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Chapter 43 Copy Analysis

"Ha, 4 things, 2 blue equipment, 1 green equipment, and 1 general skill." Yun Xiaohan shouted happily.

"Not bad, pick it up quickly." My true self said.

"How many pieces of cloth armor? What is the demand for these 4 cloth armors?" Yixiaozui asked. (Both methods and animal husbandry are cloth type)

"Two pieces of cloth armor, one skill is also yours, I won't say more, I picked it up, you can see for yourselves." Yun Xiaohan replied.

In fact, it is really difficult to distinguish between the 4 cloth-type items in the team. Yun Xiaohan, who was in the minority before brushing the book, and myself both said that they would not throw dice if they could not use things, and the 4 cloth-type items were not easy to distinguish.

Players use "go first" to maintain fairness while competing in dice casting. ("Go first" means that the player with the lead in the number of drops temporarily loses the right to roll the dice)

However, Yun Xiaohan discovered that the item drops in "Decision" are still very intelligent. A total of 13 items were released in the Dark River Shipyard copy, 8 of which are for mages and priests, 3 for warriors, and 1 for archers.

2 pieces. He guessed that this was probably based on the profession of the players playing the dungeon and their contribution to the dungeon.

Among the 4 items dropped by the BOSS, the level 12 blue cloth armor shoes were obtained by giving you pure milk, while the green cloth armor clothes were obtained by Yixiaozui.

The general skill is [Endurance Mastery], which is obtained by blood sacrifice. This skill allows spellcasting professions to have endurance slots. To learn this skill, you also need to choose one of strength and agility as the determining attribute.

The last item was a blue level 12 one-handed sword, which was taken away by Yun Xiaohan.

This blue excellent-level one-handed sword named [Water Kiss Sword] has quite good attributes. Its attack power is almost the same as that of a level 20 white one-handed sword. It has two additional attributes, one is a relatively common 25 strength, and the other is

In the process of using [Water Kiss Sword] to attack the opponent, there is a 5% chance of triggering the slow effect, reducing the movement speed and attack speed by 30%, and the slow state will last for 3 seconds.

And the level 12 blue cloth shoes are also quite good. In addition to increasing the intelligence attribute, they also increase the movement speed by 5%. This is a fixed increase, not a probability trigger.

In addition to the previous drops, each of the four commoner types got two items. Overall, everyone was quite satisfied.

Of course, the most satisfying thing is Yun Xiaohan, a level 10 green heavy armor shoe, the [Threat Enhancement] skill, and the [Water Kiss Sword], a total of 3 items.

His current shield armor has been replaced with: level 10 blue heavy armor helmet, level 12 blue [Water Kiss Sword], level 10 heavy armor green shoes, level 5 green bristle shield, and the remaining heavy armor

The hands, clothes, and pants are all level 10 white.

In terms of spellcasting equipment: level 10 white two-handed staff, level 10 green cloth armor clothes, level 10 green cloth armor pants, shoes and hands are empty.

The teammates proposed to clear the land 2 more times to finish the 3 times of clearing the land (the first 3 times of each copy can get extra item rewards. The first time clearing the land is 200% item drop rate, the second time is 150%, and the third time is 150%.

The second time is 120%, even in the third 8-hour period).

Yun Xiaohan casually found an excuse to shirk it. It was not cost-effective for him to use the 28th time period to clear the dungeon, because he got very little experience. It was better to go to the 38th time and do it again. No experience needed, just get the drops.

But in fact, the most important thing is that Yun Xiaohan does not want to play dungeons with a few fixed people so early. In the early stages of this game, as a shield fighter and a leader, he does not worry about not being able to find someone.

to teammates.

In this case, fixing teammates quickly is not necessarily a good thing, because one day they may stop playing, or their development may not go smoothly, so using the early lead to expand your network is the best choice.

It can greatly improve the options when forming a team, and can also compare the abilities and characters of each teammate in many ways.

Not to mention other things, as the organizer and initiator of a team, there will always be times when someone is unlucky in time. At this time, you always need to find a few substitutes. Moreover, maintaining a certain degree of fluidity in the team will also have a certain impact on the team members.

Pressure and motivation, because they will know that they are not irreplaceable, and there are always a few "catfish" in a team.

In addition, get to know more friends. When Yun Xiaohan forms an elite guild, it will be easy to attract people. You must know that there will definitely be no shortage of large-scale dungeons or even giant dungeons in "Decision", as well as large-scale competitive plots. If you don't know enough people,

Nothing is easy to do.

After leaving the dungeon, he found that there was still no one outside the dungeon. Yun Xiaohan directly chose to go offline. He wanted to watch the video of the dungeon battle just now.

He called up the dungeon video he had recorded and fast-forwarded the previous part of fighting monsters. Yun Xiaohan mainly looked at those places where he could go around without fighting monsters, or which route he could take with a relatively small number of monsters that were all melee monsters.

After a few waves, we will go straight to the BOSS. In short, we can do it as long as we can save time.

The part about the fisherman lord that follows needs to be carefully read, and the scene of fighting monsters is of course necessary, but more importantly, the battle information panel below. (As mentioned earlier, Yun Xiaohan kept changing the text panel after entering the dungeon.

Switch to the battle information panel)

In addition to watching the battle process on the battle information panel, it is more important to calculate. What needs to be calculated most is the BOSS's skill usage mode.

Most of BOSS's skill usage patterns can be classified into three types:

1. Time trigger mode.

2. Conditional trigger mode.

3. Random trigger mode.

Time trigger mode is usually divided into cycle trigger mode, cooling trigger mode and time limit trigger mode.

Conditional trigger mode is usually divided into blood volume trigger mode and stress trigger mode. (For example, if the BOSS is critically hit, or the damage received in a short period of time exceeds a peak value set by the designer, the skill will be triggered. This is a stress trigger.

model)

These modes can be mixed and matched together.

For example, after a BOSS loses half of its health, the health trigger mode is activated, and several more skills can be used. These skills can be used cyclically in a certain order, or according to the system's default skill cooling time.

, or it may be triggered randomly within 5-15 seconds after the previous skill is used.

This chapter is not over yet, please click on the next page to continue reading the exciting content! In short, the game designer combines these trigger modes to make the timing of the BOSS's skills unpredictable for players.

Yun Xiaohan used his own game experience and the data on the battle panel to reason and calculate the rules of skill activation.

He opened the stopwatch and notepad in the software, looked at the boring and boring battle data and compared it with the game screen. He recorded the activation time of the skills he focused on one by one, and attached the blood volume data and related information that he thought were possible.

Then compare them one by one.

Soon he analyzed a large amount of information.

The first is the seemingly irregular beating of the Murloc Lord. Yun Xiaohan discovered that this beating is not irregular. The Murloc Lord must make at least one attack before each jump, and then it will only jump 1 second after the attack.

And if the player is not close to it after attacking, it will choose to attack again.

Yun Xiaohan deduced from theory: If the player can control the distance from the fish-man lord well, choose to attack at the same time with it every time, and then immediately exit the close range, this can even prevent it from making any jumps.

Unfortunately, Yun Xiaohan's agility is not high, his attack speed is slow, and he cannot flip backwards. It is difficult to meet this requirement, and the agility profession cannot withstand the damage of simultaneous attacks. Therefore, this information can be used by Yun Xiaohan, but the success rate is not

Not too high.

In addition, the Murloc Lord's jump is not based on his own direction, but the direction of his first hatred object. Yun Xiaohan discovered that the BOSS will randomly select plus or minus 45 degrees from the direction of the hatred object to jump.

This effect is much higher. With a rough direction judgment, Yun Xiaohan can move in advance and then make fine adjustments according to the actual jumping direction, which can save a lot of time.


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