"It is indeed not your fault, but since this wolf disaster space is so difficult to enter, how can the real-life players get in?"
"No, there is a reason why Yun Xiaohan is difficult to enter. When assigning players to enter the mission space, the main brain AI must retrieve the blood branch selected by the player, the awakened bloodline, race, skills owned by the player, etc., and then also look at the player
level, will eventually be assigned to a space with a high degree of corresponding fit. Yun Xiaohan does not have any life-related skills, and his level does not meet the standard requirements of the space, so it is naturally very difficult for him to enter."
"It sounds like level is less important."
"No, the level is equivalent to a filter that divides the space into several batches. When selecting a task space for the player, the main brain AI will give priority to selecting from the batch of the player's current level. If there is no suitable one, it will go to other batches.
select.
For example, Yun Xiaohan this time, because he chose the scientific research-oriented bloodline branch or the human bloodline, he should enter the level 59 batch of mission spaces prepared for players who focus on life skills.
But since it is prepared for life-style players, the scale of the space, the difficulty of tasks and the upper limit of task evaluation must not be too high. There is no way to compete with the third stage of human bloodline, and the purity of killing energy is as high as 97% [Blood of Creation]
】The bloodline branches match, but the gap is too big.
If the main brain AI can't find a suitable one in the level 59 batch of spaces, it can only find it in a higher level batch, and then match Yun Xiaohan into the wolf disaster space."
"I almost understand, but you just mentioned that choosing human bloodline is one of the reasons for entering the life-type mission space. What does this mean?"
"That's right, because most of the bloodlines that can be awakened are combat bloodlines, especially the five top bloodlines are basically combat-based, and they are all the main bloodlines of the fourth stage. Therefore, for the sake of balance, life players cannot lag too far behind.
You must also have your own four-stage main bloodline.
For this reason, the bloodline design team designed popular bloodlines when designing bloodlines. Oh, by the way, you may not know that the so-called popular bloodlines are the five major races that players choose when creating characters: humans, elves, orcs, and dwarves.
, goblin.
When awakening, these five races can save an entry stage and directly advance to the relevant top bloodline (human, dwarf to giant, elf to elven, orc to ancient beast, goblin to demon).
You can continue to tap your own potential and further your education in popular bloodlines, such as bronze humans, silver humans, and golden humans. Compared with top-level bloodlines, mass bloodlines also have four stages, and the entry stage can also be omitted, which is fair.
In order to prevent players who major in life skills from choosing the wrong bloodline, they will receive a prompt when awakening a bloodline (which can be seen when viewing bloodline information).
For example, if the main brain AI retrieves that this player has many blacksmithing-related skills, it will prompt him to awaken the dwarf bloodline. If he has many leather-making skills, he will be prompted to be an orc. If he has many jewelry skills, he will be prompted to elves. If he has many engineering skills, he will be prompted to goblins. If he is a human, he will be prompted.
It's all good, but nothing particularly outstanding.
So after the player chooses the popular bloodline, the main brain AI will default to the life player route. If he chooses the combat bloodline later, he can change it back. But as you know, Yun Xiaohan later chose a scientific research person.
Human bloodline...so, you understand."
"But I don't think the bloodline that Yun Xiaohan has awakened now doesn't have many life-related enhancements?"
"Um, first of all, it is not accurate to say that the life category is actually a auxiliary category. It is more appropriate to describe it as an auxiliary category. Combat bloodlines are all about strengthening personal combat power, but commanding does not enhance personal combat power, so they are classified into the auxiliary category.
.
Moreover, it was originally considered that the so-called life players only major in life skills, and it is unlikely that they will not learn any combat skills. They must have some combat ability. Therefore, in order to take care of the life players, when designing the public bloodline, we made a 'tailor-made one'
'the rule of."
"Tailored?"
"Yes, we have compiled a set of program rules for the master brain AI, and then the master brain AI will automatically generate bloodlines according to the rules based on the player's performance in the awakening mission. However, generally speaking, ordinary players only have one or two bloodline attributes that are tailored to their needs.
After all, the bloodline level is low and there are not many bloodline attributes in total.
Yun Xiaohan's situation is a special situation. The mission evaluation he received was too high and he received a special bloodline."
"You mean you were lazy?"
"First of all, I'm on the mission design team. If I'm lazy, it's also because the bloodline design team is lazy.
Secondly, do you know how many bloodlines need to be designed, and how many comparisons and modifications need to be made, but the bloodline design team only has a few people, so the labor is not worth it? It would be great if they can design all standard bloodlines. The following can only
Leave it to the Master Brain AI to complete it. Besides, there are very few special bloodline types and it requires a task evaluation of Miracle or higher. Just add and subtract from the data normally. Isn't that what the Master Brain AI is used to do."
"Oh, yes, it is indeed not easy for them."
"Yes, and it's not just the bloodline design team that does this. The skill design team also does this. They only designed the standard version. The skill mutations and special skill enhancements are automatically generated by the main brain AI, and the randomness is even stronger!
Assistant Li, if you want to find trouble, you have to go to them first. There are so many people in the skill design team, and there are far fewer people in the bloodline design team. You have to do it all by yourself without being exhausted."
(There are many skills in "Decision". The skill design team is responsible for the design and testing of skills. It is the design team with the largest number of people, but everyone is as tired as a dead dog.)
"Okay, brother, don't get excited. I'm wrong. I know you have a good relationship with the bloodline design team."
"It's just that we cooperate a lot. My main responsibility in the team is the bloodline awakening mission."
"By the way, is it so difficult for other players to do this Wolf Trouble mission at level 79?" Assistant Li took the initiative to change the topic.
"How is it possible that only a fool would cut it off with a single blow? The bloodline branches to be awakened are different, the difficulty of the tasks is naturally different, the scale of the space and the upper limit of the task evaluation are also different.
What Yun Xiaohan awakened was a branch with a purity of 97%. There are 10 villages in the wolf disaster space, and there is a wolf king. The number and intensity of wolves are the highest, and the theoretical extreme evaluation can reach myth.
Although those players entered the Wolf Trouble Space and had the same mission goals, which were to save the villagers and repel the wolves, their space may only have three or four villages. The wolves are few and not strong enough, and the Wolf King may not be able to do so at all.
No, the theoretical limit evaluation can only reach perfection.
All in all, the various standards in the mission space are based on the bloodline branch that the player wants to awaken. In addition, your past performance in the bloodline awakening mission will also be referred to, including the performance in the bloodline recovery stage (to prevent a few players from taking advantage of loopholes in the rules to cheat each other).
), the higher the grade of the bloodline branch, the better the past performance, and the higher the standard of the task space.
On the contrary, the lower it is, if the purity of the killing energy is only 20 or 30, then there may be only one village in the entire space."