This sentence immediately touched the sensitive nerves of the two host manufacturers.
If it were before Reflecta entered the market, this kind of thing might not have been so exaggerated.
But Reflecta is indeed...a bit too ungrateful.
After they entered the console market, they relied on their advantages in the supply chain to lower the price of the machine, forcing the other two companies to lower their prices, and also advocated lowering the price of games.
They actually pushed the price of games to drop under the trend of increasing production costs!
In order to seize the market, I have no shame.
And in addition to these, they also poach!
The other two console manufacturers were troubled.
I finally realized how destructive a competitor who doesn't abide by the rules can be.
Although.
Reflecta did this because she had difficulties and was forced to do so...
Because of the sudden popularity of "The Witch", Reflecta
Zodiac
1's escort masterpiece did not meet expectations. In order to seize enough market for their new machine, they had no choice but to do whatever they could.
But in other words.
This also proves the ability of Linmu Studio.
Linmu Studio wants to make a console. For the other two console manufacturers, the destructive power is indeed more powerful than Reflecta.
After all, although Reflecta doesn't follow martial ethics and has no shame, her actions are still predictable.
But Linmu Studio, this company is really hard to predict.
From the very beginning of their establishment, they have risen at a terrifying speed. Each of their works is unexpected. Even if they are familiar themes, they can make something different.
And they also have successful cases such as e-sports and online game distribution platforms...
Linmu Studio will be the host.
The other two console manufacturers need to cheer up...
certainly.
It is not yet certain whether Linmu Studio will be the host.
After all, Lin Yao only announced a vibration technology, and it was only rumored that he wanted to be a host.
There are still some disputes within the two major console manufacturers.
Some people think that Linmu Studio does not have such thoughts and there is no need to worry too much.
Others feel that... this news is 80% true, and they need to think of a response plan now.
Aside from Reflecta, who already knew the news, the other two host manufacturers.
Within Hardcore, senior executives who felt that Linmu Studio had no intention of entering the console market had the upper hand.
So nothing was done.
But another Japanese manufacturer, Peria, is different...
"Stupid! If they don't intend to make consoles, why do they have to provide vibration technology solutions and provide us with technical support? Think about it with your brain! They now have the largest online game distribution platform, which is essentially the same as our console mall.
What’s going on, will they be so kind as to help us compete with ourselves for business?”
Peria domestic headquarters.
The president of the headquarters in charge of mainframe operations was snarky at the domestic person in charge.
Because the person in charge in China does not think that Linmu Studio will be a host.
Mainly because it sounds outrageous.
After all, Reflecta is in the hardware business and has the ability to integrate upstream and downstream supply chains. And because it is a graphics card hardware manufacturer, it has good relationships with major game producers.
But Linmu Studio, they are just a game producer, and they also have an online game distribution platform.
No matter how you think about it, they don't even want to be hosts.
certainly.
It's useless for him to think so.
Although Lin Yao had seen many plots in Japanese TV dramas in her previous life, those were TV dramas. In reality, Japan is very hierarchical and places great emphasis on seniority.
That kind of Dogeza picture is generally extremely difficult to see.
So even if the domestic person in charge, Koichi Nakabo, didn't agree with what the other party said and felt that it was impossible for Lin Mu Studio to be a host, he could only nod his head in agreement.
"Yes! I'm very sorry."
"You keep an eye on the other party and make inquiries to confirm the authenticity of this news. If there is any news, tell me as soon as possible."
The president in charge of console operations gave an order, and then said to himself angrily: "Idiots! Come and join in the fun! Forget about Reflecta, a game production company without any offline channels, really thought it could be so easy to seize the market.
Are you in the market? The console is not an online game, you bastard! Wait for me!"
Say it.
He hung up the phone angrily.
The domestic person in charge, Koichi Nakabo, took off the mobile phone from his ear and shook his head slightly when he thought of the cruel words of his superior just now.
Although the harsh words are loud.
But he knew that the higher-ups were still worried.
Otherwise, there wouldn’t be so much mobilization of troops…
Linmu Studio is indeed a tougher competitor than Reflecta...if they really want to enter the console market.
The only thing that needs to be determined now is whether they really want to be a host...
How to confirm the news?
Nakabo Koichi threw away his cell phone, thought about it carefully, and then made a call...
…
Lin Yao never dreamed of it.
Linmu Studio is so famous, but just announcing a game-related vibration technology made the other two console manufacturers alert.
It may even create a wave of trouble for console sales in the future.
She still thinks that vibration technology has not attracted much attention except for people in the industry.
And just when Nakabo Koichi was on the phone with his superiors.
Lin Yao is considering how to allocate development work...
Worrying about how to allocate personnel.
Linmu Studio currently has a few large project teams, including the "Breakout" project team, the "Fantasy OL" project team, and the "Battle" project team.
Royale" project team, "Warcraft" project team, "Heroes" project team and "Witch" project team.
Game platform project teams and other project teams such as CG, e-sports and temporarily formed and disbanded are not included.
The "DOTA" project team is quite special. It was formed temporarily at the beginning, but it was retained in the end, but the scale is not large.
And this is the entire team of the Linmu Studio Product Department.
It looks like a lot.
But here we have to talk about the difference between online games and stand-alone games.
Tell the truth.
On earning power.
Compared with stand-alone games, Linmu Studio's online games are dimensionally reduced.
If it weren't for Linmu Financial Holdings, its gaming platforms, and Lin Yao's own little thoughts...
In order to save trouble and make money, it is best to keep playing online games.
However, making money through online games is about making money... but it also has disadvantages.
That is, online games need long-term revenue, which means ensuring updates and ensuring players have new content to play... This requires a lot of personnel investment.
Therefore, most of the project team members in the Linmu Studio Product Department cannot change at will.
If a large number of people from the "Royale" project team and the "Hero" project team are transferred away, the subsequent updates will be greatly affected.
The consequence of poor updates is a loss of players, then a drop in revenue, and then not to mention being a console... nothing can be done.
So personnel allocation is really troublesome.
Although Lin Yao has confirmed the development plan, how to deploy personnel has become a problem.
the most important is.
Which project team should be handed over to produce the confirmed game is also a big problem.