As soon as the battle loss ratio was calculated, Yun Xiaohan realized that the current long-range anti-explosion method was very ineffective. It could even be said that if the battle continued like this, today's plot would definitely not have a good outcome.
Continuing to use this style of play means that players cannot really affect the situation of the battle. Because players are not the decisive force in conventional wars, the real decisive force can only be the NPC armies of both sides.
If this delay continues, we can only wait for the coalition NPC troops behind to arrive, and then attack the village under the attack of the NPC coalition forces. But in this way, the empire players will completely become soy sauce, and at most they will take advantage of the opportunity to knock on the village.
Just beat the drum and take advantage.
It seems that there is nothing wrong with doing this, but there are too many variables.
The most critical issue is the time limit. This plot requires the capture of 8 villages and a city. If the surrounding 8 villages have not been captured, the city cannot be attacked. But if the 8 villages in this circle are all defeated by the NPC army,
How much time will this take? Even if all the villages are defeated in one attack, it will take a lot of time to cover 8 villages. There are a lot of infantry in the NPC coalition, and their marching speed is not fast.
By the time the NPC coalition forces capture 8 villages, the day lilies will probably be cold. A city is a city, and the city defense must be much stronger. It cannot be achieved overnight. How much time is left to attack the city will be critical. Only after attacking the village
The more time you save in each stage, the more confident you can be in the final siege, otherwise the success will probably fall short.
And no one knows whether NPC reinforcements will arrive from the Merchant Alliance. If there are reinforcements, how large will they be? When will they arrive? But Yun Xiaohan feels that according to the consistent behavior of the designers of "Decision", the Merchant Alliance will
There will definitely be reinforcements, it's just a difference between more and less. Considering that this is only an optional plot, the word "optional" itself shows the difficulty of this plot. If it is easy to fight, it will still be optional.
What?
In addition, no one knows better than Yun Xiaohan how this plot was triggered. Originally, this plot was the result of his in-depth exploration. No matter what kind of troubles occurred during the plot, Yun Xiaohan would not be surprised.
Sun Tzu's Art of War says: "If you have a temple before fighting, you have to count it as more. If you have temples before fighting, you have to count it as less. If you have more temples, you will win, but if you have fewer temples, you will not win. What's more, there is no chance of winning!"
It is not a bad thing to think more carefully about development and prepare more. At least it can prevent people from losing their mental balance when facing a bad situation, so Yun Xiaohan has to prepare for the worst.
The coalition forces have a great advantage in terms of numbers. Not only are there a large number of NPCs, but there are also a lot more players.
Despite the large number of players from the Empire participating in the plot, there are only 20,000 people who have officially signed up, and the majority are those who come to join in the fun. Although Yun Xiaohan has not counted them, and it is impossible to count them, the number of players who join in the fun is
At least they are above 40,000. Although there may not be that many now, as the plot progresses, more and more players will come.
The same is true for the merchant alliance, players from both camps will continue to rush over.
But people are driven by profit. If the battle-loss ratio is always so high, and the attacking players are unable to gain much benefit, but always lose experience, some people will give up halfway, or shrink back, and then one will lose the other.
If it is too long, it will be completely difficult to handle.
The current battle situation is the best example. Up to now, even if the battle loss ratio is lower, the defenders in the village have suffered a lot of casualties. However, the defenders in the village have not only not decreased, but are actually increasing.
On the one hand, the village itself can refresh a small number of NPC soldiers at regular intervals, and on the other hand, players from the merchant alliance and NPC reinforcements constantly enter the village to help defend it.
With such a two-pronged approach to replenishing troops, the number of additional troops added by the defender is higher than the number of lost troops, but the ratio of NPCs to players is only decreasing.
Now that he realized that this way of fighting would not work, Yun Xiaohan immediately began to think about how to change his fighting style, and he soon thought of a temporary solution.
Yun Xiaohan reported the coordinates and asked his players to withdraw from the battle and regroup. After the assembly was completed, he led people to move around, intending to block the reinforcements.
At this time, there were a lot of Empire players around the village, but most of them were sparsely shooting at the outside and the village defenders, without forming an organized player team.
Medium-sized villages usually only have two gates. This is the case in the village being attacked. The main gate of the village currently being attacked is the east gate.
When Yun Xiaohan led the team to the west gate of the village on the other side, he discovered that there were already many people fighting here, but the number of empire players was much smaller than that of the merchant alliance players, so there was no way to hinder the merchants.
Allied reinforcements entered the village.
Seeing this situation, what could he say? Yun Xiaohan shouted, and everyone swarmed forward and began to block the merchant alliance's reinforcements.
Yun Xiaohan had no intention of seizing the gate. Although there were not many defenders at the west gate, there were about 300 people. These 300 people were all NPC troops. No matter how lively the fighting outside the west gate was, these NPC troops had no intention of going out.
, only imperial players will attack when they enter range.
In this case, the possibility of capturing the west gate in one go is really low. The village gate is so wide that it is impossible to rush in in a short time. Once the situation is deadlocked, the other side will send troops to help guard the gate. In addition,
The Merchant Alliance reinforcements on the other side were flanked by more than a thousand people led by Yun Xiaohan.
It is impossible for Yun Xiaohan to exchange the interests of his directly subordinate player units just because he wants to get a good plot result. Once they suffer too many casualties but do not gain much benefit, they will not be able to use them like this again if they are mobilized later.
I pointed out that they followed Yun Xiaohan to eat meat, not to cut it.
From Yun Xiaohan's point of view, risking his own fortune for an uncertain plot reward is completely putting the cart before the horse. Moreover, while he is taking advantage of the fire on the West Gate side, the result of the bloody fight is probably to let the East Gate side take advantage of the situation.
Capturing a village would truly mean sacrificing one's life for righteousness.
Yun Xiaohan is just an ordinary player. He has his own selfishness, and his ideological realm is not so noble as to sacrifice the individual to fulfill the greater self, so he chose a safer and easier way to fight for the interests of his team.
——We will not attack the gate for the time being, but instead use all our strength to surround the reinforcements. First, defeat the intermittent reinforcements, and then we can talk about other matters after getting this benefit.
The players under Yun Xiaohan's command are still very strong. After all, the main force among them are members of Lingqiong Pavilion. The merchant alliance players and NPCs in front of them relied on the geographical location to fight defensive battles. They had no choice but to dare to rush forward.
But when no one was in danger and there was no formation of formations to shoot at each other, the party with stronger personal combat power had a huge advantage and in a short period of time, the merchant alliance players and NPC soldiers who came to support were wiped out.