The number of clicks on this video quickly became extremely high, but due to the perspective of the photographer and the limitations of the surrounding environment, its tactical value was not high, leaving many players who hoped to learn something from it disappointed.
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However, many hidden elements in the video still greatly expand the player's horizons, which is especially helpful for players who have not participated in the Battle of Sardinia.
After resting for an hour, Yun Xiaohan went online again. Before the time reached 0:00, he first upgraded his title to a baron. This baron was naturally a palace baron. Only when the player becomes a baron can he purchase a village or obtain village-level resources.
After receiving the reward of the city, he can change from a palace baron to a field baron.
The baron has entered the threshold of a formal noble. First, the player automatically obtains the transformation authority of the servant. However, Yun Xiaohan already has the transformation authority of the retinue, so this is of no use to him.
In addition, the number of soldiers you can have has been increased from 8 to 12. The more soldiers you bring, the more experience you can share on the battlefield. This is quite practical and relatively useful, but its effect is also limited, because low-level battlefields can only bring up to 10 soldiers at a time.
Individual soldiers, the actual improvement is only 2.
This quantity limit greatly protects the interests of low-ranking and ordinary players. Otherwise, players with territories can raise their own troops and bring dozens of soldiers to the battlefield. It would be too unfair for ordinary players.
But in some battles or special missions where you can lead troops, you can bring more soldiers.
The court baron enjoys a 5% discount when investing in the city and purchasing items from NPCs. The PK value also decreases faster, which means that the red name disappears faster.
In addition, there are some trivial benefits and rights, such as the baron having priority when accepting a certain competitive task with a limited number of people. Of course, this is compared with those informal nobles.
And after becoming a baron, the player can hold official public offices. This is the difference between temporary workers and regular workers. However, this is just a qualification. It does not mean that after becoming a baron, there will be public offices that can be held. However, informal nobles can never obtain formal
It is compiled, which means there is no possibility of improvement.
In addition, if we encounter a battle like the battle for Sardinia, the NPC will definitely pay more attention to the suggestions made by the baron.
Finally, the title of Baron was also changed. He could be called Lord So-and-so by the informal nobles, which made him a lot more qualified.
After being promoted to a noble title, Yun Xiaohan immediately went to the battlefield and recruited 4 soldiers. The baron could recruit cavalry, but the horses had to be equipped by himself. Yun Xiaohan recruited 1 shield warrior and 3 cavalry.
Yun Xiaohan was very lucky this time. Both the shield warrior and one of the cavalry have talents. Shield combat is a damage reduction talent, which can reduce the damage received by 20%. The cavalry has a ground attack talent, which allows them to attack on foot while on horseback.
Unit damage increased by 20%.
It costs 250 merit points to convert them all into retinues. As the player level increases, the cost of soldier conversion and resurrection also increases. There is no need to spend money only when recruiting soldiers for the first time.
However, retinues can enjoy half-price resurrection discount, which is quite good. Unfortunately, only retinues killed by players and player soldiers can be resurrected, and retinues killed by NPC cannot be resurrected.
After adding shield fighting and the talented cavalry to the battle sequence, Yun Xiaohan took 10 retinues to start battlefield leveling.
Because he brought two more soldiers, Yun Xiaohan's leveling efficiency improved again, and he found that after a few days of getting familiar with each other, there were fewer and fewer players forming teams on the battlefield. Most of them were players.
Cooperate when you arrive, and break up immediately after cooperation.
Players all know that group groups are particularly easy to be targeted by the enemy camp, but it is inevitable that there will still be groups that group together to defeat players from the opposite camp to make a profit. But to be honest, this does not have a great impact on Yun Xiaohan, because his personal strength is too strong
, there are many leaders in level. NPCs on the battlefield do not have levels, but players do. It is difficult to fight against NPCs, but there is a huge advantage against players.
As long as there are no more than 5 people in the group, they will basically give him meritorious deeds. After doing this a few times, no one will dare to trouble him anymore.
What Yun Xiaohan is now afraid of is the targeted attack from Khalid and the hostile camp, but Khalid will not reappear until the 25th, and today is only the 23rd. As long as Yun Xiaohan does not do too much, the latter will not
Easy to trigger.
In addition, Yun Xiaohan also discovered that if someone else on his side triggers a targeted strike, during this period, the probability of other players triggering it again will be much lower, and the larger the scale of the targeted strike, the lower the trigger probability of other players.
The lower it is, after all, the total amount of enemy troops is limited, and dead troops also need time to be refreshed.
So whenever Yun Xiaohan sees a small announcement on the battlefield, he will seize the opportunity to push forward a little more to increase the efficiency of killing enemies. Now he can gain almost 6.6% of experience in one hour, and the money drop is also 2
Silver/hour, meritorious service is about 50 points per hour, both are slightly higher than before.
Although the role of the cavalry is not very great, with the addition of a shield warrior, the output environment of the subordinates is indeed much more stable, allowing the strength of the high-level subordinates to be better utilized.
It only took him 6 and a half hours to reach level 26. By the time he finished clearing the battlefield, his experience had reached level 26 with 7.7%.
After returning to the city, Yun Xiaohan went to the skill instructor and spent 5 silver to learn [Third Level Mental Attribute Growth]. After learning this skill, [Trembling Roar] finally changed. Originally, the effect of forced attack could not take effect on the player. Now
But it can take effect on players, but only for a short 2 seconds.
However, Yun Xiaohan tried it with someone and found that there is still a difference between forced attack and forced provocation. During these 2 seconds, the player who has received the skill still has control over his character, but he cannot attack other players and can only attack Yun Xiao.
It's just cold, it can be used for moving, adding blood and status, etc.
The efficiency of leveling in the battlefield has been improved, but there is no improvement in fighting wild monsters outside the battlefield. It has also been reduced due to the increase in experience required for upgrading due to the increase in level. It is only 0.8% experience in one hour, and only 6.5 in 8 hours and 28 hours.
%experience of.
After going online today, Yun Xiaohan was so annoyed that people kept asking for advice on battle experience, so he simply closed the communication channel with the outside world and practiced leveling behind closed doors.
After he finished leveling up and opened the communication channel, more people came to ask for information. There were also many small guilds and individual groups planning to invite them to lead the team in the battle. The former Yun Xiaohan casually dealt with it a few words, and the latter
After Yun Xiaohan told them that he had received the battle reward and could no longer participate in the battle, they had no choice but to return disappointed.