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608, shed tears of regret...

at the same time.

Just when Yi Wenwen was immersed in a subtle sense of accomplishment.

Mou Feng also opened the game.

Not only did he open the game, but after watching the CG, he directly charged up a thousand yuan.

Then.

I took all the money to draw cards.

Then... I drew three five-star characters.

Tell the truth.

This probability was beyond Mou Feng's expectation.

He thought that for one thousand dollars, he could get most of the five-star characters.

But the reality is.

In addition to the probability of giving away at the beginning, he will also guarantee the bottom...

His face was extremely dark.

For this reason, he also took a special look at the probability description given by Linmu Studio at the bottom of the card drawing page.

Then, his eyes immediately widened.

The probability of drawing a five-star character from ten draws is 0.7%.

This probability can be said to be low to a certain extent.

At the same time, the scarcity of five-star characters increased instantly.

Mou Feng, who was still dissatisfied just now, saw the three five-star characters he had drawn and instantly felt balanced...

in addition.

In addition to announcing probabilities.

The description also mentioned the changing rules of probability.

The probability of a single character will change depending on the card pool.

And the probability of drawing cards will also increase with the ten byes.

During this period, if a five-star character appears, the probability will be reset. If not, it will continue to increase until a five-star character appears, or a guaranteed appearance appears, and then reset...

Weapons, characters, card pool UP mechanism, various probabilities.

These Linmu Studios basically made it clear and even released the probability.

Mou Feng looked at it very seriously.

And after reading it.

He only had one feeling - Lin Mu Studio, are you going to share this with others?

Logically speaking, isn't it best to hide this thing?

There is also this guarantee.

This mechanism is even more confusing.

If you want to increase the scarcity of five-star characters.

Then there is no need for this mechanism at all. If players rely entirely on their lives, wouldn’t this make users more willing to recharge money?

And even if you don’t consider these things.

The shipment rate of these five-star characters is extremely low, so it’s easy to get criticized, right?

Mou Feng couldn't figure it out.

He scratched his head, put it aside for the time being, put the tablet on the table, and then checked his character library.

The focus is of course on the three five-star characters.

Different lines, different characters.

He had already been mentally prepared for this.

The characters are really well drawn.

Mou Feng is confident that these characters will be very likable.

but.

This extremely high threshold for drawing cards and extremely low shipment rate...

Although the method of collecting beautiful girls is indeed a genius idea.

But if it just relies on beautiful girls, it shouldn’t be able to operate for a long time, right?

So the more important thing is the gameplay...

With this idea in mind, Mou Feng started the plot mode.

The main storyline of the plot mode is very simple.

The character played by the player is thrown into a city where time has stopped, and the plot mode is the story of him exploring the entire city and cleaning up the monster lairs in the city.

The first level of the plot mode is equivalent to the teaching level. What players need to clean is a small nest near their stronghold.

first.

Formation is required.

Players need to combine existing characters into an attacking team.

And each character has different characteristics.

Mage, melee, reloading, healing...

These characteristics are very similar to ordinary RPGs.

But there are also some qualities that are more special.

For example, three five-star characters.

The characteristics are completely different.

The Arrogant Shepherd's quality is 'Speed'.

The characteristic of the co-prosperity messenger is ‘breaking formation’.

There is also a four-star character's trait called 'Guide'.

Without even thinking about it, Mou Feng put all the five-star characters and the more awesome-looking four-star characters into one team.

Then, the plot officially began.

In front of the small nest.

The game begins.

It is indeed a tower defense game.

Follow the prompts.

Mou Feng first needs to set up his formation.

But when the role is let go.

Mou Feng soon discovered that this game was a little different from the ordinary tower defense gameplay...

This also incorporates SLG's gameplay.

Simply put it is.

If you clear the nest, the opponent will attack first.

Monsters will come out in droves.

The player needs to play the role of the resister.

But the character doesn’t just have to stand all the time after being assigned.

The original positions of the characters need to be adjusted at any time, and the order of employment also needs to be adjusted at any time according to changes in the battle situation.

But the movement of characters is based on a grid.

That is to say.

The initial layout should not allow the characters to be too far apart.

Otherwise, the character will not be able to resist the enemy's main attack, and will not be able to save him.

Because on the map, enemies move in different directions, and there are places where you can't stand.

certainly.

If there are some special characters, cross-regional rescue can also be completed.

Like the arrogant shepherd.

Her trait is 'super speed', which allows her to support her teammates regardless of obstacles.

This is equivalent to a quick new force that can immediately support any teammates who are in trouble.

And every character.

There are four basic attributes, movement speed, attack, hit, and kill probability.

As for other attributes, they will not be displayed in battle, but they will also affect the results, and will change differently depending on the weapon and level.

Plus the differences in characteristics.

This allows each character to behave differently when facing approaching enemies.

Heavy equipment is mainly used to resist the enemy's approach. It goes without saying that mages are long-range and warriors are close-quarters.

The addition of traits.

Enhanced gameplay.

Players also need to deploy their own military units on the strategic map at any time.

This is no longer a simple tower defense, but also incorporates some battle flag gameplay.

Later in the game, Mou Feng’s idea was confirmed.

When all the enemies in the lair are gone, the game enters the attack part.

At this time, he needs to push the role forward.

Let the character move to where he wants...to complete the final cleanup of the lair.

Then.

When facing a fierce counterattack, choose reinforcements, send out priests or directly use five-star characters to break the situation.

He also understood the 'formation-breaking' trait that he hadn't had time to understand just now.

It is to disperse three or more enemy characters to create a layout space...

This chapter is not over yet, please click on the next page to continue reading! The tutorial level is definitely not too difficult.

What's more, Mou Feng's combination of circumstances and combinations is quite reasonable.

So very quickly, he cleared out a nest.

Then, he looked at the loot settlement page that popped up and fell into deep thought.

This gameplay...it's difficult to categorize it into one type, and we need to play it more before we can finally draw a conclusion.

But the characteristics of five-star characters are indeed irreplaceable to a certain extent.

From this point of view, if the subsequent gameplay can still maintain strategic and playability...

Mou Feng thought of this and shook his head, then looked at the settlement page and was slightly startled.

This actually gives you crystals for drawing cards?

This is given without recharging money!?

He frowned and continued to experience other gameplay...

Especially the character development gameplay.

And after one experience.

He was confused.

The development gameplay of "The Day of Samsara" is actually no different from most of Lin Yao's previous mobile games.

Give gifts, have meals together, interact...

There are two options for improving the level. One is to improve in battle, and the other is to be sent out to practice alone, but there is a certain chance of being injured, resulting in a slight reduction in attributes.

certainly.

There is a safer solution, that is, after reaching a certain degree of favorability, the player and the character can train together to improve their level.

In training.

Players can even teach characters to change their handedness and weapons.

For example, if the character holds a sword in her right hand, the player can teach her to hold the sword in her left hand, which will increase the hit rate and slightly reduce the damage caused by surprise.

Another example is to ask the character holding a stabbing sword to take a two-handed axe...

Although the character will complain about the player, it will then lose its original characteristics and become an ordinary character.

For example, Mou Feng just gave all the gifts to the arrogant shepherd.

Then let her hold a two-handed axe.

But her 'speed' trait was immediately gone and she became an ordinary 'warrior'.

And the attributes are greatly reduced.

foreseeable.

I guess if I play the game again, this character will be useless...

Just don't know.

Will there be any positive changes after other characters change their dominant hand or change their weapon type?

Anyway, it was an eye-opener for Mou Feng.

Can you still play like this?

Next.

Mou Feng spent most of the day immersed in the game.

Completely experienced all the early content of the game.

Nearly four hours later.

Mou Feng, who suffered from back pain, finally straightened up.

He glanced at the tablet on the table and fell silent.

He already knows the game inside out.

and.

He also completed the first chapter.

The lairs around the player base camp have been cleared.

Next he needs to head deeper into the city.

But when you open the big map, most of the entire city map is still black.

Mou Feng was suspicious.

Next, Linmu Studio will add more maps in subsequent updates.

Because this shelf has been erected.

Just keep adding maps to the game to expand the boundaries of the cities in the game.

Then players won't feel bored.

Because in the follow-up, he clearly felt that the gameplay was more strategic.

The diversity of enemies and the depth of gameplay have also been visibly improved.

And after playing for so long.

Mou Feng’s views on this game are also very simple.

This is one.

It is a completely different game from existing mobile games and even existing PC games...

Just started.

He was also surprised that he was rewarded with card drawing crystals for clearing the plot level.

I'm not surprised at all now.

Because he understood that this was entirely to allow players who did not spend money to play smoothly and invest time in the game.

Linmu Studio has constructed a pyramid ecology.

At the top is the five-star character.

But it requires players to spend time or spend money to get it.

The middle tier are four-star characters.

These characters can be obtained during the game, or occasionally through single draws.

These character traits are not as powerful as five-star characters, but if they are well developed, they can still be played.

At the bottom level, there are low-star characters whose attributes are not growing satisfactorily, but in some cases, their traits are miraculous.

This pyramid character composition is supplemented by a complex weapon system and a variety of development systems, as well as a plot like a royal comic.

Together we built the foundation of the game and completely took shape of the gameplay.

The whole game.

It doesn't feel like a PC game at all, let alone Linmu Studio's previous mobile games.

On the contrary, it feels like a brand new game that has never been seen before.

Although the gameplay is not new.

The system is not new.

Nothing is new.

But when it all comes together, it's very fresh... like magic.

and.

This game has also brought a new set of ideas for mobile game production to all peers.

That is the pyramid card drawing mechanism plus development elements, plus any gameplay...

This production idea.

It can be said that it is suitable for all mobile games.

If this "The Day of Samsara" can be a big success.

It is estimated that there will be an endless stream of colleagues imitating it.

Because it’s so useful.

"..."

Mou Feng suddenly sighed when he thought of this.

this moment.

he thinks.

He, Tianhu, and other competitors.

It’s not unreasonable to live in the shadow of Lin Mu Studio.

Linmu Studio is able to use some elements that are not new to create different games.

But they could only follow behind Lin Mu Studio...

Reviewing is easy.

But why were they the first to make such a game?

This is the difference.

Just don't know.

How big is this gap...



the other side.

Mou Feng played the mobile game for nearly four hours.

Yi Wenwen has been playing for nearly four hours.

Of course, he didn't think as much as Mou Feng thought.

His only thought was... awesome!

Originally, his main driving force in playing "The Day of Samsara" was girls.

This is nothing to admit.

But after these four hours of playing.

He found...this game, apart from girls, is also quite fun.

Different characters have different characteristics, and players rely on their imagination to form a lineup and clean up the lair.

At the same time, you can also learn about the history of the entire city and the corresponding plot...

It's really like reading a comic.

and.

The development system, in addition to allowing the characters you like to take shape, also allows players to better understand the character's personality.

This chapter is not over yet, please click on the next page to continue reading! Now Yi Wenwen likes his first five-star role "The Arrogant Shepherd" even more.

What a yandere with white silk stockings!

Teach her to use a two-handed ax instead. She will say, "I really want to split your head and see." What a yandere.

How can people not like it!

certainly.

Some of his ideas were consistent with Mou Feng's.

That is, this mobile game is indeed completely different from PC games and previous mobile games.

Most of the elements are not new.

But when you play it, it's very fresh.

very funny!

"I don't know what the other five-star characters are like..."

Yi Wenwen looked at his first five-star role and sighed.

Then.

After sighing and sighing, he stopped talking.

Because he suddenly felt an impulse...

After playing the game for several hours, he understood, both from a gameplay perspective and from a collection perspective...

Five star role.

They are all more awesome than ordinary four-star characters...

And just by chance, after clearing the first chapter of the plot, I was rewarded with a lot of crystals for drawing cards.

There are only a hundred or so left before we can have another ten draws.

Yi Wenwen held the tablet and silently glanced at the phone next to him.



December 27th.

this day.

It can be said that there is news about Lin Mu Studio everywhere...

Future offline stores in every city are full!

Tablet is on sale! Noise-cancelling headphones are on sale! The game is officially in public beta!

They are all topics.

on social media.

【Future PAD】

【FuturePods】

Two topics have been on the hot search list one after another.

And below the two topics.

All users who got the product are talking about these two products!

"I got it, and it's really amazing! Oh my god, I thought the press conference was exaggerated, but after I went back and took it apart and used it, I found that there was no moisture at all!"

"The feeling of watching movies on a tablet is really great! It also works perfectly with a mobile phone, so you can enjoy the videos and photos taken on the mobile phone directly. It's amazing!"

"I changed my phone! It's so convenient! I had never made up my mind to change to Future S1 before, but now after getting the tablet, I am convinced that this is really not on the same level as Jiaming Alliance's products."

"Noise-canceling headphones! What kind of black technology is this? It's my first time to experience such headphones! It's really awesome!"

“It’s amazing that there is a company in China that can make such a product, instead of just trying to make money by trying to make a fool of yourself…”

"When did this company rise to prominence? Isn't it too awesome?"

"..."

on social media.

The main points of discussion are the surprises brought by the ease of use of the large screen of the tablet, and the amazement of wearing noise-cancelling headphones for the first time.

And the player community.

Although these are also discussed.

But the focus is still on Linmu Studio’s new mobile game "The Day of Samsara."

"Hehehe, Xin is so cute."

"Arrogant shepherd, I want to be a sheep..."

"Linmu Studio is indeed the company that best understands players, and the company that best understands how to balance gameplay and beautiful girls, but the person at the helm of them is a girl... it's outrageous."

"What are you doing? Beautiful girls know better than beautiful girls. Why?"

"So Lin Yao is also a yandere!? Can she wear white silk? Can she also split my head?"

"The guy upstairs knows how to read and understand."

"I have a hunch that this game will be a hit!"

“It’s so convenient to play small-sized games on a tablet, and it’s even better when paired with headphones and a mobile phone... I feel like I won’t be able to go back and will have to use Linmu Studio’s mobile phone all the time.”

"..."

Different communities though.

The focus is different.

Social media, of course, pays more attention to tablets and the noise reduction effect of FuturePods, which is a black technology. There are very few people discussing games.

The opposite is true for the player community.

But not discussing it does not mean that other products do not exist or are not great...

In fact.

this day.

Linmu Studio definitely occupies the popularity of almost all related communities!

And this big test.

The answer sheets they handed in...were full marks!

The heads of many investment institutions paid close attention to the development of the situation, and many of them personally tried out the new products of UMedia Technology.

They can't play the game.

It may be difficult to understand just how strong Linmu Studio's production capabilities are.

I just saw the benefits and thought it was really profitable.

But tablets and noise-canceling headphones, they completely understand.

How awesome is this!

Let alone tablets.

Just headphones.

When they put it on, they shed tears of regret...

certainly.

It's not because of the sound quality, it's mainly because I regret not choosing to join UMedia Technology after it started financing.

I really regret it.

Not to mention cell phones.

Just this product, noise-canceling headphones.

That represents huge profits!

It's really amazing...

On December 27, in just one day, the inventory prepared by major Future offline stores was exhausted.

Users who come later.

You can only make a reservation or try it out.

If you want to buy directly, you can only wait.

After all, the warehouse of a store is really not that big.

The QR code payment has greatly improved the checkout efficiency, and there are so many users who want to buy...

Every ten seconds, a tablet and a pair of noise-canceling headphones are sold. It’s really no joke.

Users who go to the store later.

The product is no longer available.

Those who are impatient have already gone to buy scalpers.

The scalpers were so bold that they directly increased the price by 2,000!

There are still people willing to buy it!

That's outrageous.

certainly.

This is also proved sideways.

How popular is UMedia Technology’s new product this time?

YouMedia Technology was forced to issue an announcement that night, asking users to be calm and stating that it would restock the product as soon as possible.

Major investment institutions have also re-evaluated the current valuation of YouMedia Technology.

Currently, YouMedia Technology’s valuation has exceeded 100 billion.

This company, which has just completed its first round of financing, has tripled its valuation compared to when it first raised funds!

That is to say.

Shareholders who entered the game some time ago have tripled their assets in a matter of seconds.

And this is not the end.

It's really crazy...

certainly.

Linmu Studio handed over this transcript.

To a certain extent, it is not just as simple as market value growth.

A capable high-tech enterprise with outstanding R&D capabilities, and a gaming company.

It's two different things.



December 28th.

The second day after YouMedia’s new product was released.

At this time, Christmas has passed three days.

but.

Lin Yao's office still has a little Christmas atmosphere.

Although she was very busy those days, there was no traditional domestic holiday like Christmas.

But young people still get by.

After all, life needs a sense of ritual.

Lin Yao also received many gifts.

Most of them are given by staff.

Zhu Nianqiao, Mu Wanqing, Lei Hongguang and others all gave her a gift.

But before Lin Yao had time to open it, they were piled on the table.

There is also a Christmas hat on the top.

It can still be said to still have the festive atmosphere of Christmas.

And today.

Product sales.

It was a hit as expected.

Lin Yao finally breathed a sigh of relief and got away from the busyness temporarily.

She started opening the gifts.

Dong Dong——

And just when Lin Yao was opening the gift, there was a knock on the door.

then.

Mu Wanqing, dressed in professional attire, opened the door and walked in.

"Miss Mu, you came just in time. Who gave this to you? What kind of mole? It's outrageous to give you a doll! Do you still have this month's salary?"

Lin Yao raised her head, then saw Mu Wanqing, and immediately raised the doll she had just taken out.

Mu Wanqing took a look and couldn't help but laugh: "I don't know, everyone's gifts are piled together."

"It can't be you, right?"

Lin Yao glanced at her suspiciously.

"No, what I gave you was a watch."

Mu Wanqing immediately shook her head, not wanting to take the blame.

Lin Yao carefully observed her expression, still a little suspicious.

"It's really not me." Mu Wanqing said with a smile.

"Fine."

Lin Yao smiled, then picked up the Santa hat on the side and put it on her head: "Speaking of which, I was very busy the past two days, haven't I told you yet?...Merry Christmas, Miss Mu."

"..."

Mu Wanqing looked at Lin Yao, who was wearing a Christmas hat and her round and pretty oval face was full of smiles, and said gently: "Merry Christmas."


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