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180,how do I know

very beginning.

Not many people paid attention to the post on the forum that said Linmu Studio's new game exceeded 500,000 overseas sales.

Because many people don't believe it.

Everyone thought it was a certain player who was making fun of Linmu Studio's new game of the same type as "Breakout".

After all, Linmu Studio’s “Battle Royale” was really miserable in China.

Sales volume barely exceeded 30,000.

Then there is almost no topic.

Occasionally, someone posts something, but no one pays attention.

And such a situation.

Suddenly someone jumped out and told everyone that "Battle Royale" has sold half a million copies overseas.

Everyone's first reaction must be that the other party is being sarcastic and trying to make things worse.

After all, it’s really hard to believe.

So as soon as that post was posted, many people responded to the poster below, saying things like, 'Don't beat the corpse, Linmu Studio's new game is already miserable enough.'

Started joking.

Most players just have the mentality of watching a joke.

But this situation did not last long.

Because although Linmu Studio was forced to fall from the altar...but at the same time, there are also a group of die-hard fans who do not agree with the statement that Linmu Studio has fallen from the altar.

Yes.

Lin Mu Studio now has die-hard fans.

After all, Linmu Studio still has the reputation.

Many of these people have already bought and played the game "Battle Royale". Although domestic sales are bleak, they dare not publicly say for sure that this game is very good, but they also vaguely feel that this game is very good.

This game is not as bad as other players say, it is even... very interesting.

Whether it's the rules or the much-maligned legend system.

In actual gameplay, these not only do not cause drama, but are very harmonious, and even add some unique charm to FPS.

But people are blindly obedient.

In other words, you are easily influenced by others.

The domestic sales of "Battle Royale" are so dismal, and everyone seems dissatisfied, so these people rarely talk about this game.

But they still think this game is not that bad.

These people took it seriously after seeing the post that Linmu Studio's new game had sold over 500,000 copies overseas.

I actually climbed the ladder and took a look at overseas sales.

Look at this.

The truth emerged.

It really is.

Then they became tougher and started posting directly.

As more and more posts appear.

Many players who said don't whip corpses are also confused.

Did they really sell 500,000 copies?

Then, some people sent screenshots.

The truth is completely revealed.

The players were instantly in an uproar.

Doesn’t it mean that Linmu Studio has fallen from the altar?

How come the new game’s overseas sales exceeded 500,000?

What kind of fall from the altar is this?

Although the price of 20 US dollars is not expensive, the sales volume does not seem to be much compared to those masterpieces with more than 3 million copies.

But only compared to those masterpieces.

Look at it alone.

The sales volume of 500,000 yuan is quite a lot. The sales volume of more than 60 million yuan is even the annual revenue of many small online game companies.

And it's still overseas.

Could it be...

Is the altar still mobile?

I just said that Lin Mu Studio fell off the altar, and the altar followed suit, right?

Players looked at the post saying that the overseas sales of Linmu Studio's new game exceeded 500,000, and their expressions were a little weird.

They seemed to have finally remembered this game and started discussing on the forum why the game was so popular overseas and what kind of game it was.

It directly caused a small wave of discussion.

It even increased domestic sales of "Battle Royale".

But the effect is not very obvious yet.

Because many people still don’t know that “Battle Royale” is blooming overseas.

But this time.

Reflecta enters the scene.



Reflecta looked really worried.

In order to build up one's own brand, in order to suppress one's opponents.

Even if the game has nothing to do with them, the graphics cards they sell are all Starlight series, and they spare no effort to promote "Battle Royale".

certainly.

They are not doing good things.

If Reflecta eventually becomes a behemoth like N Card, then it won’t be them begging Linmu Studio, but Linmu Studio begging them.

It is precisely because they know this that they are willing to spare no effort.

But at this stage, what they are doing is indeed of great help to Linmu Studio.

Lin Mu Studio is a small studio that can produce works, but publicity has always been its weakness.

But Reflecta is different.

After all, they are an overseas company and have unique advantages in publicity and distribution.

They directly promoted "Battle Royale" according to the standards of a masterpiece, and then found that the live broadcast effect of this game was good, and they invested a lot of resources in the live broadcast anchor.

soon.

"Battle Royale" started to show its strength.

But this is just the beginning.

Just when Reflecta invested resources to help Linmu Studio launch its new game.

CGN, known as the most authoritative professional game media in Europe and the United States, announced the scores of the highly popular "Breakout" that just held a competition in a new issue of its journal and on its own website.

at the same time.

They also announced the ratings for Linmu Studio’s new game “Battle Royale”.

Both games! Both scored 9.5 points!

The editors who reviewed the two games hailed these two games as excellent works, gave them extremely high praise, and even said that the two games set the trend.

It's just that the direction of praise is different.

"Breakout" mainly praises e-sports.

"Battle Royale" boasts the fun of playing.

[A completely different shooting game that blends action, gunplay and creates a subtle survival experience. Although every game starts in the same way, in every round, I can feel

A new, intense adventure.]

Such a high evaluation came out.

Especially overseas where many players rely on game media ratings.

moment.

"Battle Royale" exploded.

Highly praised by the game media, the gameplay is interesting and different from any FPS game, the gameplay is exciting, and the live broadcast effect is also available.

The various elements add up.

On the third day after sales of the game "Battle Royale" exceeded 500,000, it set a new sales record again and exceeded 1 million!

A million levels!

This is no small number.

As soon as this number came out, the country was greatly affected. Many players who were concerned about the sales of Linmu Studio's new "Battle Royale" immediately announced this number on the forum.

One stone stirs up thousands of waves.

soon.

Almost all players.

Even Li Guangsheng knew the news.



"……what happened!?"

When Li Guangsheng heard the news, he ran back to the company without stopping.

At this moment, he was sitting behind his desk, looking at his subordinates standing in front of him with an unsightly expression. While reopening the official website of Linmu Studio and downloading their game platform, he asked

The subordinates looked embarrassed when faced with Li Guangsheng's questioning.

no.

You ask me, how do I know...

Tianhu doesn’t have overseas products, so how can I know the situation...


This chapter has been completed!
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