Chapter 263 The first offensive and defensive battle of Slatersberg ends
The situation that Yun Xiaohan and others faced at this time was a bit embarrassing. In order to rush for time, they came directly from the city wall, but now the entire North Gate wall was occupied, and there was a gap between them and the original North Gate defenders.
A large number of enemy troops, reinforcements and the North Gate defenders were completely separated and could not merge at all.
For a moment everyone looked at Yun Xiaohan.
Yun Xiaohan hardly thought at all and made up his mind in an instant. He smiled and asked: "There are still a few resurrections left, we have no chance to join the friendly forces, and there is no point in forcefully joining them. Let's go directly."
Attack the outside of the city wall and restrict subsequent troops from climbing the wall.
The NPC's AI is not very high. As long as we stand there, they will attack us first, instead of getting out of the way and letting the people behind climb up. In this way, we will block the follow-up line of troops and it will be better to join them.
More useful, the longer we stick with it, the more helpful it becomes.
It doesn't matter if you die. Anyway, the battle will be over in just over 4 minutes. It would be a waste to save the number of resurrections. Moreover, if you die, you can directly resurrect at the resurrection point in the city near the North Gate. It will be easier to join the North Gate defenders.
.If you don’t have any objections, let’s get started. I’ll go first, and I’ll clear the wave first and then you’ll go up.”
Everyone agreed in a loud voice, and they were very satisfied with Yun Xiaohan's response. Although it was not a clever plan, time was running out now, and it was not easy to react appropriately in an instant.
At this time, 5 minutes had passed, and Yun Xiaohan's [Lonely Charge] had cooled down. He rushed directly into the crowd beside the wall. Using several skills in succession, a field was cleared in an instant, and others quickly followed.
Due to the small number of people, Yun Xiaohan was able to give some detailed instructions. He shouted and asked other players to hit the enemies who were climbing the city wall. It was impossible to defend and dodge when climbing the city wall, and it was easier to hit critically.
Moreover, you can knock the enemy off the city wall. If you fall from the ladder, you will lose blood according to the height. If you don't have enough health, you will be killed directly, so it is easier to get killed.
It doesn't make much sense to kill the enemies on the city wall. It's impossible for 31 of them to block the entire north gate wall. If you kill one, new enemies will climb up. Without being too threatened, it's better to leave them to compress the space.
Their insertion immediately attracted a siege from the enemy. Yun Xiaohan was the first to bear the brunt and received the most concentrated fire. However, his defense was very high now, and there were people behind him who increased his blood. He could still resist before the BUFF disappeared, especially in the face.
For NPCs who are relatively lacking in intelligence, the value of the T position is undoubtedly evident.
The presence of Yun Xiaohan and others gave the North Gate defenders a precious breathing space. A large number of soldiers from the Grizzly Bear Legion came on top and quickly recaptured the stairs. Ye Yu Fanchen and other players climbed onto the North Gate wall again.
Only then did he see Yun Xiaohan and others struggling to support themselves on the edge of the city wall.
In just over 2 minutes, more than half of the 31 players including Yun Xiaohan had died, leaving only 12 players still hanging on.
Seeing Ye Yu Fanchen and others re-attacking the city wall, Yun Xiaohan and others felt relieved that their efforts had not been in vain.
Yun Xiaohan saw a few relatively close players trying to rush over to meet them, and immediately shouted: "Don't come to meet us, we can't be saved. Just keep your formation, and we will win if we wait for another 2 minutes."
!”
After hearing this, those people stopped rushing here.
Soon, Yun Xiaohan and others, who had little blood left, died one after another under the siege of the enemy. But their goal had been achieved, and the North Gate would definitely not be lost.
After being resurrected, Yun Xiaohan quickly rushed to the north gate to defend, and the subsequent battle did not cause any disturbance.
The time soon came to 22:00, and the battle ended.
Entering the settlement space, the battle settlement has come out:
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"The offensive and defensive battle of Slatersburg No. 007 ended. The Empire won the battle and successfully defended Slatersburg.
Central Empire score: 125 points. Difficulty weighted coefficient 1.25. 30 points for defending the east, west, north and west gates, 10 points for the inner city blocks of Slatersburg, 10 points for the interior hall, 10 points for defeating 1 player army, 30 points for defeating 3 NPC armies.
Micro-destruction (only elite troops will have micro-destruction statistics if their losses exceed 15% and less than 33%). The White Claw Legion has 10 points.
Northern Empire score: 37.5 points. Difficulty weighting factor 1. Defeat a player army 15 points, defeat an NPC army 15 points, defeat a mercenary 7.5 points.
Comprehensive overall rating of the campaign: 162.5 points.”
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This score is currently the highest. We played 5 battles yesterday, and the highest one was only 135 points. But 162.5 points is not a high score that cannot be caught up. It is not very safe. In the future, as long as there is a game with a completion rate of over 100%
The battle can exceed this comprehensive rating.
Then Yun Xiaohan looked at his personal achievements. This time he was not the progress owner, so there was no additional bonus.
The combat merit obtained by his personal combat performance only accounts for 21% of the total combat merit. The performance of Garibaldi and his retinues is 16%. In addition, Garibaldi, as the general commander of the retinues, can share part of the combat merit among the retinues, accounting for 22%.
The rest is all about the impact of key commands on the battle situation, which accounts for a full 41% of the battle merit gained.
It can be seen from the ranking list of battle achievements in this battle that Yun Xiaohan's personal merits this time are still number one, but this time it is not more than four times that of the second-place player like the last battle of Sardinia.
It only has less than 2 times more combat achievements than the second-placed Ye Yu Fanchen.
It can be seen that no matter how many enemies an individual kills, the weighted proportion is not high, but if the player's behavior has a greater beneficial impact on the battle situation, he can obtain a lot of military exploits.
In addition, the existence of Garibaldi allowed Yun Xiaohan to gain a lot of military exploits. Not only could he fight by himself, but he was also responsible for commanding. Especially his command gave Yun Xiaohan a lot of military exploits.
In fact, Garibaldi's personal strength is stronger than Yun Xiaohan's, but his skills are not as strong as Yun Xiaohan's, but he is only a follower after all, and Yun Xiaohan can only share a small part of his military exploits.
The proportion of military exploits is even smaller.
But if Yun Xiaohan chooses to receive the rewards of this battle, then Garibaldi and his attendants will receive the experience and merit they deserve in this battle.
Garibaldi can also obtain meritorious service and upgrade his title, and the acquisition efficiency is higher than that of players. Upgrading his title cannot improve his personal combat effectiveness, but can improve his command and management capabilities, but there are corresponding disadvantages. If Garibaldi
If Yun Xiaohan cannot give him the territory he deserves after being promoted to a formal title, he will not be able to continue to fight for Yun Xiaohan, and even management will be passive and sabotage.
The rewards obtained by followers and retinues have nothing to do with player rewards. No matter which reward players choose, they can receive the experience and merit they deserve, but they can only receive the confirmed reward.