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468, Brother, its twelve oclock in the morning

sometimes.

Surround yourself with the flow of time.

Often, we don’t feel deeply enough about the fact that the wheel of history is rolling forward.

As a bystander, the latecomers may have deeper feelings than those involved.

For example, in Lin Yao's previous life, the famous "Assassin's Creed" series was the flagship of Ubisoft.

What are the best works?

If you ask fans of this series, most fans will probably give the same answer.

That's the Ezio Trilogy.

This trilogy completely shows Ezio's life.

In these three games with Ezio as the protagonist, from Pope Alexander VI to Leonardo da Vinci.

Players can chat and laugh as Ezio. At the same time, because of the portrayal in the entire three works, Ezio has become the most three-dimensional protagonist in the Assassin's Creed series.

The last part of Ezio's trilogy, "Assassin's Creed: Revelations," was released in 2011.

After this work.

The Assassin's Creed series began to reform.

But the overall framework of the series' gameplay has never changed.

It just adds elements such as naval battles and tower defense.

Until... "Assassin's Creed: Unity" came out.

After experiencing stealth assassination for a long time, players have developed aesthetic fatigue and no longer like this mode!

Moreover, this work is really full of traces of rushed work, and the number of bugs is appalling!

All players have lost their patience, and even the reputation of the Assassin's Creed IP has dropped to rock bottom.

Sales of Xiongxiong hit a record low.

then.

The time has come to 2017.

The disastrous failure of Syndicate made Ubisoft learn from the pain. They gave up on the road of making Assassin's Creed a new year product, and instead launched "Assassin's Creed: Origins" after a year of silence.

With a bang, the first part of the mythological trilogy was released.

All assassin elements have been almost completely eliminated in this film.

Apart from the name being Assassin's Creed, there is no trace of Assassin's Creed at all.

Not to mention a pure assassin like Altaïr, who secretly assassinated the Hidden Blade in White Robe.

Even the most prominent features of past games, such as hood, hidden blade, concealment, assassination, bird's-eye view, eagle eye, and leap of faith, are all superficial and just pretending. The most iconic hidden blade, in this game,

It can't even kill high-level enemies instantly.

Players play Ezio and have the experience of sneaking into a heavily guarded castle alone, assassinating the archbishop, and taking the enemy general's head among thousands of troops.

Origins was released only five years after the acclaimed "Assassin's Creed: Revelations".

Five years.

Why did it become like this?

Why did stealth assassination suddenly become less popular?

Lin Yao felt that there was a reason why Ubisoft wanted to take over the porcelain work instead of having diamonds, but times had indeed changed...

In fact, it’s not just Assassin’s Creed.

"Splinter Cell", "Metal Gear Solid", and "Hitman 47", a large number of which once guaranteed sales and were the top brands in the sneak game, have all become representatives of good reviews and poor box office.

Because as time goes by, the combat system of action games has become more and more rich and perfect, and both the types of weapons and action templates are not what they used to be.

On the contrary, the assassination style gameplay that was once all the rage has very average exploitability. The essence of the gameplay has been the same for so many years, and it can even be said that there has not been any change or expansion.

Apart from adjusting the player experience in terms of difficulty, there is no breakthrough.

As a result, this game type has gradually become an accessory to mainstream games.

Players are constantly receiving more intuitive stimulation.

I can no longer accept the stealth gameplay of crouching and walking, taking every step, which tests my patience and my dedication to the game.

If "Assassin's Creed" continues, it will probably be even worse than the tepid "Hitman 47", so Ubisoft feels it's time to break the shackles!

In the Myth Trilogy, they added a large number of numerical systems. The hidden sword is no longer invincible, and the assassin does not have to hide in the crowd.

They are no longer assassins, but more like berserkers.

Then, players and the times also gave answers.

They got it right!

From a business perspective, the new version of the Mythology Trilogy perfectly caters to the needs of players and the market, and has once again achieved great success.

But when Lin Yao played the Assassin's Creed Myth Trilogy, she was really in a trance.

There is only one feeling, that is, time flies... so fast.

How long has it been?

She originally believed that many players thought that the most attractive aspect of "Assassin's Creed" suddenly became a shackle...

She is in it, and sometimes it is really unreal. If you ask new players who have only played the Mythology trilogy to play the old Assassin's Creed, it will probably result in players who have only played "The Legend of Zelda: Breath of the Wild" and then

It's the same feeling as playing "The Legend of Zelda: Dreamweaver Island".

Is this really the same game series!?

yes.

Onlookers will probably sigh like this immediately.

Of course, this is not to say that reform is not good. Lin Yao has always felt that game reform is necessary, especially for famous game IPs.

Without reform, Nintendo's Mario and Legend of Zelda IPs will probably be like Castlevania, forever stuck in players' memories, stuck in the FUCK KONAMI, instead of becoming Lin Yao's most famous character in his previous life.

The IP is world-renowned and remains extremely popular, even becoming an outlier in the gaming field.

Lin Yao just felt that time flew by so fast.

In fact, it was not just games that gave her this idea, but also all aspects of reality.

Flip phone, 3G, forum, post bar, wallet.

If you are not careful, these things will become memories of the past.

Times are moving forward, people are changing, and no one can stop it, no one can.

And here... it's actually the same.

When Lin Yao came to this world, she never felt deeply about this.

But this time "Civilization" came out and the players were disappointed, which really made her realize deeply...

The world is indeed changing every day.

The world will not revolve around her, and it will not stop completely just because Linmu Studio releases excellent works.

And the players are always changing.

When "Warcraft" came out, the era when players were still discussing how to innovate RTS seems to have passed.

Players can no longer accept this type of game.

It's too difficult, too troublesome, and too time-consuming.

It has become the consensus of many players. Just like Lin Yao in his previous life, no one expected that he was at the bottom of the despised circle in the game competition circle and was despised by all players in the DOTA circle at the top of the despised circle. It was said that no one would comment on the League of Legends professional event.

, will eventually become the most successful e-sports event and become the event stage that all commentators want to be on.

You may be able to find some fragments of that time in the corners of the Internet, but there are only some fragments, and the era has passed.

Turn-based strategy games, or strategy games, are a general game type.

In this world, it seems that an era has become a thing of the past...

At the same time, we are facing the same dilemma as "Assassin's Creed"... players seem to be fed up with it.

"It feels so fast..."

Lin Yao leaned back on her chair and looked at the disappointed comments from various players on the community forum with some emotion.

"What do you mean?" Mu Wanqing stood behind her, worried and absent-minded.

"time."

Lin Yao smiled and then replied: "It feels like it was only yesterday that we launched "Breakout" and "Warcraft"...but suddenly, players don't like the latter."

"yes."

Mu Wanqing was stunned when she heard this, and then she was also in a trance...

"It gives people the illusion of being old." Lin Yao continued.

Mu Wanqing came back to her senses immediately and said with some humor: "You are only 24 this year...you..."

"What 24!? That's the real age, 25..."

"That's not so old." Mu Wanqing shook her head slightly, feeling helpless.

Lin Yao didn't speak and stretched. She couldn't explain to Mu Wanqing how she felt now. Not only in this life, but also in the previous life... her mood was indeed quite complicated.

but.

I don't know if it's an illusion.

This year, Lin Yao always felt that apart from the memories of games in her previous life, many of them had begun to become blurry... On the contrary, the impressions of people like Mu Wanqing, Lin Xi, and Zhu Nianqiao, and the memories of living with these people, became more and more profound.

stand up.

"Actually, when we are in it, we don't feel it deeply."

Seeing that Lin Yao was silent, Mu Wanqing thought for a moment and said, "But the gaming community and players' preferences are indeed changing all the time. In fact, this has something to do with us... We have always launched games that refresh players' knowledge.

Starting from "Breakout" to the recent "Super Mario Party", various different games have refreshed players' cognition and changed their aesthetics.

At the same time, it also changes the direction of colleagues, allowing them to start thinking in order to be competitive, and then allow more new games to be released that refresh players' perceptions... Now it is indeed different from when we were on eBay.

Launching a turn-based strategy game is indeed a bit thankless, and players will express disappointment, which is normal.

The focus now is, what should we do?”

"What to do?"

Lin Yao put down her stretched hand, thought for a moment, and said: "No need to do anything, just a large-scale publicity and then a step-by-step introduction to the features of the game is enough."

"...Don't you need to throw out more attractive points?"

Mu Wanqing thought for a while and asked in a low voice.

"No need, leave this link to "Call of Duty" and the two action mystery games."

Lin Yao shook her head: "Actually, I don't believe that players have completely abandoned the enduring genre of strategy games."

Yes.

Although Lin Yao saw a lot of negative comments.

But she really doesn't believe it!

A type of game that originated from traditional board games such as chess and chess.

Even in Lin Yao's previous life, an era that paid more attention to excitement than this world... it was able to make P Club, which focuses on strategy games, prosper, and even said that it might make some large-scale acquisitions of strategy games in the next few years.

It would be really that unbearable.

A large part of the reason for the changes in the development circle and player circle here is because of Linmu Studio.

And Linmu Studio has only been established for a few years? Are those old players who discuss "Warcraft" dead?

not at all.

Moreover.

Lin Yao has always believed that some game types will never die.

For example, in Lin Yao's previous life, that one was even more outsider than Nintendo's first-party IP, Mario Zelda and the like! The outsider within the outsider - Tetris!

I have never quit the game stage.

Even in 2021, when there are so many masterpieces!

Lin Yao has seen the new Tetris game, and this crappy game actually dares to sell for 40 US dollars! There are still people buying it, can you believe it?

Therefore, this elimination game will never disappear from the stage of history.

And strategy games.

Same thing!

Anyway, she doesn’t believe that players will miss “Civilization”.

Let’s wait and see!



November 5th.

Linmu Studio's "Super Mario Party" is officially released!

As for this game, the domestic response was mediocre, but the response in Europe, America and Japan was enthusiastic.

at the same time.

Linmu Studio has increased its publicity efforts and begun to promote its upcoming turn-based strategy game "Civilization" on a large scale, and began to release new legendary leaders of Civilization every day.

But the response was average.

November 7th.

Two third-party masterpieces "Last Moment" and "Bloodlust" exclusive to Game Player are officially unlocked.

An ACT, an American comic style FPS.

Two mainstream and long-announced masterpieces have received the attention they deserve.

Especially that American comic-style FPS, not only the art style appeals to European and American players, but the game type also appeals to them. Even many domestic players are attracted by its unique art style, and the topic and discussion gradually increase.

.

This chapter is not over yet, please click on the next page to continue reading! Two Game player exclusive masterpieces are released on the same day.

The weekly magazines of the major authoritative game media have just been released, and the game media have all released the three masterpieces together. There is also a period of time when "Civilization" is getting ready to launch, which is called "Black Thursday" before "Black Friday"

'.

but.

No matter which media weekly it is published in, "Civilization" has the least introduction space.

The ones with the most pages are "Bloodlust" and "Super Mario Party".

One is visually stimulating, the other is novel and interesting, and both games have been released. Compared with "Civilization", which seems to be more niche and has not yet been released, it is indeed more worthy of attention.

As for the three games released this week, there are no surprises.

"Bloodlust" and "Super Mario Party" respectively won the weekly sales top spot in multiple regions.

"Last Moment" is a little less popular, but it also follows "Bloodlust".

And at the same time.

"Civilization" announced the last leader of domestic civilization - Wu Zetian.

This caused some waves in the country.

But for many overseas players, the impression is not deep, and it is not as impressive as the legendary leaders from other regions announced earlier.

With the announcement of the last civilization leader, "Civilization" has also passed the announcement stage and is ready for release.

Gibber Company.

Frank found out that Linmu Studio did not release any more promotional materials the next day, and he immediately breathed a sigh of relief.

"Although the type is limited... I have to admit that they are really creative and actually moved famous leaders into the game!"

While Frank was relieved, he was also a little impressed. Acknowledging his opponent's excellence was to some extent proving his own excellence. He still understood this truth.

So in this regard, he has always been generous: "It's a pity that they seem to have some problems with their judgment of the market, and they actually make a turn-based strategy game."

"This is the disadvantage of speaking in a single tone." Hawkins said suddenly.

"?"

Frank slowly turned around and looked at him.

"This is not our model."

Hawkins seemed to be aware of the ambiguity in his words and explained: "It refers to game production. The success of Linmu Studio's previous works relied heavily on their helmsman Lin Yao, which further improved her ability in game production."

She has the right to speak, but in the end, she is just a person.

The information a person can accept is very limited. With the rapid development of the game industry, disadvantages have become apparent. Her judgment of the market and players can easily cause problems.

But we are different. We are fully aware of the changes in market trends and players!"

"……really."

After Frank heard this, he suddenly understood, and then nodded in agreement.

Indeed.

The games owned by both of them are not made randomly, and the exclusive third parties are not chosen randomly. Unless they are very famous producers, everything will be subject to the market!

On the other hand, it may not be possible to achieve this with just one word...

Um.

but……

The two seemed to have forgotten that although Linmu Studio was indeed Lin Yao's son, "Super Mario Party", "Ring Fit Adventure", "Kirby" including the earlier "Dark Soul" were also hers

Credit.

However, it was probably around this time that a turn-based strategy game was released, which was too heavyweight.

Or maybe it's because the two of them were immersed in joy.

In short.

Neither of them realized anything was wrong, and instead began to criticize the system of Lin Mu Studio.



domestic.

Most of the discussions on the forum are not "Super Mario Party" and "Civilization", but "Bloodlust" and "Last Moment".

This is considered normal.

Lin Yao asked herself, if she had never come into contact with the Civilization series, choosing between Borderlands and Civilization 6, and the former was released first, then unless she really liked strategy games, she would probably also discuss Borderlands.

This is very normal.

However, with the announcement of the last leader of "Civilization", the domestic leader Wu Zetian, it did cause some waves.

The main reason is that she is the only female emperor in the country, and when the game lineup was announced in the second half of the year, Wu Zhou appeared in the scene, so many players are discussing that now that Wu Zhou has come out, Linmu Studio should only have

Two games.

Yes.

They are actually paying attention to this...

Although they also discuss games, there are a lot of games this month and the sound is not loud.

And "Civilization", in this tepid and even slightly disappointing atmosphere, ushered in its release day... and judgment day.

November 15th, 12 noon.

"Civilization" is officially unlocked.

Kang Yi finished his meal at 12 noon, came to the computer on time, opened the Vaporwave game platform, and then directly clicked on the preloaded "Civilization".

His resume has been submitted and has passed two interviews at Linmu Studio. Next, logically speaking, he should calm down and prepare for the final interview.

But he was really curious...why Linmu Studio, the best game company in his mind, wanted to make a strategy game again.

He considers himself to have some experience in game production... Thanks to the game "Warcraft", he released a map imitating Linmu Studio's MOBA online game on the creative workshop, and continued to update it for nearly two years.

During this period, I also went to Kexi Entertainment for a month, and was sued in court. Finally, Lin Mu Studio came forward and I was able to escape...

Judging from his superficial experience, he really shouldn't be playing strategy games at this time, and they should still be turn-based.

Because he also realized that times have changed.

But Linmu Studio just released a turn-based strategy game.

He can't figure it out!

Out of curiosity, out of consideration to join Linmu Studio soon, out of respect for "Warcraft", a game that gave me the opportunity to enter the gaming circle, and out of respect for Linmu Studio.

He wanted to play a few games of "Civilization" before joining the job and find out why Lin Yao made this game...

This may also be a bonus point for the final interview.

Kang Yi thought while looking at the screen.

At this point, the game has been configured.

The game window pops up.

CG starts playing.

In fact, it is a promotional video for the meeting.

Kang Yi watched the CG completely and didn't hold the mouse until the initial page appeared.

"Another strategy game from Linmu Studio, let me see...single player, multiplayer, module..."

Kang Yi glanced at the initial page and was a little surprised when he saw the module. This is also a game that supports the Creative Workshop!

However, the game had just been released and there was definitely no content in the creative workshop, so he was pleasantly surprised for a moment, then looked away and turned to look at the single and multiplayer options.

After hesitating for a moment.

He chose single player mode.

Let’s get familiar with the game first.

With this idea in mind, Kang Yi clicked on the single-player mode, and there was a secondary menu under the single-player mode.

Including quick start, settings, scripts, teaching mode, etc.

With quick eyesight and quick hands, he directly clicked Quick Start.

"Eh!"

Seeing the screen dim, Kang Yi was a little anxious.

But it's too late.

The game started to load, and the magnetic narration sounded, introducing the quick-start preset civilization...Wu Zhou.

"God's blessings are with you, Queen Wu Zetian, you are shrewd and beautiful, you have grown from a humble concubine to a divine queen - your people are calling for you to rule them..."

at the same time.

On the loading page, in addition to the leader's background story, there are also introductions to the characteristics of the civilization, as well as special units and technologies.

[Strategy of War: The general's combat bonus is increased by 15%, and his birth speed is increased by 50%]

[Zhuge Crossbowmen, Papermaking Workshop]

Kang Yi glanced at the loading page. The top was the introduction of the civilization's leader. There was nothing much to say about it. But below, he guessed that this should be the characteristic of Wu Zhou civilization.

And as for feelings... I have to say.

Just loading the screen, the feeling of difficulty comes over you...

He had no idea what this thing was...

"Forget it, everything is open, let's try it first."

See that the map has been loaded.

【Start Your Journey】appears.

Kang Yi hesitated for a while, and finally gave up the idea of ​​turning it off. Instead, he wanted to see if he could play a game.

Click the Start Journey button.

The screen jumps.

The game screen comes out.

The first thing that catches the eye is a hexagonal grid with two teams of people, or two units.

And the two units were surrounded by black fog of war...

There is no fog of war. The two initial units are standing around and illuminated, and the terrain is different.

There are forests, plains, rivers, and hillsides.

Try to imitate reality as much as possible.

Kang Yi came to a conclusion, and then a prompt popped up, asking him if he had any experience in strategy games.

Kang Yi thought for a while and chose not to.

The moment he pressed No, another window popped up and began to teach him how to operate.

No matter how big or small the matter is, just explain it in a eloquent manner.

"Well... pioneers, exploring the world..."

Kang Yi built the first city on a hillside while watching the teaching.

The city appeared, and the area symbolizing territory spread. A large grid belonged to the city. After the city was built, two very conspicuous icons also appeared.

One is an experimental bottle.

One is a hammer.

technology and production.

You don’t need a game to teach you this kind of thing, Kang Yi can already tell what it is just by looking at the icon.

"Ceramics, animal husbandry, archery, mining... Damn it, the technology tree is so long? Ancient times, classical times, medieval times... information age?"

Kang Yi suddenly realized something was wrong... The time span of this thing is really as advertised in the promotional video, the time span is ridiculously large!

Today... I should be able to play through it, right?

Kang Yi suddenly felt worried. He scratched his head and shook his head after thinking about himself.

Forget it, let’s talk about it later.

He carefully looked at the differences in early technology, and then chose the bow skill.

Then during the construction, Kang Yi was once again entangled in the choice of soldiers, scouts, workers, and monuments.

Well...since I chose archery.

Let’s explode a wave of soldiers first and then talk!

After Kang Yi hesitated for a moment, he used his experience in playing "Warcraft" to choose to produce warriors.

at last.

He controlled another group of initial units, warriors, and began to move forward to explore the fog of war according to the game's teachings.

After everything is done.

The [Next Round] icon lights up.

Kang Yi moved the mouse and clicked.

Round jump.

He also took this time to look at the information bar at the top of the game.

Technology, money, trade, satisfaction, golden age, social policy, religion...

Kang Yi's head grew bigger as he looked at it.

Although he vaguely knew what these were, since he had just started the game and the specific functions were not yet clear, he simply ignored them.

And this time.

The turn was again on his side.

When playing against the AI, the round jump is surprisingly fast.

"You're not very good at computers, are you?"

Kang Yi was a little worried when he saw the speed.

Players are like this. The computer is too powerful and cannot work. The frustration is too great.

If the computer is too weak, it won’t work! There will be no sense of accomplishment!

Pretty cool...

But now that the game has just started, everything is unclear. Kang Yi was worried for a while, then let it go and turned around to continue the operation.

However, in the second round, there seems to be nothing he can do. It takes 8 rounds to build a warrior, and 12 rounds to research archery.

Therefore, these cannot be moved and can only be left alone. The only ones he can control are the soldiers who go to explore the map.

He controlled the warrior, moved forward a few squares again, explored a small area, and then clicked for the next round.

"No wonder the players are disappointed... This game mode is really not suitable for today."

Kang Yi looked at the screen and frowned slightly. This kind of game that lasts for dozens of rounds and has nothing to do is indeed quite boring.

And the operation is too simple. After all, RTS requires real-time control. What’s the point? The next round?

Kang Yi was a little pessimistic about the future of this game, and his mood became heavy.

but.

Pessimism is pessimism.

The game still has to be played.

Scientific research and construction cannot be touched. Every round Kang Yi controls the initial warrior unit to explore the map.

As the rounds progress.

More and more landforms appeared in his sight.

Lakes, oases, swamps, and even frozen soil.

During this period, he also encountered his first AI opponent, South Korea.

When you see their warriors, the dialogue window will automatically pop up.

Kang Yi can trade with opponents, declare war and set up an embassy, ​​and there are many other ways to play that will be opened later.

"Do you have to pay for every turn you set up an embassy?"

Kang Yi saw the other party's request, smiled, then clicked to accept and continued to explore the map.

Then.

The city-state system and other opponents also appeared one by one.

He just controlled the warriors like this and skipped more than ten rounds until the bow technique was developed.

Only then did he get busy again.

Because he has to decide the next technological research direction, choose what units to build next, and decide on social policies.

Yes, social policy!

There are currently four, namely traditional policy, liberal policy, honor policy, piety policy...

Well, there's even ideology.

"Awesome."

Although Kang Yi feels that the gameplay of this game is a bit monotonous and the operation is too simple.

But he had to admit that Linmu Studio was really serious about making this game, it was too detailed!

The advantages of the turn-based system also emerged at this time.

He can slowly consider policies and next directions...

Kang Yi carefully looked at all the game's policies, and then chose Glory because it seemed to be made for fighting.

Then, he began to study what the city should build next.

After the bow and arrow technology is completed.

He could produce archers, but when he opened the construction system, what instantly caught Kang Yi's attention was not the new type of archers, but a miracle...

[Temple of Artemis: 10% food for all cities, 15% productivity for building remote units]

This miracle is awesome just by looking at the description!

But this thing requires a heavyweight number of rounds, 37 rounds!

A group of archers only lasts 8 turns!

but……

do not care!

This looks like a good thing, let’s build it later!

Kang Yi directly clicked on Miracle.

Start building!

then.

The game continues.

Unknowingly, as the game progresses, more elements begin to appear in front of Kang Yi's eyes...

Ancient ruins, barbarians, religious pantheons, technological values, cultural values, happiness index, different terrains, different resources, and different city-states.

Dazzled.

The boredom I felt at the beginning is slowly fading away.

Kang Yi's face began to show an expression of interest, and his body leaned forward slightly, performing various operations with great interest.

soon.

Kang Yi was a little confused.

He suddenly discovered that the most interesting part of this game is always the next round...

Because the game Civilization quantifies and subdivides the strategic deployment of civilization controlled by the player into visible and predictable time periods.

For example, after a few rounds, the new technology will be successfully researched. If the new technology is successfully researched, different terrains can be developed, new miracles can be built, and new units can be built...

For example, in a few rounds, new miracles will be built, food will increase, productivity will increase, and things will be built faster.

For another example, policy points will be accumulated every round, and then when the specified number is reached, a new policy can be promulgated, and he can decide what policies the civilization should adopt next that are beneficial to the current situation.

At once……

It feels like you can control the process of history at any time, and there will be new gains at every turn.

Then, people can’t help but look forward to the next round...

The cycle begins again and again.

The rhythm is very good.

soon.

Kang Yi started to pull out the chair.

He leaned towards the table and leaned forward further.

"What the hell, what does my expansion of territory have to do with you? You are so angry!"

"Classical era!? So fast?"

"Why has the population stagnated..."

"Why is the satisfaction level -1..."

"These thugs!"

"I need truffles... Where did you get these truffles? Let me find out."

"Shut up!! I'm going to build a new city here!"

"Just wait, I will blast you and bulldoze you later, and your territory will expand to the borders of my country!"

"Great scientist?"

"What do you mean, this is the medieval era? Tsk, this is a miracle and shouldn't have been built! It feels like more than thirty rounds were wasted!"

"..."

As more and more cities are built, the territory becomes larger and larger, there are more and more places to take care of, the technology becomes more and more complicated, and various new systems are unveiled one by one.

Kang Yi's initial boredom has completely disappeared.

On the contrary...the more you play, the more your brain becomes more and more addictive.



at the same time.

Pengcheng.

A certain neighborhood.

Feng Kangshun finished lunch and logged into the Vaporwave gaming platform as usual, ready to start a happy weekend gaming time!

He is a well-known social butterfly on the forum and has many friends.

So while thinking about what to play first, he habitually opened his friend list and prepared to find a few people to play with.

Then, he was startled.

[Fuyou is playing "Civilization", Aikang is playing "Civilization", South Korean silk is playing "Civilization", Qingfeng is playing "Civilization", Qingyu is playing "Civilization"...]

His top friends are all playing Civilization!

"Linmu Studio's games are really attracting everyone's attention..."

Feng Kangshun came back to his senses and shook his head gently. In fact, this was considered a normal situation.

Every time Linmu Studio releases a new game, his friend list will have such a grand event...after all, their games are really good.

However, this time he was not interested in a turn-based strategy game, and he also felt that others should not be interested in it. There were so many people playing it at the same time, which really surprised him.

"never mind."

Feng Kangshun took a look, scrolled down, and finally found a few friends who had not played "Civilization". He sent a message to these friends, called friends, and started a pleasant "Breakout" journey together.

.

He is really not interested in strategy games like "Civilization" or turn-based strategy games.

So...they play theirs, let's play our own!

Three hours later.

Feng Kangshun played "Breakout" for such a long time and was a little tired. He turned off "Breakout" and prepared to lie down for a while and go to the switch to find some casual games to relax.

Before leaving, he looked at his friends list again.

Those people are still playing "Civilization".

"Aren't you tired of it yet?"

Feng Kangshun smiled, made a joke, rubbed his neck and left the computer.

Then, three hours later.

Feng Kangshun put down his switch and while waiting for the takeout, he sat in front of the computer again and opened the Vaporwave game platform again.

The friend list pops up again.

And those few people are still playing "Civilization"...

"Is it really...that fun?"

Feng Kangshun was stunned again, then shook his head helplessly, not understanding, so he stopped reading and opened "Breakout" on his own.

Next.

Eat, play games, take a shower, and play casual switch games.

Follow this set of procedures.

It's already twelve o'clock.

Time flies so fast.

Feng Kangshun stretched out and put down the switch again. He was thinking about having a late-night snack, and at the same time he clicked on the friend list again and took a look.

His friends who have been online since noon.

Now.

still.

Playing "Civilization"...

Still the same few people, still the same game...

"?"

Feng Kangshun couldn't hold himself any longer and slowly raised a question mark.

no.

Big brother.

It’s twelve o’clock in the morning!!

Why are you still playing!?


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