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193, the most eye-catching games at the exhibition

The world's most important electronic entertainment exhibition...just think of it as Isekai E3.

In short.

This grand event will be held soon.

Unlike Lin Yao's previous life, which was open to ordinary audiences, the electronic entertainment exhibition here is not open to the audience. The main audience is the publishers, distributors, developers and media in the industry. The definition is still the release of video games and related peripherals in production.

Yes, it belongs to 'trade show'.

This is a preview of the annual business war in the game industry. Major game manufacturers will display their most important products this year at this exhibition. Whether they can succeed at this exhibition will, to a certain extent, represent the future of the industry.

Product market prospects.

The exhibition organizer actually sent an invitation to Lin Mu Studio, inviting Lin Yao to participate.

After all, Linmu Studio has been in the limelight recently, so it would be unjustifiable not to invite him.

However, Lin Mu Studio has no new works recently, and it happened to be a move and I couldn’t find time to work, so I didn’t go to participate in the end.

But Linmu Studio will not participate.

It doesn’t mean that the Electronic Entertainment Expo is uninteresting.

Quite the opposite.

Still quite interesting.

After all, there is more than one game company: Linmu Studio. Linmu Studio is a well-known game company, but many European and American manufacturers are more than ten years old... There are Japanese factories that are nearly thirty years old.

These companies also have many fans.

At the same time, the most anticipated next-generation game console this year will be announced, and it will be announced by the three major console manufacturers at the same time!

Inspired by "Breakout", various masterpieces produced by other game manufacturers will also release corresponding trailers.

The combination of these factors makes this exhibition highly anticipated.

long before launch.

Some games have released some clips, which are highly anticipated.

Lin Yao also saw it and was very concerned.

After all, this is the easiest channel to learn about the production directions of other game companies.

Because of the time difference, she stayed up late to watch the media broadcast.

And I watched the press conferences of two console manufacturers releasing their consoles.

Lin Yao knew that Bushnell, who was the first to approach Linmu Studio to make exclusive games, was going to die...

Regardless of their host.

In terms of hardware, the three major console manufacturers are actually not very different.

But the game lineup is very different.

The previous console game manufacturer played the video for twenty minutes.

Bushnell couldn't even scrape together twenty minutes... How miserable is it? The person in charge of introducing the new console on stage faced the silent audience. In the end, he had no choice but to chat about home affairs and started to talk about what games he liked...

Then I found that the effect was not good.

In the end, they even had no choice but to move out "Battle Royale" that Linmu Studio had already launched on the PC. They even boasted that "Battle Royale" was exclusive to their own game consoles and that Linmu Studio had specially made a controller.

adaptation.

It made Lin Yao embarrassed.

However, the response from the audience was still mediocre. Except for being a little interested in the controller adaptation of the recently popular "Battle Royale", they were expressionless at other times.

no way.

How much popularity can a game like yours that has been released on PC generate?

In short.

Before the third console manufacturer launched, Lin Yao knew that Bushnell was going to be finished, which also made him regret having "Battle Royale" exclusively on Bushnell stars II.

I feel like there is no future.

But her mood didn't last long.

Because the third host manufacturer launched.

This game manufacturer is very similar to Sony in Lin Yao's previous life. It has many first-party studios, its business capabilities in Europe and the United States are not bad, and it has good relationships with many game manufacturers. Lin Yao is quite concerned about it.

And this company called Peria did not disappoint.

Just after I came up, I introduced my new game console, Peria New 1.

Start playing the game directly.

Racing, FPS, football.

The first three axes to appear, every scene is comparable to "Breakout".

And each game has a clear release date. Although there is a possibility of delays, at least for now, every time a new game is announced, the audience cheers, proving their success.

Lin Yao was also in a daze, because he finally felt like watching the E3 exhibition in his previous life.

Although, these game manufacturers are somewhat lacking in the ability to create promotional videos compared to the big companies in Lin Yao's previous life, but the sudden appearance of so many works is indeed very attractive.

At the same time, she was also amazed at other manufacturers' ability to adjust.

You must know that "Breakout" has the bonus of a game engine. Although these colleagues of Lin Yao also know the necessity of a game engine, according to the current time, they may only have a shelf.

It's really impressive to be able to create so many games with graphics comparable to "Breakout" in such a short period of time.

"Don't underestimate other manufacturers."

Zhong Xiu stood behind Lin Yao, looking at it, and suddenly sighed.

"Um."

Lin Yao nodded and yawned slightly while watching the promotional video.

One masterpiece after another was thrown out.

There was a rush of guns, cars, and balls, and the promotional video didn't have the same sense of surprise as later generations.

She was a little tired of aesthetics.

"Hey, journey, it's time for our game, senior sister." Zhu Nianqiao suddenly put his hand on Lin Yao's shoulder and shook her gently.

Lin Yao stopped yawning, her spirits were shaken, and she looked at the computer screen.

really.

It’s time for “Journey”.

Lin Yao just wanted to give this game a try.

But amid the rush of guns, cars, and golf...the broadcast effect of "Journey" seems to be quite good.

It gives people a feeling of light up.

on the screen.

Accompanied by gentle music, a man wearing a hooded robe and a scarf slowly woke up from the desert. He looked around and then began to walk forward.

The sand rose slightly, and characters stepped on it, making a rustling sound.

As the traveler moves forward, as the music gradually changes, the scene also changes.

In the endless desert, travelers walk among yellow sand and things that look like tombstones.

The scene of the howling wind passed by in a flash, and the movements of the travelers showed a sense of erraticness and lightness, especially when flying.

The dark valley bottom, the towering towers, and the vast white snowfields.

The last scene is of a mountain in the distance, and there is a ray of light on that mountain, reaching straight into the sky.

The traveler looked at the mountains in the distance, his movements gradually slowed down, and then his body fell into the snow.

A low voice sounded, speaking an unknown language.

The camera slowly zooms in closer to the Holy Mountain.

Immediately afterwards.

The game name appears.

"journey".

Also appearing is the release date, June 20th.

This is one of the earliest games among the series of games announced by console manufacturers. It was released at the same time as Escort. At the same time, this game is also the most special among them.

Peria is not sure about the popularity of this game, so the time given is not long and the time period is average. It is neither the beginning nor the finale, but placed in the middle.

But it was this game that made the media at the scene and the audience watching the live broadcast shine.

Lin Yao watched three exhibitions and was tired of the aesthetics of gun racing and football, and they were also tired of the aesthetics.

And just when I was tired of aesthetics, suddenly a game came out that didn't have the passion of a racing game, the big scenes of an FPS game, or the roar of a ball sports game. Instead, it had a touch of sadness and Zen.

It's really eye-catching.

Many media people at the scene whispered to each other and asked the people next to them.

very curious.

What kind of game is this? Which company is it from? It seems a bit interesting...


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