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216, 'Forward, Maus'

the next day.

As soon as Lin Yao arrived at Lin Mu Studio, she found Mu Wanqing.

"Miss Mu."

Lin Yao entered the words Linmu Financial Holdings into the search engine and while waiting for the search results to come out, she looked up at Mu Wanqing and said, "Miss Mu, please find a more reliable due diligence agency."

"A due diligence agency?"

Mu Wanqing was slightly surprised when she heard Lin Yao's request: "Which company do you want to investigate?"

Lin Yao nodded: "Yes, Lin Mu Financial Holdings."

Mu Wanqing: "..."

Lin Yao joked: "I want to kill Miss Mu out of justice."

"I don't believe it."

Mu Wanqing smiled and shook her head, and then said: "I will look for you, right away. I will come back to you after I get in touch."

"Well, that's troublesome."

Lin Yao playfully patted her belly.

Mu Wanqing turned around and left to find a due diligence agency.

Lin Yao watched Mu Wan Qingyuan go away, then looked through the searched messages and found that there was nothing worth noting, so she dropped her phone, leaned on the back of her chair, raised her white chin, looked at the ceiling, and began to think deeply.

She wasn't thinking about LMC Financial Holdings.

Instead, I am thinking about how the Vaporwave gaming platform can break the game.

Although she was very concerned about what happened to Lin Mu Financial Holdings, there was no point in caring until the investigation was clear.

But the problem with the Vaporwave gaming platform lies ahead.

However, Lin Yao thought about it and realized that there was really no good solution. Now she could only wait for Zhang Jianghu's reply. If those two exclusive games could be launched on the Vaporwave game platform and sell well, the deadlock could be solved.

Otherwise, if you cannot regress, you will have no choice but to make a masterpiece yourself, or slow down and develop slowly.

When the Vaporwave game platform develops to a certain extent and becomes a channel that cannot be ignored for publishing games, many problems will be solved.

So... no matter what you do, you still have to wait in the end.

"..."

Lin Yao came to this conclusion, kicked the floor, straightened her waist, and frowned slightly.

She didn't know why, but she was a little irritable.

And there is always a vague sense of urgency.

I don’t know if it was affected by Lin Bing’s transfer of shares.

She always felt that something was going on at Linmu Financial Holdings, and now Linmu Studio is not big enough and developing fast enough. She feels that she can speed up the pace and make more money...

to be honest.

She has no reason to feel this way, and it is very unreasonable. If outside colleagues know that she thinks Linmu Studio is not big enough, and they can speed up the pace, they will probably kill her.

After all...it hasn't even taken two years. Lin Mu Studio has already reached this point. Isn't it fast enough?

But Lin Yao did have a sense of urgency in her heart.

This sense of urgency made her open the document involuntarily and type the words "online games" on it.

"Zhong Xiu, please give me the user growth data for our three online games during this period, and help find a user growth report for domestic online games. It needs to be more authoritative."

But after typing.

Lin Yao thought for a while and did not rush to continue writing. Instead, she sent a message to Zhong Xiu through internal communication.

"OK."

Zhong Xiu agreed directly without any hesitation, and soon after, he reported the data to Lin Yao.

Lin Yao looked through the online game user data report and paid special attention to the changes in the total number, then raised her head and thought for a while.

I think it's almost done.

As Linmu Studio and Tianhu jointly launched the platform, they competed with each other. One said that the number of users exceeded one million on the first day, and the other said that it had reached 10 million users a few days ago. In addition, various industry reports are saying that the game industry is on the rise.

.

A lot of capital has a new understanding of the game industry.

Then, due to the influence of Linmu Studio's "Battle Royale", more than two million copies were sold overseas, and the game alone can earn hundreds of millions in revenue.

Some capital could no longer hold back and entered the market.

These capitals are comparable to those of Tianhu and Linmu Studios. After poaching people to make games, their idea of ​​how to attract players is very simple, they just spend money on publicity.

The existing forces are tit for tat and take various actions.

The new spoilers are throwing money around.

Under the influence of various factors, the growth rate of online game users is simply appalling.

It is quite similar to Lin Yao's previous life where the number of users exceeded 100 million in just one year.

This situation is a good thing.

Because the bigger the cake, the more you can share.

And Linmu Studio did get a lot of cake this time.

Linmu Studio's two online games and one buyout online game have attracted the most users. After all, Linmu Studio has recently invested a lot of resources in the Vaporwave game platform. Not all of these users only play stand-alone games, and a large part of them are also interested in online games.

Don't resist.

Online games are also available on the Vaporwave gaming platform.

Even said.

This time Linmu Studio got the biggest piece of cake, which is not an exaggeration.

"...Isn't it time to prepare a more profitable game?"

Lin Yao looked at the industry report on the screen and did not feel satisfied because Lin Mu Studio got the biggest piece of cake this time.

Instead, the idea of ​​making a more profitable game came up.

This was related to the urgency in her heart, and it was also a plan she had made early.

There was no way she would give up on online games. When she was doing a special summer promotion for the Vaporwave game platform, Lin Yao decided to come to Vaporwave after the total number of online game users increased to a certain level.

And now, it seems that the time is right.

Even if it's not the time, it's time to prepare.

Online game users have surged due to various factors. If Linmu Studio doesn’t fight for these people, they will belong to others.

Lin Yao thought about it carefully, finally turned off the industry report, turned around and started writing her own thoughts on the document.

It's better to prepare early.

Vaporwave gaming platform continues to do so.

But online game users cannot give up and give it away.



Lin Yao spent most of the day organizing her thoughts and determining the focus of Lin Mu Studio's work in the second half of the year and what to do.

This chapter is not over yet, please click on the next page to continue reading! During this period, I spent a lot of time investigating existing online games on the market.

Then she also chatted with Mu Wanqing about the Jintui Company.

After a lot of busy work.

One day passed.

It's almost time to get off work.

Lin Yao sighed, stretched, and then looked at the half-written plan on the screen, feeling a little confused.

The numerical values ​​are a bit difficult.

It feels so strenuous and much more troublesome than before.

certainly.

Maybe it was because the game values ​​this time were relatively complex, and she wasn't impressed enough. After all, numerical changes in turn-based games, and even FPS games, are very sensitive.

After all, in the turn-based system, if a weapon loses a few dozen points of damage, the panel will change. If a gun weakens a little damage, the possible result is that no one cares about it.

But for some games, few people pay attention to numerical changes, and they only rely on feeling when playing.

"take it easy."

After stretching.

Lin Yao regained her composure and prepared to have a good memory.

But this time.

The cell phone rang.

Lin Yao took a look and saw that it was Zhang Jianghu, and immediately picked up.

The call is connected.

Zhang Jianghu smiled on the other end of the phone and said: "Hey, Mr. Lin, I asked the producer of Bushnel's new console exclusive game. They are very interested in logging into the Vaporwave game platform."

"Oh? That's a good thing."

Lin Yao's eyes lit up.

"But..." Zhang Jianghu paused.

"If Mr. Zhang has any requests, just ask."

Lin Yao also knew that the other party must have requirements. After all, they were both businessmen, so she asked directly.

Zhang Jianghu was also used to Lin Yao's directness, and said with a wry smile: "Actually, I also know that Mr. Lin has no interest in entering the console market. After our discussion, he felt that it was too abrupt, so he gave up the original idea and just wanted to let you work

room to help us make an exclusive game..."

Lin Yao opened her mouth and wanted to speak.

But Zhang Jianghu added: "But, I also know that Mr. Lin may not be willing to do exclusives. After all, your studio's game platform has been gaining momentum recently, so I won't force others to do anything. I only hope that Reflecta can become a breakthrough challenge at the end of the year."

We are the largest sponsor of the game, and we hope that Linmu Studio will port the existing "Breakout" and "Battle Royale" to our new console. What do you think of this?"

After learning that Lin Yao had no intention of getting involved in the console market, they adjusted their strategy quickly and were willing to make good friends with Lin Mu Studio.

As for those two exclusive games, they have little value and average importance, so they are very restrained in their requests.

"……OK."

Hear what the other person wants.

Lin Yao thought about it for a while and then agreed.



at the same time.

Australia.

The producer of "Move, Mouse", inside Connection.

Several co-founders were sitting around, discussing important matters related to the life and death of the entire Connection company.

That is...which platform should "Move On, Maus" be released on?

The game "Move, Mouse" was originally an exclusive game tailor-made for Bushnel's new console. They also had high hopes for this game, and even when the budget exceeded the budget in the later stages of development, they still gritted their teeth and persevered.

But as Bushnel declared bankruptcy and reorganized, everything turned into a bubble...

Bushnel is finished.

Their game is about to end.

The investment is all down the drain.

This is the hard work of the entire company. If all the money is lost, the entire company will collapse.

After all, their company is not very big.

So they really want to reincarnate and find a new platform to re-launch their own games. But the problem is that their games have already been sold on Bushnel's new console, and due to the lack of power of the other console, the sales volume is very ugly and the discussion is also low.

not tall.

When the other two host platforms saw this situation, they were not very interested, and the conditions they gave were very poor.

They are unwilling to do so.

At this moment, the new owner who acquired Bushnel's console business suddenly contacted them and said that there was an online game distribution and sales platform that was willing to help them port their games and invited them to switch to PC sales...

This piece of news, which I don’t know whether it was good or bad, directly caused disagreement among several co-founders.

Some people insist on selling on the console platform, even if the other party offers poor conditions, they will still die on the console platform.

And some people think about going to PC.

After all, they have heard about the Vaporwave gaming platform recently and it is gaining momentum.

"Our games were originally produced for consoles, and we didn't consider PC at all. Moreover, I looked at this game platform and found that there are only some small independent games. The biggest game turned out to be an online game. This really allows us to

game sold!? I doubt it, so I don’t agree!”

"Although the conditions on the console side are not as good and there are few publicity and distribution resources, at least it has achieved results. The best-selling game on the Vaporwave game platform is their own "Battle Royale", which is completely different from our game.

I don’t agree either.”

"I'm very optimistic about this platform. I see that many European and American manufacturers seem to be interested. Their recent promotions have also been a great success. I agree."

"Yes, the traffic on this platform is very good, I agree."

"...You two, are there any other masterpieces coming to this platform?"

Among them, Chris, who was the most angry and had a beard, suddenly asked after hearing what those who agreed with him said.

He is a staunch host party.

It's the kind of game that if you make a multi-platform battle game...if keyboard and mouse players complain that controller players have an advantage, they will stand unswervingly on the side of controller players. Then if controller players complain about keyboard and mouse players, they will immediately demand a strict investigation.

That kind of people...

"..."

The person being questioned was speechless, and in the end he could only look at Lindsay Hart, who was in the first seat.

Others also looked at Lindsay Hart

"Just log in to the Vaporwave gaming platform, I have already agreed." Lindsay Hart sighed and said.

"you!"

Chris, who had a beard, widened his eyes: "Why do you make your own decisions!?"

"You figure it out, Chris! I'm the boss!"

Lindsay Hart glared at him: "Put away your arrogance and prejudice. Consoles are the same as PCs. Now the other two console platforms are bullying people too much! We have no choice! I am also optimistic about the Vaporwave game platform now. I have already

I’ve experienced it.”

"I'm still the co-founder! What do you think we should do if the game doesn't sell?"

Chris tit for tat.

Lindsay Hart gritted his teeth: "Then I will take full responsibility! Is that okay!?"

"Okay, as long as you say this."

When Chris heard this, he suddenly calmed down.

The others were stunned for a moment, then seemed to realize something and fell silent.

Lindsay Hart sighed, as Connection made money, people's hearts changed...

The people who shared the same difficulties before are now in tit-for-tat with me, and even forced the palace to set a trap for him...

well……

You shouldn't have said that impulsively.

He had some regrets.

But there's no point regretting it.

Now he can only hope that the game can really be sold on the Vaporwave gaming platform.

After all, he has really experienced this gaming platform and is really optimistic about this gaming platform.

But...how many copies can the game sell? Can online sales be better than console sales?

He didn't have any confidence in his heart.


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