PS: Wrong, [Heroic Charge] is a designated area, [Helmed Dragon Crash] is a designated type, the previous article has been modified, thank you Xia Tiao for the reminder.
It's a pity that "Evine Gein" lacks experience. As a hero-level NPC, his AI is still not low. He chose to move to the left, and the timing of the movement was also good. Yun Xiaohan couldn't rush to him.
Only use [Flash] to evade from a distance.
[Helmet-headed Dragon Crash] Although you can turn, you have to correct the direction bit by bit. There is no way to make a 90-degree turn. In other words, you have to make a big arc to pursue, but you can go in such a big circle.
, the limit charging distance of 50 yards has also been reached early, so the charge has ended before it reaches "Evein Gein".
However, Yun Xiaohan's purpose was not to charge directly to the target. It would be more to his liking to force "Evein Gein" to cross-dodge and hinder its progress.
After the charge was over, Yun Xiaohan stopped not far from the right front of "Iwein Gein", blocking it on the way to the south gate of Wengcheng.
And just when Yun Xiaohan was making a big arc, the others were not idle either. "Beint" on his right stopped, and then moved closer to the position where "Iwein Gein" flashed.
However, "Beint's" reinforcements did not go smoothly. As soon as he turned around, the giant Kodo rushed over. Although he did not hit him head-on, but just brushed against him, the huge impact still made him take three steps back.
To be honest, before the giant kodo beast rushed past "Beinter", Yun Xiaohan was a little worried, lest "beinter" forcefully interrupt the charge of the giant kodo beast.
Fortunately, "Beint" was focused on escaping, and was occasionally distracted by focusing on "Evine Gein", and did not immediately pay attention to the charge of the giant Kodo beast.
By the time "Beint" regained his footing after retreating, Garibaldi had already charged forward and was entangled with him.
The reason why Garibaldi is fighting so aggressively now is partly due to Yun Xiaohan's previous instructions to them, asking them to pursue and leave behind two Northern Hero-level NPCs, and partly due to Garibaldi's own judgment.
Under normal circumstances, Garibaldi and "Beint" still suffer a lot in close combat. "Beint" is a heavy shield fighter and wears plate armor. Garibaldi is a Templar and wears heavy armor. There are two types of armor.
There is already a big gap in physical defense, not to mention that "Beint" wears powerful system equipment, but Garibaldi wears equipment provided by Yun Xiaohan personally, so the physical defense is even worse.
.
But now things have changed.
Previously, "Beint" had a lot of health, and there were also various accidental injuries caused by giant Kodo beasts. Even if friendly forces could help and increase health by themselves, Garibaldi and he would definitely not be able to win if they were drained of blood.
Now "Beint" only has less than one-third of his health left, and he himself is not interested in fighting. His main purpose has changed from dealing damage to escaping and covering. He cannot pose a threat to Garibaldi, who has extremely healthy health. Go up.
Close combat has naturally become a matter of course.
It's a good thing that "Beint" can't provide support for a while, but it doesn't have much practical significance.
There is no way to control people, and there is no way to surround them. Such an interception is doomed to fail.
Yun Xiaohan's mind is very clear. It is impossible to completely stop it, so he will try his best to hinder it and delay time.
Therefore, he does not pursue how much damage he can do personally. When he has control skills, he tries his luck by using them. It is best to control them. If not, he takes advantage of his size and uses his body as a wall to block as much as possible.
On the way forward, Ywein Gein blocked his position and forced the opponent to make a detour.
On the other hand, Garibaldi, as a hero-level NPC, has a much higher success rate of control skills than Yun Xiaohan, but the problem is that his control skills are not as many as Yun Xiaohan, and he cannot block positions, let alone stop people.
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Within a few seconds, "Yvein Gein" and "Beint" merged together, then entangled with Yun Xiaohan and others and continued to advance towards the south gate of Wengcheng.
At this time, the 10 priest professional players in the rear also caught up. Because "Yvein Gein" and "Beint" had already fled and basically did not fight back, they did not need much treatment, so Yun Xiao
Han allows these priest players to have a limited attack on "Beint", but the prerequisite is that their mana must be above 90%.
The remaining two giant kodos remained in place, attacking each other. Since the damage dealers were only each other, the blood loss speed dropped significantly. In addition, they had just recovered a wave of blood before, so they still needed quite a long time.
It takes a while to decide life or death.
When Yun Xiaohan was still thirty to forty yards away from the north gate of Wengcheng, the giant Kodo beast under his control had already arrived at the north gate of Wengcheng first.
After giving instructions, the giant Kodo slightly adjusted its position, then changed its posture from facing the city gate from the head to facing the city gate sideways. After blocking the city gate with as much body as possible, Yun Xiaohan ordered it to sit and lie down on the ground.
The size of the giant kodo was much larger than the city gate. Now that it sat down, the passable space under its abdomen disappeared, blocking the city gate completely.
Blocking the door was Yun Xiaohan's last-minute idea, which fully demonstrated his adaptability and ability to utilize the terrain. It can be said that he maximized the residual value of the giant kodo.
However, although this door-blocking response can be called a "killer" level response, it does not mean that Yun Xiaohan can sit back and relax. No decision can be perfect, and the seemingly excellent response also brings at least three hidden dangers.
The first hidden danger is that the giant Kodo cannot stamp its feet in a sitting or lying state, which means it cannot cause trampling damage and loses its ability to attack. In other words, the violent state has become a decoration.
The second hidden danger is still related to the sitting and lying state.
Under normal circumstances, because the Giant Kodo is extremely tall, it is impossible to jump directly onto its back. Therefore, the process of getting on the back requires the cooperation of the Giant Kodo. It will actively lower its head, neck or tail, allowing the summoner and allies to jump along its back.
And up.
Without the cooperation of the giant kodo, the enemy will definitely not be able to crawl along. Even if the enemy tries to use its head, neck or tail as a leverage point to jump, the enemy will be thrown away if the giant kodo shakes its head, neck and tail.
Come down.
But now that the giant kodo is sitting and lying down, its height has dropped a lot. People with strong enough jumping ability or spatial displacement skills can easily carry it on their backs.
Although you still have to face the back shaking of the giant Kodo beast, as long as the agility attribute is high enough and you pass an agility check every three seconds, you can still hold on and not be thrown off immediately. Then you can use the giant Kodo beast to throw you away.
Many beasts used their backs as a jumping platform to try to jump onto the city wall.