"Damn, my scalp is numb when I tell you, but the design of this mission is really impressive, the level is high enough, and it is enough to torture human nature."
"Do you still think that Yun Xiaohan's use of wolf corpse to place the characters is a tribute to me and my design team?"
"He is obviously provoking you and insulting you!"
"In your Chinese terms, he is a reckless man! A reckless man!"
"But do you really think it's okay to design this kind of mission for real-life players? Why do I feel like you are also a BT?"
"Well, well, you know we designers, when we suddenly have a good idea, it's hard not to use it. And it's also good for life players to recognize the dark side of society."
"It's up to you. I'm not the one being scolded or complained about, but I still think you will definitely be reported by players."
"Probably not. We are not forcing players to use humans as the breeding matrix. We have calculated that using dead wolves as the breeding matrix can complete the task as long as it is placed well, but it can only barely pass."
"Qualified" evaluation.
But it’s over anyway. If the players really insist on using humans as the breeding matrix, then the players themselves have a dark psychology and it’s none of our business.”
"Very good, shameless enough. I admire you. Speaking of which, your mission design reminds me of a very old game called Ice and Steam Age. That one turned the survival game into a soul-torture game. And you
The design task is a bit like, that game was made by a Polish game company, which is from the same country as you. However, that game was eventually played by us Chinese players as a mass-produced game, and the gameplay changed."
"Haha, I worked for that company before I came to China. I designed this task as a bit of a tribute."
"Pay tribute to your old club. It's a pity that your mission has also been changed by Chinese players."
"Can you please stop mentioning that person in front of me?"
"Hahaha, that's it for being reckless, what's the plan!"
Hearing this, Stephen rolled his eyes and spread his hands outward. Although he did not speak, his emotion of "What can I do, I am also desperate" was fully revealed.
"As long as it's not our problem, as you know, "The Choice" is mainly developed by our Skyworth Group, and China is the only independent region, so we are closely watched by other regions.
In this case, Yun Xiaohan is so far ahead as our spokesperson in China and is our main publicity target. Many people feel that they are under our care and hope to use him as a breakthrough, so we cannot do anything about him.
Don’t ask, I have to guard against it, I hope you don’t mind.”
"It's okay. Although Yun Xiaohan makes me very unhappy, he is really capable. He has thoroughly understood all the mission maps I designed, and he can touch the mission mechanism. He didn't put the poison there.
Thinking about it, it's not a matter of his ability.
To be honest, I have met many gamers over the years, but I have never seen anyone stronger than him. I was convinced that he lost in this air battle, and I even admired him a little.
Moreover, the methods he used were within the rules, and there were no violations. I will not tell lies with my eyes open. I can also pull out his relevant data, and I guarantee there will be no problems.
"That's good. As long as Yun Xiaohan himself doesn't have any problems, no one can take his ideas. But if there are any questions about this, I hope you can come forward to deal with it."
"No problem"
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After getting the [Silver Crown Talisman], Yun Xiaohan has seven talismans in his luggage. However, because of the high quality of the [Silver Crown Talisman], it can only be used as a decoration for the time being and cannot be effective.
Currently, the five that have the effect are [Blue Giant Talisman], [Lightning Leopard Talisman], [Sub-Giant Talisman], [Selagis Talisman], and [Frenzy Talisman], and [Dark Vision Talisman] is of the lowest quality.
The reason automatically expires.
Of course, if necessary, players can make adjustments by actively activating or deactivating a certain talisman, but unlike changing equipment, the operation of disabling or enabling a talisman cannot be performed in a combat state, and can only be operated after leaving the combat state.
In addition to [Melted Iron Essence] and [Silver Crown Amulet], Yun Xiaohan also brought out [Melted Iron Essence], [Lair Foundation (for wolves only)] and [Spirit of the Wolf King of Disaster] from the Wolf Disaster Space.
These three can be taken out of the space without restriction, among which [Melted Iron Essence] was deliberately saved by Yun Xiaohan.
With a bottle of [Melted Iron Essence] and a bottle of [Melted Iron Essence], Yun Xiaohan planned to upgrade his equipment.
Since [Molten Iron Essence] has a certain probability of improving the quality of equipment, but it can only be upgraded to legendary quality, the most suitable upgrade is naturally epic equipment, and then you will decide whether to use [Molten Iron Essence] based on the improvement results.
There are two suitable upgrade targets, namely [Thunderclaw Blade] and [Flashdance Giant Shield]. The former is a level 43 epic magic knife, and the latter is a level 38 epic shield.
Here is a brief introduction to equipment proficiency skills.
There are seven levels of equipment proficiency skills, from low to high: Beginner (0%) - Advanced (5%) - Mastery (10%) - Expert (20%) - Master (35%) - Grandmaster (55
%)-Peak (80%). (The ones in parentheses are the improvement rate of basic attributes, not cumulative.)
Each level of proficiency skill upgrade will correspondingly increase the basic attributes of the current equipment (that is, physical attack, physical defense, magic attack, magic defense, and the character attributes attached to the equipment will not be affected), and slightly increase the triggering probability of the equipment's special effects.
However, compared to the increase in basic attributes, the increase in trigger probability is very small.
Since jewelry, amulets and other equipment do not have basic offense and defense, and therefore do not have corresponding proficiency skills, we will skip it here and only talk about armor and weapons.
Armor proficiency skills are divided into four categories: cloth armor, leather armor, heavy armor, and plate armor, which will not be subdivided.
But weapon proficiency is different. Before proficiency (including proficiency), weapons are only divided into four categories, namely one-handed short weapons, one-handed long weapons, two-handed weapons, and long-range weapons.
Starting from experts, the situation is different. The broad categories begin to be divided into more detailed categories. For example, one-handed short weapons are divided into: daggers, short swords, gloves (claws), magic balls and other subcategories. One-handed long weapons are divided into: single-handed weapons.
Hand swords (knives are also included in the sword classification), one-handed hammers, one-handed axes, short staffs and other sub-categories.
At this time, players cannot just learn one major category of proficiency skills and use all the weapons in the entire category well as they did before, but they must specialize in a specific category.
Of course, you can still use it if you insist on using it. After all, the proficient skills are still there, but they are not as good as those players who specialize in a certain weapon. Players can also learn several more detailed skills, but