Another key reason that prevents Yun Xiaohan from participating in killing provincial BOSS information is "regional protectionism".
It seems a bit ridiculous that "regional protectionism" appears in online games, but who makes the game map of "Decision" too big, and players of the same camp belong to multiple player main cities.
Provincial-level BOSS is definitely a rare resource in the eyes of players. If one is randomly refreshed and happens to appear in the area where one's own main city is located, it will naturally be very popular. Players in the same main city have to fight for the top spot, which is even more...
Not to mention players from other main cities.
In most cases, the players in this city will first make sure that the meat is rotten in their own pot, and then fight internally.
It's just that it's difficult to identify a few players from outside cities among the crowd. After all, the player's name will not show the home city to which they belong, only the guild to which they belong. And there are too many guilds in a player's home city, so no one will be so bored.
, write down all the guilds this city belongs to.
Not even the guilds in this city can recognize them, let alone the guilds in outer cities.
Because it is difficult to identify, has a small number of people, and lacks organization, it is difficult to form competitiveness. Therefore, this kind of "regional protectionism" generally targets the more famous large guilds in the outer city, or the foreign guilds that have successfully organized more people.
A conglomeration of several guilds in the city.
In this case, the behavior of the local guild in colluding with the guilds in the outer city to defeat the provincial BOSS is extremely criticized, and may even be jointly besieged by other guilds or player groups in the city.
In contrast, individuals from outer cities who participate in provincial-level BOSS battles are rarely targeted. After all, the role that a few individuals can play in provincial-level BOSS battles is too small, even if they are lucky enough to join the players in this city.
The team, with teammates taking care of it, participated in the entire BOSS battle from beginning to end, and never died once (death in the BOSS battle will lose a certain percentage of the combat contribution. If no one helps to revive, the zombie running process will waste a lot of time, not to mention the zombie running process.
If the time is too long, if the battle contribution cannot be renewed after a certain period of time, the previously accumulated battle contribution may be completely cleared). It is basically impossible for a personal battle contribution to exceed 1%, and the probability of receiving drops is really low.
Because of the existence of "regional protectionism", Yun Xiaohan also had to be taboo and did not go in groups when going to other players' main cities to participate in provincial-level BOSS battles.
If he went alone, Yun Xiaohan would be very popular with the player team in the main city in the area. After all, his personal strength is there, and he is the top T player in the game. A single person can only get one drop at most.
However, it can greatly improve the safety of the team, allowing team members to output with peace of mind and boldly, without having to hold back in order to control hatred. This can greatly increase the team's overall combat contribution, and it couldn't be more cost-effective.
But there are advantages and disadvantages. Due to his great reputation, Yun Xiaohan is almost unknown to everyone in the game. As long as you see his game ID, you will know that he is a foreign aid, so even if Yun Xiaohan is just one person participating
Among them, the local team he works with is still inevitably gossiped about and even deliberately targeted.
Don't worry about the gossip. At most, the reputation of the guild will become worse, which is nothing compared to the real drops. What's more, it's just that the reputation of the guild may become worse, not necessarily. Yun Xiaohan has such a great reputation, I admire him.
There are also quite a few players. For a guild to cooperate with him is a great honor in the eyes of many players. Other guilds who want to cooperate have not yet had a chance.
The real trouble lies in the small actions of other player guilds, or even the unabashed hostility of multi-guild joint teams.
Faced with this situation, Yun Xiaohan didn't have a good solution. With the strength of the provincial BOSS, it was impossible for a team of 100 people to get a big share of the overall combat contribution, and it was basically impossible for the total number of players to join in the fun.
Below a thousand people.
In a battle of this scale, although Yun Xiaohan can protect himself and can even change the situation of the battle to a certain extent on his own when the difference between the numbers of the enemy and ourselves is not very large, but for the overall situation of fighting for the BOSS, it is
It seemed quite powerless.
Even if the enemy team can't accomplish anything, it can do bad things. Our team can't grab the BOSS, and Yun Xiaohan's team can't even try to grab it. And doing bad things is much easier than accomplishing things.
What's even more terrible is that even if Yun Xiaohan wants to fight, the team he is working with may not want to fight. After beating the BOSS, Yun Xiaohan slaps his butt and leaves, but the team he works with still has to hang out in the main city where he belongs.
It's fine if you're just facing one or two guilds that are already hostile to you. They have grudges anyway, and the lice won't itch. However, sometimes there will be guilds in the joint team targeting you that have no grudges against you, just because they are fighting for a certain industry.
Provincial BOSS has enemies with many local guilds, which is obviously not cost-effective.
Therefore, the team that cooperates with Yun Xiaohan is often relatively passive in response. The more guilds there are in the joint team targeting one's own side, the less they dare to fight back.
The cooperative team does not dare to fight back, and Yun Xiaohan is naturally reluctant to take action. Others call you because they want to cooperate, not to help them make enemies. Otherwise, it is not called mutual help and mutual benefit, but a trap.
Another way is to bring other guilds present into the cooperative team so that everyone can share the benefits and avoid internal friction.
But this road is also difficult to walk.
Needless to say, the team of players who arrived late will be late, and those who arrived early have been fighting for a long time. They will definitely not be able to compete for the proportion of the battle contribution to the BOSS. The only way is to clear out the team of players who have been there for a long time, and then block the resurrection point.
Let the other person come over.
If you die, you will lose a certain proportion of your combat contribution. If you fail to reach the BOSS within a certain period of time and re-attack the BOSS (the auxiliary profession can add blood and BUFF to the teammates who fight the BOSS), the combat contribution obtained before will be lost.
It will continue to decay until the combat contribution reaches zero.
Once the combat contributions of those who arrived early are cleared, the cleared combat contributions will be returned to the BOSS, and then recalculated based on the BOSS's current blood volume, so that players who arrive later are more likely to get their share.
fall.
Since there is a fundamental conflict of interest between the player teams that arrive first and those that arrive later, it is basically difficult to cooperate. Only those player teams with a small arrival time gap can cooperate.
Therefore, if Yun Xiaohan and his cooperation team want to find someone to join a group, they can only find a team of players who will be there at about the same time.
But there is no other way. Bringing in more players means that the contribution proportion of Yun Xiaohan and the cooperative team will be reduced accordingly, and the probability of receiving drops will naturally be reduced.
Who would be willing to fight a provincial BOSS after working so hard, but couldn’t get any drops? Not to mention that Yun Xiaohan had to travel all the way here. The teleportation array had to be moved several times, and the teleportation fee alone cost several dollars.
It’s quite common for delivery fees to be in the double digits for farther distances.