Zhu Nianqiao took over from Bao Liangzhe and replied: "Pokémon is progressing steadily, ARMS is undergoing adaptation and debugging, and as for the new Mario game... although it is being prepared, you said you would give everyone who was busy a break and did not give you a planning document.
, so it’s still in the preparation stage.”
"Um……"
Hearing this, Lin Yao nodded slowly, then lowered her head.
The success of the console does not mean that you can sit back and relax...the current success is only temporary, and predictions are just predictions.
"The Legend of Zelda" is very powerful and awesome.
But even though The Legend of Zelda is supreme and groundbreaking, it's just a game... and a stand-alone game.
Consoles don’t just release a super cool stand-alone game and it’s going to be sold all the time.
Because players will always play it to the end and then want to find the next game.
At this time, console manufacturers need to provide players with new games every once in a while, and then repeat the cycle until the life of the console reaches the end.
This is why Lin Yao told Bao Liangzhe that it is too early to say that Linmu Studio will become the fourth console manufacturer...
Because of Lin Mu Studio’s mainframe, it can only take a small step forward, which is just a big step.
The next operation is the top priority.
"Senior, are you worried about something?"
After Lin Yao heard about the development progress, she lowered her head and began to think deeply.
Zhu Nianqiao noticed something keenly and asked.
"Well, I feel like the works are still not enough."
Lin Yao nodded, and then explained her worries to the two of them.
Due to limitations in positioning capabilities, Switch is very different from traditional consoles, which also means that larger game developers, such as Dreamland and Gilbert, are unwilling to provide games for Switch consoles.
Lin Yao was mentally prepared for this.
As for first-party games, no matter how fast they are made, they still take time...
Currently, the problem with Linmu Studio’s host is not very serious.
After all, four first-party masterpieces have been prepared for the early release, as well as a bunch of third-party games. Coupled with the excellent quality of "The Legend of Zelda", it will definitely be no problem to spend 4-6 months safely.
Next, the console product department has three first-party masterpieces under development, and part of the Greenlight Project's production team is also producing games for Switch.
In addition, it is foreseeable that as more Switch consoles are sold, more medium-sized production teams should be willing to port games to Switch.
So generally speaking, it is feasible to develop slowly according to the current trend.
That is, there is a problem.
It’s okay to say that it’s a medium-sized game.
The Greenlight project of Linmu Studio's Vaporwave game platform has allowed many small production teams to survive, and the sales of Switch consoles are good. The games of these production teams do not pursue image quality, and they are probably very willing to log in to the Switch.
But there are really few masterpieces...
Even if the console product department keeps spinning and has Lin Yao's plan to complete the mechanism, it still can't create the game out of thin air.
Lin Yao is worried that Switch players will experience game shortages from time to time just like she did in her previous life.
"..."
After listening to Lin Yao's explanation.
Bao Liangzhe was stunned for a moment, and then felt a little ashamed: "It seems so good... I didn't think about it, I was too proud."
"It's none of your business. It's a normal reaction to be happy that the console's sales are going well."
Lin Yao shook her head.
Zhu Nianqiao was not too worried, but retorted: "No, senior sister, as long as we stick to the style and provide interesting games, even if the first-party works are released slower, there shouldn't be any problems, right?
After all, our console is not a traditional console. With this console and game style, player stickiness is very strong."
"really."
Lin Yao nodded.
She doesn't object to this. If this trend continues, as long as there are no problems in the console product department, Lin Yao's planning books will continue to be produced, and then she will work harder to persuade more game manufacturers to transplant her works from a few years ago.
Log in to Switch.
Switch will never fail...
Because although it is a bit slow, Linmu Studio will continue to produce first-party masterpieces.
If you want to play medium-sized stand-alone games on a mobile platform, currently the only one is Switch.
Players have no choice.
This was how Nintendo went through for five years in his previous life.
There really wasn't any problem.
but……
Lin Yao suddenly said: "If you want Switch to go further and establish a firm foothold in the console market, or even compete with other console manufacturers for the market, this is not enough."
This world now is somewhat different from Lin Yao's previous life.
In this world, including Linmu Studio, there are a total of four console manufacturers.
Lin Yao estimated that the market is not that big...it is simply impossible to accommodate four console manufacturers.
Especially with the entry of Switch and the online channel of Vaporwave game platform gradually matured.
Soon, it is estimated that the entire host will start fighting again, and the one that fails will be directly eliminated.
Linmu Studio's Switch seems to be the safest.
But Lin Yao will not forget the big killer of mobile phones...
If new mobile network technology breaks through, mobile games are expected to quickly become a hot topic. By then, all existing game methods will be greatly impacted.
no way.
There are really too many mobile phone users, it is too easy to develop games, and it is too convenient to play games...
At that time.
Whether players are sitting in front of a computer or a console, their time playing games will be greatly compressed.
By then, it is estimated that it will be difficult for console manufacturers not to fight.
Because the market size is shrinking, if we don’t do something, we will really die...
Although after mobile games come out, the Switch will not die. After all, the Switch is positioned for players who want to play medium-sized stand-alone games on the mobile platform.
This chapter is not finished yet, please click on the next page to continue reading the exciting content! But it will definitely be affected.
As for being under that kind of environment, if you want to not be affected and go further, you need to make more efforts... The current level is indeed not enough.
"I do not understand."
Zhu Nianqiao heard Lin Yao's words and shook his head gently.
Lin Yao did not answer her immediately, but lowered her head and pondered.
It’s not like she didn’t have 3A masterpieces on Switch in her previous life. Although it was a 3A title a few years ago, it was still a masterpiece...
But these games, without exception, are not as good as Nintendo's first-party masterpieces in terms of optimization and application of console features.
After all...it's not a new game, and the Switch's functions are really limited. Who is willing to put in the effort to polish it carefully?
As for Nintendo, their first-party games focus on family fun.
That kind of AAA masterpiece in the traditional sense is really not their style.
But... if they can't do it, then neither can Linmu Studio?
Lin Yao suddenly thought of this.
Linmu Studio now not only has a console product department, but also a PC department below it. Lin Yao cannot give up on the Vaporwave game platform. She can also count to 3. It is estimated that there will be first-party 3A masterpieces on the Vaporwave game platform in the future.
So since you have logged into the Vaporwave game platform, why not just bite the bullet and log into the Switch together?
yes.
Some games are not suitable, such as "Battlefield", a game that focuses on the battlefield atmosphere. If it is transplanted to a handheld console, the screen will probably turn into a mess.
But if you are really willing to put a lot of effort into optimization and sacrifice a little bit on the graphics, some games can be launched on Switch.
If we can really bring the PC department in... we don't need to log in to every game.
We only need to transplant suitable games and then put in a lot of effort into optimization. This will not only solve the problem of the lack of first-party masterpieces on Switch, but also make the game lineup more diverse while maintaining its characteristics under the impact of future mobile games.
Be the biggest winner.
Because of mobile games, I can’t play AAA masterpieces.