The small victory in the Battle of Richard's Plain initially made Lawn and his army rejoice. Everyone believed that it was only a matter of time before they captured Richard's Castle. Since the knights could defeat the undead army through frontal combat, as long as Matthew
Bard's undead army is willing to fight the knights in the wild. It is only a matter of time before the undead are defeated and Mousilon is recovered.
However, the situation made Raun miscalculate. After losing the first battle, Mahhubard gave up the decisive battle with Raun. On the contrary, Mousilon's Vipers sent many Blood Knights and Black Holy Grail Knights to attack the Northern Chivalry Army from behind.
The supply line was established by Lawn in a short time.
The supply line was subject to a series of attacks. When Raun sought a decisive battle with Mathhubard, Mathhubard retreated. When Raun wanted to attack Richard's Castle, Mathhubard attacked Raun's castle again.
supply lines, and sent vampires to corrupt and incite the refugees to riot.
After harassing each other for several days, both sides were in trouble. Mahhubard's raiding party suffered heavy losses, and the coalition forces of the Empire and Britannia were also exhausted from such harassment battles.
Richard's Castle has been unable to be captured for a long time, and the war seems to have entered a stalemate stage. Both Lawn and Mathubad are seeking a decisive battle opportunity that is beneficial to themselves.
Raun was very anxious, because what he feared most was that Mahhubard chose to give up the decisive battle with him and retreated to Mousilon City to defend it. If he wanted to conquer Mousilon, he had to annihilate the main force of the undead army here.
However, Mathhubard did not give Lawn a chance for a decisive battle. Repeated attacks on the supply line not only made Lawn miserable, but also made his previous small victory on Richard's Plain meaningless. The imperial army was indeed brave and good at fighting.
The knights of Tania are not unpowerful, but it is impossible for humans to outrun the undead.
But compared to Lawn, Mahhubard was actually more anxious.
Obviously, Mashubad can retreat back to Musilon City, but if he retreats, he will lose all his prestige. His rule in Musilon is already unstable, and he must not retreat at this critical moment.
However, the Spire Palace has been lost. Mathubad is fully aware that Lane's army is temporarily exhausted and outnumbered, and is unable to advance. It is currently recuperating, waiting for follow-up reinforcements and material deployment. If it cannot defeat Lawn's army here, it will really go to Lane.
After regaining his breath, what he had to face was a flanking attack from two sides! According to Musilon's remaining undead army at this time, Mashubade was no longer capable of fighting on both sides.
As for the attack on Ryan's supply line, Mathubad has never thought about it... This is really because Ryan's supply line transports supplies from the forest trails in Chalon Forest. Ryan sent out a patrol camp of Chalon Forest and a group of wood elves.
The team ranger "Emerald Wind" is responsible for the security of the supply line. Vampires are at a disadvantage when fighting in the forest. The rangers can launch attacks directly out of sight.
Furthermore, it goes without saying that vampires always have an ominous fear of the Chalon Forest.
The two sides have since fallen into a deadlock and dilemma, and both are looking for their own solutions.
Surprisingly, Mathhubad began to become more gloomy and silent. He would often lock himself in a big tent for the whole day without any movement, and whenever he came out of the tent, all kinds of noises would come out.
The whimsical ideas and bold plans can always amaze other vampires, and because of this, the armies of both sides have never been able to truly decide the winner.
But even so, the situation faced by the undead army became increasingly difficult. Facing the powerful firepower of the imperial reinforcements, Richard's Castle was almost blown into ruins. The two sides fought several times on the ruins of the castle.
Before we knew it, March had arrived.
Warp, Realm of Chaos, Labyrinth of Tzeentch.
Tzeentch's Crystal Labyrinth sits atop an endless rainbow plateau; it seems to pass through all demonic realms, alternating crystal passages of each color twisting and crisscrossing through Tzeentch's realm, through intrigue and lies.
The secret passages that penetrate into the territories of other evil gods connect the ever-changing world of Chaos.
There are no demons in the Crystal Maze. The hallucination passages of the maze itself are enough to deter intruders who are not controlled by the most powerful thinking and imagination. The sparkling corridors not only reflect light, but also hope, pain, dreams and nightmares. The Crystal Maze
Not only does it reflect, it distorts, divides and transforms the intruder's goals and ambitions.
Turning into madness and despair, controlled by Tzeentch's unconscious planning, the crystal maze is constantly moving and reorganizing. Every winding path, turn and dead end is the whim of the master of fate. Those lost in the maze will forever
Lost, their minds shaken by the repetition of their own failures, their dreams shattered.
And now, the great Lord of Destiny, the Lord of Change, the Messenger of Hope, the Deceitful Counselor, the Supreme Eagle, the Lord of Deception, the Lord of Pure Treasures (as the Cathayans call him), and the King of Eagles (as the Norscans call him) are here.
Sitting in his own Fortress of Despair, Tzeentch, one of the Four Gods of Chaos, is located here.
Tzeentch is the strangest of the four gods of Chaos. His skin is covered with ever-changing faces. These faces leer and laugh at those who dare to look at them. When Tzeentch speaks, these faces use
Nuanced intonation repeats his words and provides a
In an annotation that casts doubt on the original words to fool the listener, Tzeentch's shrunken face comes from his unformed torso, so that his head and body are one. Above Tzeentch's burning eyes are two dancing eyes.
The sweeping horn and the rotating end burst into mysterious flames.
Tzeentch is the Patriarch of Change, the Great Conspirator and the architect of the destiny of the universe. He takes great pleasure in conspiracy and other political activities, and prefers cunning to strength, manipulation to violence. No Tzeentch plan is simple.
, and indeed often contradicts itself, in its desire only for perpetual deceit and intrigue.
In Tzeentch's view, mortal life is always extremely obsessed with conspiracies and full of variables, living their daily lives in a certain way without realizing how many shortcomings and contradictions there are in their souls.
, Tzeentch can't help but venture into the mortal world, sometimes as part of the Great Contest
Part of fighting his brother evil gods, and more often than not satisfying his own needs to secretly master, tamper and control, Tzeentch would not disdain to get his hands dirty in the noisy war, although he prefers to use cunning and destruction.
Use sexual sorcery to win battles rather than brute force.
Now, the evil god is watching the battles in the mortal world with great interest. The violent fluctuations of emotions of the black knight Mathubad aroused the great interest of the evil god. In other words, the changes that have taken place in Britannia over the years have made the evil god very interested.
This evil god received a lot of spiritual food, and it gradually recovered from the original accident.
Tzeentch likes change, it likes change. Lane's reform of this country has allowed Tzeentch to gain a lot of energy. Tzeentch doesn't care whether the change is good or bad. For this evil god, as long as it is a change, Tzeentch
You can obtain a large amount of subspace energy from mortal emotions and use it for your own use.
Therefore, when a unified country is strong, Tzeentch will always be eager to destroy and divide it to obtain huge energy. But what about when a divided country is in civil strife? Instead, Tzeentch will find ways to guide powerful mortals to help
Its unification, perhaps after the mortal kingdom is unified, it will form a strong resistance to Chaos, but Tzeentch doesn't care.
Because as long as it changes, Tzeentch can gain energy.
Perhaps the best way to fight against Tzeentch is to remain unchanged and maintain a state so that Tzeentch cannot absorb any energy. Tzeentch will indeed be restricted due to this situation. However, if this is done, Tzeentch's old enemy,
Nurgle, the father of decay, will benefit from this, because Nurgle likes eternal things, and Nurgle's kingdom will form a balance in constant decay and rebirth. If mortals remain unchanged, Nurgle will gain strength.
In short, no matter what mortals do, Tzeentch and Nurgle will always benefit. Just like whether mortals continue to fight or recuperate, Khorne and Slaanesh will always benefit. The existence of the four gods of Chaos is humankind.
The opposite of emotion, as long as there are still living beings, chaos will never disappear.
This is why mortals need to believe in gods, because when mortals continue to shout the name of the god they believe in, more of their emotional energy will flow to the place where the god they believe in is, thus avoiding adding too much food to the evil god of chaos.
If most of the energy of the changes and fanaticism led by Ryan went to the Lady of the Lake, making Tzeentch unable to eat enough, then the emotional changes of the Black Knight Mathubad allowed Tzeentch to open a spiritual treasure house, and the ever-changing
The Lord enjoyed the taste of Mahhubard's emotional changes of infinite despair and rising hope.
I know that the plan I have been planning for many years is about to be implemented.
Everything is Tzeentch's conspiracy. Starting from thousands of years ago, Landuin, one of the first twelve Holy Grail Knights, was a victim of Tzeentch's conspiracy.
Another successful experiment of strange conspiracy, the two first-generation Holy Grail Knights finally turned against each other due to territorial disputes and personal affairs, which made Tzeentch extremely happy. After that, the land of Mousilon began to degenerate and corrupt.
Tzeentch hid in the darkness and observed all this with satisfaction and felt the tremendous energy this land provided it, manipulating its destiny. The tragedy of Mousilon was caused by it.
The same goes for the Mad Duke Merovingian later, as well as the Dole Tower Incident.
Everything is Tzeentch's conspiracy.
Now, this conspiracy has come to fruition. Before Mahhubard was aware of it, the mind and body of the Black Knight had been corrupted by Tzeentch, and countless of his self-righteous ideas were the evil god's.
Granted, Tzeentch is unknowingly corrupting Musilon's serpent, and it has its own plans.
There is nothing that cannot be corrupted by Chaos.
Tzeentch wants to take back the crown of Duke Mousilon and his lance, the Indestructible Lake Light, located in Landuin in Mousilon. These two holy objects have stored energy for thousands of years, and at the same time seize the twelve original Holy Grail Knights.
All the holy relics, twelve lances given by the Lake Fairy.
"Carlos." The Lord of Destiny said towards the seat next to him.
A Chaos Demon responded in a low voice. Its appearance was abnormally old, hunched over and shriveled. Its originally huge wings had also shrunk into short stumps. Its two heads were stretched. When it heard the master's topic, it immediately forward.
It is the first Chaos Demon under Tzeentch, Carlos the Weaver of Destiny.
"I'll leave it to you this time." Tzeentch's voice was full of interest and playfulness: "Don't let your master down!"
"I will send you the most powerful Eternal Legion of Tzeentch Demon Army!"
"I understand, Master."
Following the order of the Lord of Destiny, the most powerful Tzeentch demonic army slowly marched out from the crystal maze, thousands of pink terrors, screamers flying in the sky, and Tzeentch spitting out colorful flames. Fire demons, cunning and changeable changelings, screaming omens and dozens of fire chariots of Tzeentch rolled towards the mortal world under the leadership of Carlos, the Weaver of Destiny.
"For, the Lord of Changes!"
"For Trazech!"
…………I am the dividing line that praises Tzeentch……
At night, the camp of the undead army and the Chinese army's tent.
The black knight, the viper of Mousilon, Mahhubard, rests here.
Yesterday, Mahhubard led a black knight to try to attack Raun's supply line, but Raun had learned his lesson after being attacked on many supply lines. He led a group of kingdom knights and an imperial musketeer battalion to ambush the supply line. Mahubard and his Black Knights were severely damaged.
Mahhubard's body was hit by a musket. He was slightly injured and was forced to retreat.
The unfavorable situation on the battlefield made him toss and turn, unable to sleep. Thinking of the dilemma faced by Musilon, Mathhubad became anxious. He reached out and touched the gun hole on his shoulder. He knew that if this continued, he would will lose.
He can't lose! He wants revenge! He wants to uncover the conspiracy of Bichi in the lake!
"Damn it! Damn it! Damn it!" Mahhubard roared angrily. He hit the bed board hard, and a big hole was made in the solid bed board. He was thinking carefully about how to break the situation.
The letter stamped with the ring of Duke Theodoric has been sent to the Brittanian military camp, but this plan cannot be implemented so quickly because the real Duke Theodoric is still in custody for the time being. In the Lake Fairy Monastery in Bastogne, if he wanted to leave the monastery, he would need to apply and summon people to the front line. If the plan started immediately, it would inevitably arouse the suspicion of several dukes.
So Mahhubarde had to survive this period of time, but he couldn't hold on any longer. Lawn's offensive became more and more fierce, and the opponent eagerly wanted to fight him decisively.
What should he do? He can't retreat, he can't fight decisively, and he doesn't have much time left. If he can't defeat Lawn's army quickly, he will really be in a desperate situation when the knightly army of Lane in the Spire Palace calms down. .
In his wild thoughts, Mahhubard gradually fell into a deep sleep.
In the dream, he came to a crystal maze.
In the center of the maze, hidden from those who don't have the crazy insight to find it, stands the majestic Impossible Fortress. Pink and blue flames from the core of the fortress twist and shoot out among the twin spiers and towers. These It only existed for a palpitating time, and then flickered and disappeared, replaced by an even crazier building. The door, windows and entry door opened yawningly, like hungry mouths, and then suddenly closed again the next moment. , blocking all entrances.
"Where is this?" Mashubade asked strangely.
A two-headed strange bird flew from the sky and whispered towards Mashubad: "Mortal, you need my help!"
"help?"
"Yes, you need me, you need the power of the Lord of Changes to help you get through the difficulties."
"No! I know what you are, and I will not accept your help!" Mahhubard immediately recognized what the other person was, and he immediately retorted: "Never!"
"No, no, no, young mortal, we just want to propose a deal, we can each get what we need, you can get out of your predicament, and we will get what we want. After that, you will still be your Muxi
Duke Long, we have no contact with you anymore." The two-headed strange bird whispered bewitchingly.
Mahhubard wanted to refute, but some part of his mind prevented him from doing so. Thinking of his predicament and the scars on his body, he said in a strange way: "I will not believe you! Never."