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417, real machine demonstration

overseas.

Game media, editorial department.

Kevin and James are waiting in front of the phone, waiting for the final reply from Linmu Studio.

Somewhat anxious.

They contacted Linmu Studio this time not because they were greedy for the host... although they were also greedy.

But the main thing is the craving for heat...

In recent times, Linmu Studio has been in the limelight. It first launched "Battlefield" and "Tomb Raider", and later launched consoles such as Switch, which triggered huge discussions.

Many European and American players remember this company.

But the problem is.

This game company from the East never sends games to the media for review in advance.

Not once.

This also leads to the fact that basically no game media can provide reviews of their games before they are released.

It didn't matter before.

But now I see that the console is so popular.

Really moved my heart.

This is not the case.

The editor-in-chief above Kevin and James gave them a fatal order to find a way to get a review of the game before it is released, no matter what method they use.

Kevin and James were indeed interested in that console, so they contacted Linmu Studio again.

The attitude is very sincere.

certainly.

There is definitely no need to beg.

Anyway, brothers James and Kevin don't think so.

And their phone calls finally had results...

"I know, okay, I understand."

The phone rang.

Kevin immediately picked up the phone, then listened quietly to what the other party said, and finally answered twice before hanging up the phone.

"How was it?" James looked expectantly at Kevin who hung up the phone.

Kevin stood up from his chair and said excitedly: "Success! Linmu Studio promised to send the console and game today, and we will receive it in two days! In addition! They also revealed that today

Actual gameplay clips of the escort masterpiece will be released!”

"……real?"

James also widened his eyes, showing an excited expression.

"right!"

Kevin nodded, and then the two happy editors gave each other a high-five.

"There is some expectation."

Kevin put down his hand and immediately showed an expectant expression.

Although he was previously dissatisfied with Linmu Studio for not sending them games in advance, when "Battlefield" and "Tomb Raider" were released, he even wanted to find trouble with Linmu Studio.

But in the end.

Those two games still conquered him...

He did not give a low score out of conscience, and finally gave a high score of more than nine points.

Because in addition to being game editors, they are also players.

After Linmu Studio's promotional video for the game console was released, they were immediately attracted to it and were looking forward to the console. This is why they were willing to call Linmu Studio in a low profile.

"Let's not talk about it for now. Let's see if their actual game video is out. It will probably take a few days before the console is mailed. Let's first see the quality of their escort masterpiece."

James ignored Kevin's emotion, but urged him a little excitedly.

After hearing this, Kevin came back to his senses and was very interested, so he sat down again.

He opened the video website and found the account of Linmu Studio that had been releasing promotional videos before.

And they came just in time.

Just right.

The new actual gameplay video has been released...

Kevin first opened the video titled "The Legend of Zelda".



This time the actual video does not have too many fancy editing.

It's directly the game screen.

Accompanied by the female voice of "Wake up, Link" and soft music.

The protagonist Link carries a sword and shield and runs on cartoon-rendered, bright grasslands and ruins.

The breeze blows through the grass, and the protagonist walks against the light.

Whether it’s the scenery nearby, the mountain line of Mo Lake in the distance, the lush trees or the mist flowing in the mountains in the distance.

All are beautiful.

During this period, there were actually a lot of comments overseas that criticized the performance and game performance of Linmu Studio’s console.

Of course Kevin and James also noticed these remarks...

But now looking at the actual machine, it doesn’t feel like the performance is poor...

But soon.

The two of them couldn't care less about the picture.

Because here comes the more interesting place.

In front of a ruins.

In the actual video, the player controlling the protagonist suddenly slowed down, then walked around to the edge of the hill and jumped up.

And after climbing up.

can be seen.

There are three monsters ambushing behind the ruins.

When they saw the protagonist at a high place, an exclamation mark immediately appeared above their heads, then they raised their weapons and charged towards the protagonist stupidly, not looking too smart.

It feels quite cute.

The player controlling the protagonist Link jumped down from the hill the moment he saw the monster and raised his bow to take aim.

The flow of time suddenly slowed down.

The protagonist Link relied on a bow and arrow to shoot a monster to death in Link's time, which was similar to bullet time.

After the three arrows were shot, as one of the monsters died, the stamina bar next to the protagonist's ear also turned red.

Main corner lot.

The other two monsters, seeing the protagonist jumping down, turned around and rushed up again.

The protagonist held up a shield, fought and retreated. After the health bar was restored to full, he retreated to the hill, jumped down again, and used Link's time to raise his bow and kill the second monster.

The last monster.

The protagonist Link finally drew the sword from his back.

He held up his shield, and then at the moment the opponent attacked, he deflected the shield, then rushed forward with a sudden attack, slashed the monster twice, and knocked the monster away.

But as the monster flew away, a line of prompts also appeared.

[The soldier's sword is damaged]

then.

The protagonist's sword turned into a brilliance that filled the sky and dissipated instantly.

However, the player controlling the protagonist did not panic at all, and directly picked up the hoe left by the dead monster, and then reversed the shield again, killing the monster with two hoes.

Kevin and James were stunned when they saw this.

This game...is indeed different from Linmu Studio's previous works.

Although in the actual video, the battle time is not long.

But there are quite a lot of elements.

Link time, shield counterattack, weapon destruction, real-time picking up of weapons...

The whole process was very lively and interesting!

And next, something more interesting came.

In the game, the clear sky suddenly turned into dark clouds.

Raindrops began to fall.

The protagonist Link is still running fast on the grassland.

The rain gradually increased.

A thunder fell, illuminating the mountain stream that was gradually filled with mist.

Link just ran to a high place.

Suddenly, the iron shield he was carrying behind his back emitted electric light.

then.

"Kacha!"

Another thunder.

The thunder struck directly in front of the protagonist.

The momentum is huge.

But the protagonist still runs forward.

And the arc emitted by the iron shield he carried behind him became more and more intense.

then.

Accompanied by a rapid arcing sound.

boom.

Thunder struck again.

The protagonist was struck by thunder...

He fell to his knees in an instant and died.

And wait for the resurrection.

The player controlling the character seemed to be quite confused, and it took a while before there was any movement.

And this time, the controlling player also learned the lesson badly.

It was still a rainy day with heavy clouds.

The protagonist changed into a wooden weapon, then squatted and slowly came to a sleeping lizard monster, opened his backpack, and threw an iron spear next to it.

Then ran away quickly.

Accompanied by an arc of electricity from the tip of the spear.

The lizard monster woke up and jumped around, as if ready to attack at any time.

But the next second.

Thunder falls.

The lizard monster was instantly wiped out...

The protagonist Danding goes over to pick up the dropped objects and spears.

And in front of the screen.

When Kevin and James saw this scene, their eyes widened slightly and they were a little shocked.

Of course they know the meaning of Linmu Studio releasing such a picture.

There is even a weather interactive mechanism!

...so amazing!

And that wasn't the only thing that shocked the two of them.

Next, the picture that appeared also left them speechless!

For example, there is a scene.

The protagonist explores the cave, and the fire tool emits light and illuminates the cave. But the role of the fire tool seems to be more than that. After the protagonist walks out of the cave, he still holds a torch, and he directly ignites the surrounding vegetation.

In the actual machine demonstration video, the fire spread, ignited a large area of ​​grass, and created updrafts. Then the protagonist opened his parachute, took off, and began to glide directly...

Another example.

The protagonist comes to a monster lair.

This time the monster attacks by throwing stones.

The protagonist holds a shield in his left hand and a wooden stick in his right hand to hit back the stones thrown by the opponent.

Just like a baseball, bounce the attack back to the opponent...

What about standing on a hill, pushing boulders down the hill, and using them to attack monsters? Stop the rolling boulders, then knock them back with a stick, or use something like a magnet to pick up metal objects...

In short.

Various mechanisms or gameplay methods that are difficult to see in ordinary games appear one by one.

Linmu Studio seems to be telling players that they can create their own unique fighting style in the game!

Kevin and James were dumbfounded.

very funny.

Really interesting.

It feels like everything in this game world can have a close interaction.

It's really completely different from other ordinary games.

soon.

The actual demonstration video of more than ten minutes is over.

Kevin and James looked at each other and even forgot that there was a live video of "Mario Kart" behind them.

"No, I need to tell the editor-in-chief."

Kevin glanced at the window and suddenly stood up: "Since we are going to get the machine, we must evaluate it first-hand! Right?"

"Yes! That makes sense! I just wanted to tell him the good news that Linmu Studio agreed to send us machines for evaluation in advance."

James also stood up.

The two looked at each other, saying nothing, and walked to the editor-in-chief's office in unison.

Three minutes later.

The two met the editor-in-chief with a beard and a big belly.

The editor-in-chief was a little surprised when he heard the two said that Linmu Studio was willing to send the machine for evaluation in advance: "They really agreed?"

"Yes, editor-in-chief, let the two of us do the evaluation."

Kevin Chen said: "We are really interested in their consoles and new games!"

"..."

The editor-in-chief looked at Kevin and James with dark eyes. After a moment of silence, he said, "Let's talk about it later."

"ah?"

James was a little anxious and wanted to say something.

But the editor-in-chief interrupted him: "Go out, the other party's host has not been delivered yet, it is too early to say this now."

"Can……"

"go out."

The editor-in-chief emphasized his tone.

Kevin frowned slightly, realized something, pulled James, and then the two walked out of the office.

And after the two of them left.

The editor-in-chief shook his head, tapped his fingers on the table, then picked up his cell phone and made a call.

"Linmu Studio agreed."

As soon as the call is connected.

The editor-in-chief said this straight to the point, and then continued: "Yes, we haven't received the machine yet, and we haven't confirmed the review editor yet."

The other party seemed to have said something.

The editor-in-chief listened quietly, then answered a few times and hung up the phone.

then.

He put down his phone and sighed.

Somewhat helpless.

Although game media, on the surface, have nothing to do with game manufacturers, most of their bosses are media companies, and their advertising revenue still has to be supported by game manufacturers.

Although they have always claimed to evaluate the game from the perspective of players... the fact is that readers will not bring them real money, so it is completely impossible to say an 'independent third party'.

They can't really care about the reaction of game manufacturers.

In fact.

They have always maintained cooperative relationships with game manufacturers.

Game manufacturers provide game reviews in advance, provide exclusive news, and place advertisements.

And they reciprocated and gave their games higher ratings...

This is something that many game media tacitly agree on.

This time, the editor-in-chief of Linmu Studio’s consoles and games also wanted to hand it over to Kevin and James for a completely fair review.

But it's a pity.

Among their partners is a company called Peria...

Peria is one of their most important partners.

Let’s not talk about the advertising that Peria gives to the headquarters media company every year. Let’s just talk about the exclusive breaking news that they give in advance every year... we can’t give it up.

For example, this time Peria restarted the classic IP, which was the first information disclosed.

It is really difficult for such a partner to go out of his way to stay alone.

Because Peria will really fall out...

Once you fall out.

Not only will there be no advertising, they may also not provide early reviews or news breaks in the future.

As for a game media that cannot review games in advance and does not have exclusive content, it can only become second-rate...

this matter.

The senior management clearly didn’t want to see it.

"never mind."

The editor-in-chief pondered for a moment, shook his head, and said to himself: "Anyway, it's your first time to send a game review, so it's not strange to give any score. We have never given low scores to your games before, so we just treat it as a return favor.

Bar."



the other side.

"Why don't you let me make it clear?"

James looked at Kevin who pulled him out with some displeasure.

Kevin stopped, patted him on the shoulder, and said helplessly: "Needless to say, our review is about to fly."

"Why?" James became even more unhappy.

"..."

Kevin opened his mouth and didn't know how to explain it for a while. After a while, he said: "Peria, do you know their relationship with us? And they have a handheld brand that has been hit hard recently.

.”

"...wait, you mean?"

James reacted and widened his eyes slightly: "No way, this is the first time that Linmu Studio has sent a game to the media for review in advance. If you really say nonsense, the other party will fall out!"

"But it would be worse if Peria fell out, wouldn't it?"

Kevin shrugged.

James: "..."

"Actually, I'm not sure. I hope I'm overthinking..."

Kevin sighed and glanced at the editor-in-chief's office, really hoping that he was overthinking it.

Because he had a premonition.

Although it is still uneconomical to offend Peria and make them fall out, in the future, this may not be the case...


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