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388, the biggest winner

Frank, the president of Gibber Company, picked up the crystal glass and took a sip of vodka.

He shook his head slightly.

Still can't figure it out.

This does not mean that World War I cannot be done.

If Gibber Company insists on doing it, it can actually do it, but whether it can do it well is another matter...

Because first of all, compared to the anti-fascist war in World War II, World War I was originally an unjust war, without even nominal justice. It was difficult for the two sides in the war to tell clearly which side was the good guy and which side should be punished.

If this is done, the gamer's experience will not be very strong.

The second point is that most of the battle scenes of World War I are not suitable for inclusion in the game. The tactics at that time were really pitiful. Most of them were trench warfare. The entire Western Front was simply a tower defense.

game, and the Eastern Front...the Eastern Front is almost flat, which is really hard to do.

Furthermore.

The third point, and the most fatal point, is that there was a lack of automatic weapons that could be easily used in World War I... The vast majority of soldiers on the battlefield in World War I only had bolt-action rifles.

And this forces the producers to face such a problem. If they really create an authentic World War I experience, a considerable number of players who are used to Tu Tu Tu will not buy it...

Therefore, it is really difficult to make a World War I game.

If Gibb does it.

Probably we can only use the skin of World War I, and then follow the ideas of World War II.

You can't really let the player pull the big bolt manually and then fight the defender with a machine gun, right?

Or let players hide in trenches and fight each other?

So what does this mean?

Anyway, if Frank were to be replaced, he would definitely not pass such a project.

He thought this was a stupid subject.

But even with such a stupid theme, Linmu Studio did it... Looking at the promotional video, they actually took it seriously.

This makes Frank particularly puzzled.

He is worried that Linmu Studio’s game will take away sales of his new FPS masterpiece.

But the inherent impression made him feel that the theme of World War I was not interesting...

He tried to come up with a reason for Linmu Studio to make a World War I themed game.

But no matter how he thought about it, he felt that this subject matter had no playfulness.

All in all, that's it.

He doesn't understand Linmu Studio.

"..."

I took another sip of vodka.

Frank, who still couldn't figure it out, shook his head slightly, took out his cell phone and made a call.

The phone rang several times.

Was quickly connected.

"My friend, how are you doing lately?"

The moment Frank answered the call, he immediately greeted me warmly.

"What's the matter? Just tell me."

The person on the other end of the phone said in a low voice, sounding a little unhappy.

After all, Frank had just tricked the person on the other end of the phone not long ago...

That's right, the person on the other end of the phone was none other than Hawkins, the president of Dreamland, another North American video game company and Gibb's direct competitor.

"Have you seen that "Battlefield"? What do you think?"

Frank didn't care about Hawkins' attitude, but asked in a tentative tone.

"Not really." Hawkins replied immediately.

"oh?"

"To put it bluntly...shit." Hawkins sneered, and then asked: "Why, are you worried?"

Frank played with the cup and said nothing.

"If it's a game like "The Witch", which is a side-by-side game, I have nothing to say. It depends on their ability."

Hawkins seemed to have guessed something, and said in a mocking tone: "But others don't know about World War I-themed games, don't you? If it's so easy to do, why don't we do it?"

Frank: "..."

"Let's not talk about how to reflect the brutality of the battlefield. How can players who are used to our games have a good time in a battle with those antique weapons?"

Hawkins sarcastically said: "Don't look at how well they did their promotional videos, but their first game used real-life footage! Why didn't their second game use real-life footage? Don't you understand? Who doesn't know how to do CG?

Do? Let me put it bluntly, I am not worried that "Battlefield" will steal away players. In comparison, "Tomb Raider" deserves more attention.

However, the theme of this game does not overlap with the games we have released during this period, so no matter how popular it is, it will not affect us."

"Heh, those idiots at Reflecta thought they had found a treasure and spent a lot of money to publicize it. They didn't even think about it with their pig brains... and put up a fight."

"So, you don't like Reflecta?"

Frank finally spoke. He sipped the wine in his glass, breathed a sigh of relief, and changed the subject.

"Not optimistic! Reflecta's top management are all idiots! They don't have any gaming genes. They will spend a lot of money to promote it this time, and they will definitely lose everything!"

When Hawkins mentioned Reflecta, his tone suddenly became a little aggressive: "Oh, these idiots actually used "Battlefield" and "Tomb Raider" as bargaining chips. They came to me and said that they hope Dreamland can fulfill its promise as soon as possible and help as soon as possible.

They made two exclusive games, and neither of Linmu Games’ games have been released yet! The shopping season has just begun! And they’re here! Stupid!”

"oh?"

Frank remembered something and suddenly laughed: "Speaking of which, Reflecta controls Fantasy Kingdom now, right? When they released the console, they also advertised that your next two games would be exclusive to Reflecta zodiac 1..."

"That's false news they announced on their own initiative! What kind of holding? They're just shareholders! We operate independently. According to the agreement, they have no right to interfere with our operations, and they have no right to interfere with me."

Hawkins interrupted Frank directly, and his tone became even more aggressive: "And I said the next two masterpieces, but I didn't say when they will be next! I'm not the idiots on the board of directors! Their console market share is only so small, and what's the next one?

If you want our game to be exclusive, don’t even think about it.”

Say it.

He hung up the phone angrily.

Frank looked at the hung up phone, was stunned, and then laughed.

Very happy.

Reflecta can control Dreamland, which involves very complex financial operations and is a bad debt.

In short, Hawkins, the helmsman of Dreamland, actually does not agree with Reflecta taking over Dreamland.

So until now, there is still constant internal fighting within Dreamland.

Reflecta was very unhappy.

Hawkins was also very worried.

And this is definitely a good thing for Frank.

After all, his old rival is constantly at war, which is not a good thing.

Of course he has reason to be happy.

not to mention.

Through a conversation with his old rival.

He also dispelled his concerns.

After all, what Hawkins just said does make sense... I really don't need to care too much about that "Battlefield" game.

This is simply joy upon joy.

"..."

Frank stood up, poured half a glass of whiskey into the crystal glass with a smile, then walked to the floor-to-ceiling window with the glass and looked out the window.

Feeling refreshed.

The biggest competitor, Dreamland, is in internal strife.

As Hawkins said, "Battlefield" has a high probability of failure.

I'm afraid it's Thanksgiving this year.

Gibber Company is going to be the biggest winner.

Frank drank the wine in his glass in one gulp, and then smiled again. He was in a good mood, and was ready to show up at the golf club tomorrow that he had not been to for a long time.

Take it easy and relax.


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