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Chapter 874 Losing money, it doesn't matter (seeking the moon)

In addition, He An also noticed that the size of the buildings and military units in "Mission and Choice" are very different. The size of a ground base is several times the size of a space starship, and a space starship is dozens of times the size of an ordinary spaceship.

An ordinary spaceship is dozens of times larger than the smallest individual combat unit "Skylark".

Therefore, the entire map of "Mission and Choice" will appear very large. The scale changes drastically between the highest and lowest viewing angles. At the lowest point, you can see the details of the armor of the Skylark Warrior, and at the highest point, you can see a large ground

Overall view of the base.

After zooming in on the high-altitude lens, the skylark warriors marching on the ground look like ants.

Different units are distributed at different height levels. The space starship is at the highest level, followed by ordinary spaceships, and below that is the Skylark team that parachuted from the spacecraft to the ground.

Therefore, players must frequently adjust their viewing angle to better observe the entire battlefield.

The problems caused by this are also obvious: the machine configuration is required to be very high and the operation is inconvenient.

In classic RTS games like "Fantasy War" and "Star Ocean 2", the proportions of various units are distorted. Many units are dozens of times different in size in the settings, but in the game they are only twice as big at most.

arrive.

Because RTS games require a lot of operations and a high level of balance.

If we make it according to the real size, then what are the moving speeds of a large mothership and a reconnaissance aircraft? Will they cover each other and cause players to ignore it? Is it thankless to operate small units? Is it thankless to operate small units?

Will the damage caused by units attacking large units be very limited? Is it very unscientific for a team of soldiers to use machine guns to blow up the main base?

After all, RTS games are just games, not war simulators. Solving these problems is thankless and almost impossible to solve. Therefore, traditional RTS games greatly sacrifice authenticity for the sake of balance and operability.

"Mission and Choice" goes in the opposite direction and ensures authenticity to the greatest extent, but this also means that the balance and operability of the game are completely lost.

In traditional RTS games, 30 soldiers can easily destroy a tank, but in "Mission and Choice", no matter how many machine gunners encounter large ground heavy equipment, they will only be beaten.

In He An's opinion, this undoubtedly greatly increases the probability of game failure.

However, the difficulty of this game is indeed very low.

He An is older, and his reaction speed and hand speed are far behind those of young people, but it is not too difficult for him to complete the operations in the game.

Because the units in the game basically act in formations, for example, the most basic combat unit "Skylark Squad" is composed of 5 Skylark warriors, while the higher level is a certain combat ship, and the next level is a small

Battleship formation, the next level up is the battle group to which the mother ship belongs...

Players can give orders to formations at any level, and the selection of enemies is based on formations by default.

For example, issuing an order to the entire star carrier battle group to attack the enemy's main force actually performs an operation similar to "F2A".

But the difference is that all units in "Mission and Choice" have certain intelligence. They will not rush up stupidly, but will maintain a specific formation and will not fight too ugly.

Of course, players can also individually command a certain formation or a certain battleship to perform other tasks.

But this kind of high-degree-of-freedom operation is actually not commonly used. Most of the time, it is enough to issue instructions to the battle formation level. Even if you operate these spaceships or soldiers one by one, the final effect is not necessarily better than directly A.

.

Therefore, even an elderly person like He An can operate it effortlessly and does not find it difficult to operate.

But this does not mean that the combat experience of the game will be very good, because all the units in it will run around!

Some spaceships will even suddenly escape from the battlefield while being beaten. Even if the player gives it separate instructions, they cannot be brought back after repeated operations, which highlights a willfulness.

Some spaceships even crashed into cliffs or crashed inexplicably while flying in extreme panic, leaving He An stunned.

Because there is no plot, this DEMO starts as soon as it starts.

The most important thing He An has to do is to issue instructions to the formation to attack the Zerg, and constantly process and respond to the alarm information sent by AEEIS.

There are a lot of alarm messages, but it is not a big problem if you ignore them. If you ignore them after a while, AEEIS will handle them on its own.

After about twenty minutes, the battle was over.

Although it was difficult to get started the first time, many things were learned and played immediately, and the final score at the end was not high, He An still successfully completed the DEMO.

Pei Qian asked expectantly: "Teacher He, what do you think?"

He An was silent for a moment, but decided to tell the truth.

"The graphics of the game are definitely good, well-made, and the scenes during the war are also very gorgeous, giving people a feeling of a very intense battle."

"but……"

"These soldiers are often out of control, which is so uncomfortable! There are many situations where we can obviously win, but the whole army is wiped out because the soldiers have their own ideas. This is so annoying!"

"This is an RTS game, and this gaming experience is hard for me to accept."

Hu Xianbin hurriedly said: "Oh, Mr. He, Xiaobing's AI is still under development, so it is relatively simple and brainless. When the AI ​​is ready, Xiaobing's choices will be more diverse and smarter, and the experience should be better.

.”

He An was silent for a moment: "In other words, there will be more ways of not listening to me?"

Hu Xianbin: "Well... you can understand it this way."

He An: "..."

He was silent for a moment and looked at Pei Qian: "Mr. Pei, don't blame me for being blunt. I'm mainly worried about wasting money. After all, 500 million is not a small amount. Even if you spend money to enjoy yourself, buying a luxury car and a mansion is better than buying a car."

Floating in the water is much better.”

"Although the game's AI may affect some game experiences, I feel that with the current AI technology, even if the game's AI is completed, the combat experience of the game will not be greatly improved."

"The current DEMO, all I can say is that it has a silver-like pewter gun tip, which looks good but is useless. There is absolutely nothing wrong with the graphics, but the gameplay is completely unattractive to me."

"And good graphics means high computer configuration requirements, which will further shrink the game group. This is very disadvantageous for a game with such a huge investment."

"How much is left of the 500 million? It's still too late to stop the loss. Change the gameplay, reuse the current art resources, and make a new game, so that all 500 million will not be lost."

Pei Qian couldn't help but feel happy.

Lost all your money?

That would be great!

When the game project was first proposed, Pei Qian had already explained the basic design ideas of the game to He An, and received the reply "definitely a loss". However, after all, the game was not completed, and Pei Qian still felt uneasy.

Now that He An has played the DEMO of the game, he still thinks that the game will definitely lose money and lose all his money. This is undoubtedly a shot in the arm for Pei Qian!

But Hu Xianbin on the side was unhappy.

He frowned slightly and strongly disagreed with He An's decision to sentence "Mission and Decision" to death.

Because this is just a DEMO, the plot has not yet been added, and the content is also missing. Is it too early to conclude that it will inevitably fail?

The most important thing is that this is Mr. Pei’s idea!

Can Mr. Pei's creativity be wrong?

Therefore, Hu Xianbin subconsciously wanted to say a few words and refute.

Although He An is an old-timer, different designers have different views on the game, and disagreements often occur, and sometimes they even quarrel.

As a designer, it is normal to express your ideas confidently and improve your game understanding and design level in the process of debating with other designers.

But Pei Qian on the side saw Hu Xianbin's dissatisfaction, and immediately patted his shoulder without leaving any trace, asking him to hold back what he said.

Pei Qian doesn't want Hu Xianbin and He An to have a battle here, it's meaningless.

He Angang said that this game would definitely lead to a loss of blood, and it was too late for Pei Qian to be happy.

He smiled and said: "Teacher He, you are so right! I completely agree!"

"Okay, now that we've finished watching the game, let's go back to Moyu Internet Cafe and have a cup of coffee. I'll buy it."

Seeing Mr. Pei's attitude, Hu Xianbin's frown relaxed and he felt instantly relieved.

I'm on top, Mr. Pei has such a confident and tolerant attitude!

As a relatively young designer, it is indeed easy to argue with others. After all, to become a designer, you must have strong self-confidence and defend your own opinions.

When two designers think they are right, arguments will inevitably occur.

But Mr. Pei has obviously reached another level. He doesn't argue with others not because he is not confident in himself, but because he is too confident in himself, so he just laughs it off and doesn't bother to have such an argument.

After all, He An is an old man and cannot keep up with the latest game design trends. It is normal for him not to see the shining points of "Mission and Choice". Mr. Pei did not explain much, but followed the old man's wishes.

is right.

So Hu Xianbin also smiled and said: "Okay, Mr. Pei, I will continue to work."

Pei Qian led He An away from Tengda Games with a smile, preparing to return to Moyu Internet Cafe again.

He An followed Pei Qian for two steps, but the more he thought about it, the more he felt something was wrong.

"Mr. Pei, you say you completely agree with me, but in fact you have no intention of changing it."

"Even if you're just trying to fool an old man, it's too perfunctory, right?"

"Do you think I'm getting old and can't keep up with my game understanding? Even if you explain, I may not understand it, so you just don't explain anymore and just follow my words?"

Pei Qian immediately and sincerely denied this statement: "How is that possible!"

"Teacher He, what I said is absolutely sincere. I do completely agree with what you said."

"But... this game has already reached this level, and it's not appropriate to make any further changes. We might as well just finish it."

“If you lose a little bit, you just lose a little bit, it doesn’t matter.”

He An was shocked, but looking at Mr. Pei's expression, he really couldn't tell whether he was joking or not.

If you lose a little bit, you just lose a little bit? Doesn’t it matter?

That’s five hundred million!

He An was silent for a moment: "Oh, I can see it, Mr. Pei, you are very confident. You agree with the problem I raised, but you don't change it, which means you have a better solution."

"Okay, then I'll wait and see!"

Pei Qian: "?"

Seeing the old gentleman's determined eyes, Pei Qian felt powerless.

There’s really no way to explain it!

In this case, there is no explanation. When "Mission and Choice" is released and all the money is lost, I will treat He An to a meal and thank him properly.


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