The online game theories in this book are all original, and piracy will be investigated. Haha, just kidding, the originality is true, but I hope more people can see it - Gu Feng Xiaohan
"Many people can say a few words about their experience in RPG online games, but after all, the status of online games is not high, and no one will organize, summarize and innovate until your master appears.
It is a bit too much to say that this online game theory is the work of your master alone, because for most players, they also have a vague understanding in their hearts, but they cannot express it clearly, let alone summarize it into words.
Your master just summarized and summarized it, added his own thinking, and gradually formed a relatively complete set of original theories through practice and interaction during many years of teaching.
And for a layman like you who has not really entered the game hall, the first lesson is: ‘take a correct view’.” Yun Xiaohan introduced it to Feng Suiyingdong.
"What does it mean to look at it righteously?" Feng Suiying asked immediately.
Instead of answering his apprentice's question immediately, Yun Xiaohan asked him: "Let me ask you first, what do you think is the most important thing about playing RPG online games?"
"Of course it depends on the operational level, such as hand speed, reaction speed, etc."
"No, the most important thing when playing RPG online games is time. Time is the basis of everything. Regardless of this, let's talk about the operational level. Do you think you use more keyboard or mouse hands when playing RPG online games?"
"Well, it seems to be a keyboard player, but..."
Before he could finish, Yun Xiaohan interrupted: "Yes, RPG online games are different from competitive online games. The core hand is the keyboard hand, not the mouse hand. The mouse hand is often responsible for some tasks that require higher precision, but do not have to use it frequently.
Therefore, the hand speed data in competitive online games can basically be ignored in RPG online games."
"But many skills in this game require players to aim at them. Why are they useless?"
"It's hand speed that's useless, not that the mouse hand is useless. The mouse hand can control turning and aiming. For this kind of demand, what the mouse hand needs most is stability and accuracy, which refers to the changes that the player makes every time.
The orientation angle is almost the same, just like measuring it with a ruler. To achieve this requires a lot of acquired training."
"In fact, practicing mouse skills in RPG online games is a very slow process, and it is not as fast as practicing keyboard skills. Because keyboard players are the core skills and need to bear a lot of skill casting work and the movement of the protagonist in RPG online games.
operate.
In addition, in RPG online games, the server needs to process far more interactive data than in competitive games, resulting in higher game latency. Coupled with network latency, the cool sound and light effects of the actions and the movement of the skills themselves are actually not the same.
If the operation frequency is not very high, often the next skill will not come out after pressing an operation button several times.
Therefore, the key index to measure a player's operational level in RPG online games is not hand speed, but the number of key coverages. Simply put, if a player can't even figure out the direction of practice, how can he quickly improve his operational level?"
"Ah, Master, please tell me quickly, how much key coverage data is considered qualified?" Feng Suiyingdong, who was almost dumbfounded, realized what he was doing and quickly asked.
"There's no rush. Our first lesson is to 'take a correct view'. What we just corrected was your 'operational view'. Now we need to standardize your 'competitive vision'."
"The core of online games is competition. The never-ending competition among countless players is the main theme of online games. If you want to stand out from a large number of players, then the first thing you have to figure out is 'who are your competitors?'" Disciple
, you should answer this question now."
"You must be a professional gamer. The level of professional gamers is generally very high. Otherwise, how can you make a career out of gaming? The studios in online game novels are so awesome. I will also open a studio in the future to not only make money but also be able to
Play games." Feng Suiyingdong said in a very determined tone.
"I'm sorry, you answered wrong again. The studios that really make money don't play games very much. They just use a lot of offline hooks to play games (offline hooks are divided into memory hooks and non-memory hooks. These
Bad things are not popularized). A few studios also develop plug-ins or act as agents for plug-ins, but such studios rarely have more than 5 people.
In fact, even for relatively normal game studios and professional players, their game level is quite limited. Not to mention trying to compare with top players, they are not at the same level as top players. (For related content, please refer to the preface.
Chapter 6)
"Ah, so that's what it is." The middle-aged boy's voice became deeper after receiving a fatal blow.
"And the vast majority of the rich are not your competitors. If you have money, you will have no leisure. Although there are exceptions, they are a minority after all.
Unless it is an online game that does not require much operation, in most online games that require operation, it is impossible for local tycoons to become truly top players. The reason is very simple. If you can buy strength easily with money, how can you spend a lot of energy and effort?
Time to practice your skills and confrontation level.
If your goal is PVP, then those militants who spend a certain amount of time every day to discuss and fight camp battles are your competitors, while others, no matter how good their equipment is or how high their ranking is, have nothing to do with your goal.
.
Success never comes from luck. Those who think that they can beat their opponents only by relying on their personal talent and without long-term practice to familiarize themselves with the opponent's playing style and study targeted strategies are completely idiotic." Yun Xiaohan ended his long speech.
.
"But, master, what's the use of knowing this?" Feng Suiyingdong asked.
"Only by knowing this can you know which aspect you should focus on. Only by conducting more relevant training can you collect targeted information on him and study targeted playing methods."
This chapter is not over yet, please click on the next page to continue reading! "Master, what should I do now? I have arrived at Xueman City now."
"Now, you first need to be familiar with the environment of Xueman City. It will be faster to do quests and upgrades here. You first get to know the surrounding monster areas by doing quests, and then you analyze which monsters are more suitable for you to fight.
Then based on the results of the analysis and your own development direction, you decide what skills you need to learn next.”
"Oh, by the way, Master, you haven't told me yet, what is the number of key coverages to be considered qualified?"
"Well, usually keyboard players can pass the test if they can cover 32 key positions. This includes the combination of ALT X key, SHIFT X key and CRTL key. In addition, these 32 key positions do not include the four common WASD keys.
Move the keys. But before that, you need to test whether your keyboard fits your hand. Are you left-handed?"
"no."
"Then hold down the left CRTL key with your little finger of your left hand, and press the number 5 key with your index finger. If you can complete this action within 1 second, your keyboard will be considered fit. Remember, press and hold the CRTL key in advance and only press the number 5.
It doesn’t count.”
"It feels a bit like it's enough."
"That means the keyboard is a little bigger. You can buy a smaller one, but it must not be too small. You can't buy a keyboard that can press two keys with one finger.
To play RPG games, you don’t need a high-end keyboard because the frequency of hitting is not high. As long as the test keys do not conflict or malfunction, it is fine. But the keyboard layout is very important. Some top players even customize their keyboards and replace the original space bar with one.
into 2 keys, and the extra one is used to change it to a CRTL key." (In fact, plug-ins are basically disabled in "Decision", and key changer software can be used in real games)
"Ah, Master, it turns out that there is still this twist, but 32 keys are a bit too much."
"More? Not much at all. You see, you are struggling with key combination 5 now. Pressing key combinations 1-4 is no problem. If the entire operation takes more than 1 second, the operation is basically worthless and has become artificial.
delayed the operation.
You see, ALT, CRTL, and SHIFT each add 4 numbers to get 12 key positions. The 8 keys q, e, r, f, z, x, c, and g are very easy to press, and there are 3 combinations.
The keys are multiplied by 3, which is 21 key positions, plus the basic 1-4 keys. 24 8 12 4 = 48, this is 48 key positions, don't be too easy.
If you can't press the CRTL key well, then minus the 12 key combinations derived from CRTL, there are 36 key positions. If you can't press the G key for a short time, you can deduct 3 key positions, leaving 33 key positions. Some people SHIFT
4 cannot be pressed well, so there are only 32 left. This is the origin of the passing standard.
A real strong person can press a lot, such as the small wavy key above the TAB key. If the ring finger and middle finger are long, they can also press F1, F2, F3, etc. Even if the game does not have enough skills, it can be used to place commands.
Macro.”
"I fainted. Master, please try again and I'll record the audio. Damn, I really learned a lot today."