typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

1333 Principle of skill casting

However, magic explosive weapons also have obvious shortcomings, that is, they will cause damage regardless of the enemy or ourselves. Even if Charlie John tried to avoid it when throwing it, the giant kodo beast is too big and will inevitably be accidentally injured.

In comparison, Morris is much stronger, and most of his range spells will cause accidental damage.

Speaking of which, in order to be logical, the official website also specifically explains the principle of skill casting:

"By releasing one's own energy to absorb and guide external energy, the energy is mixed to form a skill (there are also cases where the skill does not absorb external energy and relies purely on one's own energy, then the controllability will be very good), the greater the proportion of one's own energy.

High, the more stable the external energy absorbed or guided, the better the controllability after the skill is cast. On the contrary, the worse the controllability. (Absorption is easier to control than guidance)

The more stable the mixed energy is, the skills with better controllability can still be affected by the user to a certain extent after being cast, allowing friendly forces to be avoided, while skills with poor controllability cannot be controlled and will be ignored.

Cause harm to the enemy and ourselves.”

Later, examples of non-directional skills, directional skills, and lock-on skills were used to further explain:

Skills that have poor controllability and cannot be controlled when released are non-directional skills, which often cause accidental injuries.

The controllability is average, and the skills that can be released to have a certain impact are also non-directional skills, but they will not cause accidental damage.

Skills that have good controllability but mixed energy but are not closely related to the user are pointing skills. They will be controlled by the user within a certain range and point to a clear target. In addition to using corresponding countermeasures (such as blocking with obstacles or using protective interference)

Skill), otherwise it cannot be avoided. Because the connection is not close enough, it will lose control after a certain distance, or it will lose its own energy support, and the external energy will directly dissipate.

It has excellent controllability. Skills that are continuously controlled by the user are locked skills and can always chase the target. Except for rare circumstances, such as the skill user being interrupted during the casting process, or the target being attacked can enter a short-term invincible state.

Otherwise, all lock-on skills are guaranteed to hit. (In fact, the short-term invincibility state is also hit, but it does not cause damage.)

[Fire Monster Ring] allowed Yun Xiaohan to place three [Fire Energy Rune Magic Paintings] continuously within 1 minute, each of which could last for 30 seconds, but Yun Xiaohan only placed two of them and then stopped.

This is because the range of [Fire Energy Rune Magic Painting] is relatively large. Based on the number of fire spells in the team, two are enough. The remaining one can be used after 30 seconds.

After placing the [Fire Energy Rune Magic Painting], Yun Xiaohan also joined in the fun and fired a [Fireball Technique]. He does not have various fire-related skills, and it will not cause burning damage, but his strength attribute is

Then, there is also a magic power bonus of up to 50%, so the damage of [Fireball] is still very high. Compared with the top fire spells like Yixiaozui? It is only slightly inferior.

It's just that Yun Xiaohan only has this axe, and no other fire attack spells. Once he throws it away, it will be difficult to continue.

So he took the initiative to fight against "Beint". He didn't think he could do anything to "Beint", and he didn't have the ability. His combat power was much stronger than other players, but with "Beint"

"Beint" is far behind in comparison. It is definitely not as unbreakable as other players, but it is impossible to deal as much damage as he wants. His main purpose is to collect the data of "Beint" through personal combat.

So as to calculate his strength.

Naturally, he is not doing this aimlessly. As the game progresses, more and more NPCs with hero templates will appear in the game and have more impact. It is foreseeable that the opportunities for followers to go into battle will also increase.

As time goes by, he needs to collect more intelligence and analyze it. Only by having a clearer understanding of the gap between the enemy and ourselves can he better arrange tactics.

In this case, "Beint" is undoubtedly an extremely suitable test object for three reasons:

First, Yun Xiaohan himself is a shield fighter, so it is easier to analyze with similar professions.

Secondly, I have just fought against a shield-wielding NPC of another hero template in the previous capture mission, which can be used as a reference for comparison.

Third, at this stage, although the shield-wielding NPC of the hero template is the most helpless among various NPCs for players, it is also the least stressful for Yun Xiaohan to fight against. He cannot hurt "Beint", but "

"Beint" won't hurt him too much if he hits him, but if he were to change the type of heroic NPC, he might have to think about how to run away after a few blows.

For example, if "Beint" is replaced by "Khalid", the powerful NPC will be greatly weakened in the battlefield, but will only be slightly weakened in the battle. The degree of weakening is very different. Under normal circumstances, the powerful NPC will be weakened in the battle.

It is much stronger than on the battlefield. It is already quite painful for "Khalid" to hit Yun Xiaohan on the battlefield. In the battle, his long-distance horse thrust can probably kill a quarter of Yun Xiaohan with one shot.

The blood volume is about one, how can we do a test?

Yun Xiaohan either has to run away early or hand in key skills, but the secret code of the Neiying family may come at any time. The cooldown time of key skills is not short, so he can't waste it on the test session, otherwise by the time the Neiying family is activated

What should I do if I no longer have the skills to use them?

"Beinter" is a shield-wielding NPC, and he does not use a two-handed battle ax. The output will not be too high. With Yun Xiaohan's physical defense, it will not be stressful to fight against him. There are two to three healers to increase his health.

You can hold it down easily.

On the way forward, Yun Xiaohan deliberately changed his equipment in order to reduce accidents.

First of all, [Helmet-headed Dragon Ring] was replaced by [Takshaya Giant Ring]. [Helmet-headed Dragon Ring] is a level 53 yellow ring with a charge skill, but it adds little physical strength, and [Takshaya Giant Ring]

Shaya Giant Ring] Although it is a level 45 yellow ring, its equipment special effects are very helpful in defense, so it is more suitable for use at this time.

Then the level 53 [Macog's Gauntlet] was also replaced by the level 50 [Mountain Giant Gauntlet]. For the same reason, defense is more important when fighting against heroic NPCs, allowing for a higher fault tolerance rate.

Finally, the level 50 yellow quality [Champion Head Dragon Helmet] is used to replace the level 60 yellow quality [Big Gravel Bird Helmet]. Although the dual defense provided by the former is lower than that of the latter, and the strength attribute is also 10 points less, but

But it has 70 more points of physical fitness. More importantly, the equipment skill [Gravel State] of the [Big Gravel Bird Helmet] and the equipment special effects that reduce physical defense by 20% are useless against "Beint". The equipment special effects

The priority is usually not too high, and the negative resistance of "Beint" is extremely high, so it is impossible to take effect at all. It is far less effective than the equipment special effect of [Champion Helmet Dragon Helmet].


This chapter has been completed!
Previous Bookshelf directory Bookmark Next