Among the three attack methods, the first attack method poses the least threat to Yun Xiaohan. His physical defense is too high. If the goblin's long-range attack is blocked by him, the damage caused will not even be able to break through the defense.
Forcibly deducting a little blood is useless. What's more, the BOSS's calling range is still limited, and some melee goblins can't squeeze in.
Of course, Yun Xiaohan cannot block attacks coming from the side or rear, so he will no longer be unable to break the defense. However, since Yun Xiaohan's physical defense is here, even if he can break the defense, the damage will not be high.
What's more important is that during the process of ordering the minions to attack, Van Cleef will temporarily give up the attack and keep raising his head and screaming until the call for attack is over. Therefore, when facing the call for attack, Yun Xiaohan will be more relaxed and lose less blood.
less.
However, this call for attack is so useless against Yun Xiaohan. Yun Xiaohan's equipment is too good, his physical defense is too high, and his physical damage resistance is also high. If someone with less physical defense is called to attack, it will be very difficult.
If it hurts, you have to have one or two deputy Ts supporting each other's backs to help defend you in order to survive.
The second attack method is more threatening, but at such a close distance, Van Cleef still has to aim. As long as Yun Xiaohan concentrates, he can move to the front of the crossbow in advance and block the arrow. Of course, Yun Xiaohan
Yun Han could also choose to use control skills to interrupt, but the risk was too great. If he failed to interrupt successfully, and a thin-skinned teammate happened to be hit by an arrow, someone would probably die, so Yun Xiaohan chose the safer option.
Block arrows.
The third attack method seems to be an ordinary weapon, which has no skill action or any light effect. It just relies on equipment. But such a simple attack method is the most threatening. The attack of this scimitar is really high.
, the attack speed is super fast, it’s really a bit awesome.
To be honest, this Goblin BOSS's personal combat power is not very strong. He is still a mounted-shooting BOSS with few skills. If he were to switch to a high-flexibility foot combat BOSS, he could kill Yun Xiaohan with this machete.
Since Van Cleef only has these three axes, it is not particularly difficult to deal with. The only problem is that the BOSS's damage is too high. Yun Xiaohan, the BOSS, loses health very quickly. It is not enough to increase his health with a single treatment position, so three treatments are needed.
Everyone took action.
Moreover, the three treatment positions have to take care of other teammates, and the amount of treatment and mana are somewhat insufficient. In addition, it is easy to OT if you frequently add blood to Yun Xiaohan, because Yun Xiaohan is in a defensive state most of the time, and there are many attacks.
Don't dare to use the skill. Once you use it, you won't be able to block it, and you will lose blood immediately.
Take [Giant Shield Shock Wave] for example. This skill can reduce the BOSS's dodge, which is quite useful. However, the skill movement of [Giant Shield Shock Wave] is too long. During the whole movement, Yun Xiaohan is hitting the ground with his shield, so naturally it doesn't work.
It is possible to perform any block, and it takes almost 1 second to complete the entire action. This 1 second is enough for Van Cleef to slash Yun Xiaohan three times, which is really hurtful.
In this case, the BOSS's aggro is not very strong, but if the output is strengthened, the treatment position cannot increase the blood, so it is a dilemma.
Now Yun Xiaohan can still rely on various defensive skills and recovery skills to survive. Once all skills are used up, the situation will soon collapse.
Speaking of which, there is a skill that is surprisingly useful in this process, and that is [Secret Word of Life Breath]. Since there are enough mobs, not only can Yun Xiaohan recover 24% of his blood volume every 5 seconds, but the overflow of more than 24% will also
It will be distributed equally to teammates within the range, and the duration is as long as 30 seconds. It is not only helpful to Yun Xiaohan himself, but also to the entire team.
Without this skill, Yun Xiaohan might be able to hold on, but it is very likely that he would have handed over most of his defense skills and recovery skills by now, and he would not be able to test the BOSS so calmly.
When fighting BOSS, mentality is very important. If you don't panic, everything is still possible. If you panic, you will probably finish the game. Yun Xiaohan's adaptability is very strong, and he doesn't panic, so he can easily think of how to deal with it.
Of the policy.
He asked his teammates to gather the remaining goblins together as much as possible. It didn't need to be too many, just 40 or 50. The concentration point should preferably be relatively close to where he was now, and it should be fast. In addition, let the undead goblins be gathered together as much as possible.
Judgment temporarily took over his command position, while Fu Yiyin downtown assisted.
In terms of command ability, Judgment of the Dead is still slightly better than Fu Yiyin in the downtown area. After all, he is good at multi-line command and his profession is a necromancer. Normally commanding skeleton warriors to level up is also an exercise in changing directions.
We all have worked together many times, and we immediately realized that Yun Xiaohan wanted to use [Lonely Charge] to increase buffs, so we immediately followed Yun Xiaohan's instructions and started attracting monsters.
The people here are all strong men, and the Necromancer Judgment and Fu Yiyin's commanding abilities in the downtown area are quite good, so they quickly attracted 50 goblins together, and the gathering point was not far from Yun Xiaohan, about 2 yards away.
In fact, the guide is not accurate. Some minions are pushed directly into the monster pile by players using their skills.
After it was completed, Necromancer Judgment immediately sent a signal to Yun Xiaohan. The reason for sending the signal was to unify the pace. In order to lure the monsters, there were several players in the monster pile, and the unified pace could be launched just before Yun Xiaohan launched the charge.
Use displacement skills to get out.
Otherwise, Yun Xiaohan charges too early, and it is not good to charge too late. If he charges too early, there will be friendly forces in the charging range, which will deduct BUFF. If he charges too late, his teammates will move away in advance, and there will be no one to attract the monsters, so they will be concentrated.
The minions will disperse again, and Yun Xiaohan can charge until the number of enemies will decrease.
After Yun Xiaohan received the signal, he prepared. He had to observe and choose a charging position, and his teammates also had to prepare and choose a displacement position.
When everyone was ready, Yun Xiaohan shouted and got out of the way, and then waited for half a second before launching [Lonely Charge]. Because he was fully prepared, there were no friendly troops within the charge range of his [Lonely Charge].
There are as many as 37 minions and goblins hit, and the BUFF is instantly refreshed.
[Lonely Warrior] is easy to fight as soon as the BUFF is brushed, and Yun Xiaohan's output at this time clears the mobs too quickly. The two ranged skills of the charged minions and goblins are almost dead, and at this time the BOSS also
Riding his duck mount, he chased Yun Xiaohan.
On the way to chase the BOSS, he shot a random arrow. Fortunately, the target of the attack was the Dragon in the Rain. As a Moonlight Ranger, the Dragon in the Rain was not fragile, and he also had certain healing abilities, and his health was always very high.
He was healthy, so he survived without being hit by an arrow.
Seeing this situation, Yun Xiaohan also breathed a sigh of relief. It was because he was afraid of this that he asked his teammates to concentrate the mobs as close to him as possible. Otherwise, when he was not looking at the BOSS, his teammates would
It's really too much to be shot by the BOSS several times.
ps: I should be able to adjust it back today, and the next update should be finished before 24:00.