It was okay when he first escaped. There were not too many players intercepting the BOSS. By frequently using those recovery skills, Yun Xiaohan's blood volume was still on the rise overall. But as more and more players came to fight the BOSS,
His health volume will basically not be able to increase. If he is unlucky and happens to run into a large group of interceptors, his health volume will drop significantly.
There were still too many players in the Xueman area, and they were getting more and more. Later, Yun Xiaohan felt that no matter where he went, there were people. He managed to hold on until 4:26, but in the end he couldn't hold on and was killed by the players.
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This time the BOSS killed 13,621 people, which was more than before. Because the number of kills was high and he destroyed a medium-sized village, the killing experience he gained was also very high, a full 7.84% of the total killing experience.
increased to 69.04%.
It stands to reason that Yun Xiaohan has killed so many people this time and destroyed another player's territory. Even if the purity of his killing energy cannot be greatly increased, it should be increased somewhat. However, unexpectedly, it did not increase but decreased, from 98.01% to 98.01%.
It has reached 97.78%. This is partly because the BOSS he played did not survive, and partly because the purity of the killing energy becomes extremely difficult to increase after rising to 98%, but it is very easy to decrease.
But this is also easy to understand. After all, the killing energy purity is likely to reach the top when it reaches 100%. After reaching 98%, it is only 2% short of it. The game obviously cannot allow players to reach the top so easily. The higher the level, the harder it is to upgrade.
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Judging from the current situation, although the giant BOSS played later has a higher blood level, 80% of the players will not be as powerful as the ogre. Moreover, players now know more about the BOSS he plays, and many disguise methods are not so effective.
The most intuitive thing is that there is less internal strife among players and more emphasis on cooperation. Therefore, even if he is as strong as Yun Xiaohan, raising the purity of killing energy to 100% is still an impossible goal at this stage. Yun Xiaohan is still very
For those who are self-aware, as long as they can maintain the purity of the killing energy above 98% when completing the bloodline awakening, they will be satisfied.
After completing the settlement, Yun Xiaohan immediately started the second BOSS performance today. This time he played the fire giant.
The fire giant is an elemental giant, and in terms of bloodline, it is a level higher than the high-level ogre that Yun Xiaohan played before.
The fire giant is introduced in the official information. Its hair is bright orange. A normal fire giant is generally 6 meters tall and 4.5 meters wide (including arm width). Female fire giants are slightly shorter. The life span of a fire giant
About 350 years old.
The fire giant played by Yun Xiaohan is larger because he is a domain-level king-level BOSS, about 9 meters tall and about 6 meters wide in chest. Although he is wearing a red suit, it is simple and he does not know what kind of animal he is.
Leather clothes are made of leather, but most of the body is still directly exposed to the air.
Although elemental giants will also receive certain bonuses on terrain that is beneficial to them, both in combat effectiveness and skill power, they will be increased. But in general, they are not restricted by terrain like terrain giants, as long as they do not go into disgusting terrain (such as
Even if the fire giant goes to the ice and snow zone), its combat effectiveness will not be greatly affected. A few powerful elemental giants can even temporarily change the environment.
The fire giant played by Yun Xiaohan this time also has four unique skills.
BOSS version of [Fire Immunity]: Immune to fire damage that does not exceed its own limit, and absorbs 20% of fire damage to heal itself, and is vulnerable to cold damage.
BOSS version of [Sea of Fire]: Create a sea of fire of 40 yards * 40 yards at a designated location. The distance between the designated location and the BOSS must not exceed 40 yards. The sea of fire lasts for 30 seconds. All targets in the sea of fire will suffer (2.5* regardless of whether they are enemies or friends).
Intelligence)/second of continuous fire damage. This skill is an environment-changing skill. The fire giant will be fully strengthened in the sea of fire. The cooling time is 3 minutes.
BOSS version of [Fireball]: Use magic power to condense a huge magic fireball and throw it out, with a range of 60 yards and an attack range radius of 30 yards, causing (4*Intelligence 2*Strength) fire damage. Cooling time
45 seconds.
BOSS version of [Summon Flame Sword]: Summons a magic flame sword with basic attributes slightly higher than the epic two-handed giant sword of the same level. It has a splash damage effect and can cause 33% of flames to enemies within a 15-yard radius around the attack target.
Splash damage, and has a certain probability to add "flammable" BUFF to attack targets and splash targets. Targets with "flammable" BUFF will receive an additional 20% fire damage. The duration is 2 minutes and the cooling time is 5 minutes.
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Not only does the Fire Giant have a higher bloodline level than the High Ogre, but its skills are also much stronger than the Fire Giant BOSS.
Let’s first look at the BOSS version of [Fire Immunity]. Fire is the most popular type. It may be a bit much to say that there is one fire type among five players, but it is definitely not an exaggeration to say that there is one fire type among seven or eight players.
, and the damage of fire-based skills is already high. Excluding the fire-based skills, the player's output against Yun Xiaohan in the BOSS battle will have to be reduced by at least half to 10%.
Let’s look at the BOSS version of [Fire Sea Technique] and the BOSS version of [Fireball Technique]. These two skills are extremely large-scale damage skills. The BOSS version of [Fireball Technique] is stronger than the player version of [Fireball Technique] in all aspects.
There are too many, and when used in the hands of a fire giant, it can be said that wherever it hits, it will hit it in seconds.
Compared with the BOSS version of [Fireball], the damage of the BOSS version of [Fireball] is lower, but it is sustainable and lasts up to 30 seconds. In terms of actual damage effect, it is even higher than the BOSS version of [Fireball].
Technique], and the BOSS version of [Fire Sea Technique] can also temporarily change the environment, which can not only improve the combat effectiveness of the fire giant BOSS, but also improve the power of skills. In addition, the BOSS version of [Fire Sea Technique] combined with the BOSS version of [Fire Immunity] can even
There is also a certain reply effect.
If the Fire Giant BOSS is a player, then the BOSS version of [Fire Sea Technique] is his core skill.
The BOSS version of [Summon Flame Sword] strengthens the regular output capability of the Fire Giant BOSS. After all, the cooldown time of those ultimate moves is relatively long. In the absence of ultimate moves, the Magic Flame Sword can make up for the Fire Giant BOSS very well.
Shortcomings in range output.
Although the four inherent skills of the Fire Giant BOSS are very good, we have to admit that the high-level ogre has a greater advantage against players.
This is mainly because the increase in the damage and control effect of the high-level ogre BOSS on humanoid creatures has an effect on all skills, including the skills brought in by Yun Xiaohan himself.
For example, when Yun Xiaohan played the high-level ogre BOSS, he could kill a lot of thin skins with the [Bloodthirsty Boomer]. Can he still do the same now when he plays the fire giant BOSS? Obviously not. So the ogre has the ability to restrain people.
More universal. Although the inherent skills of the Fire Giant BOSS are powerful and have a much larger killing range than the high-level Ogre BOSS, the cooldown time of the ultimate move is long. Once used, it cannot be used for a long time, that is, the two bursts of the ultimate move.
The explosive power is high. If we count the continuous output and total output, the High Ogre BOSS is higher.
To be honest, if the ogre bloodline could only be awakened twice and had insufficient late-stage potential, the ogre bloodline would definitely be more popular among players than the elemental giant bloodline.
PS: There will be one update later. If I fell asleep while not coding, I will update two. Time is unstable now, so I will write when I can.