The holding company behind Kexi Entertainment, which was causing trouble for Lin Mu Studio, is the same company as Tianhu's holding company.
Fuxin Holdings started out in the insurance industry.
So when she heard Tianhu and Kexi, she subconsciously thought they had merged.
"No, it's just a cooperative development, and Tianhu will eventually be responsible for operating the game."
Zhong Xiu shook his head and continued: "And this is not the point, Lin Yao, they are promoting it with great fanfare now, you will know if you go and see it. Although they don't mention "Heroes" and "Warcraft", they do.
The words were all about "Heroes" and "Warcraft", with a tone that said MOBA orthodoxy was on their side, and they even pushed the author of "One Hero" out of the platform, with an attitude that they were about to overthrow Linmu Studio."
"..."
Lin Yao held the mouse and opened the game forum to take a look.
Such a thing does exist.
It's been discussed by quite a few people.
Kexi and Tianhu... Mainly because Kexi's attitude is exactly what Zhong Xiu said.
They hinted that they are going to make a MOBA game in the style of "Warcraft", as if MOBA games are orthodox to me...
Tianhu, on the other hand, is much more low-key and only said that he would try his best to make the game a good one.
This is what Li Guangsheng requested...
Because of Feng Yingzhuo's incident, he was really afraid, not only of the public backlash, but also of Lin Mu Studio.
Many players are unhappy with Kexi's attitude. Coupled with the plagiarism incident some time ago, many players are indeed criticizing them.
But inexplicably.
This company is quite famous.
Even the map ‘Lone Hero’ and their unreleased MOBA game have received a lot of attention.
I don't know if this is their strategy.
It's still a mistake.
"What should we do Lin Yao? Do we want to fight back?"
Zhong Xiu read Kexi's announcement again and became even more angry.
"How do you want to fight back?"
Lin Yao turned her head and blinked.
"Uh... sue them for plagiarism?"
"Okay, but even if you file a lawsuit, it's just bullshit. The leak last time was still bullshit. It should be similar this time."
Lin Yao shook her head: "Plagiarism is something that cannot be judged in the game industry. The gameplay of many games is similar, but there is nothing to stipulate whether the gameplay is plagiarized. It is nothing more than carrying some infamy. Unless they copy it.
It's something from "Warcraft", but they shouldn't be stupid, just make it look like it, and other names and models should be adjusted."
"Then let's forget it?" Zhong Xiu was a little unwilling.
"..."
When Lin Yao heard this, the idea of Dota came to her mind.
But she quickly shook her head: "It's not like forgetting it. Just run "Heroes" well. Now "Heroes" is so popular. Even without Kexi, other game manufacturers will imitate it in the future. You see
Well, soon games of this type will spring up like mushrooms after rain. After all, everyone can see the popularity of "Heroes".
At this time, it is no longer meaningful to bother others to imitate and launch the same type of game. It is better to calm down, make your own game well, and then let players choose. As long as the game is well done, we will have the first-mover advantage, and players will
You vote with your feet.”
Lin Yao's previous life.
After dota became popular.
A lot of similar games have popped up one after another, because everyone knows that this game type is popular, and League of Legends also came out at that time.
The same is true for later auto chess and chicken games.
This is normal.
Not just online games.
It's the same in the stand-alone field.
Just like after Titanfall's smooth wall-gliding.
The next year's Call of Duty had a similar gameplay.
After Slay the Spire became popular.
Soon there were many imitation works.
This is really normal.
can only say.
Everyone is a commercial company and they all want to make money and make a lot of money.
"……All right."
Zhong Xiu reluctantly nodded when he heard Lin Yao's words, but he was still a little unwilling: "But I feel really unhappy when I see the attitude of Kexi Entertainment, which is working with Korean online game companies to deceive us."
Lin Yao reassured: "Then run "Hero" well. When their game comes out and "Hero" beats them, then they will be the ones who are unhappy."
…
News that Kexi Entertainment and Tianhu are cooperating to develop a MOBA game similar to "Heroes".
Word spread quickly.
The players scolded Kexi Entertainment, and they cursed, but it gained attention.
Many "Warcraft" players have also begun to look forward to it.
Mainly, the producer of this game is the producer of the ‘Lone Hero’ map.
In the past, Kang Yi was the only ‘lone hero’.
So there are many questions.
But now that we have a team, I guess... it will be much better, right?
In short, some players have expectations.
And Linmu Studio.
Although many staff members were unhappy about this incident.
But the impact is not big.
Whatever you have to do, do it.
The motion capture work for "The Witch" has also officially begun.
During this time, Lin Yao began to travel frequently to and from the motion capture base and Lin Mu Studio.
However, the initial work efficiency can only be said to be okay.
Those mechanical actions in the game are not bad, because the expression method is single, and they are very efficient when the preliminary preparations are sufficient.
But plot action is a bit troublesome, and the things to consider are far more complicated than other action types.
And because many plot actions involve strong interactions, props must be constantly changed, which not only delays the efficiency of motion capture, but also tests the actors.
Let’s use an analogy.
Mr. Kui's axe.
When doing motion capture, it might just be a water pipe of about the same length...
In this case, the requirements for actors can be imagined.
Monk Zhang is fine.
But the other heroine, motion capture actor Xu Chunjing, had some troubles.
She has always fallen short of the mark.
The problem is huge.
Lin Yao was a little helpless and could only draw more concept drawings for her reference.
But it still doesn't work.
Still very bad.
Second week of motion capture.
Lin Yao came to the motion capture base as usual.
Because many actions and expressions have never met the requirements.
Lin Yao pushed back the mechanical motion capture in the game and planned to focus on a period of time to do it together. He would first complete the capture of the plot actions and get the two protagonists done.
Inside the motion capture base.
Monk Zhang has arrived.
Lin Yao greeted him and began to communicate with him about the next key points.
Monk Zhang listened quietly and occasionally asked questions.
Wait for the two of them to finish speaking.
The appointed time has also come.
But another actress Xu Chunjing was nowhere to be seen.
Lin Yao looked at the entrance, frowned slightly, and then asked the staff to contact him.
Then wait left and right.
Lin Yao waited for two hours.
Didn't wait for Xu Chunjing.
Instead, I waited until Mu Wanqing.
"Lin Yao, something happened. Xu Chunjing's agent contacted me and said that she wouldn't act anymore..."
The first words Mu Wanqing spoke.
After waiting for two hours, Lin Yao's face, which was already very ugly, became even more ugly.
------Digression-----
There will be another chapter later to pay off the debt.