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Chapter 401 Talking on Paper

The reinforcements from the merchant alliance were intermittent, and when they were dispersed, it completely turned into a melee. Yun Xiaohan's side was stronger and had more numbers, so the battle turned into a harvest, and even Yun Xiaohan couldn't bear it.

He rushed up and killed several enemies.

After a burst of killing, the merchant alliance players who came to reinforce did not dare to get closer. Even the regular NPC reinforcements chose to shoot at each other from a distance. Only the line soldiers purchased by the players continued to rush upwards without thinking.

When both regular NPCs and line soldiers are present, a more intuitive comparison can be made. The appearance of the two sides is very different. Although they are both standard equipment, the equipment of the former is obviously more refined than that of the latter. It seems

It is much more powerful. And the latter only knows how to rigidly advance along the established route, while the former does not push forward, but attacks from a distance while regrouping.

Yun Xiaohan separated some players and asked Luo Rigaoxuan to lead the team to continue to eliminate the enemies. The focus was on the regular NPCs who were trying to regroup. Although the AI ​​of these NPCs was relatively high, there was still a certain gap compared with the players. The old players

If you see an enemy approaching from a distance, you will run away. For regular NPCs, they will attack first and only run when they see no chance. Moreover, they have no displacement skills and their movement speed is slow, making them easy to chase down.

Of course, if there is a commander with a high AI commanding them, they may be able to run away in advance.

With the setting sun high in the sky to clear the area, there was no need to worry about the rear for the time being. Yun Xiaohan led the team back to the west gate of the village and began to try to launch an attack on the west gate.

If it were normal, Yun Xiaohan would have charged in first, but now that he was holding the summoning flag, and the AI ​​of the regular NPCs was relatively high, he did not dare to take such risks, and could only use stupid methods to shoot at each other, while melee players would

Take turns stepping forward to block long-range attacks, then retreat when half-healthy.

After fighting for a while, due to the small number of enemies in Ximen, the concentrated fire damage could not kill everyone instantly. The combat effectiveness of the players under Yun Xiaohan was also relatively strong. In addition, the battle situation was not too chaotic. Everyone was in a concentrated position, and the priest could provide timely treatment.

, so the casualties of the empire players were very low, but the NPCs guarding the gate suffered more casualties, but not much.

But if you slowly consume it in this way, even if the opponent does not replenish it, it will take at least 5 minutes to capture the west gate. It is still considered that when the number of enemies drops to a certain level, you can swarm them forward and launch a strong attack.

But at this moment, many NPCs and players suddenly ran towards the west gate. Yun Xiaohan originally thought they were reinforcements coming from the east gate, but soon he saw someone typing in the coalition chat room and said: "Wow, NPC

The army is so good, they captured the village in just a few rounds of firepower."

Yun Xiaohan immediately realized that the enemies running towards the west gate were not here to reinforce the west gate, but were trying to leave through the west gate. The so-called village was captured was obviously an exaggeration, but the east gate must have been taken down. The defenders in the village

With just a few people, they definitely can't defeat the more than 50,000 coalition NPCs.

However, Yun Xiaohan had no time to think about the battle situation at the east gate now. He needed to make an idea quickly, whether to block the gate tenaciously or to give the enemy a way out to reduce the enemy's will to fight.

If you choose the former, the enemy will definitely jump over the wall in a hurry, which will definitely cause greater casualties to the players under his command; if you choose the latter, you can make a path for the enemy to run, reduce the enemy's resistance, and at the same time, you can also gain enough benefits, that is,

"Surround three towers and one tower".

Obviously, if it can be blocked, it will be more beneficial to the entire battle. If these enemies run away, they will go to other villages to help defend. But it is very likely that our side has paid a lot of casualties to block the enemies in the village, but most of the enemies

They were all killed by NPC troops. If there was no hard blockage, the players under his command would suffer much less damage, and it would be easier to kill the enemies when they came outside the village.

What is beneficial to the overall situation is beneficial to Yun Xiaohan's personal interests. The better the plot is completed, the more rewards he will get after the plot is over. Without blocking, he can better take care of the interests of his team of players. Yun Xiaohan will

Time is also a bit confusing.

But Yun Xiaohan's biggest advantage is that he is extremely decisive when making judgments. He quickly made up his mind - to forcibly contain.

This is not a real war. In a real war, the main casualties of a defeated army come from cannibalism, trampling, and stragglers after running away. This situation does not exist in the game. If he really opens a way, he may not be able to win.

The enemy would run away if he killed as many people as possible. The variables involved were too great and he couldn't afford to take the risk.

The so-called "surrounding three and one" seems to make sense, but the reality is reality and the game is a game. When many basic conditions are not met, it is difficult for no matter how good the tactics are to achieve their desired effects, and

The players' tactical execution is also very questionable.

If you insist on playing "Surrounding Three Ques and One", the final result is likely to be that the net is broken and all the fish run away. No matter how good the tactics seem, they must meet the battlefield conditions and need people to implement them, otherwise they are just words on paper.

Who does Yun Xiaohan have on his hands? Ordinary players who have not received any military training and only have the most basic command structure, what can he do to ensure the implementation of such highly detailed tactics? Moreover, players and NPCs are running away

He had no idea what kind of choice he would make. Under such circumstances, it would be a suicide attempt to engage in highly technical tactics.

It is this clear understanding of his own strength and his rich experience in actual combat command that allow Yun Xiaohan to always make better choices when making judgments.

Yun Xiaohan did not choose to speak in the chat room, but shouted directly in the team channel: "The east gate has been broken by the NPC coalition. The enemy will escape from us, so we must go up and block the door.

Although our losses may be relatively large and the number of lives gained is not many. But if we can block this enemy force and cooperate with the NPC coalition to complete the total annihilation, even if we fail to capture many lives, it is possible to significantly increase the war evaluation. I say

It's all speculation, but according to the highly intelligent judgment setting of "The Choice", the possibility is very high. I can't guarantee the final harvest, but now that things are happening, are you willing to take a gamble with me?

If you are willing to gamble, follow me. Even if one after another is blocking the door with their bodies, we will block this door. It will only lose 3% of experience. If you are not willing to take risks, just stand far away and help us from behind.

Let’s output remotely.”

Yun Xiaohan did not choose to deceive his team. This kind of thing cannot be hidden. There will always be smart people. And for the players, although it is a bit distressing to lose experience after death, it is acceptable. On the contrary,

It is most unacceptable for a commander who is always very shrewd to intentionally make wrong instructions at critical moments, or to deliberately deceive them.


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