Although he was disappointed with this result, Yun Xiaohan still planned to continue to teach directly like this next time. The reason for his persistence is very simple, that is, although [Lonely Charge] requires a shield skill when learning, it does not need to be used when actually using it.
Skills can also be activated while holding a shield.
However, the BUFF of [Lonely Warrior] will be improved on the basis of the original dual defense, and the shield adds the most defense among all armors. There is still a big difference between holding a shield and not holding a shield.
After completing the smuggling transaction, Yun Xiaohan returned to his territory, finished handling the smuggled goods, and then went to play a competitive match. He successfully won the match in 36 minutes and received 3268 merit points.
He has now reached 200022 points of merit. To be promoted to earl requires 250,000 points of merit. However, even if he reaches 250,000 points early, he will only be a court earl, which is what players call a virtual title. The real title is still a viscount.
Before, Liya granted him the title of Viscount in advance, which was part of the plot, and he had to win the plot war on the regular map to be officially recognized, otherwise the title of Viscount would still be a palace title.
Palace titles are just virtual titles given to players by the game system, and are not recognized by NPCs at all. NPCs only value real titles. For real titles, merit points are only the most basic requirements, and more importantly, they depend on the contribution to the camp, that is to say
You have to do something good for your country.
Don't look at Liya's promise that she would give him the entire island of Corsica when he was promoted to earl, but the premise of this was that he would be promoted to an actual earl first. The merit required to become an earl would only be more than that of a viscount.
Still a lot more.
According to Yun Xiaohan's personal understanding, camp contribution can be divided into three types, namely camp data contribution, camp historical contribution and camp recognition contribution.
Faction data contribution is the most common type for players. You can see the specific numbers, which can be used to exchange for various items and territories, or can be turned over to the guild.
The historical contribution of the camp is not displayed. Only the NPC knows it. Players probably know it well when making meritorious deeds, and they cannot use it themselves. The NPC can only help you cash out the rewards. The rewards are mostly territory, but they may also be special props or top-quality equipment.
As its name suggests, the historical contribution of the camp will only be obtained when the player has a greater impact on the game history and has made greater contributions.
Based on his own experience, Yun Xiaohan guessed that the design of camp historical contributions is to prevent players from using huge camp contributions to sweep away items or territories that can be redeemed by other players. In contrast, NPCs often redeem rewards for players.
It is also much better than those regular rewards.
The total contribution of the two camps is the camp-recognized contribution. Whether it is used to redeem rewards or turned in, as long as the player does not do anything that harms the camp, the camp-recognized contribution will not be reduced, and it is equivalent to a system record.
The total number of contributions the player has made for the camp. After reaching a certain standard and the merit points meet the requirements, the player can upgrade the actual title.
Just like the historical contribution of the camp, players cannot find the data of the camp's recognized contribution on the game interface, let alone the specific number.
In fact, it is very likely that only Yun Xiaohan realizes that there is such a distinction between camp contributions, because he is the only one who has won so many historical evolutions, and thus discovered something strange. His camp data contribution is indeed much more than that of other players, but it is different from what he has
Comparing the achievements he has made, they are much less.
Yun Xiaohan came up with these three contribution names himself. Other players only know one type of camp contribution, which can be used to exchange for items or territory.
Talking about the issue of promotion, players must accumulate camp contributions if they want to be promoted, and the most effective way to accumulate camp contributions is to capture cities and territories.
Plot wars on regular maps are rare, and daily battles are often tug-of-wars, unable to gain much contribution from the camp. They mainly rely on battles, and it is useless to win battles alone. You must also win historical evolution.
Factors such as the size of the land captured, economy, strategic position, and difficulty of the battle determine the total camp contribution to winning the historical evolution of the battle. The proportion is then calculated based on the player's role and actual performance in the battle, and each camp's contribution is divided.
For example, Strasbourg is just a small city and its economy is very poor. Even though it has a lot of bonus points because of its important strategic location, the total camp contribution is still not much compared to the big battles.
If Yun Xiaohan can win the historical evolution, although his role is only one of the 500 soldiers, because he serves as the actual supreme command and plays a decisive role, he will get a big piece of the cake when it comes to dividing the work.
It has been a long time since he was promoted to Viscount, and he has actually accumulated a lot of contributions to the camp, especially in the [Battle of Mannheim Delta] and [One Man's Battle], where he made great contributions.
The [Battle of Mannheim Delta] captured a very large amount of land, but Yun Xiaohan was only a low-level officer at the time and was unable to lead the battle. Even though he was able to kill generals and capture the flag, he could not get much credit.
On the other hand, [One Person's Battle] was completely led by Yun Xiaohan, who was also the legitimate supreme commander. He performed well in the battle and accounted for a very high proportion. Even if he only defeated the enemy, plundered supplies, and failed to occupy the land, it was still
Can get a lot of camp contributions.
Yun Xiaohan estimated that the [Battle of Mannheim Delta] and [The Battle of One Man] were at the bottom, and then he took the historical evolution of the [Battle of Strasbourg Recapture], and then there were two or three smaller battles.
, or maybe it’s a big battle, maybe his camp can reach the count’s standards if his camp recognizes his contribution.
Following this idea, he calculated that if he did not clean up the battlefield and only played a match every three days, he could now get about 3,200 merit points in a match. Considering that the merit points obtained in the match were slowly rising, he
I can probably get the merit to 250,000 in about a month and a half in real time.
After thinking about it carefully, this efficiency is barely acceptable. It would take about half a month to determine the historical evolution of [Strasbourg Recapture Battle]. The possibility of seamlessly connecting to the next battle is not high. In terms of time, it is still
It came in time.
Moreover, this peak wave of BOSS playing craze is estimated to last for about half a month. Once most of the leading players have completed BOSS playing, he will not necessarily have to fight the BOSS played by subsequent players.
After all, the quality of the players determines the quality of the BOSS. Even if there are powerful players who started late, they are just a minority. It is difficult to distinguish among so many ordinary players. Searching for them by force is like looking for a needle in a haystack, which is thankless.
To take a step back, even if the connection is really seamless, or even if the next battle is arranged in advance, it will still be a large-scale battle, and it will take a while to determine the historical evolution. He can completely improvise and swipe the battlefield to collect enough merits.