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Chapter 475 The flaws of the bloodthirsty boomerang

At 16:00 on January 29, Yun Xiaohan completed today's homework. His experience rose to level 39 with 53.0%, and the purity of his killing energy was 94.65%. Now the improvement in purity has become slower and slower. Some district levels are relatively low.

After the BOSS is killed, the purity will even be slightly lowered. Even though it is only 0.35% short of raising it to 95%, Yun Xiaohan estimates that it will take at least 2 to 3 days.

Because he had to look for the BOSS everywhere, Yun Xiaohan had more free time. Today he went around selling several skills in his hand, including the [Bloodthirsty Boomerang] he had just beaten yesterday. He also offered several skills at a sky-high price.

Go to the auction house.

[Bloodthirsty Boomerang] attracted a large number of players as soon as it was put on the auction house. Rare skills are very rare in the first place, and those who can get them are basically learned by themselves. They change their original skills for a rare skill.

Systems are very common.

Therefore, this is the first time that a rare skill appears in the auction house. Yun Xiaohan bid a sky-high price of 99,999 gold for the [Bloodthirsty Boomerang]. It is impossible for anyone to afford this price, so it is just a display.

effect.

There were a lot of onlookers, but not many people actually asked about the price. The learning requirements of [Bloodthirsty Boomerang] are still too demanding. It requires both agility and intelligence, a very small body size, and physical skills.

The biggest problem is physique. After all, there are the most players with normal physiques, followed by those with large physiques. After all, small physiques require lower physical fitness and strength attributes, so the fewest players choose this.

There are only a few people who meet the learning requirements, and those who can learn it can't afford it. Besides, the actual value of [Bloodthirsty Boomerang] is not as high as imagined. Yun Xiaohan himself knows it, and those players who meet the prerequisites for learning also

Understand this.

[Bloodthirsty Boomer] determines the skill power based on the player's physical attack power on the panel. The higher the physical attack power, the higher the skill damage, the higher the feedback efficiency, and the higher the final accumulated physical and magic attack power, but this

There is a limit to accumulation. A level 1 skill can only increase your physical and magic attacks by 50% at most.

Players with extremely small physiques are inherently at a disadvantage in terms of physical attack power on the panel. Firstly, players with extremely small physiques have to reduce their strength by 5% and their constitution by 5%. Secondly, although players with extremely small physiques can theoretically continue to equip large weapons and two-handed weapons,

In fact, no one will use it because it will be negatively weighted in many aspects. For example, the endurance consumption will be increased several times, and the weapon's attack power will only be half or even 1/3.

Professional physics players with extremely small physiques generally follow the dual-wielding route with high attack speed. The actual output may not be much worse than that of a two-handed weapon warrior, but this is not what the player's physical attack power on the panel looks like. The physical attack power on the panel will only be based on the player's physical attack power.

Calculate the basic physical attack based on the strength and profession, and then add the weapon with the highest physical attack, and finally get the physical attack power on the panel. Therefore, players with extremely small physiques often have very low physical attack power on the panel.

Once the physical attack power of the panel is low, it will increase by 50% on this basis. The actual increase in attack power is actually limited. However, considering that this 50% increase is directly added to the character, it is also effective for other skills and basic attacks.

, and will be affected by high attack speed, so it is still valuable, but the improvement is smaller than that of large weapons and two-handed weapons. Not to mention agile mage players with high magic attack and low physical attack, who have no physical attack.

The increases simply cannot accumulate.

However, the output of the [Bloodthirsty Boomer] skill itself does not take into account attack speed, and the damage multiplier of this skill is low, only 0.2. This means that the damage of this skill itself is very low, even when facing enemies wearing heavy armor.

It is difficult to break through defenses, let alone warriors wearing plate armor or defensive knights. If you cannot deal damage, you cannot quickly accumulate double attack boosts, and the practicality of this skill is greatly limited.

What's even more terrible is that when the [Bloodthirsty Boomerang] returns, the player needs to pick up the target, and the movement route of the boomerang is fixed when it returns. Although the player itself can still move, the movement route must be restricted.

, at least you have to stand in front of the bid when accepting the bid.

Players with extremely small physiques must take a high-flexibility route, and it is impossible to use stance fighting. The limited movement route means that they are more likely to be hit by control skills and are more likely to be taken away by concentrated fire. Moreover, the strength of such players,

Their physiques are not too high, and they usually do not wear heavy armor or plate armor. Their weight is limited. Once they are hit by forced displacement skills such as being knocked back, knocked down, and knocked into the air, it is basically impossible to save, and their

Once the position moves, it will be difficult to catch the boomerang again.

Once the boomerang is not received, all the physical attack BUFF accumulated by the boomerang will be lost, and you have to wait another 5 minutes before you can use the [Bloodthirsty Boomerang] again. Their efficiency in accumulating damage is inherently low, and the boomerang is easy to use.

Being interrupted, the actual value of [Bloodthirsty Boomerang] is actually greatly reduced.

Yun Xiaohan is definitely not the only smart person in this world. Those players who are in need of [Bloodthirsty Boomerang] are of extremely small size or below. They can see their own physical attack on the panel, and they understand this better.

Skills are flawed.

Therefore, among the several players who asked about the price of [Bloodthirsty Boomerang], the one who offered the highest price was just willing to use a rare universal skill to add money to Yun Xiaohan in exchange. Each and every one of them tried their best to point out [Bloodthirsty Boomerang].

The practical value is not high, trying to keep the price down.

Naturally, Yun Xiaohan was unwilling to suffer such a loss. He would trade a rare skill for a universal skill, even if it was a rare universal skill. After all, today was only the first day, and this skill would have 29 days to self-destruct.

No rush either.

[Bloodthirsty Boomer] is temporarily out of action. Yun Xiaohan has five other skills that he cannot use, namely: [Forced Stealth], [Dark Escape], [Charged Shot], and [Summoning Water]

Element], [Lower Assault].

These five skills are all top-notch skills. [Dark Escape] is a fourth-level rare-level general skill, [Lower Assault] is a fifth-level rare professional skill, [Charged Shooting] is a fifth-level rare general skill, and [Summoning Water]

[Element] is only a fifth-level general skill, but it is a core skill of the water system, and its value is even higher than the above three skills.

As for [Forced Stealth], as an unrivaled rare universal skill, it is the most valuable among the five skills. It is the core of the core of stealth skills. Even some relatively rubbish rare skills cannot compare with it.

For example, [Bloodthirsty Boomerang] is definitely not as valuable as [Forced Stealth]. There are too many players who are in demand for [Forced Stealth]. If Yun Xiaohan sells [Forced Stealth], there will be thousands of them every minute.

Players come to ask for prices.

This chapter has been completed!
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