483,Historical materials are boring(1/4)
"What's the sign?"
Mu Wanqing was a little confused when she heard Lin Yao's words.
"Suddenly I started to worry about the future." Lin Yao replied with a strange expression.
"..."
Mu Wanqing tilted her head in confusion, showing her rare cuteness.
"……never mind."
Lin Yao put down the propaganda plan on her lap and shook her head slightly.
Although, I heard this news just after I decided to make an MMORPG. I felt that it was not very auspicious, but in fact, the impact was not big.
Lin Yao didn't know whether Tianhu's internal staff really believed that the decline in MMORPG revenue was due to a card issue, as they said, or whether they really felt that MMORPG could not keep up with the times.
But in Lin Yao's view, both arguments are actually problematic.
In Lin Yao's opinion, the social aspect of MMORPG is even more powerful than the turn-based game!
In addition, as long as it is an MMORPG with a good plot, the sense of immersion is extremely strong.
This also results in players being extremely loyal. It is common for players to play an MMORPG for four or five years.
In Lin Yao's previous life, turn-based games can find their place in 2022, and they are even called MMORPGs.
Even in 2020, the revenue of "World of Warcraft" in a single month can exceed that of League of Legends. This is proof!
There is sentiment here and there is a reason for long-term operation.
But to be honest, in this world, at this point in time...MMORPG really can't keep up with the times.
MMORPGs really can't keep up with the times.
In other words, the time point when the entire PC game market will encounter a catastrophe has not yet arrived.
Wait until the mobile Internet era comes and mobile games become popular.
This is when the end game situation is at its worst.
What's worse is that no one can stop this, not Lin Yao, not Lin Mu Studio. This is not a situation that can be changed by releasing a few games. This is a general trend to a certain extent.
If in the mobile Internet era, mobile games emerge and mature, and MMORPG is chosen, then Lin Yao will hold a pessimistic opinion.
But now, it's not that time yet.
Plus, then again…
Although, in the mobile Internet era, after mobile games mature, the situation of client games is a bit bad...
But this doesn’t mean that PC gaming is really going to die, it’s just not as glorious as before.
The gaming experience brought by PC games is often irreplaceable.
It's too early to say it's eliminated.
Tianhu's MMORPG revenue has dropped. Most likely, Lin Yao thinks, it is because of the impact of Linmu Studio...
After all, there are only a few popular online games. Online games are not only easy to lock out the staff, but also easy to lock out the players.
This is the best opportunity to enter MMORPG.
No matter how late it is, it is estimated that the mobile Internet era is coming.
and……
"If you also consider the derivative gameplay of "World of Warcraft", such as "Hearthstone", the most successful CCG card game, which is also running, then it will never fail..."
Lin Yao lowered her head slightly and suddenly muttered to herself.
""World of Warcraft"?"
Mu Wanqing vaguely heard such a word.
"Well...our MMORPG."
Lin Yao raised her head, handed the Xuanfa plan on her lap to Mu Wanqing, and then said with a smile: "We are about to enter the game and make this type of game that cannot keep up with the times."
"ah!?"
When Mu Wanqing heard this, she immediately made a surprised sound.
"Don't worry, it will work out. MMORPG is not that unbearable."
Lin Yao sat on the chair, patted Mu Wanqing's belly gently, comforted her, then turned around again, ready to continue coding the story of "World of Warcraft".
Although after thinking about Tianhu's financial report, Lin Yao finally felt that it was not a big problem.
However, there is indeed a sense of urgency...
It can't be delayed for too long.
At the latest, "World of Warcraft" will be launched next year.
After all, there is not much time left before the new mobile communication technology is commercially available...
…
Time soon came to mid-January.
The popularity of "Call of Duty" and the number of people online have finally stopped growing.
remained in a relatively stable range.
But after the heat stabilized, it was still scary.
Because of "Call of Duty", most FPS games, that is, games of the same type, have chosen to avoid its edge and have changed their release dates.
Even other games of different types have been affected.
But after all, the types are different and the impact is not that big.
So after the popularity of "Call of Duty" stabilized.
New masterpieces have also begun to be announced.
The fight between Linmu Studio and Gibber Company, the gods of the dreamland, is over.
Even Linmu Studio itself has started announcing and releasing its next game.
On this day, they finally confirmed the last game to be released before the new year.
"Detective Dee"!
February 6th! Officially on sale!
On sale on New Year’s Day!
This day is really friendly to most domestic players. Whether they are working animals or students, they are all on vacation at this time, and the Spring Festival has not yet arrived, so they have enough time to play games.
This is really... the release time of a new game that many players dream of.
"Sure enough, Linmu Studio understands me! New Year's Eve!!"
"Come on, come on, a 3A masterpiece with domestic themes will be released at this time of the Spring Festival, and it is still the work of Linmu Studio!"
"I'm really looking forward to it! The final promotional video will be released soon, right?"
"What kind of story will it be? Come February."
"I'm not very interested in FPS. What I'm most looking forward to are Linmu Studio's other two games! And the one I'm most interested in is the domestic-themed "Di Renjie"!"
"This January, I can't stay any longer!"
"..."
As Lin Mu Studio’s marketing department keeps blowing the news.
Players' expectations have been raised.
At least the expectations of domestic players have been raised very high.
And overseas.
Because of the excellent performance of "Call of Duty", many players who have long remembered the name of Linmu Studio have paid very high attention to the new games released by Linmu Studio after "Call of Duty".
This chapter is not finished yet, please click on the next page to continue reading the exciting content! This is a chain reaction.
Linmu Studio used each excellent game to build its signature, and finally broke out after the release of "Call of Duty".
The reputation is completely solid, and it has directly become another Eastern game manufacturer and publisher remembered by European and American players in addition to those old Japanese manufacturers.
Very impressive!
So Lin Yao's initial worries seemed to be unnecessary.
"Detective Detective" did not get swallowed up by the popularity of "Call of Duty". Instead, it took advantage of the east wind and once again received far more attention at home and abroad than other games.
Those games that escaped "Call of Duty" and were only released now are just breathing a sigh of relief.
Then as soon as the game is announced.
I found that Linmu Studio was the one that players discussed the most... I almost vomited blood.
To be continued...