Lin Yao's original intention in posting that post was to formally reply to Feng Yingzhuo and Tianhu.
Players also knew it at the beginning, and it was very embarrassing.
Show understanding.
By the way, I would like to denounce Feng Yingzhuo below the post.
But as Feng Yingzhuo deleted his post.
In Tianhu Public Relations Forum, the posts that destroyed the account of "Shen Ge" disappeared.
Everything has changed.
The main contradiction is gone.
No more outlet.
More and more players who have cleared "Legend of Sword and Fairy" are getting numb.
They can't accept it.
This ending.
But now I can’t criticize Feng Yingzhuo, so I can only go to Lin Yao’s post and ask her if she can sleep...
As for why I asked her if she could sleep, instead of asking others.
That's Lin Yao's own fault.
During the production of "Legend of Sword and Fairy" this time, the entire studio contributed. Lin Yao felt that it was a pity that these people could not leave their names.
Plus Lin Yao thinks so.
At the end, the credits came out in the heavy snow, with a blank aftertaste.
So this time she added the production credits.
She is the producer.
The original story is about her.
The game script is hers.
Even the character setting, character drawing and scene design were all done by her.
Lin Yao's name appeared again and again.
She is everywhere.
It’s hard for players not to pay attention.
Don't ask her whether she can sleep or not.
Who to ask?
So Lin Yao officially responded to Feng Yingzhuo’s post below.
The style of painting changed midway.
A group of players were wailing all over the field.
"Lin Yao, can you sleep... Now I have reason to suspect that you are also involved in the human plot in "Warcraft"!"
"Don't give me any excuses, I think it's her."
"Why, you create a beautiful girl and then destroy it with your own hands, Lin Yao, you have no heart..."
"Ling'er, my Ling'er {crying}."
"You are so great, both a screenwriter and an original artist, so why can't you write a loving ending? You are a girl, right? Don't you long for sweet love? Why! {crying}"
"How about you cosplay Ling'er, and I will forgive you..."
"..."
A bunch of idiot players went crazy under the post.
Lin Yao no longer dared to read the post.
Mainly because I'm afraid of being caught if I show my face.
However, the collective dissatisfaction of the players also proves the truth. If the tragedy is not done well, the players will feel like they are being fed shit.
But done well...it will be something many players will never forget.
certainly.
Generally speaking.
It is much more difficult to tell a tragic story well than to tell an ordinary happy reunion story.
If you are not careful, you may feed yourself shit.
This time "Legend of Sword and Fairy" is considered a success.
Although the players are upset.
But there are very few players who criticize the plot.
The main thing is that it feels hard to let go.
This time, the biggest impact of "Legend of Sword and Fairy" is not on ordinary players, but on domestic stand-alone and independent game producers.
Because the domestic market has been sluggish in recent years.
Many producers of stand-alone games and independent games actually try to cross the river by trying overseas games.
Until this time, Linmu Studio and their vaporwave game platform suddenly emerged.
Only then did they see other possibilities.
And now.
Lin Mu Studio's "Legend of Sword and Fairy" taught them another truth.
The game tells traditional domestic stories, and only Chinese people can truly and deeply understand the connotation of the story... It's okay.
As long as you do it well, it will be popular.
"Legend of Sword and Fairy" is the proof!
Because in essence, "Legend of Sword and Fairy" is the victory of literary plot.
Expressed to the extreme through literary plot.
Then through the form of games, players can satisfy players' imagination of the world of gods and demons in traditional Chinese culture.
The spiritual core of this game has a strong domestic color, which is the biggest difference from Japanese or American RPGs.
Although.
"Legend of Sword and Fairy" free download.
But everyone can see the number of downloads.
Many players even bought "Warcraft" which they didn't like in order to play "Legend of Sword and Fairy".
Facing this circumstances.
Some stand-alone game makers are moved.
There seems to be a market for this type...
certainly.
Currently they are limited to heartbeat.
Because the credits behind "Legend of Sword and Fairy" are too scary.
Players may have just seen it and forget about it.
But they are different.
I saw rows of Lin Yao.
It's really scary.
Because it means.
The overall framework and skeleton of this game were almost determined by Lin Yao alone.
Other staff only need to fill in the predetermined content...
And there is no one like Lin Yao in their production team.
All of a sudden.
They don’t know that the girl who started out as an online gamer and founded the vaporwave game platform, which greatly improved everyone’s situation, is so amazing...
Or this story has already been drafted and preparations have been made for a long time.
So there was some hesitation.
certainly.
Lin Yao didn't know this.
The stand-alone market and independent games already have a certain market because of the vaporwave game platform.
What should domestic producers do next and how to proceed.
It's up to them.
The end of the year is getting closer now.
Lin Yao doesn't have the extra energy to pay attention to these things for the time being.
The time and resources consumed by "Legend of Sword and Fairy" must be repaid.
Tianhu's matter has come to an end.
After a short rest.
Lin Yao then returned to other work at Lin Mu Studio.
Updates to the yearbook program.
Preparations for the year-end e-sports competition.
And this day.
She ran upstairs to the host product department, which is mysterious to many Linmu Studio members, and met Bao Liangzhe.
Bao Liangzhe is not much different from the first time we met.
It’s just that I didn’t have my hair parted in the middle, and I didn’t wear a suit anymore.
The current host product department has expanded to more than thirty people.
However, Lin Yao still doesn’t know most of the staff.
The main people who interviewed them were Bao Liangzhe and Mu Wanqing.
At this time, the development of the mainframe.
The project establishment and team formation have been completed.
As for the initial market analysis.
Lin Yao looked at it.
Especially feasibility and cost analysis.
When you see the cost.
Lin Yao had to admit it.
I took a breath...it's really expensive.
This chapter is not over yet, please click on the next page to continue reading the exciting content! However, there is no turning back, and LMU Financial Holdings really needs the host product department to make achievements, and she also has confidence in the host...
So it still passed.
And come up today.
Lin Yao's purpose was very clear, which was to see the structural design completed by Bao Liangzhe's team.
"This is the structural design I gave based on the information you gave me and combined with the actual situation, Mr. Lin."
Bao Liangzhe stood next to Lin Yao and whispered a reminder.
Lin Yao nodded slightly, then looked down at the printed structural design on the table.
Including exterior design and interior design.
There's not much to say about the exterior design.
The internal design, such as display, game carrier, storage, etc., is similar to what Lin Yao expected. However, the power supply, the most important CPU, architecture, GPU and each processing unit only gave rough requirements parameters.
Lin Yao also knows that the host needs to feel its way across the river, and that after the structural design, firmware, software and hardware testing, electronics and other issues must also be considered.
So I just looked at it and didn't make any request.
Professional things.
It's better to leave it to professionals.
Her most important role is to determine what the product should be and what it needs to be.
"Just press this first."
Lin Yao raised her head and looked at Bao Liangzhe: "Also, there is something else. I want you to go with me to meet someone."
Lin Yao originally made an appointment to meet Zhang Jianghu from Reflecta.
But because of "Legend of Sword and Fairy".
It's been put on hold for now.
Pushed to now.
"Human? Reflecta?" Bao Liangzhe glanced at the drawings on the table and seemed to have guessed something.
"Well, reflecta's Zhang Jianghu."
Lin Yao nodded and continued: "I plan to cooperate with them on GPU."
"I understand, but Mr. Lin."
Bao Liangzhe hesitated a little, and after organizing his words, he said: "I paid attention to the console market. Reflecta has recently officially announced its entry into the field of home game consoles. They..."
When Bao Liangzhe said this, he stopped.
He knew that Lin Yao understood what he meant.
Although Linmu Studio has always had a good relationship with Reflecta.
But this is because there was no direct competition between the two before.
If there is direct competition, it would be difficult to say.
"...Let's meet first."
Lin Yao paused. In fact, she was also aware of this problem.
And what Bao Liangzhe didn't know was.
Reflecta originally invited Linmu Studio to cooperate in developing a new console.
But Lin Yao refused.
Now he's starting anew...
It's really a bit difficult to do.
but.
There is no point in thinking so much now, let’s meet first and then talk about it.