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171, Linmu Studio fell from the altar

Lin Yao also read the forum, and she did not expect that the game would receive such feedback.

Testing hasn't started yet.

Players frequently mentioned "Breakout" and showed little interest in the new game.

This made her begin to doubt whether her decision was correct.

Because her greatest experience comes from her previous life, but the launch of games in her previous life is definitely not as frequent as that of Linmu Studio.

When it comes to the year of the FPS blowout release, Lin Yao has no memory. When it comes to this, her only deep impression is of the two new year products released every Christmas, the Call of Duty and Battlefield series.

During the release period of these two famous masterpieces, there is almost no room for other FPS games to survive, because the purchasing power of players is also limited. It is enough to buy two masterpieces in one period of the year. If you add one more, you will have to choose.

The rebirth of the famous Titanfall 2 was trapped in this way. In front of two series with a long history and an average sales volume of tens of millions per year, the new IP is really embarrassed.

Lin Yao initially suspected that EA was selling the Sentai series together with Titanfall just to suppress its rivals.

Sacrifice your godson, and then disgust your opponent...

Then comes the problem.

Lin Yao saw the player feedback and suddenly wondered if she had done the same operation...

After all, "Breakout" just came out before.

Turning Head Studio has launched a new FPS game.

Lin Yao originally thought that the battle royale game was becoming popular, but she did not consider that "Breakout" had just come out and that there were bonuses from tournaments.

This won't sacrifice the battle royale game...

Lin Yao was a little worried.

After all, Battle Royale is a buyout game.

But there's no point worrying now, the game is all done.

It can only be tested first.

Because there are too many players who signed up in the early stage, manual screening is definitely out of the question and can only be sorted according to play time.

Lin Yao screened some players who had played Linmu Studio games for a long time, then read a few questionnaires, selected some people, and sent them information.

These people will be the first testers of the battle royale game.

First round of testing.

It's officially opened.

Everyone only has six hours.

The first round of testing passed quickly.

that day.

Lin Yao received feedback from some test players.

"I feel... I can't understand it."

“Not as fun as Breakout.”

"The enemies are so stupid and there are a lot of bugs, such as where they will fall near the skeleton..."

"The idea is very good, and the innovative gameplay is eye-catching. In the early stage, the weapon is not given and you have to check it when it lands. It's a bit interesting, but I don't know why, I always feel like fighting biochemicals. Those enemies are so stupid and not interesting."

"This gun game also has skills, so is it an FPS or an MMORPG? And the skills are too strong, which is a bit interesting, but I still choose "Breakout"."

"Let's just work on "Breakout" with peace of mind! Linmu Studio!"

The overall evaluation...is very unsatisfactory.

I don’t know if it’s due to the influence of “Breakout” or if there’s something inherently wrong with the game.

Although many people praised the innovation of the game, most of the players who participated in the test were not interested in the game.

And this is the result.

The team responsible for the game production at Linmu Studio was a little frustrated.

Lin Yao also has some.

Because her worries seemed to have come true.

She also realized that she might have been too optimistic.

The game type of battle royale actually existed before PUBG appeared, but it was not until PUBG appeared that this game type became really popular.

During this period, the contribution of game anchors is indispensable.

It's like a sailing game from a while ago.

The anchor also contributed.

And here there is no live broadcast environment like the previous life, plus the impact of the breakout...

Miscalculated.

Lin Yao looked at the feedback from the players in her hands and sighed secretly. Then she raised her head and looked at the frustrated members of the game production team and smiled: "Okay, don't be downcast. The success of a game depends on what the players want."

No one can tell clearly what game to play, and we at Linmu Studio can't tell clearly. The feedback on the game is unsatisfactory, but we can't give up and modify and adjust the game as usual. No matter what, the game still has to be made.

Don’t worry so much, even if the game fails in the end, it’s my responsibility and I take full responsibility.”

"...I really think the game is interesting."

Zhong Xiu looked at Lin Yao and smiled bitterly: "I found this game very interesting in the early stages of production. Although I didn't understand your purpose of adding the legendary system at first, after the production, I gradually understood that this game is really interesting.

It’s fun, but the players…”

"We don't have anything to say about this, and we don't have to teach players how to play the game. Everything still depends on the player's choice."

Lin Yao shook her head: "And I ignored one thing when I first started production, and that was our studio's "Breakout". This game is very popular, and Reflecta is holding an event, right? This situation

Under the circumstances, the decision itself to make the same type of game may be a bit problematic. You must know that most of the current FPS game players are in "Breakout"."

Zhong Xiu defended: "But Battle Royale and "Breakout" are completely different games. Although they are both FPS, the gameplay and feelings are different."

Lin Yao smiled and said nothing.

Zhong Xiu looked at Lin Yao and opened his mouth, but in the end he swallowed his words.

yes.

Let him give you any number of reasons.

The fact that player feedback is not ideal will not change.

and……

Zhong Xiu looked at Lin Yao and felt a little unbearable. She was probably the one who was most unwilling...

It's no use beeping here, it's just rubbing salt into the wound.

"Okay, the game will generally remain unchanged. Then, bugs and some issues that affect the experience will be corrected based on players' feedback. The game will be released as scheduled. No matter what the feedback is, this is my and your hard work. Let's release it on time."

Lin Yao concluded with one last sentence, then looked at everyone and said: "Come on."



The test just ended.

soon.

News of Linmu Studio’s new game test broke out.

Although players have criticized Linmu Studio for producing the same type of FPS game, they are still interested in the new game, so many people are asking about the new game on the forum.

Of course, some of the test players also participate in the forum.

But they still have the spirit of perseverance.

The players who participated in the test did not reveal any news about the game, but only expressed their thoughts.

“It’s just so-so, the idea is very novel, but the game is just average.”

"It's better to break out."

"It's okay, but I have to say that Linmu Studio made a miscalculation this time."

"I choose to break out."

The reviews are not very good.

And as soon as such an evaluation came out.

Although it is unknown how many of the players actually participated in the test, it does cast a shadow over Linmu Studio’s unreleased game.

And then very quickly.

Some comments appeared, saying that Linmu Studio has fallen from the altar...

Although Lin Yao and other staff of Linmu Studio have never felt that they are on a pedestal, after experiencing "Breakout" and the Breakout event, many players have really put Linmu Studio on a pedestal in their minds, thinking that they have done a great job.

Everything is awesome.

However, the failure of this game made them feel that the holy light around Linmu Studio had suddenly disappeared.

Falling directly from the clouds into the mortal world.

It turns out that Linmu Studio also makes mistakes.

All I can say is that there is no eternal throne.

The players were a little sad and a little emotional.

Lin Yao went to visit the forum that day and immediately asked questions.

Why did you fall off the altar?

When did Lin Mu Studio become a pedestal?

But she alone felt that it was useless for Linmu Studio not to be on the altar. Players felt that Linmu Studio had fallen off the altar anyway.

No more running.

certainly.

Although Linmu Studio has fallen from the altar, players are still paying close attention to the studio's other two games, especially "Breakout".

Reflecta’s competition has officially begun!

All the strong teams from the Breakout Challenge years ago are here!

NO.1,FEIREN,NIP,Team A.

With such a strong lineup, the game was directly hailed as Breakthrough Challenge 2.0 by the audience.

Almost all players who watched the Breakout Challenge years ago paid attention to it.

But this also makes Linmu Studio’s new game even more embarrassing, because almost all FPS players have gone to play “Breakout” and follow the game.

No one cares about Linmu Studio's games.

Subsequent rounds of testing.

No one even pays attention anymore.

There are people who have signed up, but they are not as enthusiastic as the first test.

Faced with this situation, Lin Yao was a little bit dumbfounded.

have to.

It collided with the game of my own studio.

It was indeed a miscalculation.

So in the meeting at the beginning of the month, Lin Yao took the initiative to take all the responsibility for the failure of the new game and comforted Zhong Xiu.

No matter what, let's work with peace of mind.

at this time.

Lin Yao also felt that this was the situation. She made the wrong decision, the new game was half dead and no one paid attention to it, and the test feedback was unsatisfactory. This was the limit.

But sometimes.

The situation is not the worst, only worse.

Mid April.

Just inside Lin Yao's last game.

the next day.

Someone broke the news on the largest game forum in China.

A player who claimed to participate in the test said that he had cracked the game package of Linmu Studio's new game and stated that the game package contained encryption means.

Linmu Studio’s new game may be a buyout game!

As soon as this post came out.

It caused waves in an instant.

Players who originally didn’t pay attention to Linmu Studio’s new games have come to take advantage of it.

And they all expressed surprise.

Isn't it?

Linmu Studio just produces a game of the same type as "Breakout", but you still have to pay money to play it?

How confusing!

Who knows how to play this!

At the same time, because it was a buyout system that was revealed, Linmu Studio was not prepared, and the players were not mentally prepared. In addition, the early game test evaluation was not high, which immediately caused some resistance among the players.

It also made the game's rating even lower.

Players even thought that Linmu Studio was preparing to steal money.

They all said they wouldn’t buy it! Whoever buys it is a fool!

This public opinion environment is like adding insult to injury.

Linmu Studio's new game hasn't been officially released yet, so it feels like it's about to collapse.


This chapter has been completed!
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