Chen Qiuwen faced his boss who was glaring at him and smiled sarcastically.
Actually tell the truth.
On popularity among player groups.
Lin Yao is indeed tall, very tall.
Many celebrities can't compare to it, plus they have advantages such as appearance and height...
It can be said that it is very suitable for her to participate in motion capture.
The only problem may be the acting skills.
But it doesn't matter.
You can just use the face model...
If Lin Yao's face model can really be used, the game's attention will explode.
Chen Qiuwen was also half joking and half serious.
But Lin Yao didn't want to.
He didn't force it, and he couldn't force it.
This is his boss.
Maybe in the end, he will be the face model...
If he gets fired in the end, he will no longer be a face model. He may end up working as a young model...
"If you want a gimmick, you can find a celebrity, but you also have to consider the other person's acceptance and acting skills."
Lin Yao thought for a while and said: "After all, motion capture is still a niche, and it is different from ordinary acting. Most stars should have never been exposed to it. In addition, if the acting skills are not good, then you have spent money to buy a more famous face, and in the end the acting skills are not good.
If you have to add 10,000 bones to the face to create the ideal expression, it would be better not to do it.
In the end, it’s all about the budget. If it’s too expensive, forget it…just look at your budget.”
"Um."
Chen Qiuwen nodded: "So it's best to find some well-known young actors with acting skills, right?"
"Well, if there are suitable people willing to participate, of course the price is reasonable, but if it doesn't work, you can also hire some stuntmen."
"Okay, then I'll go look for it."
Chen Qiuwen touched his chin and began to think about suitable candidates.
"Also, don't just decide if you think it's suitable. It's better to let them test it to see if the actor agrees with the standards expected by the project."
"Ah? How to test this?"
Chen Qiuwen was a little confused.
Motion capture is indeed still a niche here.
Its application in games is even more niche.
Lin Yao thought for a while and replied: "Let me write you a specific process. By the way, I will sort out the characteristics and personalities of the main characters in the game "The Witch". Then I will go to the interview with you."
"Okay...I'm sorry to trouble you."
Chen Qiuwen was a little embarrassed.
It was agreed at the beginning that Lin Yao would not need to be deeply involved.
But things went counterproductive.
Lin Yao is really... so amazing.
There are two different efficiencies in many things with her and without her.
"After all, it's an important project, so there's no need to thank you. Besides, I'm also quite interested in motion capture."
Lin Yao shook her head.
certainly.
There was another purpose that Lin Yao did not tell Chen Qiuwen.
She wanted to determine the entire motion capture production process. In her previous life, she had seen the standard process for motion capture of a Ubisoft 3A game, which was quite interesting.
If standardization can be determined.
In the future, the production efficiency of the game will be greatly improved, and it will be easier for her.
…
Lin Yao left Chen Qiuwen and came to Guangzheng to ask about the situation of "Hero" as usual. Then she returned to her seat and started coding the test process of the motion capture actors.
Basically there are two directions.
The first one is to test the actors' creativity and acting skills based on the script given by Linmu Studio. If they are good actors, they will usually make secondary creations according to the guidance, while ordinary actors will only perform step by step. Of course, in this aspect,
It also depends on the specific situation. If the secondary creation is very random and increases communication costs for no reason, then it is not as good as ordinary actors. It can only be said that it depends on the situation.
The other is imitation skills.
Later, there are the issues of height proportion and weight.
After all, the closer the actor is to the virtual character, the more in line with expectations the performance will be, and the less adjustments will need to be made later.
Generally speaking, the actor's acting skills must be passable, match the character of the game's avatar, and have similar height proportions.
Trevor in GTA5 is a clear example.
Lin Yao had read a very funny description, saying that if a member of a robbery gang is alcoholic, addicted to drugs, has a loud voice, and is hysterical, he always feels that his poor self-control means that he is a pure person.
If you are a manly person, then it will definitely be bad, but if this person is named Trevor Phillip, then let's talk about it differently...
One can imagine... how deeply this character is deeply rooted in the hearts of the people.
Lin Yao really hopes that her games and characters can be so profound.
So actors are very important.
Lin Yao coded out the standards for actor testing.
Select Print.
Then I reopened a document and coded the game motion capture process.
This one is a little more complicated.
There are many types of motion capture used. Different motion capture types do different things, but the whole process is similar.
She recalled it for a while and coded the first word.
The first is the preliminary preparation work. Considering the logic and switching issues of the action, it is necessary to use inertial motion capture equipment to quickly verify the logic, rehearse the action points that have been disassembled in the program in advance, and then put them into the engine.
If you find an error, correct the logic error and give the video to the actors. When speaking on the spot, it can be used as a physical reference to allow the actors to perform better.
At the same time, the internal program of the project was developed in depth based on these movements, on-site capture was started simultaneously, and the art artistically processed the movements...
Motion capture must be standardized and unified. Except for special characters, a set of actions can be reused for all characters in the game...
Because the motion capture base cannot see the scenes in the game, auxiliary props need to be prepared before starting work...
How to achieve interaction with prop capture...
Lin Yao wrote while recalling, and then gradually she no longer had to recall it.
She typed quickly on the keyboard.
Before the end of the morning, the entire process was coded.
Lin Yao typed the last word, then rolled the pulley and looked over it carefully to make sure nothing was missing.
This standard process is also typed out.
Next.
Linmu Studio needs to use motion capture for games, and the development process follows this set.
There is definitely an improvement in efficiency.
Lin Yao is confident in this.
But it’s hard to tell the first time.
But for the first time, it was normal to encounter problems, and Lin Yao was mentally prepared.
It’s okay if you encounter problems, just solve them.
As long as we can solve it, we can gain wisdom next time and it will definitely become smoother in the end.
Until... it becomes the so-called game production ‘assembly line’.
"You take a look at it, and then mobilize departments and assign work based on this process."
Lin Yao handed the newly printed and slightly hot printing paper to Chen Qiuwen.
Chen Qiuwen was stunned, took it and looked at it for a while, then raised his head to look at Lin Yao and sighed.
"What are you doing?" Lin Yao asked a little strangely.
"Boss...Linmu Studio can't lose you, and our project can't lose you, just like Jerusalem..."
"Stop, do your job."
Lin Yao glared at him, flicked her ponytail, and left.
Chen Qiuwen smiled.
look.
Not only is it powerful, it is also pleasing to the eye and can regulate psychological stress...