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1165 BOSSs helplessness

Faced with this situation, Yun Xiaohan was both happy and depressed.

The joy is that he can fish in troubled waters. The players are playing so lively that it is difficult to find players with full health. The healers can't find anyone who wants to help people increase their health. They can only increase their health through the teammate list, but using skills can only help.

I found that my teammates were no longer within the range of the healing skills. In addition, the players were moving more densely than before. After all, there were too many people from the three camps mixed together.

Therefore, it is much easier for Yun Xiaohan to kill people now than before. A single [Bloodthirsty Boomerang] can kill a lot of people, and a single range skill can usually kill half as many people as before.

What's depressing is that there are so many people everywhere. Players who can't get close to the BOSS gather around the BOSS in circles, and a lot of skills are flying towards them wherever they go.

Moreover, there are too many players, there is no unified command, and they don’t know how to control hatred. There is no one to tell them which skills to use as much as possible. Players just throw away whatever skills they have. A large number of slowing down skills are thrown at them, and Yun Xiaohan is inevitably hit.

Move, fortunately, the BOSS has high control resistance, so the deceleration is very small, only 25% at most, and the duration is also very short, basically no more than three seconds, but even so, the occasional deceleration is still quite annoying, Yun

Sometimes Xiao Han finally managed to break through the siege, only to be surrounded again after being unable to run for a short distance.

Yun Xiaohan is also helpless about this. Most of the players are too late to rush for output. No one pays attention to playing methods and reducing losses. The T position no longer needs provoking skills, does not draw hatred, and healers do not add blood.

, they have all switched to remote output, what else is there to say?

Acting skills have to be appreciated by someone to be valuable. When the enemy doesn't follow the rules, Yun Xiaohan's acting skills become nothing more than decoration.

Seeing that he could get a lot of kills with just one skill, but his blood volume dropped sharply, Yun Xiaohan didn't know whether he should be happy or sad, but he knew very well that if this continued, he would definitely be able to survive.

It won't be long.

But Yun Xiaohan really had no choice. He used all the tricks he could. Facing the players' brainless tactics, he was as helpless as a real BOSS. The players killed one after another, no matter how hard they tried.

Endless killing.

Fortunately, players are also afraid of death. If they die, they will not be able to continue fighting the BOSS to obtain combat contributions.

There are so many people besieging the BOSS. If the BOSS takes the initiative to find the player, it is a bad luck for the player. But it is one thing to die if you are unlucky. It is another thing to rush to the BOSS to seek death. It is another thing to dare to rush up to the BOSS and attack the BOSS at close range.

Players are still extremely rare, even T-position players don’t dare to do this, because the scene is too chaotic and there are too many stray bullets. Don’t let the boss kill you. Killing by stray bullets is too unfair. Besides, the healers can’t even add blood.

It is difficult to add it in time.

Precisely because players take the initiative to keep a certain distance from the BOSS, Yun Xiaohan's blood loss is not particularly fast.

But even so, after only about twelve minutes, Yun Xiaohan's blood volume dropped to 31%, a full 21% loss (after deducting the blood recovered by Yun Xiaohan's blood recovery skills, and also playing

So many), and when facing only Empire players before, the player had to fight for more than half an hour before losing 40% of Yun Xiaohan's health.

At this moment, the situation suddenly changed.

When the large player teams from the Elf Kingdom and the Arcane Council saw that it only took 12 minutes to lose 21% of their health, they felt confident that they could win the BOSS in the remaining time, so they wanted to clear out all the Empire players who contributed the most to the battle.

, so as to obtain more drop shares, so after a simple series of connections, they brazenly attacked the empire players.

The Austrian Law Council and the Empire had fought a battle around the BOSS before. Although they arrived a little late and were defeated later, and the information they learned was limited, they did not give up reconnaissance, so they still understood a certain situation. They knew

The highest combat contribution among the Empire players is the joint team composed of the eight Solupe guilds, so the attack focus of the large player teams of the Elf Kingdom and the Arcane Council is on the joint team composed of these eight guilds.

(The account in "Decision" is a real-name system and requires iris detection. Although one account can create multiple characters, once the player selects a camp, the newly created characters can only be in that camp.

Although you can switch camps in the game, which is treason, the higher the level and the higher the title, the greater the cost of the character. However, once a character commits treason, other characters need to switch camps. Before all characters switch camps, all characters cannot

During normal game play, the communication mode will also be locked. Players can actively delete other characters to shorten the process and reduce the cost. The deleted characters do not need to switch camps.

Because the process of switching camps is more cumbersome and costly, players generally do not switch camps, so it cannot be said that there are absolutely no camp spies, but it is extremely rare. After all, the spies have no intersection with the original camp, so they can only

The cost of controlling it through practical means is too high.)

The Empire United Team was not surprised by the sudden blow. They would do the same thing if they were in the same position, so they were always on guard.

(Assembling personnel) similarly assembled personnel. After being attacked, he was not very passive and immediately launched a counterattack.

However, the main task of the Empire United Team is to defeat the BOSS as soon as possible. They already have the absolute upper hand. If they kill the BOSS, they can get the bulk of the drops. In comparison, the battle with the other two camps is secondary.

Otherwise, if you keep grinding against the opponent, you still don’t know how long it will take. As long as you defeat the BOSS and without the influence of the "Death Breathing" BUFF, are you afraid that you, a foreigner, will not be able to defeat you on the territory of the empire?

The only thing you need to worry about is that the player who got the BOSS drop will 100% explode the BOSS drop after being killed. But on the one hand, unless the group is wiped out on a large scale, the probability of this happening is not high, and the drops will be

It goes directly into the bag, and no one else knows who got the drop. On the other hand, the dropped drop will definitely be next to the corpse, or the probability of getting the drop again is greater, and the good news will not fall on outsiders.

Well, there may be many people on our side who are looking forward to something like this happening.

Therefore, the Imperial United Team only carried out a limited counterattack, slightly suppressing the opponent, not letting the opponent taste the sweetness, and attacking their own side unscrupulously. More importantly, they attacked the BOSS.

But no matter what, due to the sudden turn of the main forces of the Elf Kingdom and the Arcane Council, the main forces of the empire had to allocate a large part of their strength for defense, and the pressure on Yun Xiaohan was greatly relieved.


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