To be honest, I was both happy and melancholy as I typed the last word.
I am the type who relies on emotions to code words.
When the mood arrives, everything will fall into place.
So whether it's a movie or animation.
No matter how low the rating is, as long as the emotions are in place, I think it looks good, so I have always liked Trigger Club.
But this also means that when I code words, there is no skill, it is all emotion...
The first two completed books, until now, I occasionally open the document impulsively and write a few hundred words.
It’s just that I haven’t written for a long time, I have no ideas at all, and it contains hormonal elements, so I have never posted it.
This is still the case with old books.
Not to mention that the novel that has been serialized for more than a year has recently been completed.
Really, every time it ends, I feel quite disappointed.
It takes a long time to slow down every time.
But then again, on the other hand.
I really want to finish it too...
Because writing about games is water, writing about daily life is water, writing about reactions is water, writing about succession and transition is water, and describing story nodes is water.
The most outrageous thing is that you can’t even copy this sentence. Yes, you can completely copy the game process that often takes more than ten hours. You don’t need to consider what the highlights of a level are, and what parts of the entire game can be written in detail.
You can skip it. How do you explain the background of the story in text? You don’t even need to open the game or open the game video to watch it again. I only need to click on it and a game will automatically turn into a text version. Then I only need to paste and copy.
That’s it.
Really, every time I see words like this, I want to slap myself and sing, what kind of game theme do you write...
You write a story for the second grade. After all, the story is your own. No matter how bad it is, it’s just bad. It’s not like you can’t copy every sentence, as if you’re slapping yourself in the face one after another.
In the later stages, especially the chapter where Lin Bing was about to be released from prison and paved the way for the ending, it was said that I really wanted it to end more than any of you.
Let yourself go.
Wolong still stops at Zhang Rang's level. He just needs to fool around and go through the Spring and Autumn style of writing.
...Well, the above is my complaint.
But these complaints are meaningless.
Since I am a writer, these are my responsibilities. If others subscribe, I am certainly obliged to satisfy them.
If I am not satisfied, that is not other people's problem, but my own problem.
Just like the Wolong Zhangrang level, when I was playing it, I scolded the production team for half an hour, what a bullshit map! What a bullshit boss! Even the boss is just a bunch of fucking monsters!
But when the production team did this level, they probably really felt that the idea was pretty good...just like when I wrote certain plots.
so.
I want to finish, the most important reason is not the comments.
But the game writing is really... too difficult.
Games and animations are simply a pair of sleeping dragons and phoenixes.
It's not that they are bad.
But...it's too difficult to write.
Too long.
The game often lasts for more than ten hours, and a season of animation generally lasts for twelve episodes.
And the most important thing about this type of writing is that it’s fun.
Every time Lin Yao launches a new game.
I have to think about how to balance the proportion of player feedback and description of the work? Which part of the game should be described? Plot? Mechanism? Gameplay?
And how can we make it look cool? How can we make it just right, so that readers who have played the game can enjoy it, and readers who don’t understand the game can understand why the game is good.
In addition, you also need to look at the game flow.
Because the game process often lasts for more than ten hours, even if you have played it, you cannot remember all the content.
But there is no text version of the game... Even if you watch the process video at double speed, it will take a long, long time.
In addition, after two million words, I have basically used all the tricks that I can think of to shock players... How should the next game make players marvel?
……I really do not know.
every time.
Linmu Studio launches a new game that makes me lose a lot of hair.
I thought that after going through "Best Blessings for Animation Production", I already had experience and knew how to do it.
But it turns out that I really can't.
Although the reason is still because of my food.
But I have to admit it.
Animations are played in episodes, games are divided into chapters and levels...it is indeed more difficult to write than entertainment articles.
And its limitations are much greater than those of entertainment.
…
Let’s go back to the novel itself.
The starting point of this novel was that I played turn-based games for a long time when I was in school.
One day before going to bed, I remembered my previous experience of playing a turn-based game.
Suddenly I thought it would be interesting to let the protagonist be the planner.
Then I wrote the beginning...
And review the entire book.
I made a lot of mistakes, some of which were my own fault, and some of which were due to force majeure.
I think the biggest problem is probably the dual version of "Monster Hunter".
This part of the plot belongs to the type where the emotions are felt but the thoughts are not clear.
Although I made a lot of changes later, I really couldn’t change the general direction.
If it were rewritten, it would probably be much better.
Secondly, Lin Yao did not show up at the carnival...but this can only be counted as half.
Because this was mainly due to my limited ability, plus there were really too many things going on during that time.
As for other plots, although there are some problems, they are far from regrettable.
Under the pressure of daily updates.
I still have work to do during the day.
I may be able to write better, but the price is that I have to interrupt my updates... and I cannot maintain an average of 6,000 updates per day.
I have a very clear understanding of myself.
I'm just a small writer who writes about transformation. I'm not a genius, and I can't make leaps and bounds.
The reason why this book just crossed the threshold of 10,000 orders is just because of good luck and the good era of anti-piracy.
Six thousand updates every day... If there is no problem with this, then there will be a problem.
As for the plot related to Mu Wanqing and Lin Yao that many people have criticized.
On the one hand, it's because I didn't write it well.
On the one hand, it is because of force majeure.
To put it simply, I can't write.
But I insist on writing.
As for the first two books, what I believe in is...the people who make such violent remarks as "the first breaking point is to change a person's destiny".
I have said this before. Natsume Mio was hunted down and Mihara Chisa's original painting was released. These two plots are the product of this violent discussion.
I said I want to correct it.
Then I changed it.
But the change was not good.
In the original plan.
There are two important plots of Mu Wanqing. The first part is during the development of the second part. In order to protect himself, Chen Qi will expose the misappropriation of funds for the entire second development part, and Mu Wanqing will also be involved.
The second paragraph is about Mu Wanqing's father passing away and going back to attend the funeral.
As for these two plots, I didn't write them at all before, and it was too late to write them later.
Originally, the two plots were scheduled to be written together during the release period.
Because it’s about to be put on the shelves.
I made a choice.
Then something went wrong.
In addition, the relevant restrictions are very large, and it is impossible for me to write about Lin Yao's transformation process like the first book.
So every time I wrote related plots, I was walking on thin ice. Later, when I wrote related plots, I was criticized again. It was like a seesaw. No matter which way it slides, it doesn't work. It's a mess.
Perhaps it would be smoother to make Lin Yao a pure plot advancement machine and cut off all related descriptions.
But if this is the case, the male protagonist is more suitable. After all, the person who coded the words has already determined the upper limit of this book.
When this book opened and I confirmed that the protagonist's name was Lin Yao, not Lin Yao, this book was destined to have a similar description.
My understanding is really limited, and writing a complete story is already the limit.
Not well written.
Sorry.
at last.
This is the end.
When I finished writing this speech, I looked backstage and saw that many people thought it was sloppy.
Actually, I struggled with it for a while.
I know there will definitely be such a problem at the climax.
So I dug out the final details the day before yesterday.
See if I can change it.
End as gently as possible.
The answer is yes.
But there are risks.
Since the selection of "Ready Player One" and "Super Smash Bros." is to be announced, it will definitely push the players' emotions to a climax.
Otherwise, the meaning of these two ‘love letters’ cannot be reflected.
This is also the ending I set.
Ready Player One was announced after the Easter Egg Adventure.
Super Smash Bros. was announced at the start of Forest Carnival.
Just connected.
There is no unnecessary plot.
And if I want to continue writing, due to the daily update, I have to write the players’ feedback first.
When a work like this comes out, players will certainly not react at all.
Then, I can’t write these two works directly.
Because Forest Carnival has made a good start, subsequent works also need to be well described.
After all, these works are all famous and cannot be ignored.
At this stage, including the highlights of the work and feedback from players, at least four or five chapters are needed.
Otherwise it will become a running account.
And after four or five chapters, I can finally write "Ready Player One".
But I need to build up my sense of anticipation again...because there has been a gap of several days, and the updates in between have nothing to do with the movie.
If you want better results.
The effect is no worse than yesterday’s update.
Then I will write about the three stages before the movie is released, during the movie's release, and after the movie is released.
Then, the players' emotions were once again pushed to a climax...
Then, after writing "Ready Player One", I had to write "Super Smash Bros.", right?
Um……
I don't know what you will think of when you see this.
I thought of water...I thought of the words 'Finally the water is over'...
This novel is 2.6 million words long, and I have used most of the writing methods to raise expectations. Plus, it is nearing the end... With my update speed and the foreshadowing process, the whole process will become very tedious.
Concrete experience.
You can refer to the related plots laid out before.
Therefore, I chose to end it at the climax.
I can't say this ending is great.
Because I'm not sure what it's like for you.
Let me tell you how I feel.
Although at the end of this book, I still use the description of "picture freeze".
But this time, unlike the previous two books, there is a feeling that the scene is frozen and the whole world has stopped.
Because next thing I know, the movie will be released and the game will be released.
Because of "Ready Player One", a certain staff member will turn his attention to VR, which I don't even know what the future will be like.
Although Lin Yao is on vacation, one day... she will return to Lin Mu Studio and surprise players again.
These are all discussions for another day, extras.
In the main story, it is best that Lin Yao's journey ends at the moment when two "love letters" are sent out.
I feel like I still have more to say.
It feels sloppy.
It's because Lin Yao just ended a journey, but her life did not end.
Whether it's literary writing, entertainment writing, or game writing.
In fact, they all have a common characteristic.
That is, as long as the author wants to write, the routine can be repeated indefinitely.
But if I really force myself to write it down, my expectations will become infinitely low...
In addition to this, this type of writing has another characteristic.
That is.
The best moment is always the moment when readers see the title of their favorite work appearing in the book.
Because at that time, the author had not described the work, nor described the content of the work, nor described the reactions of the players.
At that moment, every reader can imagine the grand occasion after the release of the work and the reaction of the audience of the work according to their own wishes.
That's why I'm done with it.
This type of article.
There will definitely be various problems later.
The sense of expectation has dropped significantly, I feel sluggish, the routines are repeated, etc...
So I hope that in the end, I can leave some good things in your hearts.
The meaning is still not finished.
It's better than... losing the desire to read to the end.
As for the rest of the content, you can write it as an extra.
Yes, write this ending.
I'm ready to write the next day's talk and extras.
But I’m not sure that after reading the above, you will still want to watch the extras.
The advantage of writing extras is that there is no tedious process.
But the downside is that the emotions will be inconsistent.
I will definitely write the planned extra.
As for the others, if you want to see them, you can leave a message here.
But I definitely won’t be able to write this week, I’m going to take a break…
(In addition, in the first version update, the "Unyielding Girl" part was deleted, but I added it again. If you don't see the relevant plot, you can re-download the chapter.)
…
It's almost seven o'clock in the morning.
about there.
In fact, the ending left me not only happy and melancholy, but also uneasy.
I have written a total of three reflections on the completion of this book, but each time I was not calm, because every time I wrote, I would frequently visit the backstage.
As for what to watch.
Of course it depends on the feedback on the ending...
but.
No matter what.
It finally came to an end.
As for the next book.
I will probably take a break for about two months...and then start the book.
Every time I open a book, I am too hasty, which leads to a lot of problems.
I want to be well prepared this time.
In addition, there are too many things in reality, all of which are backlogged... and as soon as I open the book, I can't get excited about anything except updating.
So, let me sort out my life first.
As for what to write in the next book.
I want to write a story about 2:1.
While I haven't completely entered middle age yet, I can still get into middle school.
As for whether the protagonist is a male protagonist or a female protagonist... I don't know.
We'll see what happens then.
Well...that's probably it.
So.
at last.
More than a year of serialization.
Thank you very much for your support.
thank you all.
Thank you for reading, thank you for your tolerance, and thank you for your company.
Thanks.
If there is a chance, let's see you in the next book.