He became the biggest victim of the player-side launch of Linmu Studio's console...
However, there are not many examples like him.
Most European and American players actually have similar reactions to domestic players.
They were not influenced, nor did they think of being leeks just to show off.
They just feel surprised.
Switch and traditional host are indeed two different approaches.
The main thing is differentiation!
The huge press conferences of Peria and Hardcore did not affect players' interest in switch at all.
Because those are two things.
European and American players are interested in the classic IP reboots at the Peria and Hardcore press conferences, but they are also interested in the new gaming experience brought by switch.
After all, there is a strong console culture in Europe and the United States, so who doesn’t have a console?
I really need to speak more seriously.
Switch has a greater impact on Peria's handheld brand.
Because switch is a game console that can be placed in the living room as a console, and can be held in the hand as a handheld console, and can be switched freely. The impact of this on the console is hard to say, but everyone can see that it has the same effect on the handheld console.
It is a dimensionality reduction attack.
The plummeting share price of Peria is a sign of this.
After all, handheld consoles have always been one of Peria's widest moats, with a very high market share.
Now, Linmu Studio pops up halfway.
The impact was too great.
Investors are not optimistic about the future situation of the Peria handheld console brand.
certainly.
Lin Mu Studio’s switch is not without doubts.
This is the European and American market with a strong host atmosphere.
In addition, Linmu Studio does not have the same aura overseas as it does in China.
Therefore, some people in the industry still hold a wait-and-see attitude towards the prospect of switch during the discussion. They think the idea is good and the creativity is great, but the actual machine may not be as good as the promotional video.
Especially the performance of the game.
After all, a bunch of hardware is concentrated in a small rectangle, which makes me a little worried no matter how I think about it.
As for comparing with traditional hosts?
Definitely incomparable.
This is the consensus of many industry insiders who are not optimistic about switch.
but.
This is just a small group of people.
The vast majority of players fell for it after seeing the promotional video.
They don’t think too much about it. Before they touch the physical product, the promotional video is the only way for them to understand the console.
And the promotional video is really amazing!
This time, Linmu Studio’s promotional video was released on the largest overseas video website.
Then some of it was posted on social media.
And since the promotional video was released.
Whether it is social media or videos on video websites, the speed of popularity is extremely exaggerated.
The increase in the number of likes is even more outrageous than the "Battlefield" promotional video that Reflecta spent a lot of money to release like crazy.
In the video website.
Comment area below the host promotional video.
Released less than twelve hours ago.
There are more than 30,000 comments.
"Linmu Studio? Is that the Linmu Studio that made "Battlefield"? The console looks very interesting! I remember them!"
"So, I can play "Tomb Raider" while lying down?"
"When did Fat Man not just lie down?"
"Tomb Raider probably won't work. This console is too small. For the sake of convenience, it probably won't be able to perform like that. It depends on whether the masterpiece they made for this console is fun or not."
"When can I buy it? Will there be pre-sales in Europe and the United States?"
"I just called the nearest GameStop and they said the switch is available for pre-order!"
“It’s really cool!”
"..."
the other side.
Reflecta President Glenn John was also looking through the comments below the Linmu Studio host promotional video.
Of course he couldn't stay up late to watch the press conference.
So he only saw the promotional video during the day.
And after he finished reading.
I also feel very amazing...
It's really a completely different approach...
Glenn John looked at the responses from players in the comment area below the promotional video, sighed slightly, and felt a little envious.
When Reflecta announced the console, there was not that much discussion at all...
What players care about is the game lineup, because their consoles are essentially the same as those of the other two console manufacturers.
Back then...if we had cooperated in development, would the situation have been different?
Glenn John watched the promotional video and couldn't help but think.
Now, although Reflecta has temporarily won once by relying on the early unlocking and excellent quality of "Battlefield" and "Tomb Raider", the situation is still not optimistic...
But soon.
Glenn John shook his head bitterly to dispel the thoughts in his mind.
It's too late to say this now.
Reflecta may have to make deals with Linmu Studios in the future so that they can continue to produce games for Reflecta's consoles.
Just don’t think too much about unnecessary things...
"President."
At this time.
The secretary knocked lightly on the door and walked in.
"What's up?"
Glenn John straightened his expression and raised his head.
"Zhang Jianghu sent an email in the early morning, and Lin Mu Studio made a request."
"What?" Glenn John was slightly startled when he heard this.
"They want to run ads in the Super Bowl."
Glenn John: “…”
…
at the same time.
Gibber Company.
Go to work on the first day of the new year.
Frank had no intention of drinking.
He was also watching Linmu Studio’s console promotional video.
"...No wonder you are so confident, that's why."
but.
Frank’s feelings after watching the promotional video were somewhat different from Glenn John, a person who had no gaming experience and rushed into the gaming field.
He admitted that Linmu Studio has a good idea and the host concept is also very good.
But as the head of the largest gaming company in North America.
He knew it very clearly.
How bad would a host hardware of this size be compared to a traditional host...
It is basically impossible for mainstream game companies to produce masterpieces for this kind of console.
Because there are too many restrictions.
Frank would definitely not want to...
Therefore, the final success or failure of this console depends on Linmu Studio’s own first-party masterpiece.
However, they were also a picture party before.
Is it really possible to make an excellent game under such severe hardware constraints?
Frank had reservations.
But let’s talk about it.
He also had to admit that the other party's creativity and ideas were indeed very good.
So his view on this host is...success or failure lies in two opinions.
No matter how successful it is, it should not be enough to make Linmu Studio one of the main console manufacturers.
But if the console experience is not good and the first-release games are mediocre... I guess the praise will turn into abuse now.
"..."
Frank looked at the screen, shook his head slightly, then picked up the phone and called his old enemy Hawkins.
What he is most concerned about right now is not the console.
Now that we have found out that the other party's host is not suitable for logging in to Gibber's games.
He temporarily abandoned the console.
There was something more important that he needed to worry about.
The phone rang several times.
Will be connected soon.
Once connected.
Frank got straight to the point: "How did you think about my proposal last time? Our two game platforms..."