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349,unlocked

time flies.

Linmu Studio is intensively testing "Warcraft" internally.

Externally, players are discussing and predicting what Linmu Studio's game will be based on limited promotional materials.

As for pre-order data.

Lin Yao was quite satisfied, but after all, a lot of resources were spent on publicity, so it was reasonable.

Moreover, such results do not represent the final reputation, so Lin Yao is still cautious.

Everything will wait until the game is officially unlocked and let’s see player feedback.

Some people were a little surprised when they saw the pre-order data for Linmu Studio's new game.

Those were the venture capitalists who had given up on Linmu Studio.

Because Linmu Studio didn’t seem to be affected too much by the Linmu Financial Holdings matter.

Although Linmu Financial Holdings still hasn't made much progress, it has been shrinking its front after Linmu Studio took over.

Sell ​​off land and related industries and try to control the debt ratio.

Coupled with the high growth of Linmu Studio, it gave banks confidence.

So LMU Financial Holdings is really stable.

Linmu Financial Holding is stable, Linmu Studio continues to launch games and updates.

Doesn't appear to be affected in any way.

Could it be that I made a mistake?

Many VCs are muttering.

but.

This situation did not last long, and soon these venture capital investors also realized that although Linmu Financial Holdings was stable, it was still a problem. It was very difficult for this kind of enterprise to transform. Although Linmu Studio still maintained high growth, blending

The matter of LMU Financial Holdings is irreversible.

Linmu Studio's games are still being released, and they seem to be doing well.

But what if there is a thunderstorm at LMU Financial Holdings one day?

There is still a possibility of being dragged into the water.

Of course Lin Yao didn't know what they were thinking and didn't care.

She has a clear understanding of the crisis of LIM Financial Holdings.

But she has no choice now. Everything has to wait for the newly established host product department upstairs to make progress.

Now.

She still has to focus on the game.

After all, you have to make money first before you can talk about the rest.

Linmu Studio is nervously testing the game "Warcraft".

Time slowly comes to November 10th.

"Warcraft" will be officially unlocked in more than ten days.

Just this day.

It has been publicly tested twice more.

Then "Shenge", which has been dormant for a while, announced that the game will be officially open to the public on November 20th next week.

At the same time, they launched a large-scale publicity campaign.

Outdoor advertisements, major forums, and video websites all began to see promotional posters for "Shen Ge".

finally.

They still haven't come face-to-face with "Warcraft" and have postponed the date.

Because it's really not necessary.

The two games are of different types and target different groups of players. Both Linmu Studio and Tianhu understand this.

Although the players are looking forward to a head-on confrontation between Linmu Studio and Tianhu.

But in the end, we will wait until the news of the open beta of "Shen Ge" is released.

But few people compare the two games together...

can only say.

Although they are rivals.

But both Tianhu and Lin Yao are a little too sentimental.

Different types of games.

No matter what, they can't be mixed together.

Head-to-head.

In the eyes of players, what matters is which game is more popular in the end.



On November 20th, "Shen Ge" will be officially open to the public.

Then that night.

Tianhu is proud to announce that the number of registered users of this epoch-making MMORPG has exceeded 700,000.

The number of online users peaked at 400,000.

This is a very good result.

Next, look at the player’s seven-day retention rate.

This is a very important data. Whether a game can get more resources depends on these seven days.

This is why many new games like to play the seven-day check-in set.

Because this data can even determine the life or death of a project.

As for game reviews.

"Shen Ge" is an online game. Although it is in public beta, there is a process for playing online games, and the specific evaluation is not yet available so quickly.

Lin Yao doesn't have time to play games recently, so how about this game specifically?

She doesn't know either.

Many players are not in a hurry to make a conclusion.

Three days later.

finally.

"Warcraft" was officially unlocked at six o'clock in the evening.

In the end, the pre-order data for this game were very impressive.

Domestic 560,000.

1.71 million overseas!

In terms of pre-order data, domestic sales are still not as good as overseas, but they are much better than before.

This is a dividend for the growth of game users.

The number of registered users of "Shen Ge" exceeding 700,000 on the first day is also a bonus.

All we can say is that the market is indeed getting bigger and bigger.

certainly.

You want to say you are envious.

Many colleagues are still more envious of Linmu Studio.

Because of the buyout system, it is money that goes directly into the account and is wasted money.

You don’t have to work hard and think about it, you can make money just by selling the game itself. Just like this time with "Warcraft", you can make nearly 300 million in revenue just by selling the game.

The most egregious thing is.

They can also make online games with a buyout system to achieve dimensionality reduction and achieve both quick money and sustainable income.

This is the most outrageous.

In addition, their gaming platform also offers commissions for other games!

Therefore, many of Lin Yao's colleagues wanted to copy the vaporwave game platform, but they soon discovered that this road was too difficult...

first.

You must have the production capabilities of Linmu Studio, which defeats most of your peers.

Now it seems that the only one with hope is the Tianhu gaming platform.

Tianhu also knows.

They are waiting.

Waiting for the result this time.

What will happen to the Tianhu gaming platform in the next few months?

Let’s see how many users “Shen Ge” can bring to Tianhu Game Platform this time.



"Unlocked."

Linmu Studio.

Zhong Xiu rubbed his hands, and said with some excitement and some anxiety: "Many players who have pre-downloaded should have already entered the game, and I don't know what the evaluation of the game will be like."

He was a little uneasy.

This is normal.

Player tastes are erratic.

No one can tell for sure.

No matter how confident you are, you will be nervous at this moment.

"How would I know."

Lin Yao looked at the data in the vaporwave background and saw the number of players playing "Warcraft" soaring, and she was also a little worried.

She is human too.

"We do our best to obey fate, and all we can do next is wait." Lin Yao took a deep breath, barely suppressed her excess emotions, and said.

"Well...actually, if you want, Lin Yao, you can go back. We will keep an eye on the feedback. Don't worry."

Zhong Xiu glanced at the time and knew that Lin Yao was a loyal person who got off work on time.

this time.

Lin Yao is indeed working very hard.

He couldn't bear it anymore.

"Forget it today."

Lin Yao shook her head slightly, then opened the search engine and found the official website of "Shen Ge": "I'm going to play "Shen Ge" to see how their game is."

She is very interested in Tianhu's new game.

I didn't have time before.

It's over now.

You can go and play.

"...Okay, then I'll go back and see if anyone in "Warcraft" is playing battle. If so, I'm going to teach them a lesson."

When Zhong Xiu heard this, he didn't force himself. He rubbed his hands again, turned around and wanted to leave.

Lin Yao said with some humor: "How shameless are you? You guys have been playing since the beginning of the month to bully new players?"

"Boss, what you said is wrong! We work so hard to make games, and we may not be able to beat players in the future. What's wrong now that we have the opportunity to enjoy it!"

Zhong Xiu quickly said a word and ran away like the wind.

They are producers and players at the same time.

Players who love games.

Lin Yao was speechless, then shook her head slightly and looked at the screen again.

Um.

She is also a player.


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