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1213 Cloud Giant BOSS 1

PS: There is a slight mistake in the previous chapter 1078. Pets have a lower probability of having evolutionary options every 10 levels, rather than definitely not having one.

Let’s just talk about those servers where the [Battle to Recapture Strasbourg] will be fought. The completion rate of the Imperial side’s battle progress on these servers is much higher than that of the first server’s Imperial side. It is very common to have more than 80%, and 90%.

There are also quite a few that exceed %.

Everyone discussed why this happened, and they all agreed that it was the aftermath of the Empire's great victory in the [Battle of Mannheim Delta]. The Northern Kingdom in the first server lost the entire Mannheim Delta in the [Battle of Mannheim Delta], and also lost

With the ice-free port of Riga removed, while the territory is reduced, there are also fewer places to defend, so you can focus more on Strasbourg.

The Northern Kingdom in other servers did not lose so miserably in the [Battle of Mannheim Delta]. Not only did they have to continue to defend the Mannheim Delta, they also had to suppress the Khanate who wanted to seize the Port of Riga. There were many places to defend and the pressure was high.

Most of them, the troops are concentrated in the northeast, and naturally there is no need to take care of Strasbourg, so the empire players on these servers can easily create a highly completed [Strasbourg Recapture Battle]

Battle progress.

It's still the same word - balance. The purpose of the game is to keep the seven camps as balanced as possible. Whichever camp goes too smoothly will be suppressed by the game mechanism.

This is also normal. The psychology of players is very fragile. If one camp loses too badly, the players in that camp will easily lose. They will change servers or even games. Naturally, the official does not want to see such a situation.

Since players in the Empire camp do not apply for the progress of [Battle for the Recapture of Strasbourg], all you can do is to wait and wait for the progress of the high-completion campaign to be released before playing this battle. Empire players in the first server do not

Applying, it's useless for players from the North to apply. They have no opponents and can only wait with the players from the Empire.

However, for the sake of balance, the progress of the Empire's [Battle of Strasbourg Recapture] campaign should not reach a very high level of completion. In the end, if it is really not high enough, it will still have to be fought.

After practicing petting for nearly 4 hours, [Atavistic Underground Lizard] was the first to reach level 40, [Xiahoudun] was not far behind level 40, and Tina was at level 25.

After reaching level 40, you can perform the fourth enhancement. This time the enhancement options are: strength enhancement, agility enhancement, and double defense auxiliary enhancement.

Yun Xiaohan chose the dual defense auxiliary enhancement. Originally, when riding the [Atavistic Underground Lizard], the owner's dual defense would be increased by 15%. Now, the dual defense will be increased by 25%.

Nearly half an hour later, [Xiahou Dun] also reached level 40.

Pets are different from mounts. Mounts have a high probability of making an enhancement selection every 10 levels (the probability of an enhancement selection is related to the quality of the pet). There are very few situations where there is no enhancement selection, while the probability of a pet's enhancement selection is relatively low.

Quite a few, but pets have a higher probability of learning skills every 10 levels than mounts.

This time [Xiahou Dun] was promoted to level 40 without being able to learn new skills, and there was no enhancement option, but his attributes were greatly improved.

Since he used [Strange Snow Pear], Yun Xiaohan will definitely not sleep today, so he will not sleep for two consecutive days. Even if he is as strong as Yun Xiaohan, he is still somewhat mentally weak. Although he is not sleepy, his concentration is definitely

It's impossible to be so concentrated. Fortunately, training pets in the low-level monster area does not require high concentration.

This practice lasted until 5:45 on April 4th, when [Xiahou Dun] reached level 48, [Atavistic Underground Lizard] reached level 48, and Tina reached level 29.

Yun Xiaohan couldn't go to rest yet, he had to take advantage of the morning time to fight the three BOSS plays today, so he took a hot shower first, and then made himself a cup of espresso specially designed to refresh himself.

I drank coffee, put a wet towel next to me, and then put on my gaming helmet again. It was almost 6:00 at this time.

He had carefully calculated this time. After playing the BOSS for such a period of time, he had gained a lot of new knowledge.

First of all, 6:00 to 8:00 is the time when there are the fewest people. This is undisputed.

There is no doubt that there are fewer people than in the morning from 1 to 6 in the morning, but Yun Xiaohan discovered that although the number of players at this time is small, the quality is very high. Players who level up all night are generally very high-level, and now the BOSS

As soon as it appeared, the players called each other one after another. Many players were already sleeping and were woken up by the phone. Therefore, Yun Xiaohan had to face many players, and the quality was still high.

On the other hand, from 8:00 to 14:00 in the morning, many high-level players who stay up late choose to sleep during this time. Although they can also be called up by the phone, their state will be seriously affected if they have not slept for a day. In addition, there will always be

Some people cannot be called or contacted.

Although the BOSS played by Yun Xiaohan has no level, and players are not affected by the suppression of level differences, low-level players have low attributes and poor equipment after all. It is difficult to break through the BOSS's output and pose little threat to Yun Xiaohan. Yun Xiaohan

Han would rather face more low-level players than fewer high-level players.

Therefore, it is more appropriate to use the time period from 6:00 to 14:00 for BOSS play.

This time Yun Xiaohan started playing the BOSS without changing the imported skills. After all, the last failure had nothing to do with the choice of imported skills. It was purely due to too many players, which was not a crime of war.

The BOSS he plays this time is Cloud Giant.

The Cloud Giant is an air giant, but its combat power is somewhat inferior to that of the Storm Giant, and it is more focused on support and illusion.

Cloud giants' skin color ranges from milky white to sky blue, their hair color is silvery white or brass, and their eyes are bright blue. Adult male cloud giants are about 7 meters tall and have a lifespan of 400 years.

The Cloud Giant BOSS played by Yun Xiaohan is about 10 meters tall, wearing a set of quite gorgeous clothes of unknown material, and a large number of jewelry made of natural gemstones. He does not wear a hat, but wears a gemstone headband.

Ring, carrying a huge harp on his back, and holding a two-handed mace in his hand.

The Cloud Giant BOSS has five inherent skills.

BOSS version of [Air and Thunder Immunity]: Immune to air and thunder damage that does not exceed the limit of self-sustainability, and absorbs 20% of air and thunder damage to heal itself, and is vulnerable to earth damage.

BOSS version of [Cloud and Mist]: Generates clouds and fog with a radius of 80 yards at the location you specify. The vision of creatures in the area will be reduced to 5 yards, and the fog can be blown away. This skill is an environment-changing skill, and the cloud giant will gain

It is fully strengthened and the life recovery speed will be increased by 100%. The cooling time is 3 minutes.

BOSS version of [Obscurity]: It can only be used on oneself. Long-range skills (including spells) have a half chance of being lost, and melee skills have a one-third chance of being lost. Used in conjunction with the cloud and mist spell, long-range skills (including spells) have a one-third chance of being lost.

2 chances of losing, melee skills have 50% chance of being lost. Duration is 30 seconds, cooling time is 3 minutes.


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