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98,feeling blood loss

at the same time.

After Tang Xuan was shocked at the beginning, he also felt that the promotional video for "Breakout" was made by someone specially.

Because he didn't believe that the game graphics could achieve this level.

Isn’t this the case with many single-player games?

The images in the promotional video look gorgeous.

It makes people want to pay immediately after seeing it, but when they go in and take a look, they are not exactly the same, they can only be said to have nothing to do with it.

This is promotional video fraud.

So after a brief shock, he became suspicious. The first thought that came to his mind was that Linmu Studio was either looking for someone to make a promotional video, or that they were suitable for making animations, not games...

But the idea just came to him.

The other party threw out the game screen.

Although no one explained it.

However, the entire promotional video perfectly demonstrates the gameplay through screen switching and player communication.

Read it in full.

Tang Xuan also opened his mouth wide.

It took a while before he recovered.

Unlike Mou Feng, who was more professional and was shocked and confused the whole time, he actually understood what the gameplay was.

But...has it really been done?

Tang Xuan recalled the promotional video that was played later. Because it was live broadcast, he couldn't drag the progress bar and could only recall it.

The picture quality, the light and shadow, the ferocious expressions on the zombies' faces, the shaking of the gun when firing...

Is this game really possible? Can it really achieve such visual effects?

impossible?

Maybe it's an exaggeration?

Definitely is.

Treat the artificially produced pictures as actual game play pictures, but the real game is another matter.

After all, there are many game screens that claim to be real-machine calculations.

Won’t it all shrink significantly when it comes out in the end?

But the other party vowed to announce the public beta date...

"Does it really have this kind of picture and expressiveness?"

Tang Xuan hesitated for a long time and wrote this sentence in his notebook.

Then he thought for a moment and decided to download the game and check it out after the open beta next week.

As for spraying or not.

seeing is believing.

If the picture is greatly reduced and cannot reach the level of the next promotional video, then he will definitely accuse it of being a propaganda fraud.

But if it doesn’t shrink significantly…

"Then I would like to call you the most anticipated game in history."

Tang Xuan raised his head and said softly.



Compared to professionals like Mou Feng and Tang Xuan who think so much after watching a promotional video.

Players are much simpler.

Just plain confused.

Especially players who originally thought that Linmu Studio’s participation in the most anticipated game was just for fun.

They waited for "Breakout" and wanted to laugh at each other's turn-based game.

But what greeted them... was an exemplary promotional video that combined many classic FPS elements.

Just two minutes.

Shocked for a whole year.

but.

The problem also arises.

wait.

Wait first.

Watched the video.

But what about turn-based?

What about the game screen?

Why did the video suddenly start playing?

Is the scene still that big?

Are today’s turn-based systems so awesome?

Just when the players were confused.

The gameplay video is here.

Then they became even more confused.

A game forum.

Under the post that Lin Yao first read that mocked Lin Mu Studio, new replies suddenly surged.

"You...call this thing turn-based?"

"Are you...sure this is a turn-based studio?"

"I'm really blown away by this video. What is this? This is the most anticipated game..."

"No wonder no one came on stage to introduce it. It turns out there is a gameplay, but this gameplay... what does it mean?"

"It's just like a zombie movie. If you bite someone, you'll be infected, and you'll be infected if you're caught. Then the players on both sides play the roles of humans and zombies."

"Ah? So exciting?"

"No, are you paying attention to this? Don't you pay attention to this picture? If this picture can really be made, then the firearms can still be viewed?"

"Well...it's true, it feels like the hardware requirements are very high."

"It's not a question of whether the hardware is high-end or not. I admit that their promotional videos are really good and arouse emotions throughout the whole process. However, the graphics of this game do not look like the real ones. I think the official game will definitely cut off the graphics."

"I think so too, but to be honest, I don't think there is anything wrong with Linmu Studio participating in the most anticipated game. Although I don't know what the situation is in the game, the video and gameplay have really aroused my interest.

, I feel it’s worth looking forward to.”

"Looking forward to it, it's obviously just a propaganda routine. If the actual machine has this picture, I will call Linmu Studio dad on the spot!"

"Even if it is a publicity fraud, you have to admit that the promotional video is really well done. This is the first time I have seen such a beautiful promotional video in a domestic game, especially the scene where the camera advances at the end, it is really

It’s amazing, I have goosebumps.”

"The firearms are very realistic. The original M2010 is exactly the same as in reality. I just don't know if it can be done in real-life games."

"The recoil of the AK is real, hahaha. I have touched it at the shooting range before, and the tiger's mouth was numb after firing a magazine."

"The game can be played in a week, and I suddenly want to know what this game is like..."

"Me too, no matter what, you can only know after playing it."

"Is there a replay of the promotional video?"

"1. Is there a replay?"

In the forum.

The players started to discuss.

Some people suspect that Linmu Studio’s promotional video was made by someone else, and what was shown later was not actual footage.

Some people are exaggerating, thinking that even the clips of player exchanges have been added into it, so it cannot be a real-life scene.

Others discussed firearms and how much money it would cost to make such a promotional video.

And more people want to watch the promotional video again.

In short, there is anything to say.

However, most players still have reservations. Anyway, the game is about to be released to public beta, so you can find out what it is after entering the game.

As for the Most Anticipated Game Award, there is nothing to say in the end.

Most of the judges, including Chen Qi, still believed that Linmu Studio had produced real-life footage, and finally voted for "Breakout." Although the audience was skeptical, they also voted for "Breakout" because of the shocking promotional video.

Mou Feng finally abstained silently.

He had a lot of thoughts, but finally decided to wait until he played the game.

In the end, "Breakout" won the title of the most anticipated game of the year with a super high number of votes.

And it has also become the most anticipated game that can be played the fastest...

The games that other people participate in are all pie-in-the-sky, and usually take several months or even a year to be released, but Linmu Studio just announced that they will be available to play next week...

But the prize is earned.

In the end, no one won the prize.

Because no one came to Linmu Studio...

The organizer had no choice but to send someone to collect the award on his behalf.

This made the game company representatives present as judges a little disappointed.

They also wanted to meet the head of Linmu Studio.

Ordinary players are shocked.

They were shocked after watching the promotional video, but they had more thoughts. They wanted to have a deeper understanding of this studio that seemed to have suddenly emerged after becoming independent from eBay.

But no one came from Lin Mu Studio, so we had to give up.

As for eBay people and Chen Qi... my mood is complicated.

I can't tell you what it feels like.

I feel exhausted.


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