Judging from the recent response, Yun Xiaohan's existence can greatly reduce the difficulty of Oshel's strategy. In a short period of time, except for a few top players, Yun Xiaohan is likely to be the only one who can lead the team to clear the game.
People at level 2-7.
One step is faster, each step is faster. As a player lord and guild leader, Yun Xiaohan cannot and should not take the initiative to slow down the pace of Osher. If he leads the players to clear levels 2-7 earlier, they can also get it earlier.
to drop, thereby increasing strength.
There are too many territorial players waiting for him to lead them. No matter how well the personnel allocation is optimized, there will always be teams with poor attack power and skill configuration.
The abilities of teammates cannot be greatly enhanced in a short period of time, so as the leader and the absolute core of the team, Yun Xiaohan must find a way to solve this problem by optimizing his own operations and command steps.
It is helpless to wait for your teammates to grow up on their own and use time to solve the problem. If the hardware conditions are not met, you can only wait.
After reflection, Yun Xiaohan still thought of two operational details that could be improved.
First of all, Oshel in the second stage will not use the knockdown skills in the first stage. There may be almost no interruption to [Lonely Charge]. There is not much difference between charging 24 targets and charging 25 targets to obtain the [Lone Warrior] buff. He
In fact, you don't have to be so hasty to release [Lonely Charge]. Wait a few seconds after releasing [Energy Flying Shield] before connecting with [Lonely Charge]. The total stun time will be longer.
However, there is also a problem in this. If Oshel is allowed to rush over, Oshel will not get the [Lonely Charge], and will not be stunned. He will keep chasing Yun Xiaohan, and he may not be able to survive.
If you have the opportunity to cast [Fireball], the chanting and casting process is very likely to be interrupted by Oshel.
The damage of [Fireball] under the buff of [Lone Warrior] is still very high, but compared to being stunned for 5 to 6 seconds, the latter is obviously more cost-effective. After all, there are 23 teammates, and they are not
furnishings.
Of course, this does not mean that [Fireball Technique] cannot be used. You can use [Fireball Technique] before using [Lonely Charge] and before Osher rushes in front of you, but this way you will not be able to use [Fireball Technique].
With the "Lone Warrior" buff, the damage of "Fireball" will be much lower.
All we can say is "You can't have your cake and eat it too."
Secondly, Yun Xiaohan's range skills are a bit lacking, but the [Atavistic Six-limbed Gray Scale Dragon] doesn't have two range skills, [Six-limbed Gray Scale Dragon Breath] and [Dragon Tail Sweep], a spray-type fan-shaped range.
Skill, he didn't use it.
[The ancestral six-limbed gray scale sub-dragon] is now up to par. Yun Xiaohan can just set it as the current mount by brushing monsters, leveling up or fighting bosses, and it will be able to receive experience normally. The experience required for mount upgrades
It is the smallest among the three types of role companions. It does not depend on the owner's experience. It is very simple to train. In other words, it cannot share the experience reward for completing the task chain before.
But even so, [Atavistic Six-limbed Gray Scale Wurm] is now only a small amount of experience short of reaching level 64.
Level 63 [The Return of the Six-limbed Gray Scale Dragon] is very high in terms of HP and dual defense, and in the riding state, treating Yun Xiaohan will also treat the [The Return of the Six Limbs of the Gray Scale Dragon].
] Provide incidental treatment.
Speaking of the mount's incidental treatment while being mounted, the mount's healing amount is usually determined by its quality. Generally, mounts with excellent (purple) quality and above will have incidental healing characteristics.
Generally speaking, the incidental healing amount of a standard excellent (purple) mount is half of the normal healing amount, and the incidental healing amount of a standard perfect (yellow) mount is 60% of the normal healing amount.
As for epic mounts and legendary mounts, currently no other player has one except Yun Xiaohan. There are no samples. Those players on the forum who like to do research can only guess that the standard epic (orange) mount’s attached healing amount is the normal healing amount.
70%, the incidental healing amount of the legendary (red) mount is 80% of the normal healing amount.
Only Yun Xiaohan can get first-hand actual measurement data. The pre-evolved [Atavistic Underground Lizard] is an epic rare mount, and the attached healing amount is 72.5% of the normal healing amount. However, because it has the blood of the black dragon,
The healing effect is reduced by 20%, so the actual healing amount is 58%.
[The Ancestral Six-limbed Greyscale Wurm] is a legendary rare mount, and its healing amount is 85% of the normal healing amount. However, because the black dragon's bloodline has deepened, the healing effect received is reduced by 30%, so the actual healing amount is only normal.
59.5% of the therapeutic amount.
This shows that the player’s inference is correct. [Atavistic Underground Lizard] has 2.5% more incidental healing because of the rare prefix, and [Atavistic Six-limbed Gray Scale Wurm] has 5% more incidental treatment because of the rare prefix.
quantity.
In contrast, because Yun Xiaohan has [heroic creative blood], the treatment effect is increased by 20%. The actual treatment amount is 120% of the normal treatment amount, and the blood recovery is much more powerful than his own mount.
Although the proportion of incidental healing is a bit low, the safety of the [Atavistic Six-limbed Gray Scale Dragon] is still guaranteed. It is completely impossible for Osher to kill it in a short time. Yun Xiao is really out of health.
Han can also take it back.
However, it was understandable that Yun Xiaohan did not use the [Atavistic Six-limbed Gray-scaled Dragon]. His original idea was to form a formation, and with the size of the [Atavistic Six-limbed Gray-scaled Dragon], he entered the queue.
Stand, don't stand in this formation, it will take up a lot of space and leave a big gap between you and your teammates.
Now that he knows that he can fight without forming a formation, he can naturally use the [Atavistic Six-limbed Gray Scale Dragon], but he doesn't know how to predict the future. How can he be sure that the effect of [Energy Flying Shield] will be so good before actual combat?
.
As for summoning the [Atavistic Six-limbed Gray Scale Wurm] after rushing into the winter wolves, it is still not feasible.
The attack range of [Six-limbed Greyscale Dragon Breath] is a 45-degree fan-shaped area 60 yards ahead. This range is too large. If Yun Xiaohan turns around and sprays among the winter wolves, the spray will directly hit his teammates.
[Dragon Tail Sweep] comes with knockback, knockdown, and knockdown. The knockback side effect is too great. If used frontally, the winter wolf will be swept out of the range of teammates' skills. If used in the opposite direction, the winter wolf may be pushed out.
The range of the mine net will at least make it easier for them to escape from the mine net after recovering from the stun.
Therefore, [Six-limbed Gray Scale Wurm Breath] is more suitable to be used in this situation, and if you want to use it, you must use it after throwing [Energy Flying Shield]. [Six-limbed Gray Scale Wurm Dragon Breath] will reduce the enemy's damage.
For prevention, the effect will be better if you use it first.
There is nothing much to say next. After 24 winter wolves were killed one after another, Osher in the second stage was easy to deal with, not to mention that Yun Xiaohan still had the [Lone Warrior] buff on him. Soon,
Oshel's health volume dropped below 50% and entered the third stage.