This acquaintance was Khalid, the NPC who repeatedly pestered Yun Xiaohan on the battlefield. As soon as he saw him, Yun Xiaohan immediately stopped all his players.
Khalid on the battlefield is already very strong, but in the later stage due to the restrictions on the battlefield level, the threat to Yun Xiaohan becomes smaller and smaller, while Khalid in conventional warfare is no longer restricted, and the AI level is as high as
The strength has been strengthened again.
Maybe there is something wrong with being strengthened. It is better to say that the current Khalid is the normal Khalid. The Khalid on the battlefield has been greatly weakened.
As a hero-level NPC, Khalid's performance is shocking.
From a personal performance point of view, no player needs him to hit the second time at all. It takes one second. Although there is a bonus to charge damage, it is a bit too exaggerated.
No matter how good his personal performance is, he can only kill one or two people in one charge, which is actually nothing. The key lies in Khalid's ability to lead troops.
He led a group of cavalry to repeatedly attack Empire players. A wave of charges could kill at least dozens of players, but his own losses were minimal.
As a cavalry commander, Khalid must have used some kind of particularly high-level special wedge formation, and possibly some powerful commanding skills, or even his personal talent was at work. The rate of defeat was greatly reduced.
It is said that when attacking any cavalry, part of the damage caused will be reduced first, and only 1/3 of the remaining damage will actually fall on the cavalry, and the other 2/3 of the damage will be shared by all cavalry.
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He is not terrible on his own. The key is that the cavalry he leads have been significantly strengthened, and their attack power, movement speed, and defense have all been significantly enhanced.
What's even more frightening is the AI he leads. Yun Xiaohan has encountered several organized cavalry teams before. These cavalry teams actually have no tactics at all and will charge without thinking.
However, the cavalry led by Khalid was obviously not a mindless charge. His charge route was obviously selected. He never went straight to the core position where the players were most concentrated, but constantly cut into the edge positions of the player team.
Before each charge, a large-scale detour will be carried out to select the weakest area for the Empire players to minimize the long-range strikes received during the charge.
The number of players killed at one time may not be very large, but the losses are almost non-existent. It is like cutting butter with a knife, cutting from the outside one by one, in an unhurried and orderly manner.
What further proves his AI is that if the cavalry's health drops too much, he will stop and take a break.
There are several knights with healing abilities in Khalid's team. They will add health to the low-health cavalry once they stop, but the best one is Khalid himself. He has a group recovery skill that can heal the entire team.
The BUFF on the cavalry that continuously restores health can probably restore about 20% of health at a time.
If a cavalryman falls off his horse during the charge, Khalid will turn back to rescue him and charge to that position repeatedly to buy time for the fallen cavalryman to remount. Under normal circumstances, it takes about 30 seconds for the cavalryman to remount, but Khalid
The cavalry under the command only had a short 15 seconds to remount, which was obviously affected by some kind of skill or talent.
Under Khalid's attack, the imperial players continued to lose blood, but were unable to carry out an effective counterattack. They could not catch Khalid and his cavalry at all, and could only watch him eat away at their side bit by bit.
Of course, there is a reason why the empire players are completely scattered and have no clear commander.
There are approximately two to three thousand imperial players under siege, including two small guilds that operate together and many guild players that move freely, but no one has the ability to unify.
It's not that the management of the two small guilds didn't try to stand up and do something, but it was obvious that they lacked prestige and the number of guilds was not large enough. Other players did not listen to them and shouted at the top of their lungs. Players still went their own way, and some
People were chasing after the cavalry. Some wanted to ignore the cavalry and go directly to the giant village to gather more players. Others tried to gather the surrounding players to protect themselves.
In the chaos, the low level of discipline and organization of the players was fully exposed. Occasionally, a group of people who left the group would be immediately caught up and strangled by the cavalry. Even a small group of about 200 people would be killed by the cavalry as long as they broke away from the large group.
Even if the team is focused on them, it only takes a few charges and they will be completely defeated and dispersed.
Compared with Khalid's cavalry, these players are a complete mob. Although their number is more than ten times that of the cavalry, they are unable to do anything about the cavalry. Instead, they are harassed by them and become embarrassed. Two to three thousand people are trapped in the
There is no way to advance or retreat here.
Yun Xiaohan observed for a while and decided to lead the team on a detour.
He wanted to go up and install B to save this group of people, but Yun Xiaohan didn't dare. If the commander of this cavalry team was not Khalid, but another NPC with a heroic template, he might have gone up, but
When he met Khalid, Yun Xiaohan didn't dare to take risks at all.
Since you can get to know Viscount Felix in the battlefield, and his goodwill can extend to the regular world, then the antagonistic relationship between Yun Xiaohan and Khalid in the battlefield will obviously extend to the regular world.
He is far away now, and Yun Xiaohan has not entered Khalid's warning range, that is, he has not been discovered by Khalid yet.
Once Yun Xiaohan is discovered by Khalid, he will most likely abandon the group of surrounded players and run over to stare at Yun Xiaohan. By then, Yun Xiaohan will fail to save others and will be killed instead.
Yun Xiaohan never overestimates the moral integrity of players. If Khalid keeps targeting the players in front of him as his main target, he will still have the opportunity to unify these players through external pressure. But if Khalid turns around and concentrates on attacking
Yun Xiaohan's team, this group of players will definitely take the opportunity to run away, and will not care about the life and death of Yun Xiaohan and others. Then Yun Xiaohan's team will become the scapegoat.
Yun Xiaohan didn't think that he was so charming that those players would stay and help him regardless of the loss. He would not be able to accept the favor and make himself look bad. This was something that only a fool would do.
Under Yun Xiaohan's command, even without the help of those players, the strength of his team alone would have a great chance of repelling Khalid, but how much would it cost?
Yun Xiaohan felt that at least 300-400 of his players would die, or even 1/3, and as Khalid's first target, he himself would most likely be killed. Once he died, the summoning flag would be lost.
, the risk involved was too great, and he was really unwilling to take the risk.