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Such a sure-fire charge failed, Yun Xiaohan's mood inevitably fluctuated, but his hand did not stop at all, and he rushed towards Xuan Xiao Shengji.
Xuan Xiao Shengji's reaction was also not slow. He moved faster than charging, so he moved first. After a brief chant, a miniature tornado only three people high rolled toward Yun Xiaohan, and at the same time he began to transform.
The area in the path of the miniature tornado will be decelerated by 50%. Because the tornado continues to exist, the deceleration effect cannot be removed with purification skills. Once it is removed, it will be decelerated immediately. It seems that Xuan Xiao Shengji was also affected by Yun Xiaohan.
The last purification was a bit confusing, otherwise I would have used restraint skills.
PS: There are a lot of words in the text, so I will try to update it three times today. This is from yesterday.
Xuan Xiao Shengji is the main personal rival of the protagonist, so I spent a lot of time introducing it, writing about combat and skills, and my brain cells were exhausted. It took 5 hours to write one chapter, and I revised it again and again. Why else?
My writer friends all say that combat is easy to write about. A friend who writes about League of Legends said that he can write 4,000 words in two hours!
But to be honest, it’s still a bit long. I originally wanted to end it in 3 chapters, but ended up not finishing all three chapters. I don’t know if it’s because I’m a newbie in writing, or because I’m too inexperienced. In fact, I feel like I’m incompetent.
.
Next, we have to fight the last northern battle, and then enter the world dungeon stage. There will be a longer dungeon stage later. After the first stage of the world dungeon ends, the second stage of the world dungeon will be opened at level 45. This will
It's a 24-player copy.
There won’t be a long concentrated discussion on the dungeon theory, and it will be scattered in the plot. The 6-person version is mainly about personnel selection, BOSS deduction and team control. After the 6-person version in the first stage, the dungeon command will be written.
, content on copy team management and training.
To be honest, some book friends criticized me for not writing a copy. This game is Legend. I feel very wronged. I have never played Legend at all. My first online game was Magic Baby, which was turn-based, then Magic Sword, and EVE.
After playing for a short period of time, I changed games very quickly, and then gradually slowed down. In the early days when I was still at my peak, I changed games at least twice a month. At the beginning, in order to earn Internet fees, I even changed games once a week.
Available in 2 styles.
I was still in college at that time, and my family didn’t have much money, so I found bugs for some online game companies to earn Internet fees. The remuneration was calculated based on the number and importance of the bugs. I didn’t get into online games until my freshman year, and I could do it myself in my sophomore year.
Earn money from internet fees.
But that was a good thing only when domestic online games were just starting out. At that time, online games were not yet mature and had a lot of bugs. In order to launch them as early as possible, the games were released before they were fully finished, and there were few experienced players.
, there will be no such good thing later. First, the game does not have so many bugs. In addition, even if there are bugs, the game company is richer and can let internal personnel test it, or directly issue internal beta numbers for personnel to test.
I turned into a management player after I graduated and ran out of time. My first thought was that as a management player, I could make more use of guild resources for development. Later I found that this kind of gameplay is also very challenging and interesting, so I completely changed my career.
, so when I was just 24 years old, I had retired from my peak period as an individual player.
I didn't take care of my body as much as the book says, and I did all kinds of waste. I slept for 6 hours in seven days, and slept less than 4 hours a day on average for a month. I did it all, and I only regretted it when I got older, and I didn't pay attention to it, so
Write it in the book, hoping that book friends can learn from it and not make the same mistakes again.
When I was 27 years old, my operational level and reaction speed began to decline significantly. The front also declined, but it was not particularly obvious. On the one hand, this was due to physical reasons, and on the other hand, it was also caused by not paying attention to personal development and lack of self-training. I am now
If I hold a water glass in my right hand, it will keep shaking. If the glass is full of water, almost 1/8 will be spilled.
The online game I played for the longest time was Age of Discovery Online, which lasted for 2 or 3 years.
Next is World of Warcraft, played from the US server to the domestic server closed beta, and then the public beta to level 60.
In the early days, I was a proper PVP player, with a super strong personality, and never competed for second place. Later on, my PK level dropped drastically, and I couldn't compete for personal first place, so I competed for first place in the guild. Although PVE was the main focus at that time, it was still essentially the same.
I am a PVP player.
Finally, I have no master. As one of the earliest online game players, no one is qualified to be my master. These theories are all summarized by me during the long-term apprenticeship process. I am a serious obsessive-compulsive disorder and a data addict.
I have had at least 500 apprentices throughout my gaming career, and 500 in 2013 is not too many. In addition, in some games, the guild paid me to lead the team, and when there was a requirement to train the backbone of the guild, I would take on a lot at once.