Strong curiosity drives players to search for the answer to this question.
After all, Linmu Studio used to carry out these activities with great fanfare, and they were never just activities.
Most of the time.
All will have a purpose.
This is basically the case every time.
Most of their marketing not only does not make players feel disgusted, but also gives players the biggest surprise at the end. This is the consensus of all domestic players who like Linmu Studio.
Even those players who don’t like Linmu Studio.
They all have to admit it.
They are really good at this aspect... They never give players the feeling of "calling everyone out just for that little thing".
So every time, players will chase the bait they throw out.
Just like a fish.
Will take the bait every time.
This is also the reason why Li Guangsheng, or his colleagues, are so concerned about Lin Mu Studio’s actions.
Because on the one hand, we can indeed learn something from them... Ever since Linmu Studio launched the Vaporwave game platform, online games and stand-alone games were no longer satisfied at home, and began to go overseas, and also achieved great success.
Basically all domestic colleagues have recognized the reality. Even the former king Tianhu now has a consensus, that is, to cross the river by touching Linmu Studio! Absorb the experience from them that can attract the attention of players! Absorption can open up
Overseas market experience!
Some things may not be learned.
For example, their terrifying game launch speed... After all, it can be imitated quickly, but it is really difficult to make every game so excellent.
But some things can be learned.
For example, they deconstructed and simplified RTS and launched MOBA.
A season pass mode that benefits ordinary players while also benefiting online numbers and revenue.
Of course, there are also marketing tools and events.
On the other hand, it's because... they can't help but pay attention to it. Every time Linmu Studio organizes any activities, it can be enthusiastically followed by players, and every time it is highly topical.
Even players who were originally not interested in them will involuntarily pay attention every time they see the overwhelming discussion.
Including peers.
There is no way, they are simply a traffic black hole in the domestic gaming circle!
There are even rumors in the industry that market operations in the domestic game field are now the most difficult to do. Unless you work at Linmu Studio, it will be really difficult.
Because you don’t know when Linmu Studio will launch an event unexpectedly, or when you will bump into them... They basically have no warning signs, but once they hit, they will be shattered into pieces, and no matter how much resources they invest, they will be in vain.
There are only two types of domestic players now, one is Linmu Studio fans, and the other is TM’s hidden Linmu Studio fans!
Although this rumor is somewhat exaggerated.
But in this ‘Easter Egg Adventure’, it seems to have been verified.
As the time goes……
It really feels like there is no one who is not a fan of Linmu Studio...
yes.
There are very few players who know all the Easter eggs in "Easter Egg Adventure".
After all, human energy is limited.
Although the quality of the games released by Linmu Studio is very good, considering factors such as time cost and preferences, there are also many online games that require long-term investment, so there are still only a few players who have played every game.
Most players may know the Easter eggs of "Warcraft", but they may not know the Easter eggs of "Breakout".
If you know King Wa, you don't necessarily know Link.
This is normal.
but.
That is, most players may not have played all of these games.
Linmu Studio’s Easter egg mini-game is still enthusiastically sought after by almost the entire player circle.
Why?
Because players can always find an Easter egg in a game they have played...
For example, the player who originally posted a message asking who King Wa was, left a message under the Easter egg post of "Breakout" that afternoon, and began to reminisce about the memories of playing Breakout and watching the Breakout event for the first time...
Then he said that he was going to look inside the game to see if there were any other Easter eggs in "Breakout".
And this is the mental journey of ordinary players.
Even if you step back 10,000 steps and have never played any Linmu Studio games, as long as you play games long enough, you can visit the game community.
Most of them have heard of Lin Yao... After all, she is really special in the gaming industry.
And she also has Easter eggs.
This is the reason why players are pursuing "Easter Egg Adventure".
In fact.
The popularity of this 'Easter Egg Adventure' even exceeded Lin Yao's own prediction...
At that time, she just thought that through the previous games, it would attract corresponding attention, and then follow the trend to release the news about the carnival.
but now.
Players are not just paying attention, they are directly involved in the carnival!
And it's fast.
It’s not just domestic players.
Overseas players have also joined in.
After all, the two novels published also have tickets for overseas versions.
However, they do not have the same carnival mood as in China.
After all, Linmu Studio has not been established for a very long time. Compared with those old factories, it is even more pitifully short. Moreover, Linmu Studio really came to prominence and its name was remembered on a large scale. If you count the time, it was around the time that "Battlefield" was launched.
, completely emerged around the launch of "Call of Duty".
Earlier, although Linmu Studio also had games that were selling well overseas, the name Linmu Studio was still remembered by relatively few players.
So compared to the domestic market, they are still less enthusiastic, and I don’t know if they haven’t reacted yet.
In the end, the two novels "The Detective Case" and "The Sherlock Holmes" became more popular topics.
Especially the latter.
Just like the game, "Sherlock Holmes" immediately hit the best-selling book rankings in Europe and the United States in the month it was released. According to the current trend, the top spot may even be expected in the future!
Like domestic players, they all fell in love with the story.
At first, not many people discussed ticket easter eggs.
The most popular topic in the gaming circle over there recently is the old man who sells houses.
He raised the price again...it is now 10 times the market price!
And this time, another player who had read the novel contacted him...
Of course, there is no carnival mood overseas like in China, but there are also many people there who are very interested in this event of Lin Mu Studio.
Especially after the Easter eggs in several shooting games are found, they will also smile and join the hunt for Easter eggs.
The enthusiasm of the players has also made the game "Easter Egg Adventure" a must-play project for many anchors during this period.
After all, the audience wants to see it.
This further boosted the popularity.
Countless players began to search for Easter eggs in simple mini-games while recalling their memories of playing.
Then, when you enter the simple "Easter Egg Adventure" again, you may see a familiar prop or arrangement just around the corner, think of another game, and then smile knowingly.
This is really a magical experience...
…
"...So where do they come from with so many fantastic ideas!"
Li Guangsheng has been following Linmu Studio’s “Easter Egg Adventure” from the beginning.
Then, he witnessed with his own eyes that Linmu Studio first made players curious, and then made players have strong interest and subjective initiative.
In the end, a simple little game was turned into a carnival for the entire gaming circle...
The issue is.
Then the game is great!
But the game was as crude as if it had been released in the eight-bit era.
It’s just an RPG without any plot!
It’s all easter eggs and no content at all!
There are too many dialogues, Lin Yao... No, the maid will not let the player play!
But just such a completely unreasonable ‘game’ sucked up all the traffic.
Li Guangsheng doesn’t understand, really doesn’t understand!
"That's the difference between the players and us."
Mou Feng heard his friend's words and sighed softly: "And this is also the difference between Linmu Studio and us. Lin Yao really understands what the players want. This time, he is using the players' memories... Now it's still domestic
, just wait, if this continues, I won’t be surprised if overseas players one day party like domestic players.”
"Am I trying to make you look more powerful than others?"
When Li Guangsheng heard this, he glared at his father.
"This is a fact, we must face it! At the same time, this is also an experience we need to learn from! Our Tianhu studio has been established longer than Linmu Studio and has more IPs. Why can't we integrate it and enhance the impression of players?"
Mou Feng patted him on the shoulder: "So, think about it with a learning attitude! Then let's see what Linmu Studio will eventually come up with! We are now witnessing another successful marketing campaign by Linmu Studio!
If one day we can reach this point, I will die without regrets."
"..."
Li Guangsheng was silent after hearing this. After a long time, he shook his head gently and sighed: "I hope, what I'm most worried about now is whether their activities this time will have an impact on us. I hope not... I don't know. Lin
What is Yao thinking about now? She must be very happy after planning such a successful event, right?"
…
"Unexpected..."
Linmu Studio.
It has become empty recently.
Because most of the staff have moved to the new headquarters.
Even Lin Yao's own position and messy information were collected into boxes, making them extremely tidy.
At this moment, Lin Yao was leaning on the back of her chair, looking at the screen, feeling a little emotional.
"What can't be expected?" Mu Wanqing was sorting out the information in the box and looked back curiously at Lin Yao who was sitting there.
"This event."
Lin Yao took one last look at the player community, then shut down the computer, turned around and said with a smile: "It's a bit unexpected. I thought it would only attract attention, but now players think that finding Easter eggs is a kind of fun in itself."
"Well...this should be considered the reward we deserve for our hard work, right?"
Mu Wanqing put the various strange setting pictures drawn by Lin Yao into categories, and replied: "At the same time, this is also a test of our past results, and it is obvious that we have passed the test, and the players will do it for us."
An easter egg reminds me of the games I played.”
"Um."
Lin Yao nodded in agreement, then stood up, and while helping her tidy up, she said: "Yes, but after seeing this, I suddenly felt that it would be great if one day we could go further."
"Go further?" Mu Wanqing looked at Lin Yao with some confusion.
Lin Yao flicked her ponytail lightly and did not answer.
The success of this event reminded her of a game...
That game is relatively unpopular in China due to its genre and various other reasons, but in her mind, one of the best games in the world can be regarded as a video game museum... "Super Smash Bros."
Although in this game, the characters who join the battle at the beginning are all Nintendo’s own IP characters.
But as the game develops, more and more third-party game characters join the battle.
In the end, in the minds of many players and even many people in the industry, this game is no longer as simple as a game.
Countless well-known game producers are proud that characters from their games can participate in Super Smash Bros., and some even say they want to participate, but they are afraid that Masahiro Sakurai, the producer of Super Smash Bros., will see it.
Not available...
Although game producers say such things out of subjective consciousness, it does not mean that the game companies behind them are necessarily willing.
But one can imagine the special nature of this game in the minds of the producers.
Even looking at the entire video game history of Lin Yao's previous life, "Super Smash Bros." is an extremely special game.
That’s the king of easter eggs and jokes!
Skills that make you smile, stage mechanism full of surprises.
Thanks to the profound gaming experience of Masahiro Sakurai, the producer of "Super Smash Bros.", players who have played many games can find their own memories of playing games in it.
This chapter is not over yet, please click on the next page to continue reading! Lin Yao still remembers the situation when the European and American players saw the "Super Smash Bros." LOGO reflected in Squid Girl's eyes, and howled like ghosts.
In fact, even if these are put aside, throwing famous characters on a stage and letting them fight is a very interesting setting in itself.
Lin Yao probably plays a lot of games and really likes this genre.
Just like one of her favorite movies, Spielberg's "Ready Player One", because she can really see many characters in her memory.
Compared to these works, elements from almost half of the gaming world are thrown into one work.
‘Easter Egg Adventure’ is really too childish.
But the response from players was unexpected.
So Lin Yao came up with an idea.
It would be great if I could go one step further and create a "Game Smash Bros." that incorporates the IP of Linmu Studio and the IP of other major companies in the world...
By then, players will probably be even more excited than they are now, right?
Maybe also howl like ghosts and wolves?
However, although the idea is very good.
But the reality is cruel.
Lin Yao doesn't think she can negotiate with those big game companies...
Not to mention anything else, the two Japanese console manufacturers alone have a bunch of classic IPs in their hands. Some time ago, in order to compete with the switch, they used the reboot of old IPs as their trump card.
Although it failed in the end.
However, the sales volume of those old IPs that have been restarted are not low, and their influence is also not low.
As for them and Lin Mu Studio, we cannot say that they have no grievances or enmities, they can only say that they are incompatible with each other...
So it is really difficult to realize this idea.
After all, even a figure like Spielberg spent so long preparing for the filming of Ready Player One, and there are companies that can’t handle Super Smash Bros.…
Perhaps it is precisely because of these barriers and difficulties.
That’s why Sora’s participation in the Kingdom Hearts battle at the end of “Super Smash Bros. Ultimate” is so exciting.
After all, it is a copyrighted work by Disney.
But even if Sora joins the war, Mickey Mouse will not be seen.
This has to be said to be a pity.
Even "Super Smash Bros.", which has been in development for so long, has regrets. Even Spielberg finally failed to secure the overseas copyright of Ultraman and could only replace it with Gundam.
Not to mention Linmu Studio, which is still on the rise and has insufficient foundation.
So it’s really difficult to make "Game Smash Bros."...
"One day, I hope there will be such a day."
Lin Yao stopped her divergent thoughts, smiled, and temporarily put aside this idea that seemed completely unrealistic at the moment, saying: "For now, let's just prepare for the carnival, and manage our IP first, and then think about these things.
"
"Huh?" Mu Wanqing turned around again, feeling that Lin Yao was a little strange today.
"I said we have to work hard!"
Lin Yao reached out and gently patted the girl with black stockings and glasses who was wrapped in a skirt.
"..." Mu Wanqing shrank suddenly, then pursed her lips and looked at the girl.
"Let's hold the carnival first, and then one day, when we have fully grown up, we will send a love letter from our Linmu Studio to all the players in the world!"
Lin Yao didn't notice Mu Wanqing's gaze.
She put the last setting diagram into the box, sealed the box, and then showed a gentle smile.
"..."
aside.
When Mu Wanqing saw the girl's gentle face, she suddenly smiled softly.
"Let's go."
Lin Yao picked up the packed box of information and looked at Mu Wanqing next to her.
Mu Wanqing also picked up a box of information and walked out side by side with her.
"Miss Mu, let the operations department prepare to reveal the ultimate gameplay of 'Easter Egg Adventure'."
"good."
"Then, we will confirm the carnival process again. In addition, when we arrive at the new place, please have another meeting with the project team leaders. The relevant linkage will be started."
"good."
"Next, please give me some advice on the new place."
"……good."
The two of them asked and answered questions.
Finally arriving at the door, Lin Yao turned back and took one last look at the office that, although not the starting point of Lin Mu Studio... had accompanied Lin Mu Studio through the entire process of its rise.
At this time, of course, it is not as exaggerated as if no one left the building empty. Many staff are still packing.
But it is indeed quite empty.
"..."
Lin Yao looked around, then smiled softly, flicked her ponytail, and left briskly.
…
Half an hour later.
Lin Yao arrived at the new headquarters... on the first floor.
Staff come and go.
It is different from the rented Founder Building.
There are many game-related elements here.
There are three or four large figures, or statues, piled up on the first floor alone.
Lin Yao stood in the middle of the first floor holding the box containing paper information, then looked around at the new environment where she would stay next, and breathed a sigh of relief.
Just an idea.
……Great!!
…
at the same time.
Not long after Lin Yao arrived at the new headquarters...
Linmu Studio suddenly suspended the game "Easter Egg Adventure".
They said they would open in half an hour.
It also stated that after this update, new Easter eggs will be added, the Linmu Studio account login function will be added, and the Easter egg counter function will be added.
And the first player to find all the easter eggs in the game will get a surprise!
As soon as this news was released.
moment.
The players were all excited.
Is it coming?
Are you going to announce something?
So, half an hour later, just when Lin Yao started packing the boxes she brought over.
Players who had been gearing up for a long time immediately entered the reopened "Easter Egg Adventure" and then dug out the known easter eggs one by one based on their experience.
Or, unknown easter eggs.
but.
As soon as this event started, a group of players were eliminated.
Because many players are eyeing the maid guarding the door of "Easter Egg Adventure" again.
I think there may be new easter eggs.
Then after a non-stop conversation, the angry maid blocked the door and refused to play...
This mechanism is still retained.
This chapter is not over yet, please click on the next page to continue reading! So many players were crying and howling in the forum, asking Lin Yao, no, Maid Net to be accommodating.
The only lesson humans learn from history is that humans never learn lessons from history.
This sentence is also applicable in the field of games...
Why do you say you are so mean?
And the other side.
Many players who really want to be the first to find all the Easter eggs are very cautious. They leave the maid alone and let others try first while they dig out the newly added Easter eggs themselves.
But this time, the Easter eggs are hard to find.
After all, it's easy if you just look for easter eggs you're familiar with.
But finding all the Easter eggs is difficult.
After all, Linmu Studio has a lot of games.
so.
Throughout the whole day, there was no player who could find all the Easter eggs.
not a single one.
The next day, still nothing.
And that night, just when many players started to get anxious and asked whether the easter egg had been found yet.
A certain apartment.
A player named Li Yu was also scratching his head and thinking hard.
He is considered to be the most senior Linmu Studio player. He has been playing Linmu Studio games since "Fantasy OL".
It's not an independent "Fantasy OL", but I started playing "Fantasy OL" before it was overhauled...
He personally witnessed the changes Lin Yao brought to "Fantasy OL" and experienced the rise of Linmu Studio...
So I know all their games very well.
but.
He didn't find all the Easter eggs either.
"What other Easter eggs are there?"
Round and round.
Li Yu became slightly irritable.
at last.
He returned to the entrance.
Back to the maid.
"Lin Yao, give me some face and a hint."
Li Yu muttered to himself and clicked on the conversation.
But the conversation hasn't changed.
It's still the same conversation. If you talk to it ten more times, it should trigger the Easter egg of the angry maid. He already tried it yesterday. After all, this Easter egg also needs to be collected...
so.
What other Easter eggs are there?
Li Yu couldn't figure it out.
He looked at the maid, and after a moment of silence, he gritted his teeth.
never mind.
try again!
If he is wrong, then he admits it, and the achievement of being the first to find all the easter eggs should be given to others!
He held down the talk button.
Repeat the conversation with the maid again.
Once, twice, three times...the ninth time.
Li Yu was slightly nervous.
But in the end, he pressed the dialogue button for the tenth time.
"…………"
The maid's conversation changed as expected.
Drop, drop.
Two ellipses appear.
Li Yu felt a little desperate when he saw these two ellipses.
It does not seem……
But just then.
The maid's dialogue popped up...not in anger!
[Sometimes it is a kind of courage to try again what is considered a wrong choice.]
[And trying to step outside the box may also be a kind of courage. 】
【So, why don't you try and go out?】
"..."
The maid's conversation ends here.
Li Yu seemed to have discovered a new world.
He reacted suddenly and immediately controlled the character and walked towards the closed wall behind the maid.
He was a little worried at first, but as the character passed through the wall and continued to move forward among the hidden bricks... he began to get excited.
slowly.
Follow the characters as they move.
The castle where the game started has disappeared, leaving only a pure black background and the sound of gentle footsteps.
Then suddenly.
Suddenly enlightened.
Deng Deng stared...
The explosive disco sounds from far to near.
Colorful lights flash on the screen.
He came to a room that looked like a ballroom.
There is only one statue in the room.
Many players may have forgotten who that statue is, but Li Yu, an old player, has not forgotten it. He knew what it was the first time he saw it.
The origin of the rise of Linmu Studio.
"Fantasy OL" server battle event, the first champion, Brother Long of the Tang Dynasty with three swords... The Dragon of Cangshan!
"Ha ha!"
Li Yu saw the statue and listened to the explosive disco. After being stunned, he laughed out loud.
His laughter grew louder and louder.
then.
Just in his laughter.
The word "Congratulations" popped up on the screen, and then the page suddenly jumped.
I was sent to a certain live broadcast room.
…
at the same time.
Linmu Studio’s new headquarters.
Because it is located in the center of the CBD, there are quite a lot of people coming and going.
"Oh? Someone has moved in? Which company is this?"
At this time.
A female white-collar worker passed by, looked up at the tall building with lights on, and then asked the colleague next to her curiously.
"This building is a forest..."
The colleague next to him also looked up at the building and was about to answer.
But she wasn't done yet.
Sudden.
The entire LED screen on the outside of the building lit up.
At the same time, the lights on the roof of the building emit colorful light like a ballroom.
Very frustrating, but also shocking!
then.
A line of words appeared on the entire LED screen.
[Linmu Studio Carnival Number One Player: Superfluous]
【Congratulations~】
Two white-collar workers: "..."
…
"Hahaha!!"
Li Yu looked at the picture of cards in the live broadcast room and listened to the dynamic disco music played in the live broadcast room, and he bent down with laughter.
The irritability just now is gone!
Excitement, joy mixed with excitement, all turned into laughter.
This was the happiest day since he started playing games!