Lin Yao took a look at the data report of yesterday's new game "Hero".
He nodded with satisfaction.
The game "Heroes" is very popular.
Or to be more direct.
To say it's hot is an understatement.
The data on the first day the game was released was very impressive.
She is very satisfied.
But this is just the beginning.
After a game becomes popular, the next operation is the most important.
It’s not uncommon for games to become popular once and then quickly fall into decline.
Lin Yao had seen many of them herself.
However, Lin Yao is still confident about this. While she is still here, Linmu Studio should not make too serious mistakes in this game.
In the future, we will launch new heroes as normal, adjust the gameplay, and achieve a good balance.
Lin Yao is now more concerned about how to expand the influence of the game.
She originally had the idea of making a MOBA game because she wanted it to provide a steady stream of blood for Linmu Studio's subsequent console business and game development.
So she is definitely not satisfied with "Heroes" becoming just a short-lived hit game.
She wants to be in the long term.
If you want to make a long-term game, you must first increase the influence of the game...
Earn more money.
There is nothing to hide about this.
Linmu Studio is a commercial company, and its first purpose is to make money and survive.
Moreover, what Lin Yao wants to do in the future will require huge funds.
She also has Linmu Financial Holdings who needs help.
Although Linmu Studio’s current monthly cash flow is barely enough, after all, other games are quite profitable... but who knows if there will be any surprises.
Therefore, the next promotion of the game "Heroes" is very important.
She herself has experienced the era of massive killings in moba games and knows that this game has potential.
This game has more potential than Breakout!
certainly.
The game itself also needs to be prepared.
As the number of players increases, various problems will inevitably arise.
Lin Yao also learned from past mistakes.
The previous games of Linmu Studio have all produced black products of considerable value. In essence, these black products are sucking the blood of Linmu Studio.
Need to be careful.
There is also the utilitarianism of players...
This is not something Lin Yao has learned from the past. She actually has a strong utilitarianism when playing games.
In her previous life, she loved the game Hearthstone.
He is a semi-hardcore player whose mainstream cards are gold cards.
But even for a player like her, when it comes to the ladder, the first choice is version cancer, which is all about fast attack.
Either I kill you before ten charges, or I vote...
But the most fun deck in Hearthstone has never been aggro, but various clear flow decks...
But the Qingliu deck is fun to play, but the problem is that when encountering a fast attack, you are not thinking about how to activate Kazu, but how to survive... and the game is also slow.
The fast break is not fun, but it is really fast to score points...it's all a cancer.
This is true for a card game, let alone a game like "Heroes".
However, this problem is almost unsolvable.
Quite troublesome.
"Um……"
The game is online though.
It was also successful.
But there are indeed many things that Lin Yao has to worry about...
…
Two o'clock in the afternoon.
Lin Yao took Mu Wanqing to meet Zhong Xiu and the person in charge of "Hero" Guang Zheng in the conference room.
Guangzheng was very excited. As soon as he entered the conference room, he immediately said: "Mr. Lin, the online data came out last night. The peak number of people online at the same time reached 900,000. Almost half of the users of the vaporwave game platform have downloaded the game. The average online time
It’s even more outrageous, seven hours! The live broadcast you proposed yesterday was really great!”
“It’s really eye-catching.”
Mu Wanqing nodded lightly, and then felt a little emotional.
When she was working on the new version of "Fantasy OL", she said there might be millions of players. The top management of Yaoshi Software still thought it was unbelievable, and her own confidence was somewhat lacking.
And now.
A new game from Linmu Studio reached 900,000 online users on the first day it was opened for early access.
It's only been a few years.
It's really too fast.
Linmu Studio is developing rapidly.
The number of players is also growing rapidly.
"Thank you for watching. The live broadcast is just an added bonus. The most important thing is that the quality of the game passes."
Lin Yao nodded and smiled at him.
Although there are still some issues that need to be considered, such results are still worth being happy about.
This means that Linmu Studio has another pillar product.
"Besides, I don't know if you've heard of it, Lin Yao."
Zhong Xiu chatted next to him and said excitedly: "I went to eat at noon, and I went to the nearby Internet cafes to take a look. Almost every Internet cafe was full. I went in and took a look, and then chatted with the owner of the Internet cafe. Whether it was me or
What I saw or what the boss said was the same. Most of the players are playing the game "Heroes", and these players are not alone. Most of them are a few good friends. This game is really popular now.
, the communication effect is really strong, I see many players who play other games are asking what the game is, and then download it and play it.”
"oh?"
Lin Yao was slightly surprised. Although she was mentally prepared, she really didn't expect such a scene to happen so soon.
And if this condition exists.
What she just thought of seems to be very likely to come true...
"Really, I see many players who play mmorpg, as well as players of our own games, have tried it."
"Well...then it's up to us to run it well."
Lin Yao nodded, then thought about it, and said: "Those heroes that have not been released yet can be released at a fixed frequency. Although there are more than thirty heroes now, it is still too few. There is also pressure.
The skins for the game are now ready to go online, and the first batch of legendary skins will be produced as soon as possible.”
"Okay."
Guangzheng nodded vigorously with some excitement.
The project I was responsible for was successful.
He is indeed happy.
"in addition."
Lin Yao pondered for a moment and said slowly: "I have another idea. Now that the game is on the rise, the social and competitive nature of the game has made many players choose to go to Internet cafes to play, so can we launch an...Internet cafe privilege system?
?”
This chapter is not over yet, please click on the next page to continue reading the exciting content! "Internet cafe privilege system?"
Zhong Xiu was a little suspicious.
Lin Yao explained: "To put it simply, the Internet cafe gives us a certain licensing fee, and we give the Internet cafe some privileges. For example, unlocked heroes can be played freely, and some skins can be tried for free."
"ah?"
Hearing this, Guangzheng immediately objected: "This is not good, boss. Our game's income basically comes from skins. If it is free to use, who will buy it? And if you have to make up for the licensing fee, the Internet cafe cannot afford it."
rise……"
"I know, so we don't open all skins, and the licensing fee must be set within a reasonable range."
Lin Yao nodded.
In fact, she also thought of this.
"The reason why I brought up this idea is not to earn licensing fees, but... for advertising effect."
Lin Yao explained her thoughts in detail: "In the past, many online game companies had a profession called local promotion. They recommended games to Internet cafes and asked them to help promote the games. But such a team is too bloated and complicated to set up.
It's inefficient. We don't need to follow suit. Instead, we can rely on the current popularity of "Heroes" and let Internet cafes spontaneously promote this game. The reason is the privilege system.
We give Internet cafes the privilege of logging into "Heroes" from their Internet cafe machines, allowing them to play all heroes and experience some skins. We use this as a selling point to attract customers. And they need to give us a certain licensing fee and help promote it offline.
The game "Heroes".
Finally, a mutually beneficial effect is achieved.
They attract customers, and we get users. As for income, the skins are only available for machines with Internet cafe systems installed, and cannot be used by individual users. Moreover, not all skins are available for free, so the impact will not be too big, let alone the follow-up for us.
More skins and heroes will continue to be released.
In the early stage, I will first expand the influence of the game!"
"..."
After listening to Lin Yao's words.
Guang Zheng and Zhong Xiu lowered their heads slightly, fell into silence, and began to think.
then.
The two looked at each other.
It feels like...it's really feasible.
Nowadays, the popularity of "Hero" can be seen by the owners of various Internet cafes.
There are better ways to attract customers, and as long as the price is reasonable, they should be willing.
As for publicity, not to mention, there is no need for supervision by Linmu Studio.
For their own business, when they see how popular "Hero" is, they will spontaneously promote it and attract customers.
As for whether to have Internet cafe privileges or not.
As Lin Yao said.
This is not important and is not the purpose of Linmu Studio.
As long as the game is exposed, it will be fine.
Zhong Xiu looked at Lin Yao and said with some admiration: "It's really good, let's make some preparations?"
"Um."
Lin Yao nodded: "However, we need to discuss the specific licensing fee. Once confirmed, we can contact the relatively large Internet cafe chain stores in the country and ask for their opinions..."