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1554 Amendment of income requirements

Yun Xiaohan has a very clear understanding of himself. It's not that he has poor management skills. It's okay to manage him if he really wants to. He can even manage him better than many professional managers. But on the one hand, he can't bear his temper.

To worry about so many trivial matters in the association, it is okay to do it in the short term, but it is unbearable to manage it in the long term. On the other hand, he values ​​personal development more. If he has to choose between personal invincibility and guild dominance, he will definitely choose the former.

That is to say, "Decision" is different from previous online games. It is not only much more popular, but also contains huge profits, resulting in a large influx of players. The size of each guild has generally increased, and various systems such as guilds, dungeons, and campaigns have been improved.

He is more meticulous and considerate, which greatly improves the players' sense of teamwork. The key is to rely on the territory, otherwise he will not accept so many people at all.

The existence of the territory makes it easier to unite people. The huge lead of the Corsica Territory has tied up all the players in the territory, so that Yun Xiaohan does not have to worry about members or branches defecting easily. After all, the Corsican Territory is Yun Xiaohan's personal

All, people can move, but the territory cannot, thus greatly reducing the difficulty of management.

Moreover, Yun Xiaohan's huge advantage in personal development also allowed him to attract a group of top talents. Although there are not many management talents among them, many trivial tasks do not need to be done by Yun Xiaohan. In addition, the territory is settled in the guild.

The model also shares a lot of management work. Yun Xiaohan only needs to do some things that others cannot do well or cannot do.

Yun Xiaohan gradually realized his advantages in "The Choice" and was determined to change the imbalance of the territory's staffing. Therefore, he recently revised the requirements for combat players to join the territory.

Therefore, in the recent period, not only has Ling Qiong Pavilion admitted a lot more people, the number of players has increased to 2,292, and the number of members of the Metal Elements Guild has also increased slightly to 1,028.

Nowadays, people receiving rewards in Corsica don't pay much attention to level. After all, "Decision" has been in service for more than 4 months, and few old players have not joined a guild. It is difficult to receive people based on level.

Poaching is unreliable. It’s not that the benefits received by Corsica are not good, but that according to the income standards of Ling Qiong Pavilion, players who can join Ling Qiong Pavilion are at least backbone players in other guilds. Others are in their own guilds.

The guild is powerful and has a well-established social circle. The cost of leaving the guild and joining the Lingqiong Pavilion is too high. Occasionally, it may be possible to poach one or two people who don't get along as well as they can. We hope to quickly recruit more people just by poaching people.

It's just a luxury.

So now Corsican income earners mainly look at potential.

The potential mainly depends on three aspects. The first is the purity of the awakened bloodline and killing energy (which can be verified by checking the player's forum prefix), the second is the skill system, and the third is watching actual PK combat.

In addition, if you have any special skills, such as being willing to be a veteran scalper of the guild and participating in the management of the guild, you will be hired.

Finally, if there are recommendations from players in the association, the income standard can also be slightly relaxed. After all, some people falling behind are not necessarily poor in ability, but because their resources have not kept up. If they can enjoy the benefits of Corsica, they may be able to catch up quickly.

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This type of player will usually let them join the Metal Elements Guild first. If they do not fall behind after joining the territory, they can stay in the Metal Elements Guild. If they can catch up after obtaining resources, they can apply to transfer to Lingqiong Pavilion.

In addition, the Metal Elements Guild itself also recruits people. The president of the Metal Elements Guild, lr, is not only very charming, but also has a good vision. The people he recruits are quite reliable, which makes Yun Xiaohan feel at ease.

Speaking of which, there are a group of players in the Metal Elements Guild who are very powerful and fully qualified to join the Lingqiong Pavilion. However, because they are used to staying in the Metal Elements Guild and have a relationship with lr, they have stayed in the Metal Elements Guild.

In fact, there is almost no big difference in treatment between Lingqiong Pavilion and the Metal Element Guild. The territorial benefits are the same for everyone. Yun Xiaohan's water is still relatively flat. People in the branch will also bring their books and fight battles.

The selection of players mainly depends on strength and team configuration. If the hard power is not up to standard, you can't bring it up even if you want to. Only when the strength and team configuration cannot distinguish the advantages and disadvantages, the Lingqiong players will take advantage.

Combat-type players definitely want to take on patrol and reconnaissance missions. If they can't get patrols and reconnaissance missions, they will consider collection missions. However, there are too many people and by the time they find that they can't get patrol and reconnaissance missions, the collection missions have already been taken.

Players will not receive the mission immediately after the group is filled with people and click to accept the mission. Instead, there will be a certain publicity period. The publicity period for reconnaissance and patrol missions is 10 minutes, and the publicity period for collection missions is 5 minutes. Patrols

In order to ensure seamless connection of tasks, they can be released in advance 10 minutes before the completion of the previous batch of patrol tasks.

After all, reconnaissance and collection missions can be completed in advance, while patrol missions must complete the mission duration. You don’t know when the mission will end, so naturally there is no way to release it in advance.

The publicity period allows players to use their evaluation points from the Sili Island Raiders mission to grab the mission. At this time, all Corsican players have no evaluation points and cannot use their evaluation points to grab the mission, so they can only compete for hand speed.

If the evaluation points are all zero, the team that applies first will receive the task after the public announcement period, until all the quotas for the task are taken.

If there are still tasks left after the public announcement period, it will be on a first-come, first-served basis.

At present, Yun Xiaohan doesn't have to worry about the task being left behind. It will be over when he releases the task.

Players in the Corsican Territory can take on three missions per day. There are currently 6,814 players in the Corsican Territory. Not counting Yun Xiaohan, there are a total of 6,813*3=20,439 missions.

Reconnaissance missions can be released up to twice a day, and there are 480 mission quotas at one time, which in total consumes 960 missions.

Collection tasks are released up to three times a day, and there are 500 task quotas at one time, which adds up to a consumption of 1,500 task persons.

Patrol missions have no limit on the number of missions and can be released in cycles. In order to allow players to have as many missions as possible, Yun Xiaohan chose the shortest half hour when selecting the duration of the patrol mission.

But correspondingly, shorter mission duration also means less experience and merit rewards, unless you are lucky and a special event happens to be triggered during the patrol, such as the attack of a slave-catching team.

But having said that, the longer the mission, the greater the probability of triggering a vicious security incident. At least there will be more common vicious security incidents such as thefts and street fights.

However, for now, compared to increasing the income from a single mission, it is more important to let more players in the territory benefit from the rain and dew. Otherwise, players who never receive missions will inevitably complain.

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