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Chapter 136 The first cavalry charge

Looking back, I saw that only 1/4 of the soldiers directly under the command had withdrawn from the village, and it would take some time to complete the withdrawal.

Previously, due to the superiority of troops, some of our regular soldiers were forced to fight outside the village. At this time, they were naturally still outside the village, and the players had already returned to the village.

The enemy army stopped after approaching a certain distance. Under the gaze of all the players, the troops in front separated to both sides to make way for a spacious avenue. 2 challenge-level barons, 8 champion-level lords, and 20 elite-level

The knight rode forward slowly and began to accelerate gradually.

As expected by Yun Xiaohan, the 20 elite enemies on horseback were all real cavalry.

The 30 cavalry formed a wedge formation while gradually accelerating, with 2 challenge-level barons at the front as the sharp edge, 8 lords following behind the viscount, and the remaining elite-level cavalry following closely behind.

The impact of the wedge formation can only be said to be average, and the contact area is also small. It can even be said to be a cavalry charge formation that favors self-protection. It cannot be said to be inappropriate when used here, but it cannot be said to be particularly suitable. This shows that the NPC is still relatively rigid.

.

I say it is appropriate because this is a game after all. The combat effectiveness of the two barons as blades is far stronger than that of other cavalry. Not only is the attack power stronger, but the quality in all aspects is much stronger and they can complete it well.

The task is to open a gap and let the relatively weak cavalry follow and kill.

After all, there are only 30 cavalry. Among more than 1,000 enemies, this number is obviously not high. It can be seen that cavalry is still very precious, and a formation with a large contact area such as a line formation is more susceptible to losses.

It is inappropriate because the regular soldiers of Yun Xiaohan's side are not controlled at all. They have no formation and are very loose. It is difficult to pose any threat to the enemy cavalry. Even with the most common one-word formation, they can obtain it.

effective.

I just don’t know if forming this kind of wedge formation has any special additional game effects in the game.

The 30 cavalrymen quickly approached our regular soldiers, and then rushed straight up. As soon as they made contact, they saw that the bodies of the soldiers who were hit had deformed at that moment, and their bodies suddenly dented.

A piece, and then the whole person was knocked into the air, flying a distance of twenty or thirty yards.

Some soldiers unfortunately bumped into other soldiers during the collision, and both of them immediately became rolling gourds. The visual effect is extremely shocking, no less than some war blockbusters, and because the players are closer, the perspective

It was also more intuitive, and even more shocking. For a moment, all the players seemed to have lost their ability to speak, and suddenly became quiet, and the scene even seemed a bit weird.

Among them, the imperial soldiers who were charged by the two barons were instantly killed. The ones charged by the barons were still left with 1/4 of their health. The ones charged by the knights were better, only losing half of their health and being knocked away.

The distance is not that exaggerated.

The effect of a cavalry group charge is not only to directly damage the opponent, but also to deal a blow to morale.

The reaction of the soldiers best reflected the effect of the charge. Several imperial soldiers who were relatively close to the impact site immediately lost their morale and turned around to flee. Because there was a village directly behind them, the deserters chose to run sideways in an attempt to avoid the village.

.

But how could the two-legged infantry outrun the four-legged cavalry? The cavalry turned in one direction and followed them. After the cavalry passed by, only a few fish that slipped through the net were left alive.

However, during this pursuit, Yun Xiaohan obtained two key pieces of information through careful observation and careful reasoning.

Due to the previous collision and steering, the speed of the cavalry has been reduced. Although they still collided with the imperial soldiers in the pursuit, it was obvious that the distance traveled by the collision was much shorter, and the damage caused was also much lower.

It can be seen that the speed of the cavalry still affects the effect of the charge.

In addition, the collision of cavalry has a knockdown effect, and the trampling of horses can cause considerable trampling damage to fallen enemies. This is also something that must be paid attention to.

The cavalry then swept around outside the village, and in just over a minute they defeated more than 50 imperial soldiers outside the village. This was because they used a wedge formation. If it was a skirmish charge or the contact area was larger,

The one-line charge may be even faster.

But having said that, skirmishing charges may not have the special effects attached to the formation, and may be weaker in terms of morale damage.

The losses of the cavalry can be said to be minimal, not even a single one's health dropped below 70%. The imperial soldiers they charged basically failed to cause any damage to them. The health they lost was basically guarded in the village.

The result of attacks by long-range soldiers and players, but because the cavalry moves very fast and the distance is relatively long, the hit rate of long-range attacks by players and soldiers is quite low.

Although most of the soldiers outside the village chose to flee around the village after their morale collapsed, a small number of them also fled towards the village. However, in order to prevent the soldiers in the village from leaving, Yun Xiaohan arranged for several players to block the soldiers with their bodies.

After entering the gate, many soldiers were blocked at the door. The defeated soldiers could not enter the village at all, so they had to go around the village.

Moreover, Yun Xiaohan and the others did not dare to let the defeated soldiers enter the village, because the morale of the defeated soldiers was contagious. As long as they got closer, the morale of the soldiers blocked at the door would drop.

The players who were deeply shocked by the war scene in front of them also calmed down and started talking again.

"Sorry! If I had known that cavalry were so good on the battlefield, I would have chosen knights instead of Mao's warriors!"

"Warriors can also learn cavalry skills, but they can't learn ready-made skills from skill instructors. As long as you are willing to give up skill slots and spend money, "Choice" is still very free in this regard."

"The cavalry is a bit cool, but the scenes in this game are very realistic. It's a pity that the bloody effect cannot be turned on, otherwise the scenes of flying flesh and blood would look so exciting."

"Bullshit, this game will be banned by the government as soon as the bloody effect is enabled. You won't be able to play anymore, so just give it a try!"

"I don't care about any of this. I just want to know how we should fight with such an exaggerated gap in combat power? Or can we still fight?"

"This is a slap in the face. I'm on my knees. Fortunately, my soldiers have almost run away. Only 1/3 are left. There are still many regular soldiers. The direct soldiers should not be dead!"

"I originally thought that Lao Yun shouldn't have brought us to the village because it would be difficult for the soldiers to evacuate. But now that I saw this group of cavalry, I suddenly felt that we had entered the village! Otherwise, we would have faced these cavalry on the plains.

It’s over.”

"You can run away outside the village in advance. There are still about 150 soldiers, so it won't be a big problem."

"Brother, you are naive. Even if you can activate acceleration skills and run fast, your soldiers cannot run fast. Besides, this targeted attack is coming towards us. Maybe these cavalry can rush over or bypass the regular soldiers.

Look at how many twists and turns they made, and then they chased us directly. Wouldn't that be worse? Why not use the village to block it? The cavalry can't directly charge the village fence!"


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