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Chapter 423 Allied Forces Attack Merchant Alliance Plot 10

Although there were only 20,000 players in the coalition chat room, they could still tell other players, and soon a large number of players rushed towards the west gate, intending to block the large force of the Merchant Alliance.

Yun Xiaohan did not run further down the city, but turned back to find Liya and Balgruuf. Ordinary players cannot approach these key NPCs. They will be stopped by NPC soldiers before they reach them. Yun Xiaohan does not have this.

The problem is, the NPC soldiers won't stop him.

Yun Xiaohan conveyed the information about the appearance of a large force from the Merchant Alliance to Liya and several other NPCs. They responded immediately, leaving 20,000 people under the command of Nelson to continue to attack the city at the east gate, while the other troops

Follow Liya and Balgruuf to bring reinforcements from the alliance.

The division and transfer of the NPC coalition forces are definitely not as efficient as the actions of the players, but because only a part of the NPC coalition forces were participating in the siege before, and most of the NPC coalition forces were watching, the NPC coalition forces still completed the task of dividing their forces quickly.

By this time, Yun Xiaohan also realized that the NPC coalition forces had been prepared for the arrival of the Merchant Alliance reinforcements, so they had not divided their forces to attack each sect. Otherwise, not only would they have to forcibly withdraw from the fierce siege battle, but also the NPC coalition forces would have to withdraw from the fierce siege battle.

Regrouping and reuniting also takes a lot of time. Once something goes wrong, the losses will be huge.

Yun Xiaohan asked the players in the team not to be distracted and continue to attack the city, while he first ran to the west village to observe the battle situation.

At this time, the NPC coalition forces have begun to march towards the west village. However, the movement speed of the NPC coalition army cannot be compared with the movement speed of the players. By the time the NPC coalition forces arrive at the west village, it is estimated that the empire players and the large forces of the merchant alliance have already fought.

After waiting for a while, Yun Xiaohan didn't have the patience to accompany the NPC coalition to move slowly.

When Yun Xiaohan rushed to the large village in the west, he found that the empire players were already fighting with the large merchant alliance forces.

There are already a lot of Empire players arriving here. Because the players are spread out, although Yun Xiaohan can't count how many there are, it feels like there are more than the large army of the Merchant Alliance.

The player's individual strength is definitely stronger than that of the NPC soldiers. There are many stronger ones, and the number is much larger than that of the merchant alliance. Logically speaking, if the two sides fight, the empire should have a clear advantage.

But the reality is exactly the opposite. The Empire players cannot defeat the large forces of the Merchant Alliance at all. The reinforcements from the Merchant Alliance can easily defeat the group of players in front of them with just one move. However, the large forces of the Merchant Alliance are advancing steadily, and the Empire players are like being trapped.

An invisible big hand pushed and kept retreating, and the battle situation was completely one-sided.

You can often see a group of players running up to launch a round of long-range attacks and then quickly retreating, not daring to shoot at the enemy's main force. It seems like they are taking advantage, but in fact it has no effect. Most of the attacks are blocked.

Even if the shield-holding NPCs in the Merchant Alliance's large army block them, they can't kill anyone. There is no shortage of healing NPCs in the Merchant Alliance's large army.

The merchant alliance's attacks are much sharper than those of the players. A large number of remote NPCs cover an area with a large coverage. Imperial players in this area may not be able to move outside the coverage area using displacement skills.

After a round of coverage attacks, empire players in the area will often suffer heavy casualties.

Players are too unorganized. There seem to be many, but there is no way to work in one place. If players and NPC soldiers are one-on-one, the player must be stronger. Ten vs. ten, or 100 vs. 100, the player has a high probability of winning, but if it goes on

On the other hand, the more people participating in the battle, the greater the player's disadvantage. In a large group battle involving more than 10,000 people, the player is no match for the NPC army.

It would be better if the players could be under unified command. Although they definitely still cannot defeat the NPCs, they can at least fight back and forth a few times. But now there is no unified command in the empire. People are scattered here and everyone fights individually.

Each.

In such a chaotic situation, it is difficult for those guilds to gather their members. Even if they can gather some players, they will be unable to fight back against the well-organized NPC force of the business alliance, and they will also be attacked by the enemy.

Focus on focusing the fire, just giving the opponent a few more kills.

The merchant alliance kept advancing, and the empire kept retreating. The imperial players failed to cause any damage to the merchant alliance. What role did the imperial players play? The only effect was to slow down the advancement of the merchant alliance's large forces.

.

As the Merchant Alliance advances, a considerable number of empire players have retreated into large villages, intending to rely on the advantage of the terrain to confront the Merchant Alliance army.

This idea cannot be considered wrong. After relying on the village's defense, the player's performance was indeed a little better, but it was still a drop in the bucket. After the merchant alliance troops lined up and launched an all-out attack on the village, the battle situation became one-sided again.

The players in the village only resisted for less than 2 minutes, and the total casualties were estimated to be more than 1/5, but the merchant alliance still suffered very few losses. The players had no intention of resisting to the end, and the 20% casualties were enough to make them collapse.

The player escaped from the village. Fortunately, no one fell down while the player was walking, and there was no trampling damage. Otherwise, another 20% of the players would have died just in the process of escaping from the village.

However, in the process of escaping, the players still suffered a certain amount of casualties. There are only 4 gates in large villages. Even if you use displacement skills, you need to have open space to use them. With the village gates being tightly blocked, many people were trapped.

Blocked at the entrance of the village, NPCs from the business alliance would not miss such a good harvesting opportunity. Many empire players were shot and killed during the escape process.

Seeing this scene, Yun Xiaohan was a little lucky. Fortunately, these empire players didn't know that they could kill their own players in conventional wars. Otherwise, some people might attack friendly forces in order to escape. The most terrible thing is that this kind of "manslaughter" increased the number of enemies.

The PK value doesn't seem to be much, and at least Yun Xiaohan has not found any player to be famous for accidentally killing an ally.

Yun Xiaohan now doesn't know what the mechanism is for accidentally killing friendly troops in conventional warfare. He also doesn't know that being accidentally killed by friendly troops will not lose experience. If he doesn't lose experience, he might be able to counterattack friendly troops who are dying in the war.

Last hit.

After the empire players fled one after another, there were only a few NPC soldiers left in the large villages who had been divided into groups after the NPC coalition had captured the village. However, these NPCs were also severely damaged and their morale was already on the verge of collapse. As long as the large Merchant Alliance troops continue to

With more force, you can take back large villages.

At this moment, the belated NPC coalition finally arrived.

PS: This is from yesterday, I will finish one chapter first, and then I will finish the other chapter as soon as possible.


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