PS: Maybe some book friends don’t like to read this kind of chapter, but I write it very carefully. Book friends have read a lot of online game novels, but they can’t figure out what types of guilds there are, how guilds operate, how guilds make money, and how guilds make money.
Regarding the specific structure of the management and the struggle for interests, to be honest, are you reading an online game novel or a stand-alone novel?
Since I wrote this book, there have been 7 different types of guilds. They are all types that really exist in reality. Other guilds will appear later. I hope it can help book friends open their eyes and have some reference when choosing a guild in online games.
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You may also see the content of guild negotiation in other books, but the intelligence of the supporting characters and the guild president is usually quite worrying. The supporting characters in my book are not really mentally retarded. And guild negotiation is also a very important link.
In most guilds, diplomatic power is firmly controlled by the president and will not be handed over to others. Please also note that external coordination and diplomatic power are two completely different concepts.
The former is for players from different guilds to coordinate and resolve conflicts, while the latter is for discussing cooperation and alliances.
PS I wrote a bit too much, but the 2,000 words in the main text of this chapter are still there. I added them after I finished writing, so book friends please rest assured.
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After accepting the territory mission, Yun Xiaohan suddenly received a chat room invitation while running the mission. The inviter was Zero. This ID looked familiar to Yun Xiaohan. He quickly remembered that the other party was from the Zero guild.
President, I have worked in an online game before.
Zero is not a very big guild, but Zero is a relatively wealthy guild leader. He doesn’t care too much about the false reputation of the top ten guilds in XX, and he doesn’t need to constantly join different online games to earn invitation fees from game manufacturers or
It is to sell a small part of the test qualifications given by the operator for money.
Therefore, they do not organize group divisions, nor do they engage in locust settlement. They choose games more carefully. Once they settle in, they will stay there for a relatively long time.
(Locust settlement refers to using experience and personnel advantages to continuously enter new servers in the same game, and quickly evacuate after a wave of fun or setbacks. Some guilds that are particularly strong in a certain game and are not very particular about it will also sell
The brand is the so-called betrayal of the guild leader, who allows other players to hang out their guild's brand name and go to new areas to hang out. If the money is enough, they will even provide a small number of backbones. Anyway, it is just to let the rich man live and make the guild addicted)
Therefore, although the number of people in the Zero guild is not particularly large, the centripetal force is very strong, and the internal members have a high degree of integration. There is basically no internal fighting. When people are brought together during war, the enthusiasm of the members is also relatively high.
Because of the relatively stable relationship between the members, their guild had relatively few restless elements in some past games, had a good reputation with the outside world, and had less friction with other guilds. However, in "Decision", it is impossible to achieve the 80th grade like this again.
"Decision" has so many people in a server, they will definitely need to expand their recruitment, but because they have a basic base, they are definitely better than other guilds in this regard.
In addition, Zero Guild also has many shortcomings. First of all, because it does not enter frequently, there is relatively little new blood added. Moreover, the composition of the guild is older than those of multi-legion guilds. The age group is generally over 23 years old, and there are many over 30 years old.
, those who are younger often cannot bear to play one game for a year. Therefore, the momentum of this guild is not particularly strong, and it is more biased towards PVE guilds.
In addition, because he has been here for a long time and is very fond of old games, he will inevitably lose a lot of people every time he changes to a game. He is unwilling to change games, so it is difficult for his guild to have more than a thousand people. Most of the time, it is only 500-800.
There were so many people in online games in the past. If we expand the number of people, it would be enough to dominate a small server, but in "Decision" it is far from enough. (This is the situation in the book, in reality there are 200
-300 people are very strong)
Yun Xiaohan confirmed the invitation and went in to see that in addition to him and Zero Zero, there were three other players from the Zero guild, namely Zero Loneliness, Zero Miyue, and Zero Hongye.
I also have a deep impression on Zero Miyue and Yun Xiaohan. Female executives are relatively rare. Although there are many female managers in online game guilds, there are very few who have truly reached the top level. Zero Miyue is the deputy corps
She often serves as the president of Zero's first branch in the game. Her ability is very strong.
The other two people, Zero Lonely Yun Xiaohan, have some impressions of him. He is also the deputy army commander and the general commander of the guild. Zero Hongye doesn't know him at all.
"Lao Yun, you both know Lonely and Miyue, so I won't introduce them. Hongye has just joined us two years ago. Although his ID looks like a girl, he is actually a man. He just graduated from college and is currently the second in "The Choice".
President of the branch.”
Yun Xiaohan and Zero Hongye greeted each other as if they knew each other.
Zero didn't talk nonsense anymore and went directly to the topic: "Lao Yun, this time Miyue got a 105% completion rate, so we want to invite you to join the battle."
"Yes, Lao Yun, this is not the first time that we have cooperated. I have always been convinced of your commanding level. If you come, I will give you the position of commander-in-chief. Winning is the most important thing." Zero said lonely.
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"Yes, Yun Xiaohan, we have discussed it before. When you come here, you will be the commander-in-chief. Our guild is not an old guild. We don't pay attention to those honorable jobs. Other guilds can't hire high-level foreign aid like you."
"Yeah." Zero Miyue is indeed responsible for external publicity and external coordination, and her words make people feel comfortable.
But Yun Xiaohan is the kind of person who respects me as much as I respect you, "No need, let Loneliness be the commander-in-chief. On the one hand, I am not familiar with the members of your guild, and I need him to coordinate the overall situation. On the other hand, I am not familiar with the members of your guild."
On the other hand, my burden is lighter and I can perform better in personal combat.
This chapter is not finished yet, please click on the next page to continue reading the exciting content! I don’t want the commander-in-chief, just leave the north gate to me. It is close to the east and west gates, convenient for support, and it is the enemy
The main direction of attack is just right for me.”
Yun Xiaohan actually had nothing to say. The commander-in-chief was just a false name, and he did not have a record bonus like the progress owner. When the battle was settled, the system only calculated the player's influence on the entire battle. He took the command of the North Gate.
Quan can naturally influence the entire battle situation to the greatest extent.
The four executives of Zero Guild were obviously not clear enough about this. Yun Xiaohan was also the progress owner and the commander-in-chief, and he also influenced the entire battle situation as a soldier. And this was because of him.
Only by being particularly sensitive to data can we collect enough data for comparison to reach this conclusion.
Regarding Yun Xiaohan's initiative to give in, they first pretended to decline, and then saw that Yun Xiaohan's attitude was very firm, so they smiled and accepted his kindness. In the name of the commander-in-chief, the reputation of their guild was obviously improved.
After deciding on the title, the following is the specific personnel arrangement. Yun Xiaohan is very domineering in this regard, and has a history of grabbing command power many times (in previous games). Zero Loneliness is the commander-in-chief, and Zero Zero is the commander-in-chief.
Even the president is not suitable to help him. He is an outsider after all, and Zero Hongye has never dealt with Yun Xiaohan. They are really worried, so they specially arranged for Zero Miyue to come to the North Gate to assist him.
Next is the issue of staffing. This is the real benefit. With 105% completion progress, you can get more and better rewards once you win. A yellow or purple outfit when the level 35 world dungeon is about to open.
It is really crucial. One more person participating in the battle is equal to one more piece of equipment.
So at this point, the two sides are fighting for every inch of territory. Yun Xiaohan will not play high-spirited in this. He asked for 125 quotas for participating in the war, which means he asked for 1/4 of the quota for participating in the war.
This number was too much, and it was obviously impossible for Zero Guild to agree to it. They were only willing to give 50. The two parties bargained for a long time, but they just insisted on 75 people and would not let go.
Even if Yun Xiaohan said that the 100 people he brought over were all ranked within 500 on the professional list, and that he knew the people he brought better and could produce better tactics and performance, the other party was still unwilling to make any more concessions.