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1347 Gain first and then lose, a blessing in disguise

Although "Tabo Hut" is the main commander, he is not a heroic NPC. He should be just an elite template, and he is the type of pure command. His combat effectiveness is relatively weak, and his offensive and defensive HP is low. He was defeated by Yun Xiaohan.

After the surprise attack, he had no intention of fighting back. He just ran away while seeking cover from others.

But it is this method of running away with all his strength that greatly increases the difficulty of Yun Xiaohan's pursuit. Fortunately, "Tabo Hut" does not have any displacement skills, and the increase in the only acceleration skill is not high.

The speed was still slower than Yun Xiaohan, so the pursuit was able to continue.

During the pursuit, "Ivine Gein" used another powerful confinement skill, once again freezing Yun Xiaohan in place for 4 seconds.

Compared to the last time he was imprisoned, because his attributes increased sharply at this time, there was no residual skill effect and he was detained for 1 second less.

Although being pinned for 4 seconds bothered Yun Xiaohan and interrupted his pursuit rhythm, Yun Xiaohan was not only not frustrated, but even a little happy. This was because "Evein Gein" handed over a

The forced cooling of skills allows the imprisonment skills that have not yet cooled down to be instantly cooled down.

Obviously, "Evine Gein" did this to rescue "Tabo Hutt". Yun Xiaohan is currently being obstructed, but the risk when he evacuates is much smaller. Now [Lone Warrior]

】It is better to take a long control shot when the buff is still there than to take a long control shot when there is no buff.

After the confinement ended, Yun Xiaohan successively handed over [Heroic Charge] and [Flashdance] and continued to pursue "Tabor Hutt", but in the end he still failed to escape Yun Xiaohan's poisonous hands.

However, as the main commander of the North, "Tabo Hut" was naturally unable to kill. He fainted after his blood volume dropped below 25%. After achieving his goal, Yun Xiaohan no longer delayed and immediately began to evacuate.

He rushed towards the city wall, put on his rocket boots, and then jumped directly outside the urn city.

Jumping back this time, there won't be so many twists and turns. The powerful confinement skill of "Evain Gein" will definitely not be used again. The tracking [Acid Erosion Arrow] has no cooldown. Other damage skills Yun Xiaohan

Just resist, you don't have to hide.

After jumping up, Yun Xiaohan first looked back to observe the changes caused by "Tabo Hut" being knocked down, and found that the NPCs directly affiliated with "Tabo Hut" were in brief chaos, and at the same time their morale was high.

Fall, but these NPCs are all regular troops, and their initial morale is relatively high, about 90 points of morale (Note 1). After including the commander's command bonus, it is as high as 110 points. Although the commander was knocked down, his morale dropped by 50 points (more

What comes out is the morale bonus provided by the commander), but there is still a long way to go before defeat.

In addition, when it comes to the choice of attack targets, among these NPCs, the one who can attack Yun Xiaohan is still focused on him. This is probably to avenge the general. Hatred has locked Yun Xiaohan, and the NPCs who cannot attack him have lost their command.

Start attacking at will.

In addition to NPCs, the morale of players in the North has also dropped significantly. However, players do not enjoy the morale bonus of NPC commanders like NPCs, so their morale has only dropped by 30 points, which means that their attack speed has been reduced by 15% and their combat effectiveness has been reduced by 6%.

, it doesn’t seem like much at first glance, but when you actually fight it, you will know that it has a big impact. You must know that combat effectiveness is the improvement of all basic abilities, including dual attack and dual defense, including some resistance.

And because the opponent's main commander was killed, possibly even the top commander of the northern side in this battle, the morale of the empire has also improved. Yun Xiaohan's morale has increased by 20 points. It is estimated that the same is true for other empire players.

.(Note 2)

This has resulted in a 50-point morale loss, and the gap is huge when one goes back and forth. Therefore, although Yun Xiaohan took some risks, it was worth it compared with the gains.

After observing the city wall, Yun Xiaohan turned his attention to the battle situation below the city. After such a long time, the situation below the city had undergone tremendous changes.

The health of the five giant kodo beasts has dropped below 25% at this time, and they have entered a state of madness.

In fact, it was the two giant kodos that launched the charge first that saw their health drop below 25%. After all, they suffered the most damage in the front, their health dropped the fastest, and they went berserk earlier.

After going crazy, they began to attack nearby targets regardless of the enemy or themselves, and naturally basically stopped moving forward.

If Yun Xiaohan is here at this time, he can command the three giant Kodo beasts behind him to stop, or he can take a diagonal route to avoid the two crazy Kodo beasts. However, he is still on the city wall at this time, and other players cannot control the giant Kodo beasts.

Kodo, so the three giant Kodos followed automatically, and then became the targets of the two crazy Kodos. They also entered a mad state one by one seconds before Yun Xiaohan jumped off the city wall.

With this madness, Yun Xiaohan lost control over them, and was unable to separate them. He could only watch them kill each other.

Affected by this, the Empire players had to take the initiative to leave the back of the giant kodo beast, and because the forward path was blocked, they could only continue to move around the five giant kodo beasts.

Seeing this scene, Yun Xiaohan felt a little annoyed. Considering that there was only less than 10 seconds, which was the time that Yun Xiaohan insisted on chasing "Tabo Hutt", he could only be killed.

Think of it as an additional price to pay for defeating "Tabo Hutt".

In fact, Yun Xiaohan had been worried about this situation for a long time, and had prepared a backup plan in advance - [Friendship Lock].

Yun Xiaohan had already designated five giant kodos before. He originally thought that if any giant kodo went crazy, he would open it so that he could walk directly past it.

Although this backhand can still be used now, due to the missed opportunity, the effect is not so great. Giant Kodos can no longer hurt each other, but Empire players will still be attacked if they get close. In addition, Giant Kodos are still

Uncontrollable, they will still move towards the nearest harmable target, and the situation may become even more chaotic.

This chapter is not over yet, please click on the next page to continue reading! Thinking of this, Yun Xiaohan could only let out a long sigh.

____________________________

PS: The following is not included in the main text. I revised it after posting.

Note 1: In the previous article, morale was expressed as a percentage, which was a bit problematic and easy to confuse. Therefore, the percent sign will be removed in subsequent articles involving morale, including the morale bonus provided by the protagonist, which is addition, not multiplication. Previous article

It's hard to change it, I hope you can forgive me.

For the morale setting here, I refer to the morale setting of the Total War game. Some powerful units even have an initial morale of over 100, which is even higher after including the commander’s bonus. However, some trash units, such as the trashiest militia, only have 40 morale levels.

If you have more morale and more people die, the capture mechanism may be triggered. If the general falls, he will immediately flee.

The difference is that compared with the initial morale, the current morale increases by 5% for every 10 points of morale, and the attack speed and combat effectiveness are increased by 2%, and vice versa. When the morale drops below 30 points, the prisoner mechanism will be triggered. Morale

The lower the escape and escape probability, the higher the possibility of giving up resistance. Giving up resistance has a chain effect. When an NPC gives up resistance, the possibility of nearby NPCs giving up resistance will also increase. If the party accepting the surrender is a player, then the player

You also need to have a certain identity and have certain requirements for the scale of the battle.

A complete collapse of morale means that the morale drops to 0. Unless a soldier with a complete collapse of morale encounters an NPC with strong command ability, it is impossible to be gathered together and therefore unable to rejoin the battle.

Note 2: Because Yun Xiaohan has already obtained the higher achievement of ‘Beheading a Commander with One Cavalry (Level 100,000)’ before, there will be no achievement prompt for killing the enemy’s top commander this time.

Note 3: [Friendship Lock]: A rare rare item that can lock 5 allies after activation. The distance between the allies and the owner of the item cannot exceed 60 yards. Six people, including the owner of the item, cannot communicate with each other.

It will cause accidental damage. The effect of no accidental damage lasts for 30 seconds and has a cooling time of 5 minutes. It can be activated up to 5 times a day.

You can specify friendly objects in advance before use. If you do not specify, it will default to the five nearest allies. The specified objects can only be adjusted once a day. If you do not specify, you will not be subject to this restriction.

Note: This rare item is invalid for reverse BUFF effects. ([Lonely Charge] reduces the BUFF caused by killing friendly troops)


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