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1241 Wolf Trouble Mission 14

There are two main reasons why we gave up taking the old, weak, women and children out of the village.

The first reason is that the health and defense of old, weak, women and children are relatively low, and they are more prone to casualties. Although they also have a certain combat effectiveness, it is extremely limited and still needs protection. If traps are not considered, in actual combat, they actually have a negative impact on the overall combat effectiveness.

It's not much of an improvement, and sometimes it's even a drag.

The second reason is that the currently stored wolf carcasses are difficult to dispose of. After this meal, there are still 133 wolf carcasses left, which can be said to be quite a lot. If so many wolf carcasses are left in the village, the wolf pack will

It is very likely that they will enter the village and drag away all the wolf carcasses. The full wild wolves will be more difficult to deal with; and if they leave the village with so many wolf carcasses, it will be a huge drag on the team itself, bringing the old and weak with them.

There is little significance for women and children to leave the village.

Since it is not feasible to bring the old, weak, women and children out of the village, the only way to increase manpower is to consider the outside population.

From the current point of view, the map of the Wolf Trouble mission should be a semi-open mission map, and the area should not be too small. Therefore, the mission map cannot only exist in such a village. If you can find other villages, you will have the opportunity to obtain manpower supplements.

, after all, it is impossible for the game to design tasks that do not give any chance.

However, this was just Yun Xiaohan's guess, and he needed to confirm it, so he directly asked the old village chief if there were other villages nearby.

This question got to the point, and the old village chief immediately responded in the affirmative, saying that there were other villages nearby, and there were quite a few of them. He then told the general directions of three of the nearby villages.

Yun Xiaohan, then Yun Xiaohan can see the locations of these three villages marked on his mini map.

Under normal circumstances, the information you want to know has been successfully obtained, and the interactive dialogue can end here. But at this time, Yun Xiaohan had an idea and made a rather bold attempt - he questioned the old village chief about what he had done before.

Although I didn't ask why I didn't explain these villages when I introduced the situation, it would be a bit too much to not even mention it.

To be honest, if this old village chief is the kind of NPC who has no intelligence and can only respond to specific content in a dull manner, then Yun Xiaohan's attempt will definitely have no effect, but from the consistent game design style of "Decision"

Judging from the extremely high difficulty of this bloodline awakening task and the series of previous interactions with the old village chief, Yun Xiaohan can be sure that the NPC old village chief has a certain level of intelligence, and the intelligence is not too low, so he

Will make such an attempt. And it is precisely because the NPC old village chief has certain intelligence that Yun Xiaohan's attempt is risky and may offend the other party.

Of course, Yun Xiaohan dared to make such an attempt, and he naturally had some confidence in his heart. He was not stupid and bold. After all, according to the mission plot, he was the last hope of the village, and he had greatly improved the situation of the village.

, in this case, the old village chief cannot and does not dare to fall out with him. In this case, the worst case scenario is just to lower his favorability. This risk is completely acceptable to Yun Xiaohan, let alone

The old village chief had a criminal record before and had concealed information once, for which he had received compensation once.

After being questioned, the old village chief fell silent. After a while, he replied in a difficult tone: "I'm sorry, sir. We didn't intentionally hide it from you. We did this just because of my personal selfishness. I only care about my own village. I don't want to

Because other villages consume your time and energy." As the situation in the village improved, the old village chief respected Yun Xiaohan more and more, and his title changed accordingly.

"Then why are you willing to talk now?" Yun Xiaohan continued to ask.

"After all, you didn't take the initiative to ask before, so I..., sir, you are a smart person and should understand."

"Well, I understand. Ignoring and lying are two different things. You are quite measured in what you do. Moreover, I have not proven my ability before and there is no basis for trust between us. It is not strange for you to do this." Yun Xiaohan said quietly.

"Sir, please calm down. It's all my fault. I'm willing to make amends. As he said that, the old village chief took out something from his arms, handed it to Yun Xiaohan and introduced it, "This is the ancestor of our village.

This is a treasure that has been passed down, I hope you can ignore the past grudges."

Yun Xiaohan chuckled in his heart. These family heirlooms were all carried with him. It seemed that they had been prepared in advance. In other words, it was deliberately arranged by the game system. Only players who complete the task trigger the relevant hidden conditions can get this compensation.

In fact, there are as many as five hidden conditions required to trigger this compensation:

The first condition is that players cannot abandon the village and go to the city;

The second condition is to feed the villagers and allow the village to obtain a certain amount of food reserves;

The third condition is that the number of villagers' deaths cannot exceed 20, of which no more than 10 are young and strong. Once too many people die, the villagers' trust in the player will decrease;

The fourth condition is that the player must take the initiative to ask the old village chief about other villages;

After meeting the above four conditions, there is another condition that is the most difficult to achieve. Players need to question the old village chief and do not make mistakes in subsequent conversations. If the player ignores the question, the old village chief himself will not take the initiative.

Confession will only cover up the past silently; and if the player does not continue to ask questions in the subsequent conversation or shows too strong anger, the old village chief will not provide the best compensation.

If the player raises questions without completing the above four conditions, the old village chief will not pay attention to the player, let alone provide compensation.

It can be seen that it is very difficult for players to get the best compensation. Yun Xiaohan was able to get the best compensation in the first mission attempt. His excellent ability and experience were the main reasons, but luck was also

indispensable, additionally

Of course, Yun Xiaohan didn't know the difficulty at this time. He was currently checking the compensation given by the old village chief.

[Silver Crown Amulet Fragment (Large)]: A perfect amulet, the charm attribute is increased by 10%, and the command range is increased by 50%.

The equipment comes with the skill [Silver Crown Halo (Incomplete)]: Increases 10% strength, 10% agility, and 10% physical fitness of itself and allied units within the command range.

This equipment cannot be taken out of the mission space.

[Silver Crown Amulet Fragment (Large)] Although it is only of perfect quality, it can be said to be an artifact in this mission space. After all, the quality of something needs reference objects, and Yun Xiaohan is currently wearing a level 10 whiteboard equipment.

In comparison, not to mention the perfect yellow equipment, even the green equipment is good.

Not to mention this [Silver Crown Talisman Fragment (Large)], even if it is taken outside the mission space, it is absolutely top-notch. None of the three attributes are bad. Yun Xiaohan is extremely greedy when he sees it, and he feels pity in his heart.

It's such a shame that it can be used in task space.


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