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668, reaching the state of transformation

Chapter 670 Reaching the Realm of Transformation

End of December.

"Assassin's Creed" is officially unlocked.

This game has attracted much attention, and its pre-sale sales are very good.

It can be said that it was sold out.

But Tan Hua didn't hesitate and finally bought the game immediately.

As for why.

Regardless of the extremely handsome promotional CG announced in advance, the actual machine demonstration at the e-sports festival was enough to make Tan Hua make up his mind to buy the game.

The reason.

Very simple.

There are two elements of parkour and assassination in the game.

There are many theories about the origins of Lin Yao's parkour in her previous life.

Some say the inspiration comes from French physical educationists, some say it comes from Japanese ninjas, and of course some say it comes from Jackie Chan’s Plan A.

There are different opinions.

But if we talk about the enlightenment of parkour in China, it must be the latter.

But no matter what the origin is.

Parkour is an extreme sport that uses the daily environment as a sports venue and relies on one's own physical fitness to quickly, effectively and reliably control any known and unknown environment.

After the development of time, various great gods have contributed, and various movies have been vigorously promoted, it can be said that it has become famous all over the world.

Most ordinary people know this sport.

And different branches were born.

Even parkour has its own culture, from clothing style, training methods to movement specifications.

But it's different here.

Although there is parkour, it is very rare, mainly because there are very few people who promote it, and there are also few related film and television works.

So for players like Tan Hua.

The assassin shuttled through the building and dropped from the sky with a fatal blow.

This smooth and cool process is really attractive.

Assassination and parkour combined!

Players are more likely to accept games that look more entertaining, although... the real gaming experience often has little to do with this look and feel.

"Assassin's Creed" can be said to be the earliest game to add parkour elements to the game. Its predecessor, Prince of Persia, had similar elements, but it was more exaggerated and fantasy. "Assassin's Creed" inherited the running elements of "Prince of Persia".

Cool elements and make it more realistic and rational.

previous generations.

"Assassin's Creed" relies on parkour and a cool execution system to gain a firm foothold.

This can be said to be the most important selling point of the previous Assassin's Creed games.

In addition, nothing can better reflect the action and operability of the game than parkour.

So after Tan Hua watched the actual machine promotional video.

I decided to buy it almost immediately.

The game will be officially unlocked at 12 noon.

Tan Hua sat in front of the computer at eleven o'clock and pre-downloaded the game version that was about to be unlocked early.

Arrive at twelve o'clock.

He immediately pressed start game.

When the Linmu Studio logo appears on the screen.

He geared up for a while, then held the mouse...



When the game starts, the first thing is a CG.

The CG of Altaïr assassinating his target.

At the same time that Altaïr disappeared gracefully, the game's main page appeared.

Countless genetic symbols flash.

【Assassin's Creed】

The game name appears.

The game then prompts Tan Hua to press any key to continue and create a new data file.

Completing these two steps is very simple, similar to system registration.

An object similar to AR glasses appeared on the screen.

A triangle composed of three cuboids appeared in the center of the screen.

Countless images flashed on it.

Like a revolving lantern.

Then the screen went white.

Altaïr, dressed in white, appeared on the screen.

But the picture looks like the modeling has not been completed. You can vaguely see the environment, but the pedestrians around you don't even have faces.

Tan Hua was confused and thought there was something wrong with his computer.

It wasn't until a glitch-like sound sounded that he realized that it was just a performance of the game.

Walk, run, run fast, move the camera, grab the target and throw...

Relevant teachings gradually emerged with glitch-like sounds in the background.

[I concentrate on observing wisdom, arrogance and ignorance]

[Know that this is also chasing after the wind, for as much wisdom as there is, there will be more sorrow; whoever increases knowledge, increases sorrow.]

The story ends with this line from the Old Testament.

A female voice suddenly sounded.

The meaning is very simple. It seems to be that something went wrong and there is no way to locate the memory.

Tan Hua was confused again.

Wait, am I not playing Assassin's Creed?

And as the female voice spoke.

The picture became even more confusing.

One scene is superimposed on another scene.

Although the character is still operable.

But it's obviously not fun.

At this time, another male voice sounded and called Desmond's name, asking him to relax and telling him that this was not true and that it was all past memories and would not hurt him.

But the effect is very limited.

The screen flickered even more violently.

Next scene.

The male and female voices talked and reached an agreement to let Desmond come out.

The screen stretches.

The triangle composed of three cuboids at the beginning appeared again in the center of the screen.

The screen goes white.

It's like a person opening his eyes.

From the player's first-person perspective, Desmond sat up suddenly like a carp.

Look at the layout, the characters, and the costumes.

This is not like the Assassin's Creed in the promotional video...

Tan Hua looked at the screen, scratched his head, and once again suspected that he had bought the wrong game.

until.

Talk to the characters in the game.

Only then did Tan Hua figure out the cause and effect.

Animus.

This is a virtual reality machine that reads its user's genetic memory and projects it into a three-dimensional world.

In the real story line, Desmond is a bartender trained as an assassin and a descendant of the master assassin Altaïr.

And the reason why he was kidnapped is precisely because in the setting of the story, human DNA is like an archive. It not only contains the genetic structure inherited from previous generations of life, but also contains memories, the memories of their respective ancestors.

To put it simply, the Animus allows descendants to enter the bodies of their ancestors.

Tan Hua: "..."

After reading the plot, he thought it was ridiculous.

This chapter is not over yet, please click on the next page to continue reading! But I have to say it.

interesting.

He originally thought this was just a pure stealth assassination game, but he didn't expect that there would be a modern plot...

genetic memory.

Does this mean that the game can be infinitely expanded without being limited by the times?

Just when Tan Hua was thinking about this problem.

The game begins.

The first memory that is relatively stable and accessible to Desmond is loaded.

The screen ends.

In an empty space.

The genetics symbol flashes.

Altaïr, dressed in white, reappeared.

The classic sync bar slowly emerges...

After introducing the concept of synchronization, the game begins to teach.

Teach players how to operate.

And every step of the operation is completed.

The sync bar will increase.

Finally, the system tells the player that if they kill innocent people indiscriminately, fall from a height, or get injured in battle, they will lose synchronization.

At the same time, he talked about the three major tenets of assassins: not to kill innocent people indiscriminately, not to act in a high-profile manner, and not to endanger allies.

This is equivalent to integrating concepts such as blood bars directly into the plot.

"interesting."

Tan Hua completed a complete set of tutorials and finally understood the pre-plot and gameplay of this game.

have to say.

This is indeed refreshing...

And this time.

After synchronization is completed.

The first stable memory is officially loaded...

The first scene of the game shows Altaïr assassinating with his hidden blade.

Between the spurts of blood.

The target only had time to let out a muffled groan before falling back.

Altaïr took advantage of the situation to support the opponent and gently put him down.

Then he started quarreling directly with his companions.

Because the person Altaïr just assassinated was innocent.

At this time, Altaïr was still a young man who believed that "all things are empty and all things are allowed". He felt that how to complete the task was not important, but the results were important.

He looked very dazed.

I am right!

His companions couldn't quarrel with him, so they could only turn around and explore the way.

The game also officially begins.

Then Altaïr acted stupidly again, violating the third article of faith and endangering his allies.

Despite the dissuasion of his companions, the mission ultimately failed, the mission target escaped, and he was pushed off the high wall.

And this time.

That's when the real game begins.

Players need to control Altaïr to jump from one obstacle to another through key combinations... escape from the Temple of Solomon through climbing parkour and return to Masyaf, the location of the Assassin organization.

In the tall building in Masyaf, Altaïr reported the status of the mission to Al Mualim, the mentor of the Assassin organization.

Because the mission failed, one of the companions died and the other was injured.

The mentor was very angry, and the companion who lost his brother even pointed at Altaïr's nose and scolded him.

Altaïr's pride, arrogance and recklessness can be directly felt through the prologue.

At this moment.

He is not yet a master assassin.

In the game, someone reported that the target of Altaïr's failed assassination attack on Masyaf.

Altaïr's mentor, Al Mualim, decided to let the former atone for his sins and go to participate in the defense of Masyaf.

Altaïr's transformation is coming...

Tan Hua was in front of the screen. At first, he was thinking about how he could be so handsome that he could get close to the target and kill him with one hit. But after seeing this, he began to look forward to the next plot...

And the next day.

Tan Hua never left the computer except for going to the toilet and eating.



The process of "Assassin's Creed", if you don't count the side plots, takes about 10-15 hours.

The game was unlocked at noon.

Early that morning.

Tan Hua passed the level.

When you see the end, the real story line comes into play.

Desmond unexpectedly discovered that he had the same 'Eagle Eye' ability as his ancestors.

Through this ability, he discovered the symbols in every corner of the laboratory where he was located and the secrets hidden on the walls of the rest area.

Countless red runes that looked like they were written in blood.

And just when Desmond was wondering what these things were.

The story of the "Assassin's Creed" generation also came to an abrupt end at this time.

"..."

Tan Hua saw this.

He breathed a sigh of relief slowly.

The meaning is still not finished.

How would you rate this game?

Tan Hua felt that he needed to think about it...

But it didn't take long for him to think of a very appropriate adjective - good game.

Yes.

It's that simple.

Tell the truth.

When he first bought this game, it was just for parkour and assassination.

And he did experience the relevant gameplay in the game.

As an improved version of Assassin's Creed, the relevant gameplay did not disappoint him.

Because many of the shortcomings of the first generation have been corrected by Linmu Studio, it not only retains the most original Assassin's Creed gameplay, but also removes the dregs and adds many of the advantages of the sequel.

However, after playing it, Tan Hua discovered that the game is more than just cool parkour and assassination.

there are more.

Tan Hua himself was deeply impressed by many things.

The first point is the map.

The city scenery is really great!

The story background of this game is set in Jerusalem in the twelfth century, where King Lionheart was leading his legion of knights and began the Third Crusade.

There are three cities that players can explore in the game: Jerusalem, Acre, and Damascus.

These three cities all have strong Islamic customs.

Whether it’s the iconic temples, palaces, or the popular ‘two cities’ in Middle Eastern cities.

Or the bazaars that can be seen everywhere in the city, completely different urban areas divided according to different racial sects, and various architectural layouts...

In short.

These distinctive architectural features and different cultures bring sensory experiences.

It makes Tan Hua feel like he is in this Islamic world with rich exotic colors.

Tell the truth.

This was the first time that Tan Hua became interested in another culture while playing games.

When he traveled around these cities, he even felt like watching a travel promotional film.

Linmu Studio’s unrivaled artistic heritage and attitude of striving for excellence make the cities in the game look like they came out of history.

This is really awesome!!!

As for the gameplay.

It perfectly explains what an assassin is.

Eavesdrop on intelligence, hide in secret places, and carry out assassinations.

Everything needs to be done by the players themselves.

In order to collect information, they climbed to the bird's-eye view point again and again, and climbed over the walls between buildings again and again. However, the assassination is not over yet. Players still need to escape the pursuit as demonstrated in the promotional video...

The entire game seems to be guiding Altaïr, or more accurately, guiding players, on how to become an excellent assassin.

Although it is not used.

But after playing, Tan Hua did have a deep understanding of what an assassin is.

And more importantly...the game not only depicts the assassin, but also interprets the word "Creed" behind the game's name.

Altaïr, the protagonist of the game.

He is extremely talented and technically proficient, but he is arrogant, reckless and impetuous.

In the prologue of the game, he made a big mistake because he misinterpreted the meaning of the sentence "All things are false and all things are allowed" and violated the three major Assassin's Creeds, which ultimately led to the failure of the mission.

For this reason, his mentor stripped Altaïr of his rank and equipment, and gave him a chance to redeem himself, allowing him to start over as a novice and relearn the Raiders' creed.

In the game, Altaïr needs to kill nine Templar captains to complete his path of atonement.

During the assassination process, every time Altaïr killed a Templar captain, he would talk to these dead people, express his greetings to them, and listen to their last words one by one.

Each of these knight commanders before dying will give their own reasons.

They believe that what they insist on is justice and fairness, and the chaotic freedom of the Assassins is undesirable.

Even the Lionheart King in the game will question Altaïr and the so-called liberalism he insists on.

These words gave Altaïr inspiration, causing him to constantly think about the purpose and meaning of the assassin's actions.

At the same time, he began to doubt his mentor.

And when he discovered that his mentor really wanted to use the Pieces of Eden to control the entire world, sending Altaïr to assassinate the nine knight captains was just to clear the way for himself.

Altaïr killed his mentor.

After all the dust has settled.

He also understood that the Assassin's Creed did not give him a reason to act arbitrarily.

Altaïr finally put away his arrogance and conceit and became a calm, focused, humble, patient and intelligent man.

The game tells a not too complicated story from Altaïr's perspective and depicts the outline of a "Creed".

At the same time, he also briefly thought about order and freedom, history and reality.

It's interesting.

Tan Hua really found it interesting.

"Long 4 Dead" is pure fun, which is great. Just like Carmack, the father of FPS in Lin Yao's previous life, said, FPS is like that, and the plot is not important at all.

Sometimes players just want to simply relax.

However, this doesn't mean that all games should be like this.

After "The Road to Survival".

The birth of "Assassin's Creed" is equivalent to giving Tan Hua another brand-new gaming experience.

This game is indeed not as enjoyable to play as "Long 4 Dead".

But the holy city seems to have come out of history, with completely different and diverse gameplay, exciting plots, numerous games between the two major organizations of Assassins and Templars, and speculations on freedom and order...

These are not available in "Long 4 Survival".

Just like Carmack, the father of FPS, said that FPS is like that, the plot is not important at all.

But this does not prevent the "Call of Duty: Modern Warfare" trilogy from becoming a classic in the minds of many players, and it does not prevent the final players from feeling sad when they see Soap pass away.

certainly.

It doesn't hinder either.

Players develop feelings for a robot named BT.

Because of game design, there is no dogma.

"It's really... great."

Tan Hua looked at the game after scrolling through the producer list and jumping back to the menu page.

I switched directly to the Vaporwave game platform, then opened the store details page of "Assassin's Creed" and left a positive review.

【Fun! Interesting! Worth it!】

After typing six words quickly.

Tan Hua clicked send directly.

Then I realized that there were quite a few players who had the same idea as me.

The game had not been released for a day, and it was only the early morning of the next day.

There are more than 100,000 reviews for the game "Assassin's Creed", and the overall evaluation is rave reviews!

Tan Hua read the reviews of other players for a while, then turned off the Vaporwave game platform. At this moment, he only had one idea left in his mind.

Linmu Studio's understanding of games...has reached perfection!


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