But in this way, the internal response needs to go down the city wall, get close to the city gate, deal with the soldiers guarding the gate, and then open the gate. Although this process does not seem complicated, because of the fear of being discovered, the movement cannot be too big, and the movement cannot be allowed.
The guard guard issued a warning, so it took quite a while.
This time is obviously too long for the Empire players. By the time these agents open the north gate of Wengcheng, more than three-fifths of the Empire players are dead, but the heavy infantry blocking the door has not yet been eliminated.
There's no way to fight.
Even though the situation was over, the Empire players still acted very staunchly. None of them retreated, and they would rather die to support them. In the end, all of them died in front of the north gate of Wengcheng.
The only pity was that until the end, there were still more than 60 heavy infantrymen left.
After watching the video, Yun Xiaohan had a much deeper understanding of the [Battle to Recapture Strasbourg] and had a rough plan in mind. The next step was to make preparations and wait for the appropriate progress to appear.
From the current point of view, the level of completion is likely to affect the number of internal response families. A 61% completion degree will have a small family as an internal response. A higher completion degree should also be able to attract other families in Strasbourg.
Internal response.
For Yun Xiaohan, a completion rate of more than 60% is barely enough to fight, but after all, he has never fought in the [Battle to Recapture Strasbourg], and his chances of winning the battle are very small, so he still hopes to find the battle first.
Try it with a progress of more than 70% completion.
Next, Yun Xiaohan used the search function of the forum to search for BOSS-fighting videos or battle report posts. The BOSS mentioned here naturally refers to the BOSS played by the player.
In order to save time, when he reads posts, he always looks directly at the end of the video or battle report, just to see the results.
Then he discovered a very interesting situation, that is, in all the posts he had read, the BOSS was finally killed by the player, and no BOSS could last until the end of the playing time.
Although Yun Xiaohan only read more than 50 posts, the sampling was not enough, and most of these posts were posted by players who participated in killing the boss (there were also by bystanders). It is possible that those who did not win were not posted.
However, so many posts where players all win still illustrates a situation, that is, due to insufficient diversion, the BOSS played by players at this stage is extremely miserable and has been abused by players over and over again.
After closing the forum, Yun Xiaohan went online and started leveling. He still went to Hongshan to level up, but this time he did not fight the "Red Mountain Qi Element", but instead fought a humanoid monster called "Night Hunter". This monster can
If you do group brushing, the upgrade will be faster.
What he urgently needs now is to widen the level gap again, so naturally he has to choose this monster.
It took some time to reach the strange spot of "Night Hunter". Yun Xiaohan took advantage of this time to chat in the territory channel and guild channel, make preparations for the [Strasbourg Recapture Battle] battle, and learn about it by the way.
Next, they play the role of BOSS.
The preparation for the battle is very simple, just collect two things, one is [Goblin Pacemaker Type 1] and the other is [Goblin Rocket Boots Type 1].
[Goblin Pacemaker Type 1]: It can resurrect a player and restore 20% of its health, or make an NPC with less than 20% of its health recover 20% of its health within 5 seconds. It can be used 3/3 times.
Using this prop requires continuous guidance for 5 seconds, and the guidance process will be interrupted by hard control.
[Goblin Pacemaker Type 1] was collected for the Cyclops. As territorial pets, they have similar properties to players and can be resurrected using [Goblin Pacemaker Type 1].
Didn't Yun Xiaohan want to bring two Cyclops into the battle? In the battle space or the plot war on the regular map, once the Cyclops dies for more than 10 minutes, he is really dead, so he has to bring [Goblin Pacemaker Type 1]
Be careful.
Yun Xiaohan had hit a [Goblin Pacemaker Type 1] before, and now he has a few more to prepare. He has now awakened [Heroic Creation Blood], which crosses professions and has the most basic bonus for using skill items.
Yes, using this can restore 25% of the blood volume, not 20%.
[Goblin Pacemaker Type 1] is dropped by the goblin engineer Knox in levels 2-3 of the world dungeon. Although the explosion rate is not high, levels 2-3 are no longer so difficult for players to overcome.
Not many people currently use this thing, so it’s not difficult to collect it.
When he had collected enough, he then ordered the two players who were the first to adopt the Cyclops to collect them (to avoid competition). After all, he was leading them in battles, and the Cyclops was also helping them gain military merits. Yun Xiaohan did not
It is your duty to help them resurrect their territorial pets.
He only accepted this as a last resort. If the two players died, Yun Xiaohan would have to help them resurrect the cyclops. After all, it is not easy for these cyclops to reach such a high level.
, is also a part of the territory's combat power, and the death of an adopted pet will also reduce the intimacy of the entire group.
[Goblin Rocket Boots Type 1] are not dropped by monsters (it may be dropped by monsters, but Yun Xiaohan doesn’t know where to get them), but are made by merchant players who have learned engineering skills.
[Goblin Rocket Boot Type 1] Although it is a shoe, it has a number of uses. Under normal circumstances, it can only be used 10 times before it will be scrapped.
Even though [Goblin Rocket Boots Type 1] is of very low grade among engineering items, it can only be regarded as an entry-level item, but who makes the threshold of engineering high? There are still quite few players who can do this now.
However, there are still people to be found in the Viscounty of Corsica, and there are more than one. This is the advantage of bringing the Hillbilly Club into the territory. With them, plus a few top business players from Lingqiong Pavilion, first of all,
Most of the high-end merchant players in the server are in the Viscounty of Corsica, so the logistics are guaranteed.
Yun Xiaohan quickly received three [Goblin Pacemaker Type 1] and two [Goblin Rocket Boots Type 1].
This chapter is not over yet, please click on the next page to continue reading! Because the former was dropped from the BOSS, the price is quite high, 5 gold each. This is because not many people are aware of its true value now, and it is estimated that it will continue to appreciate in the future.
, at least it will become in demand in the Viscounty of Corsica.
Yun Xiaohan thought about taking advantage of the opportunity to collect more, but after thinking about it, this is his own territory after all, and he cannot take advantage too much. After all, 12 people in the territory have adopted Cyclops subgiants (including Yun Xiaohan himself).
Others also have demand for [Goblin Pacemaker Type 1], so he should go out and collect it himself.
[Goblin Rocket Boots Type 1] are very cheap. The other party only charged Yun Xiaohan the cost price - 50 silver.
This is not because the opponent is showing favor to Xiang Yun Xiaohan, but because the [Goblin Rocket Boots Type 1] cannot be sold at a high price. This thing has usage restrictions and can only be used by players who have studied engineering.
PS: I just made a speech before, explaining why there is no extra bloodline skill slot in this awakening. If you haven’t read it, take a look.
In fact, it’s not easy for me. The protagonist’s personal combat power has already exploded and needs a little balance. Moreover, some of the settings for my bloodline awakening have been made long ago. I can’t forcefully change it for YY. This has
It goes against my beliefs.
Think about it, if this second awakening only awakens a bloodline with four or five bloodline attributes, and the bloodline attributes are not very good, you will definitely explode. Why is it that the second time is not as good as the first time?
But according to normal logic, game companies always have to consider balance. If a player awakens strong the first time, he will not be stronger the second time. If a player awakens weak the first time, he will make up for it the second time. This is only reasonable.
Game companies are not stupid.
When I read novels, I was very disgusted with the kind of mindless reverse cheating, where you don't do to others what you don't want others to do to you, so even if I want to balance the protagonist, I have to do it in a subtle and logical way, and I can't forcefully feed him shit.
Therefore, I had this consideration in mind when I first made the setting. Then, in order to take everyone's feelings into consideration, I worked hard to come up with this way. It would not make too much enhancement to the protagonist's overly strong personal combat power, but would instead enhance the protagonist's potential and comprehensiveness.
Strengthen the character and make up for the shortcomings of command.
In this way, the protagonist's personal combat power is not greatly enhanced, but other players are greatly enhanced. The gap in personal combat power can be reasonably shortened at this stage, making it easier to widen it in the future.
Some people may not understand why you want to do this, but in the later stages of writing, it is easy for the power system to explode.
You have seen how many novels are done. Either the protagonist clearly has a great advantage, but it is very difficult to defeat an opponent who has just appeared, and it is not easy to win. Or he keeps opening new pictures to create new powerful monsters, or he does not win.
A great person will appear from around any corner.
But I am writing an orthodox online game, so it is illogical to do so. How can a leader be caught up so easily? What’s more, my protagonist is so awesome and so arrogant. Writing like this is a complete insult to my own IQ.
So I can only find a way to solve the problem by myself.
I can say without any shame that I have tried my best to do this, and I have lost countless brain cells.
Another example is Chapter 1287. I wrote it from 23:30 yesterday to 4:50 in the morning, and revised it several times. It’s not that it’s difficult to write the article, but that I first had to simulate a battlefield in my mind, and the city wall was there.
What positions should the Empire and the Northern Kingdom stand respectively, and then make all aspects as reasonable as possible.
For example, when I wrote it for the first time, I actually wrote that both gates of the Wengcheng were actually open, and the empire players ran to the north gate. When they thought they could get through immediately, the north gate suddenly closed, and then the empire players had to persist for a while.
It took time to reopen the door, but then I thought it didn't fit with the subsequent plot, and many places didn't make sense. For example, if there were no heavy infantry blocking the door, the protagonist could jump directly onto the city wall with his current ability.
After all, the walls of Gallile City in the Merchant Alliance could be jumped, but the walls of Strasbourg's Urn City couldn't be higher than that.
When I made the second revision, I found that I had not considered the issue of vision. Why did I see that the north gate was closed as soon as I entered Wengcheng, and then I had to make major changes again.
Oh, I wrote more than 1,000 words just by saying a few sentences. It hurts. It’s not the main text anyway. I’ll post the main text and then revise it. There will be no extra charge.